No stereoscopic view with Unity + GoogleVR on iOS - ios

I built a VR game using Unity, that includes the GoogleVR SDK for Cardboard support.
On Android, it works like a charm: the VR mode is activated with stereoscopic view with the Cardboard distortion.
On iOS, however, it's fine on Unity's emulator but not on device: no stereoscopic view, no gyroscope movement. The GoogleVR SDK seems to have been disabled.
I reproduced this with GoogleVR's sample project.
Following these instructions: https://developers.google.com/vr/unity/get-started-ios
What's expected (screenshot from Android):
What's happening (screenshot from iOS):
Versions:
Unity 5.4.2f2 - GV13 Personal
Google VR SDK for Unity v1.10
Xcode 8.2
iPhone 6 iOS 10.1 and iPhone 7 iOS 10.2.1
What am I doing wrong and what should I check? Thanks!

Upgrading to Unity 5.5+ solved the issue.

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