Background fetch and refresh completed after viewDidLoad in iOS 10 - ios

I'm trying to implement background fetch as well as refresh in iOS 10.
I'm using XML parsing to parse the data and then storing it in a file in the document's directory. For parsing XML I'm using a custom class (XMLParser) that confirms the NSXMLParserDelegate protocol.
The background fetch works fine. But I'm having problems in displaying the refreshed data, both when I click on the refresh button as well as in viewDidLoad.
I'm calling the refreshData method in viewDidLoad.
Here's how far I've gotten.
AppDelegate.m
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
// Override point for customization after application launch.
//--Set background fetch--//
[application setMinimumBackgroundFetchInterval:UIApplicationBackgroundFetchIntervalMinimum];
}
...
#pragma mark Background data fetch methods
-(void)application:(UIApplication *)application performFetchWithCompletionHandler:(void (^)(UIBackgroundFetchResult))completionHandler{
NSDate *fetchStart = [NSDate date];
ArtsViewController *artsViewController = (ArtsViewController *)self.window.rootViewController;
[artsViewController fetchNewDataWithCompletionHandler:^(UIBackgroundFetchResult result) {
completionHandler(result);
NSDate *fetchEnd = [NSDate date];
NSTimeInterval timeElapsed = [fetchEnd timeIntervalSinceDate:fetchStart];
NSLog(#"Background Fetch Duration: %f seconds", timeElapsed);
}];
}
ArtsViewController.h
#interface ArtsViewController : UIViewController <UIPageViewControllerDataSource>
#property BOOL newsAvailable;
-(void)fetchNewDataWithCompletionHandler:(void (^)(UIBackgroundFetchResult))completionHandler; // No problems here
#end
ArtsViewcontroller.m
#interface ArtsViewController ()
#property (nonatomic, strong) NSArray *arrNewsData;
-(void)refreshData;
-(void)performNewFetchedDataActionsWithDataArray:(NSArray *)dataArray;
#end
...
#implementation ArtsViewController
- (void)viewDidLoad {
[super viewDidLoad];
[self refreshData];
//--Load the file that saves news--//
[self loadNews];
if (_newsAvailable == YES)
{
[self setupPageViewController];
}
else
{
[self showNoNewsMessage];
}
}
...
#pragma mark Data Fetch methods
-(void)refreshData{
XMLParser *xmlParser = [[XMLParser alloc] initWithXMLURLString:ArtsNewsFeed];
[xmlParser startParsingWithCompletionHandler:^(BOOL success, NSArray *dataArray, NSError *error) {
if (success) {
[self performNewFetchedDataActionsWithDataArray:dataArray];
}
else{
NSLog(#"%#", [error localizedDescription]);
}
}];
}
-(void)performNewFetchedDataActionsWithDataArray:(NSArray *)dataArray{
// 1. Initialize the arrNewsData array with the parsed data array.
if (self.arrNewsData != nil) {
self.arrNewsData = nil;
}
self.arrNewsData = [[NSArray alloc] initWithArray:dataArray];
// 2. Write the file and reload the view.
NSArray * paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString * docDirectory = [paths objectAtIndex:0];
NSString * newsFilePath = [NSString stringWithFormat:#"%#",[docDirectory stringByAppendingPathComponent:#"arts2"]]; // NewsFile
if (![self.arrNewsData writeToFile:newsFilePath atomically:YES]) {
_newsAvailable = NO;
NSLog(#"Couldn't save data.");
}
else
{
_newsAvailable = YES;
NSLog(#"Saved data.");
[self viewWillAppear:YES];
}
}
-(void)fetchNewDataWithCompletionHandler:(void (^)(UIBackgroundFetchResult))completionHandler{
XMLParser *xmlParser = [[XMLParser alloc] initWithXMLURLString:ArtsNewsFeed];
[xmlParser startParsingWithCompletionHandler:^(BOOL success, NSArray *dataArray, NSError *error) {
if (success) {
NSDictionary *latestDataDict = [dataArray objectAtIndex:0];
NSString *latestTitle = [latestDataDict objectForKey:#"title"];
NSDictionary *existingDataDict = [self.arrNewsData objectAtIndex:0];
NSString *existingTitle = [existingDataDict objectForKey:#"title"];
if ([latestTitle isEqualToString:existingTitle]) {
completionHandler(UIBackgroundFetchResultNoData);
NSLog(#"No new data found.");
}
else{
[self performNewFetchedDataActionsWithDataArray:dataArray];
completionHandler(UIBackgroundFetchResultNewData);
NSLog(#"New data was fetched.");
}
}
else{
completionHandler(UIBackgroundFetchResultFailed);
NSLog(#"Failed to fetch new data.");
}
}];
}
...
#pragma mark IBActions
- (IBAction)reloadNews:(UIBarButtonItem *)sender
{
[self viewDidLoad];
}
I've debugged the application and found that after viewDidLoad
completes execution, the data file is written but the view isn't
updated. I've also tried calling the refreshData method in the main
thread, but there's no change.
after viewDidLoad is complete the showNoNewNews method is called.
I'm suspecting that my logic isn't wrong but implementation is. Threads at play here..
Any help would be appreciated.
Update:
Hope this helps those with similar problems...
I moved the logic of viewDidLoad to a different method, called the method for the first time in viewDidLoad and again in refreshData, after
[self performNewFetchedDataActionsWithDataArray:dataArray];

Related

Crash when EZRecorder calls ExtAudioFileWrite on iPhone X

I have a sample app that uses AudioKit to record audio and display a waveform of that audio data. This sample app has two viewControllers with the root vc being a blank page with a button that will take the user to the audio recording page.
For some reason, only on iPhone X (iOS 11.4.1), while recording audio, if I hit the back button on the navigation bar (top left) and then try to go and record again the app will crash.
Specifically the app appears to crash when the recorder's method appendDataFromBufferList: withBufferSize: calls ExtAudioFileWrite(self.info->extAudioFileRef, bufferSize, bufferList). The error message that is printed in the console is:
testAudioCrash(1312,0x16e203000) malloc: * **error for object 0x109803a00: incorrect checksum for freed object - object was probably modified after being freed.
* **set a breakpoint in malloc_error_break to debug
I've gone through zombie profiling, leak profiling, stepped through the logic and the stack but I can't seem to figure out why this is happening.
Below i've provided the code for the test app as well as screenshots of the stack and the console output. Any help with figuring out why this is crashing would be greatly appreciated. Unfortunately the fact that this crash is also not 100% reproducible makes it a little more obscure to me.
Notes for code below:
There is no custom code in the .h files so I have not provided that. There are xib files for each view controller with the UI components for this. They're pretty simple so I have not provided information on those as well though I have no problem in providing any information on them, that anyone requests. I can also zip up the project and share that if anyone feels it's necessary.
Repro steps:
1) launch app
2) tap on record Audio button
3) tap on record button
4) hit back button on navigation bar
5) repeat steps 2-4 until crash happens
AppDelegate.m code:
#import "AppDelegate.h"
#import "testViewController.h"
#interface AppDelegate ()
#end
#implementation AppDelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
// Override point for customization after application launch.
testViewController* rootVC = [[testViewController alloc] initWithNibName: #"testViewController" bundle: NSBundle.mainBundle];
UINavigationController* nav = [[UINavigationController alloc] initWithRootViewController: rootVC];
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
self.window.rootViewController = nav;
[self.window makeKeyAndVisible];
return YES;
}
- (void)applicationWillResignActive:(UIApplication *)application {
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game.
}
- (void)applicationDidEnterBackground:(UIApplication *)application {
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}
- (void)applicationWillEnterForeground:(UIApplication *)application {
// Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background.
}
- (void)applicationDidBecomeActive:(UIApplication *)application {
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}
- (void)applicationWillTerminate:(UIApplication *)application {
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}
#end
testViewController.m code:
#import "testViewController.h"
#import "testSecondViewController.h"
#interface testViewController ()
#end
#implementation testViewController
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view from its nib.
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
- (IBAction)AudioRecording:(id)sender
{
testSecondViewController* sVC = [[testSecondViewController alloc] initWithNibName: #"testSecondViewController" bundle: NSBundle.mainBundle];
[self.navigationController pushViewController: sVC animated: YES];
}
#end
testSecondViewController.m code:
#import "testSecondViewController.h"
#import AudioKit;
#import AudioKitUI;
#interface testSecondViewController () <EZMicrophoneDelegate, EZRecorderDelegate>
#property (nonatomic, strong) EZRecorder* recorder;
#property (nonatomic, strong) EZMicrophone* mic;
#property (nonatomic, strong) EZAudioPlayer* player;
#property (strong, nonatomic) IBOutlet EZAudioPlot *audioPlot;
#property (nonatomic, strong) NSURL *finishedRecordingURL;
#property (atomic, assign) BOOL isRecording;
#end
#implementation testSecondViewController
- (void)dealloc
{
if(_isRecording) [self pauseRecording: _mic];
if(_recorder) [self finalizeAudioFile: _recorder];
_recorder.delegate = nil;
_mic.delegate = nil;
}
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
[EZAudioUtilities setShouldExitOnCheckResultFail: NO];
[self setupUI];
[self setupConfig];
[self audioKitSetup];
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
#pragma mark UI Methods
-(void)setupUI
{
self.navigationItem.rightBarButtonItem = [[UIBarButtonItem alloc] initWithTitle:#"Cancel" style: UIBarButtonItemStylePlain target: nil action:#selector(cancelButtonClicked)];
[self configureWaveFormViewForAudioInput];
}
-(void)setupConfig
{
[self initializeMic];
[self initializeRecorder];
}
-(void)initializeMic
{
self.mic = [[EZMicrophone alloc] initWithMicrophoneDelegate: self];
self.isRecording = NO;
}
-(void)initializeRecorder
{
NSURL *fileUrl = [self testFilePathURL];
self.finishedRecordingURL = fileUrl;
self.recorder = [[EZRecorder alloc] initWithURL: fileUrl clientFormat: [self.mic audioStreamBasicDescription] fileType: EZRecorderFileTypeM4A delegate: self];
}
#pragma mark - Utils
- (NSArray *)applicationDocuments
{
return NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
}
- (NSString *)applicationDocumentsDirectory
{
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *basePath = ([paths count] > 0) ? [paths objectAtIndex:0] : nil;
return basePath;
}
- (NSURL *)testFilePathURL
{
self.finishedRecordingURL = [NSURL fileURLWithPath:[NSString stringWithFormat:#"%#/%#",
[self applicationDocumentsDirectory],
#"test2.m4a"]];
if (self.finishedRecordingURL && [[NSFileManager defaultManager] fileExistsAtPath:self.finishedRecordingURL.path])
{
NSError *error;
[[NSFileManager defaultManager] removeItemAtURL:self.finishedRecordingURL error:&error];
if(error){
printf("%s", error.description);
}
}
return self.finishedRecordingURL;
}
#pragma mark AudioKit Util methods
- (void) audioKitSetup
{
[AKSettings setDefaultToSpeaker: YES];
[AKSettings setAudioInputEnabled: YES];
[AKSettings setPlaybackWhileMuted: YES];
[AKSettings setSampleRate: 44100];
[AKSettings setChannelCount: 1];
}
- (void) configureWaveFormViewForAudioInput
{
// self.audioPlot.gain = 6;
// self.audioPlot.color = [UIColor blueColor];
self.audioPlot.plotType = EZPlotTypeRolling;
// self.audioPlot.shouldFill = YES;
// self.audioPlot.shouldMirror = YES;
[self.view addSubview: self.audioPlot];
self.audioPlot.clipsToBounds = YES;
}
- (IBAction)startRecording:(id)sender
{
if (!self.mic)
{
self.mic = [EZMicrophone microphoneWithDelegate: self];
}
if (!self.recorder)
{
if (self.finishedRecordingURL && [[NSFileManager defaultManager] fileExistsAtPath:self.finishedRecordingURL.path])
{
self.recorder = [EZRecorder recorderWithURL: self.finishedRecordingURL clientFormat: [self.mic audioStreamBasicDescription] fileType: EZRecorderFileTypeM4A delegate: self];
}
else
{
self.recorder = [EZRecorder recorderWithURL: [self testFilePathURL] clientFormat: [self.mic audioStreamBasicDescription] fileType: EZRecorderFileTypeM4A delegate: self];
self.finishedRecordingURL = self.recorder.url;
}
}
[self.mic startFetchingAudio];
self.isRecording = YES;
}
- (IBAction)pauseRecording:(id)sender
{
[self.mic stopFetchingAudio];
self.isRecording = NO;
}
- (void) finalizeAudioFile: (EZRecorder*) recorder
{
if (self.isRecording)
{
[self.mic stopFetchingAudio];
}
[recorder closeAudioFile];
}
- (IBAction)cancelButtonClicked:(id)sender
{
if(self.isRecording)
{
[self pauseRecording: self.mic];
}
UIAlertController *alert = [UIAlertController alertControllerWithTitle: #"Delete recording?" message:#"Would you like to delete your audio recording and stop recording?" preferredStyle: UIAlertControllerStyleAlert];
UIAlertAction* yesButton = [UIAlertAction
actionWithTitle:#"Discard"
style:UIAlertActionStyleDefault
handler:^(UIAlertAction * action) {
[self finalizeAudioFile: self.recorder];
NSError *error;
[[NSFileManager defaultManager] removeItemAtURL:self.finishedRecordingURL error:&error];
if(error){
printf("%s", error.description);
}
[self dismissViewControllerAnimated:YES completion:NULL];
}];
UIAlertAction* noButton = [UIAlertAction
actionWithTitle:#"Cancel"
style:UIAlertActionStyleDefault
handler:^(UIAlertAction * action) {
[alert dismissViewControllerAnimated:YES completion: nil];
}];
[alert addAction:yesButton];
[alert addAction:noButton];
[self presentViewController:alert animated:YES completion:nil];
}
#pragma mark - EZMicrophone Delegate methods
- (void) microphone:(EZMicrophone *)microphone
hasAudioReceived:(float **)buffer
withBufferSize:(UInt32)bufferSize
withNumberOfChannels:(UInt32)numberOfChannels
{
__weak typeof (self) weakling = self;
dispatch_async(dispatch_get_main_queue(), ^{
[weakling.audioPlot updateBuffer:buffer[0]
withBufferSize:bufferSize];
});
}
- (void) microphone:(EZMicrophone *)microphone
hasBufferList:(AudioBufferList *)bufferList
withBufferSize:(UInt32)bufferSize
withNumberOfChannels:(UInt32)numberOfChannels
{
if (self.isRecording)
{
[self.recorder appendDataFromBufferList:bufferList
withBufferSize:bufferSize];
}
}
- (void)microphone:(EZMicrophone *)microphone changedPlayingState:(BOOL)isPlaying
{
self.isRecording = isPlaying;
}
#end
images:

Azure AD B2C getting oauthConnection Error: Bad Request

While trying to integrate Azure AD B2C, I am stuck with an error "oauthConnection Error: Bad Request". Following their given sample app it all works fine. But after integrating the same copy paste code from the working sample app, and trying to log in with Facebook or Google Plus, it throws an error! I am pretty sure that every credential that I used in the sample app is the same for my app. Any idea about this will be highly appreciated. Here is my code, AppDelegate.m
#import "AppData.h"
#import "NXOAuth2.h"
#import "AppDelegate.h"
#interface AppDelegate ()
#end
#implementation AppDelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
[self setupOAuth2AccountStore];
// Override point for customization after application launch.
return YES;
}
- (void)setupOAuth2AccountStore {
AppData *data = [AppData getInstance]; // The singleton we use to get the settings
NSDictionary *customHeaders =
[NSDictionary dictionaryWithObject:#"application/x-www-form-urlencoded"
forKey:#"Content-Type"];
// Azure B2C needs
// kNXOAuth2AccountStoreConfigurationAdditionalAuthenticationParameters for
// sending policy to the server,
// therefore we use -setConfiguration:forAccountType:
NSDictionary *B2cConfigDict = #{
kNXOAuth2AccountStoreConfigurationClientID : data.clientID,
kNXOAuth2AccountStoreConfigurationSecret : data.clientSecret,
kNXOAuth2AccountStoreConfigurationScope :
[NSSet setWithObjects:#"openid", data.clientID, nil],
kNXOAuth2AccountStoreConfigurationAuthorizeURL :
[NSURL URLWithString:data.authURL],
kNXOAuth2AccountStoreConfigurationTokenURL :
[NSURL URLWithString:data.tokenURL],
kNXOAuth2AccountStoreConfigurationRedirectURL :
[NSURL URLWithString:data.bhh],
kNXOAuth2AccountStoreConfigurationCustomHeaderFields : customHeaders,
// kNXOAuth2AccountStoreConfigurationAdditionalAuthenticationParameters:customAuthenticationParameters
};
[[NXOAuth2AccountStore sharedStore] setConfiguration:B2cConfigDict
forAccountType:data.accountIdentifier];
}
LoginViewController.m
#import "AppData.h"
#import "LoginViewController.h"
#import "NXOAuth2.h"
#interface LoginViewController ()
#end
#implementation LoginViewController {
NSURL *myLoadedUrl;
bool isRequestBusy;
}
// Put variables here
- (void)viewDidLoad {
[super viewDidLoad];
// OAuth2 Code
self.loginView.delegate = self;
[self requestOAuth2Access];
[self setupOAuth2AccountStore];
NSURLCache *URLCache =
[[NSURLCache alloc] initWithMemoryCapacity:4 * 1024 * 1024
diskCapacity:20 * 1024 * 1024
diskPath:nil];
[NSURLCache setSharedURLCache:URLCache];
}
- (void)resolveUsingUIWebView:(NSURL *)URL {
// We get the auth token from a redirect so we need to handle that in the
// webview.
if (![NSThread isMainThread]) {
[self performSelectorOnMainThread:#selector(resolveUsingUIWebView:)
withObject:URL
waitUntilDone:YES];
return;
}
NSURLRequest *hostnameURLRequest =
[NSURLRequest requestWithURL:URL
cachePolicy:NSURLRequestUseProtocolCachePolicy
timeoutInterval:10.0f];
isRequestBusy = YES;
[self.loginView loadRequest:hostnameURLRequest];
NSLog(#"resolveUsingUIWebView ready (status: UNKNOWN, URL: %#)",
self.loginView.request.URL);
}
- (BOOL)webView:(UIWebView *)webView
shouldStartLoadWithRequest:(NSURLRequest *)request
navigationType:(UIWebViewNavigationType)navigationType {
AppData *data = [AppData getInstance];
NSLog(#"webView:shouldStartLoadWithRequest: %# (%li)", request.URL,
(long)navigationType);
// The webview is where all the communication happens. Slightly complicated.
myLoadedUrl = [webView.request mainDocumentURL];
NSLog(#"***Loaded url: %#", myLoadedUrl);
// if the UIWebView is showing our authorization URL or consent URL, show the
// UIWebView control
if ([request.URL.absoluteString rangeOfString:data.authURL
options:NSCaseInsensitiveSearch]
.location != NSNotFound) {
self.loginView.hidden = NO;
} else if ([request.URL.absoluteString rangeOfString:data.loginURL
options:NSCaseInsensitiveSearch]
.location != NSNotFound) {
// otherwise hide the UIWebView, we've left the authorization flow
self.loginView.hidden = NO;
} else if ([request.URL.absoluteString rangeOfString:data.bhh
options:NSCaseInsensitiveSearch]
.location != NSNotFound) {
// otherwise hide the UIWebView, we've left the authorization flow
self.loginView.hidden = YES;
[[NXOAuth2AccountStore sharedStore] handleRedirectURL:request.URL];
} else {
self.loginView.hidden = NO;
}
return YES;
}
#pragma mark - UIWebViewDelegate methods
- (void)webViewDidFinishLoad:(UIWebView *)webView {
// The webview is where all the communication happens. Slightly complicated.
}
- (void)handleOAuth2AccessResult:(NSURL *)accessResult {
// parse the response for success or failure
if (accessResult)
// if success, complete the OAuth2 flow by handling the redirect URL and
// obtaining a token
{
[[NXOAuth2AccountStore sharedStore] handleRedirectURL:accessResult];
} else {
// start over
[self requestOAuth2Access];
}
}
- (void)setupOAuth2AccountStore {
[[NSNotificationCenter defaultCenter]
addObserverForName:NXOAuth2AccountStoreAccountsDidChangeNotification
object:[NXOAuth2AccountStore sharedStore]
queue:nil
usingBlock:^(NSNotification *aNotification) {
if (aNotification.userInfo) {
// account added, we have access
// we can now request protected data
NSLog(#"Success!! We have an access token.");
} else {
// account removed, we lost access
}
}];
[[NSNotificationCenter defaultCenter]
addObserverForName:NXOAuth2AccountStoreDidFailToRequestAccessNotification
object:[NXOAuth2AccountStore sharedStore]
queue:nil
usingBlock:^(NSNotification *aNotification) {
NSError *error = [aNotification.userInfo
objectForKey:NXOAuth2AccountStoreErrorKey];
// Always got stuck here while trying to login with any credentials
NSLog(#"Error!! %#", error.localizedDescription);
}];
}
- (void)requestOAuth2Access {
AppData *data = [AppData getInstance];
[[NXOAuth2AccountStore sharedStore]
requestAccessToAccountWithType:data.accountIdentifier
withPreparedAuthorizationURLHandler:^(NSURL *preparedURL) {
NSURLRequest *r = [NSURLRequest requestWithURL:preparedURL];
[self.loginView loadRequest:r];
}];
}
ViewController.m
#import "ViewController.h"
#import "AppData.h"
#import "LoginViewController.h"
#import "NXOAuth2.h"
// Login Action
- (IBAction)login:(id)sender {
LoginViewController *userSelectController =
[self.storyboard instantiateViewControllerWithIdentifier:#"login"];
[self.navigationController pushViewController:userSelectController
animated:YES];
}
In case if anybody stumbles in this, Here is the solution
Go to pod, NXOAuth2Client.m and replace the method
- (void)requestTokenWithAuthGrant:(NSString *)authGrant redirectURL:(NSURL *)redirectURL; with the below code
- (void)requestTokenWithAuthGrant:(NSString *)authGrant redirectURL:(NSURL *)redirectURL;
{
NSAssert1(!authConnection, #"authConnection already running with: %#", authConnection);
NSMutableURLRequest *tokenRequest = [NSMutableURLRequest requestWithURL:tokenURL];
[tokenRequest setHTTPMethod:self.tokenRequestHTTPMethod];
[authConnection cancel]; // just to be sure
self.authenticating = YES;
NSMutableDictionary *parameters = [NSMutableDictionary dictionaryWithObjectsAndKeys:
#"authorization_code", #"grant_type",
clientId, #"client_id",
// clientSecret, #"client_secret",
[redirectURL absoluteString], #"redirect_uri",
authGrant, #"code",
nil];
if (self.desiredScope) {
[parameters setObject:[[self.desiredScope allObjects] componentsJoinedByString:#" "] forKey:#"scope"];
}
if (self.customHeaderFields) {
[self.customHeaderFields enumerateKeysAndObjectsUsingBlock:^(NSString *key, NSString *obj, BOOL *stop) {
[tokenRequest addValue:obj forHTTPHeaderField:key];
}];
}
if (self.additionalAuthenticationParameters) {
[parameters addEntriesFromDictionary:self.additionalAuthenticationParameters];
}
authConnection = [[NXOAuth2Connection alloc] initWithRequest:tokenRequest
requestParameters:parameters
oauthClient:self
delegate:self];
authConnection.context = NXOAuth2ClientConnectionContextTokenRequest;
}
Commenting clientSecret solved the issue

Core-Data : Data is not been saved up

while following the ebook of http://timroadley.com/ i am inserting. but when i check in sqlite their is no data present in it.also i have used -com.apple.CoreData.SQLDebug to debug but no query is being shown.Source Code
Solution:- Data will only show in sqlite when i will terminate the app or the app will go in background after pressing home button.
AppDelegate.h
#import <UIKit/UIKit.h>
#import "CoreDataHelper.h"
#import <CoreData/CoreData.h>
#interface AppDelegate : UIResponder <UIApplicationDelegate>
#property (strong, nonatomic) UIWindow *window;
#property (nonatomic, strong, readonly) CoreDataHelper *coreDataHelper;
#end
AppDelegate.m
- (void)demo {
NSArray *newItemNames = [NSArray arrayWithObjects:
#"Apples", #"Milk", #"Bread", #"Cheese", #"Sausages", #"Butter", #"Orange Juice", #"Cereal", #"Coffee", #"Eggs", #"Tomatoes", #"Fish", nil];
for (NSString *newItemName in newItemNames) {
Item *newItem =
[NSEntityDescription insertNewObjectForEntityForName:#"Item" inManagedObjectContext:_coreDataHelper.context];
newItem.name = newItemName;
NSLog(#"Inserted New Managed Object for '%#'", newItem.name);
}
}
- (CoreDataHelper*)cdh {
if (!_coreDataHelper) {
_coreDataHelper = [CoreDataHelper new];
[_coreDataHelper setupCoreData];
}
return _coreDataHelper;
}
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
return YES;
}
- (void)applicationDidEnterBackground:(UIApplication *)application
{
[[self cdh] saveContext];
}
- (void)applicationDidBecomeActive:(UIApplication *)application
{
[self cdh];
[self demo];
}
- (void)applicationWillTerminate:(UIApplication *)application
{
[[self cdh] saveContext];
}
CoreDataHelper.h
#property(nonatomic,readonly) NSManagedObjectContext *context;
#property(nonatomic,readonly) NSManagedObjectModel *model;
#property(nonatomic,readonly) NSPersistentStore *store;
#property(nonatomic,readonly) NSPersistentStoreCoordinator *coordinator;
-(void)setupCoreData;
-(void)saveContext;
CoreDataHelper.m
#pragma mark - FILES
NSString *storeFilename = #"Grocery-Dude.sqlite";
#pragma mark - PATHS
- (NSString *)applicationDocumentsDirectory {
return [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask,YES) lastObject];
}
- (NSURL *)applicationStoresDirectory {
NSURL *storesDirectory =
[[NSURL fileURLWithPath:[self applicationDocumentsDirectory]]
URLByAppendingPathComponent:#"Stores"];
NSFileManager *fileManager = [NSFileManager defaultManager];
if (![fileManager fileExistsAtPath:[storesDirectory path]]) {
NSError *error = nil;
if ([fileManager createDirectoryAtURL:storesDirectory
withIntermediateDirectories:YES
attributes:nil
error:&error]) {
}
else {
NSLog(#"FAILED to create Stores directory: %#", error);}
}
return storesDirectory;
}
- (NSURL *)storeURL {
return [[self applicationStoresDirectory]
URLByAppendingPathComponent:storeFilename];
}
#pragma mark - SETUP
- (id)init {
self = [super init];
if (!self) {return nil;}
_model = [NSManagedObjectModel mergedModelFromBundles:nil];
_coordinator = [[NSPersistentStoreCoordinator alloc]
initWithManagedObjectModel:_model];
_context = [[NSManagedObjectContext alloc]
initWithConcurrencyType:NSMainQueueConcurrencyType];
[_context setPersistentStoreCoordinator:_coordinator];
return self;
}
- (void)loadStore {
if (_store) {return;} // Don’t load store if it's already loaded
NSDictionary *options =
#{NSSQLitePragmasOption: #{#"journal_mode": #"DELETE"}};
NSError *error = nil;
_store = [_coordinator addPersistentStoreWithType:NSSQLiteStoreType
configuration:nil
URL:[self storeURL]
options:options error:&error];
if (!_store) {NSLog(#"Failed to add store. Error: %#", error);abort();}
else {NSLog(#"Successfully added store: %#", _store);}
}
- (void)setupCoreData {
[self loadStore];
}
#pragma mark - SAVING
- (void)saveContext {
if ([_context hasChanges]) {
NSError *error = nil;
if ([_context save:&error]) {
NSLog(#"_context SAVED changes to persistent store");
} else {
NSLog(#"Failed to save _context: %#", error);
}
} else {
NSLog(#"SKIPPED _context save, there are no changes!");
}
}
Try saving item in the loop itself like
NSArray *newItemNames = [NSArray arrayWithObjects:
#"Apples", #"Milk", #"Bread", #"Cheese", #"Sausages", #"Butter", #"Orange Juice", #"Cereal", #"Coffee", #"Eggs", #"Tomatoes", #"Fish", nil];
for (NSString *newItemName in newItemNames) {
Item *newItem =
[NSEntityDescription insertNewObjectForEntityForName:#"Item" inManagedObjectContext:_coreDataHelper.context];
newItem.name = newItemName;
NSLog(#"Inserted New Managed Object for '%#'", newItem.name);
[[self cdh] saveContext];
}

Return an array after a completion block has finished

I have the following function
- (NSArray*) calendarMonthView:(TKCalendarMonthView*)monthView marksFromDate:(NSDate*)startDate toDate:(NSDate*)lastDate{
AppDelegate* appDelegate = [UIApplication sharedApplication].delegate;
_currentStart = startDate;
_currentEnd = lastDate;
if(appDelegate.internetActive){
Webservice *web = [[Webservice alloc]init];
[web fetchAppointmentsOnCompletionFor:startDate andEnd:lastDate OnCompletion:^(BOOL finished) {
if(finished){
[self generateRandomDataForStartDate:startDate endDate:lastDate];
// NOW return the self.dataArray
}
}];
}
return self.dataArray;
}
I can't figure out how I can return the self.dataArray when the completionblock has finished. Because my self.dataArray is filled inside the method generateRandomDataForStartDate:startDate . So at the moment the function always returns an empty array.
You should pass the completion handler block inside the argument. Make the return type to void.
Caller object will write below code:
[calenderView calendarMonthView:monthView marksFromDate:startDate toDate:lastDate completionHandler:^(NSarray *dataArray){
//Process data array over here
}];
- (void) calendarMonthView:(TKCalendarMonthView*)monthView marksFromDate:(NSDate*)startDate toDate:(NSDate*)lastDate completionHandler:(void (^)(NSArray*))completionBlock{
AppDelegate* appDelegate = [UIApplication sharedApplication].delegate;
_currentStart = startDate;
_currentEnd = lastDate;
if(appDelegate.internetActive){
Webservice *web = [[Webservice alloc]init];
[web fetchAppointmentsOnCompletionFor:startDate andEnd:lastDate OnCompletion:^(BOOL finished) {
if(finished){
[self generateRandomDataForStartDate:startDate endDate:lastDate];
completionBlock(self.dataArray);
}
}];
}
completionBlock(self.dataArray);
}
In the caller code handle completion block with response array received as argumnet.
You don't need to return an array from this method, As you mentioned that your dataArray is filling under the generateRandomDataForStartDate:startDate Method, So you can process the filled array from that method, So your code will be,
- (void) calendarMonthView:(TKCalendarMonthView*)monthView marksFromDate:(NSDate*)startDate toDate:(NSDate*)lastDate{
AppDelegate* appDelegate = [UIApplication sharedApplication].delegate;
_currentStart = startDate;
_currentEnd = lastDate;
if(appDelegate.internetActive){
Webservice *web = [[Webservice alloc]init];
[web fetchAppointmentsOnCompletionFor:startDate andEnd:lastDate OnCompletion:^(BOOL finished) {
if(finished){
[self generateRandomDataForStartDate:startDate endDate:lastDate];
// NOW return the self.dataArray
}
}];
}
}
And your method , which is populating the array, should return the modified array,
-(NSArray *)generateRandomDataForStartDate:(NSString *)startDate endDate:(NSString *)endDate {
// Your code here to populate and filling array
return self.dataArray;
}

IOS Queue Asynchronous downloads

I am facing an issue making a queue of asynchronous downloads of 3 files.
I would like when I finish to download and saved the first files to start to download the second one then third one ...
For the moment I am using 3 IBAction to download into Documents folder and it work perfectly, but to make it automatically for all files didn´t work.
What is the best way to implement the download queue of this files ?
I know i have to had statements on didReceiveData but I need help to make it working.
This is the code I am using :
// Download song 1
- (IBAction)download {
[self performSelector:#selector(downloadmusic) withObject:nil afterDelay:0.0];
}
- (void)downloadmusic
{
self.log = [NSMutableString string];
[self doLog:#"1/13"];
// Retrieve the URL string
int which = [(UISegmentedControl *)self.navigationItem.titleView selectedSegmentIndex];
NSArray *urlArray = [NSArray arrayWithObjects: SONG1_URL, nil];
NSString *urlString = [urlArray objectAtIndex:which];
// Prepare for download
[[UIApplication sharedApplication] setNetworkActivityIndicatorVisible:YES];
// Set up the Download Helper and start download
[DownloadHelper sharedInstance].delegate = self;
[DownloadHelper download:urlString];
}
// Download song 2
- (void)downloadmusic2
{
self.log = [NSMutableString string];
[self doLog:#"2/13"];
// Retrieve the URL string
int which = [(UISegmentedControl *)self.navigationItem.titleView selectedSegmentIndex];
NSArray *urlArray = [NSArray arrayWithObjects: SONG2_URL, nil];
NSString *urlString = [urlArray objectAtIndex:which];
// Prepare for download
[[UIApplication sharedApplication] setNetworkActivityIndicatorVisible:YES];
// Set up the Download Helper and start download
[DownloadHelper sharedInstance].delegate = self;
[DownloadHelper download:urlString];
}
// Download song 3
- (void)downloadmusic3
{
self.log = [NSMutableString string];
[self doLog:#"3/13"];
// Retrieve the URL string
int which = [(UISegmentedControl *)self.navigationItem.titleView selectedSegmentIndex];
NSArray *urlArray = [NSArray arrayWithObjects: SONG3_URL, nil];
NSString *urlString = [urlArray objectAtIndex:which];
// Prepare for download
[[UIApplication sharedApplication] setNetworkActivityIndicatorVisible:YES];
// Set up the Download Helper and start download
[DownloadHelper sharedInstance].delegate = self;
[DownloadHelper download:urlString];
}
- (void) doLog: (NSString *) formatstring, ...
{
va_list arglist;
if (!formatstring) return;
va_start(arglist, formatstring);
NSString *outstring = [[[NSString alloc] initWithFormat:formatstring arguments:arglist] autorelease];
va_end(arglist);
[self.log appendString:outstring];
[self.log appendString:#"\n"];
[textView setText:self.log];
}
- (void) restoreGUI
{
self.navigationItem.rightBarButtonItem = BARBUTTON(#"Get Data", #selector(action:));
if ([[NSFileManager defaultManager] fileExistsAtPath:DEST_PATH])
self.navigationItem.leftBarButtonItem = BARBUTTON(#"Play", #selector(startPlayback:));
[[UIApplication sharedApplication] setNetworkActivityIndicatorVisible:NO];
[(UISegmentedControl *)self.navigationItem.titleView setEnabled:YES];
[progress setHidden:YES];
}
- (void) dataDownloadAtPercent: (NSNumber *) aPercent
{
[progress setHidden:NO];
[progress setProgress:[aPercent floatValue]];
}
- (void) dataDownloadFailed: (NSString *) reason
{
[self restoreGUI];
if (reason) [self doLog:#"Download failed: %#", reason];
}
- (void) didReceiveFilename: (NSString *) aName
{
self.savePath = [DEST_PATH stringByAppendingString:aName];
}
- (void) didReceiveData: (NSData *) theData
{
if (![theData writeToFile:self.savePath atomically:YES])
[self doLog:#"Error writing data to file"];
[theData release];
[self restoreGUI];
[self doLog:#"Download succeeded"];
//[self performSelector:#selector(downloadmusic2) withObject:nil afterDelay:1.0];
//[self performSelector:#selector(downloadmusic3) withObject:nil afterDelay:1.0];
}
From within your controller, create three blocks and copy them to an array, which will serve as your queue. This array will need to be stored as an instance variable so that it can be accessed by later invocations of methods in your controller class. Each of the three blocks should create and execute an NSURLConnection which asynchronously downloads the appropriate file. The delegate of each NSURLConnection can be your controller, and it should implement the -connectionDidFinishLoading: delegate method. From this method, call a method which pops the first block off the queue and executes it.
Then just call the method for the first time to start the process. Obviously there is some edge-case and error handling that you need to provide, but this is the basic idea.

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