Xtext add elements to parent feature - xtext

I want to implement a domain specific language using Xtext, and I'm having some trouble with keeping things clean and reusable. Consider the following example:
Spec:
'spec' '(' attrs=AttrAsgnList? ')';
AttrAsgnList:
attrs+=AttrAsgn (',' attrs+=AttrAsgn)*;
AttrAsgn:
name=ID '=' value=INT;
Working with this in Xtend, one would now access the single attributes like this (given a Spec object):
for (a : spec.attrs.attrs) ...
I would much prefer it if I didn't have to go through two levels every time I want to access attributes. The obvious way to prevent this is to inline the whole AttrAsgnList rule into Spec, so that the attrs feature of Spec becomes a list. However, I will need to use constructs like this quite a lot in my DSL, and imo it is bad style to just copy it over and over again.
I am basically looking for a way to directly feed the single AttrAsgn elements into the parent attrs feature. Is that possible or am I stuck with either living with the indirection or bloating everything up by inlining it?

In you case that should be no problem
Spec:
'spec' '(' (attrs+=AttrAsgn (',' attrs+=AttrAsgn)*)? ')';
And no there is no direct way to prevent this copy and pasting
The only chance would be a m2m through IDerivedStateComputer but that would mean you would have elements twice so you would have to clutter the grammar and the metamodel anyway http://xtextcasts.org/episodes/18-model-optimization

Related

Antlr to capture type operator with custom type

I am trying to write a grammar that would allow strings to be cast to a specific type. Here is what I have thus far as a working model:
grammar Test;
root
: values EOF
;
values
: value (NEWLINE+ value)* NEWLINE*
;
value
: string CAST_OPERATOR type
;
string
: S_QUOTE WORD S_QUOTE
;
type
: 'date' | 'string'
;
WORD
: [a-zA-Z0-9-]+
;
CAST_OPERATOR
: '::'
;
NEWLINE
: '\n'
;
S_QUOTE
: '\''
;
# input.txt
'2014-01-01'::date
'hello'::string
Notice that in the above grammar, the type is one of two options -- a date or a string. However, in the application, I would also like to allow the user to create a new type in a separate statement. For example, they can do something like:
CREATE TYPE <name> AS <...whatever it is>
And so perhaps a user can create a type called percent which accepts a value between 0-100 and does some stuff with it, allowing the following valid input now:
'82'::percent
It is going to be very rare for someone to be able to enter in a common type, and it has to be executed as a common statement. What is the normal way to treat this in antlr? For example, would:
The type section be re-compiled every time a new type is added? Perhaps having something like this, conceptually:
type
: 'date' | 'string' | <#insert-custom-types-here>
;
Use a generic 'identifier' and then do the validation out of the grammar? I feel like this might be the most extensible version, but there's about a 0.1% change the user has added their own type and about a 0.0001% that a user has added in ten or more types. So it's something that seems like it might be handled best in-line in the grammar if that's possible (in other words, it's not like an actual programming language where someone could define variables at-will, perhaps even having 1000s of variables in a program).
Something else?
I don't think you're going to find it at all practical to modify and recompile the grammar when a new type is added.
It's pretty common for developers writing grammars to want to capture "all the things" in the grammar (or, at least as "many things" as possible). In my experience, this usually comes back to bite you. Generally, it seems to work better if you have the minimal grammar to unambiguously recognize what would be the right way to interest the input. This will yield a parseTree, and you can then write your own code in visitors/listeners to do the additional validation.
You can look at your concern similarly to how you'd handle the definition of variables. Clearly you don't modify the grammar when a developer adds a new variable. You'll capture that and then in your semantic validation, you'll check for whether the variable is defined (or implicitly define it, depending upon the language)
This allows you to write better error messages than you'd get with the standard ANTLR error messages as well.
Using the generic 'identifier' would definitely be the way to go.

Is it possible to call one yacc parser from another to parse specific token substream?

Suppose I already have a complete YACC grammar. Let that be C grammar for example. Now I want to create a separate parser for domain-specific language, with simple grammar, except that it still needs to parse complete C type declarations. I wouldn't like to duplicate long rules from the original grammar with associated handling code, but instead would like to call out to the original parser to handle exactly one rule (let's call it "declarator").
If it was a recursive descent parser, there would be a function for each rule, easy to call in. But what about YACC with its implicit stack automaton?
Basically, no. Composing LR grammars is not easy, and bison doesn't offer much help.
But all is not lost. Nothing stops you from including the entire grammar (except the %start declaration), and just using part of it, except for one little detail: bison will complain about useless productions.
If that's a show-stopper for you, then you can use a trick to make it possible to create a grammar with multiple start rules. In fact, you can create a grammar which lets you specify the start symbol every time you call the parser; it doesn't even have to be baked in. Then you can tuck that into a library and use whichever parser you want.
Of course, this also comes at a cost: the cost is that the parser is bigger than it would otherwise need to be. However, it shouldn't be any slower, or at least not much -- there might be some cache effects -- and the extra size is probably insignificant compared to the rest of your compiler.
The hack is described in the bison FAQ in quite a lot of detail, so I'll just do an outline here: for each start production you want to support, you create one extra production which starts with a pseudo-token (that is, a lexical code which will never be generated by the lexer). For example, you might do the following:
%start meta_start
%token START_C START_DSL
meta_start: START_C c_start | START_DSL dsl_start;
Now you just have to arrange for the lexer to produce the appropriate START token when it first starts up. There are various ways to do that; the FAQ suggests using a global variable, but if you use a re-entrant flex scanner, you can just put the desired start token in the scanner state (along with a flag which is set when the start token has been sent).

Semantic check of expression with ANTLR 4

With a (simplified) grammar that recognizes classes of the form
classDeclaration
: Class className=Identifier
( Extends parentClassIdentifier=PackageIdentifier )?
( classSpecifier )*
Semicolon
;
classSpecifier
: ( Abstract | Final )
| /* ... */
;
one could easily create a class and make it both abstract and final
class MyContradiction abstract final;
In my current grammar I have some of these keywords which don't make sense when combined. How do I check for those combinations that don't make sense. Should I modify my grammar to prevent this by including horrible loops and checks or should I check in code using listener or visitors which flags are set and which ones do not make sense?
I would say that checking for these wrong combinations in code is better because you have a chance to give user a better error message than something like 'syntax error'.
To clarify, the code which checks these kind of semantic constraints, catches the wrong combinations of keywords, etc., should be in code, but in the code of parser's semantic actions. This is the best place for it. So you have this in the same file as the grammar, but you don't make the grammar itself more complicated.
I've seen parsers where the semantic actions contained code which was evaluating expressions of the language being parsed and more, basically some people embed interpreters of the parsed language in the grammar file. This is wrong. The parser should produce AST and that's it. But, again, it is best to do things like checking wrong combination of keywords in semantic actions in the grammar file, I believe. Someone studying your grammar will not see these very syntax related things, also you may simply forget to do these checks after parsing is completed. And, after all, returning from your parser an AST of a text which is illegal for your grammar is a bit dodgy, isn't it?

Using ANTLR to analyze and modify source code; am I doing it wrong?

I'm writing a program where I need to parse a JavaScript source file, extract some facts, and insert/replace portions of the code. A simplified description of the sorts of things I'd need to do is, given this code:
foo(['a', 'b', 'c']);
Extract 'a', 'b', and 'c' and rewrite the code as:
foo('bar', [0, 1, 2]);
I am using ANTLR for my parsing needs, producing C# 3 code. Somebody else had already contributed a JavaScript grammar. The parsing of the source code is working.
The problem I'm encountering is figuring out how to actually properly analyze and modify the source file. Each approach that I try to take in actually solving the problem leads me to a dead end. I can't help but think that I'm not using the tool as it's intended or am just too much of a novice when it comes to dealing with ASTs.
My first approach was to parse using a TokenRewriteStream and implement the EnterRule_* partial methods for the rules I'm interested in. While this seems to make modifying the token stream pretty easy, there is not enough contextual information for my analysis. It seems that all I have access to is a flat stream of tokens, which doesn't tell me enough about the entire structure of code. For example, to detect whether the foo function is being called, simply looking at the first token wouldn't work because that would also falsely match:
a.b.foo();
To allow me to do more sophisticated code analysis, my second approach was to modify the grammar with rewrite rules to produce more of a tree. Now, the first sample code block produces this:
Program
CallExpression
Identifier('foo')
ArgumentList
ArrayLiteral
StringLiteral('a')
StringLiteral('b')
StringLiteral('c')
This is working great for analyzing the code. However, now I am unable to easily rewrite the code. Sure, I could modify the tree structure to represent the code I want, but I can't use this to output source code. I had hoped that the token associated with each node would at least give me enough information to know where in the original text I would need to make the modifications, but all I get are token indexes or line/column numbers. To use the line and column numbers, I would have to make an awkward second pass through the source code.
I suspect I'm missing something in understanding how to properly use ANTLR to do what I need. Is there a more proper way for me to solve this problem?
What you are trying to do is called program transformation, that is, the automated generation of one program from another. What you are doing "wrong" is assuming is parser is all you need, and discovering that it isn't and that you have to fill in the gap.
Tools that do that this well have parsers (to build ASTs), means to modify the ASTs (both procedural and pattern directed), and prettyprinters which convert the (modified) AST back into legal source code. You seem to be struggling with the the fact that ANTLR doesn't come with prettyprinters; that's not part of its philosophy; ANTLR is a (fine) parser-generator. Other answers have suggested using ANTLR's "string templates", which are not by themselves prettyprinters, but can be used to implement one, at the price of implementing one. This harder to do than it looks; see my SO answer on compiling an AST back to source code.
The real issue here is the widely made but false assumption that "if I have a parser, I'm well on my way to building complex program analysis and transformation tools." See my essay on Life After Parsing for a long discussion of this; basically, you need a lot more tooling that "just" a parser to do this, unless you want to rebuild a significant fraction of the infrastructure by yourself instead of getting on with your task. Other useful features of practical program transformation systems include typically source-to-source transformations, which considerably simplify the problem of finding and replacing complex patterns in trees.
For instance, if you had source-to-source transformation capabilities (of our tool, the DMS Software Reengineering Toolkit, you'd be able to write parts of your example code changes using these DMS transforms:
domain ECMAScript.
tag replace; -- says this is a special kind of temporary tree
rule barize(function_name:IDENTIFIER,list:expression_list,b:body):
expression->expression
= " \function_name ( '[' \list ']' ) "
-> "\function_name( \firstarg\(\function_name\), \replace\(\list\))";
rule replace_unit_list(s:character_literal):
expression_list -> expression_list
replace(s) -> compute_index_for(s);
rule replace_long_list(s:character_list, list:expression_list):
expression_list -> expression_list
"\replace\(\s\,\list)-> "compute_index_for\(\s\),\list";
with rule-external "meta" procedures "first_arg" (which knows how to compute "bar" given the identifier "foo" [I'm guessing you want to do this), and "compute_index_for" which given a string literals, knows what integer to replace it with.
Individual rewrite rules have parameter lists "(....)" in which slots representing subtrees are named, a left-hand side acting as a pattern to match, and an right hand side acting as replacement, both usually quoted in metaquotes " which seperates rewrite-rule language text from target-language (e.g. JavaScript) text. There's lots of meta-escapes ** found inside the metaquotes which indicate a special rewrite-rule-language item. Typically these are parameter names, and represent whatever type of name tree the parameter represents, or represent an external meta procedure call (such as first_arg; you'll note the its argument list ( , ) is metaquoted!), or finally, a "tag" such as "replace", which is a peculiar kind of tree that represent future intent to do more transformations.
This particular set of rules works by replacing a candidate function call by the barized version, with the additional intent "replace" to transform the list. The other two transformations realize the intent by transforming "replace" away by processing elements of the list one at a time, and pushing the replace further down the list until it finally falls off the end and the replacement is done. (This is the transformational equivalent of a loop).
Your specific example may vary somewhat since you really weren't precise about the details.
Having applied these rules to modify the parsed tree, DMS can then trivially prettyprint the result (the default behavior in some configurations is "parse to AST, apply rules until exhaustion, prettyprint AST" because this is handy).
You can see a complete process of "define language", "define rewrite rules", "apply rules and prettyprint" at (High School) Algebra as a DMS domain.
Other program transformation systems include TXL and Stratego. We imagine DMS as the industrial strength version of these, in which we have built all that infrastructure including many standard language parsers and prettyprinters.
So it's turning out that I can actually use a rewriting tree grammar and insert/replace tokens using a TokenRewriteStream. Plus, it's actually really easy to do. My code resembles the following:
var charStream = new ANTLRInputStream(stream);
var lexer = new JavaScriptLexer(charStream);
var tokenStream = new TokenRewriteStream(lexer);
var parser = new JavaScriptParser(tokenStream);
var program = parser.program().Tree as Program;
var dependencies = new List<IModule>();
var functionCall = (
from callExpression in program.Children.OfType<CallExpression>()
where callExpression.Children[0].Text == "foo"
select callExpression
).Single();
var argList = functionCall.Children[1] as ArgumentList;
var array = argList.Children[0] as ArrayLiteral;
tokenStream.InsertAfter(argList.Token.TokenIndex, "'bar', ");
for (var i = 0; i < array.Children.Count(); i++)
{
tokenStream.Replace(
(array.Children[i] as StringLiteral).Token.TokenIndex,
i.ToString());
}
var rewrittenCode = tokenStream.ToString();
Have you looked at the string template library. It is by the same person who wrote ANTLR and they are intended to work together. It sounds like it would suit do what your looking for ie. output matched grammar rules as formatted text.
Here is an article on translation via ANTLR

YACC|BISON :How do I manipulate parse tree?

The goal of my application is to validate an sql code and generate,in the mean time, from that code a formatted one with some modification.For example this where clause :
where e.student_name= c.contact_name and ( c.address = " nefta"
or c.address=" tozeur ") and e.age <18
we will have as formatted output something like that :
where e.student_name= c.contact_name and (c.address=trim("nefta")
or c.address=trim("tozeur") ) and e.age <18
I hope I've explained my aim well
The problem is grammars may contain recursive rules which make the rewrite task unreliable ; for instance in my sql grammar i have this :
search_condition : search_condition OR search_condition{clbck_or}
| search_condition AND search_condition{clbck_and}
| NOT search_condition {clbck_not}
| '(' search_condition ')'{clbck__}
| predicate {clbck_pre}
;
Knowing that I specified a precedence priority to solve shift reduce problems
%left OR
%left AND
%left NOT
So back on the last example ; my clause where will be consumed this way:
c.address="nefta"or c.address="tozeur" -> search_condition
(c.address="nefta"or c.address="tozeur")->search_condition
e.student_name= c.contact_name and (c.address="nefta"or c.address="tozeur")-> search_condition
... and e.age<18-> search_condition
You can by the way understand that it's tough to rebuild the input stream referring to callbacks triggered by each reduction cause the order is not the same.
Any help for this problem ?
Your question is a bit vague, so I'm guessing that you actually print in your clbck_or (), etc. The "common" way to which wildplasser has alluded is to use "semantic values", i. e. (untested):
search_condition : search_condition OR search_condition{$$ = clbck_or($1, $3);}
| search_condition AND search_condition{$$ = clbck_and($1, $3);}
| NOT search_condition {$$ = clbck_not($2);}
| '(' search_condition ')'{$$ = clbck__($2);}
| predicate {$$ = clbck_pre($1);}
;
If you're using Bison, the manual has a fine example in the section "Infix Notation Calculator: `calc'". With strings and C, you will have to add some memory handling.
Bison is good at parsing, and with some manual help, good at building a custom syntax tree. After that, its up to you to do what you want with the tree. The good news is you can do whatever you want. The bad news is you still have to build a lot of machinery to do what you want. Your basic problem of regenerating source code is called "prettyprinting"; see my SO answer on how to prettyprint to understand what it takes to do this, including all the peccadillos of lexical syntax (you don't to lose the escapes in your literal strings, right?). You didn't at all address how to find the construct you wanted to change in the tree, or how you'd smash the tree to change it.
If you don't want to do all of that, then what you really want is a program transformation system, which is good at parsing, building a syntax tree for you (so you don't have to think about it, SQL is pretty big grammar), will let you find patterns in the tree in terms of SQL syntax you are used to, make tree changes without knowing much about the shape of the tree, and can finally regenerate valid source text by prettyprint as I describe in my answer link above. (A program transformation systems essentially includes a parser as a subroutine).
Our DMS Software Reengineering Toolkit is such a program transformation system. It has a set of predefined language definitions including SQL2011 and means for configuring for a particular dialect.
Using DMS source-to-source syntax rules, you could carry out the change in your example with the following rule:
domain SQL;
rule trim_c_members(f: identifier, s: string):condition->condition
= " c.\f = \s " -> " c.\f = trim(\s) ";
This is DMS Rule language (meta) syntax to describe a rewrite on ("domain") SQL code.
The rule has a name (because in complex application there's lot of rules) and it
as syntactic place holders "f" and "s"; it rewrites only conditions in the code.
The quotes are RSL meta-quotes; stuff inside is SQL with RSL metavariables "\f"
and "\s"; stuff outside is RSL rule syntax. What the rule says is,
"for any condition on a variable explicitly named 'c', with any field f,
if that field is compared by equality to some literal string, then replace
the literal string by 'trim' applied to the literal string".
I left out some code that basically says, "apply this rule to the entire tree, and don't apply it twice in the same place". That "strategy" is one of many built into DMS.
There's the question of how does the rule work. that is accomplished by DMS applying the SQL parser to the meta-quoted strings, to produce "pattern" syntax trees with placeholders where the metavariables are written. The left hand side pattern tree is then matched against the target tree with placeholder referring to subtrees; the right hand tree is spliced in where the left tree matched, and the placeholder subtrees transferred. So, you the programmer see surface sytax that you know and love; the tool works with trees and so it isn't confused by text.
Now, I don't think my rule matches exactly your intent, but that's partly because I can't guess your actual intent. You can write other rules if this isn't what you wanted.
This rule is purely driven by syntax; one can add a semantic predicate (not shown) if you want more complicated conditions to apply to the rule (e.g, the variable has to be ones only in certain scopes you define), and that gets messier to say. But it is much simpler and far easier to read than C code that climbs over the AST (notice you didn't see the AST here?) and tries to figure all this out.
The parsing and prettyprinting happens before and after rule application; there's a lot of machinery required to implement all that, but that machinery is built into DMS (e.g., it has something like [but more powerful] than Bison built in), and for predefined domains such as SQL, all the pretty printing works has been preconfigured, too.
If you want to get a better sense of what it takes to go full cycle with DMS (define your own language parser, define a pretty printer, define complicated rules), here's a nice and complete example of defining and symbolically simplifying calculus using DMS.

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