I currently have this (pseudo)code:
var selectedCell: UICollectionViewCell?
override func viewDidLoad() {
super.viewDidLoad()
...
#initialize all objects and pull data from the server to fill the cells
UIView.animate(withDuration: 0, animations: {
self.dataCollectionView.reloadData()
}, completion: {(finished) in
let indexPath = IndexPath(row: 0, section: 0)
self.dataCollectionView.selectItem(at: indexPath, animated: true, scrollPosition: .top)
self.collectionView(self.dataCollectionView, didSelectItemAt: indexPath)
})
}
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: "Cell", for: indexPath) as! DataCollectionViewCell
if !selectedCell {
cell.layer.borderWidth = 1
}
else {
cell.layer.borderWidth = 2
}
}
func collectionView(_ collectionView: UICollectionView, didSelectItemAtindexPath: IndexPath) {
let cell = collectionView.cellForItem(at: indexPath)
selectedCell = cell
cell.image = SomeImageFromServer
cell.layer.borderWidth = 2
}
func collectionView(_ collectionView: UICollectionView, didDeselectItemAt indexPath: IndexPath) {
let cell = collectionView.cellForItem(at: indexPath)
cell.layer.borderWidth = 1
}
My thinking is that this code will select the first cell right after the collection view has been loaded, and it does. The problem is it selects the last cell as well, but didSelectItemAtindexPath is never called for the last cell, and only the first cell.
I've tried selecting the second cell by using let indexPath = IndexPath(row: 1, section: 0) and it does select the second cell once the collectionview has been loaded, and the last cell is not selected as you would think.
And once any cell is selected, the last cell is unselected.
So my hypothesis is that this isn't the code thinking the cell is "selected" but that it's for some reason giving the selected cell a "selected cell border" but only when the first selected cell is the first one. Any thoughts?
Try moving the border setting into cell, UICollectionView will automatically manage the border width:
//Swift3
class TestCollectionViewCell: UICollectionViewCell {
override func awakeFromNib() {
super.awakeFromNib()
self.layer.borderWidth = 1 //Default border width
}
override var isSelected: Bool {
didSet{
if self.isSelected {
self.layer.borderWidth = 2
}
else{
self.layer.borderWidth = 1
}
}
}
}
Related
I have a variabel selectedIndexPath, which gets the indexPath selected from previous view controller. I am getting the required backgroundColor for cell in the collection view of present view controller. But when I select another cell in the collection view, the selected cell of previous view controller remains same without being deselected. So, now I have two cells with the background color. Following is my code
var selectedIndexPath = IndexPath()
override func viewDidLoad() {
super.viewDidLoad()
self.collectionView.allowsMultipleSelection = false
self.collectionView.allowsSelection = true
}
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell
{
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: "cell", for: indexPath) as! TestCollectionViewCell
if (indexPath == selectedIndexPath)
{
cell.backgroundColor = UIColor.white
}
else
{
cell.backgroundColor = UIColor.clear
}
collectionView.allowsMultipleSelection = false
return cell
}
func collectionView(_ collectionView: UICollectionView, didSelectItemAt indexPath: IndexPath)
{
let cell = collectionView.cellForItem(at: indexPath)
cell?.backgroundColor = UIColor.white
collectionView.allowsMultipleSelection = false
}
func collectionView(_ collectionView: UICollectionView, didDeselectItemAt indexPath: IndexPath)
{
let cell = collectionView.cellForItem(at: indexPath)
cell?.backgroundColor = UIColor.clear
collectionView.allowsMultipleSelection = false
}
How do I deselect the cell in cellForItemAt, when I select new cell in didSelectItemAt. Thanks in advance.
First of all set allowsMultipleSelection in Interface Builder and remove all redundant occurrences of setting it in code
You have to update the selectedIndexPath variable. Manipulating the cell directly is always a bad idea.
Reloading the cells is much more reliable.
func collectionView(_ collectionView: UICollectionView, didSelectItemAt indexPath: IndexPath)
{
guard selectedIndexPath != indexPath else { return }
let indexPathsToUpdate = [selectedIndexPath, indexPath]
selectedIndexPath = indexPath
tableView.reloadRows(at: indexPathsToUpdate, with: .none)
}
func collectionView(_ collectionView: UICollectionView, didDeselectItemAt indexPath: IndexPath)
{
guard selectedIndexPath == indexPath else { return }
selectedIndexPath = IndexPath()
tableView.reloadRows(at: [indexPath], with: .none)
}
There is only one problem: If you want to have an empty selection you have to declare selectedIndexPath as optional and handle it properly.
First of all, you don't need to override didDeselect for this. All you need to do is deselect the previously selected item while selecting the current item in didSelectItem. For that you can choose to maintain states in the cell as:
func changeToSelectedState() {
self.backgroundColor = UIColor.white
}
func changeToUnselectedState() {
self.backgroundColor = UIColor.clear
}
Or you can choose to write the same in the controller itself. And then you need to perform the deselection and selection in the following manner.
func collectionView(_ collectionView: UICollectionView, didSelectItemAt indexPath: IndexPath)
{
let previousSelectedCell = collectionView.cellForItem(at: selectedIndexPath)
previousSelectedCell.changeToUnselectedState()
let currentCell = collectionView.cellForItem(at: indexPath)
currentCell.changeToSelectedState()
selectedIndexPath = indexPath
}
I am trying on my viewDidLoad() to fetch images from my DB and then present the images, and highlight the first one.
My code thus far is:
profile?.fetchImages(onComplete: { (errors, images) in
for error in errors {
print("Error", error)
}
for imageMap in images {
self.photos.append(imageMap.value)
}
if self.photos.count < self.MAX_PHOTOS {
self.photos.append(self.EMPTY_IMAGE)
}
DispatchQueue.main.async {
self.photoCollectionView.reloadData()
}
self.updateSlideshowImages()
let indexPath = IndexPath(row: 0, section: 0)
let cell = self.photoCollectionView.cellForItem(at: indexPath)
if cell != nil {
self.setBorder(cell!)
}
})
However, for me cell is always nil, despite images existing and being fetched, and thus the setBorder is never called. Why is the cell always nil? I just want to set the border on the first cell.
You have placed self.photoCollectionView.reloadData() in async block so the let cell = self.photoCollectionView.cellForItem(at: indexPath) will run immediately before collection view reload, thats the reason you are getting nil for first cell.
You need to make sure that after collection view reload, I mean when all collection view cells are loaded then you can get and do your operations.
Alternatively, you can do this in cellForItemAtIndexPath like below...
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: CellIdentifier.jobCollectionViewCellIdentifier, for: indexPath) as! <#Your UICollectionViewCell#>
if indexPath.section == 0 && indexPath.row == 0 {
//highlight cell here
}
return cell
}
And if you want to highlight cell after all images load in collection view then you need to check for datasource of collection view.
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = ...
if indexPath.row == arrImages.count-1 {
let newIndexPath = IndexPath(row: 0, section: 0)
if let cellImg = self.photoCollectionView.cellForItem(at: newIndexPath) {
self.setBorder(cellImg)
}
}
}
Instead of highlighting the UICollectionViewCell in viewDidLoad() after receiving the response, highlight it in willDisplay delegate method, i.e.
func collectionView(_ collectionView: UICollectionView, willDisplay cell: UICollectionViewCell, forItemAt indexPath: IndexPath)
{
if indexPath.row == 0
{
cell.isHighlighted = true
}
}
And add border of cell in the isHighlighted property of UICollectionViewCell according to the cell highlight status, i.e.
class CustomCell: UICollectionViewCell
{
override var isHighlighted: Bool{
didSet{
self.layer.borderWidth = self.isHighlighted ? 2.0 : 0.0
}
}
}
You can use isSelected property the same way in case you want to change appearance of the cell based on the selection status.
Let me know if you still face any issue.
Set your cell's border in cellForRow method.
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: "cellIdentifier", for: indexPath) as! YourCustomCell
if indexPath.row == 0 {
self.setBorder(cell)
}
return cell
}
I have UICollectionView 2 rows 10+ cells.
deselected by default. when I click it becomes selected but when I click again not deselect.
func collectionView(_ collectionView: UICollectionView, didSelectItemAt indexPath: IndexPath) {
print(indexPath)
let cell = collectionView.cellForItem(at: indexPath)
let collectionActive: UIImageView = {
let image=UIImageView(image: #imageLiteral(resourceName: "collectionActive"))
image.contentMode = .scaleAspectFill
return image
}()
let collectionInactive: UIImageView = {
let image=UIImageView(image: #imageLiteral(resourceName: "collectionInactive"))
image.contentMode = .scaleAspectFill
return image
}()
if cell?.isSelected == true {
cell?.backgroundView = collectionActive
}else{
cell?.backgroundView = collectionInactive
}
}
how fix that problem?
in viewDidLoad()
collectionView.allowsMultipleSelection = true;
afterword I implemented these methods
func collectionView(collectionView: UICollectionView, didSelectItemAtIndexPath indexPath: NSIndexPath) {
let cell = collectionView.cellForItemAtIndexPath(indexPath) as! MyCell
cell.toggleSelected()
}
func collectionView(collectionView: UICollectionView, didDeselectItemAtIndexPath indexPath: NSIndexPath) {
let cell = collectionView.cellForItemAtIndexPath(indexPath) as! MyCell
cell.toggleSelected()
}
finally in my class
class MyCell : UICollectionViewCell {
func toggleSelected ()
{
if (selected){
backgroundColor = UIColor.redColor()
}else {
backgroundColor = UIColor.whiteColor()
}
}
}
For Swift 5 +
in viewDidLoad()
collectionView.allowsMultipleSelection = true
afterword I implemented these methods
func collectionView(_ collectionView: UICollectionView, didSelectItemAt indexPath: IndexPath) {
let cell = collectionView.cellForItem(at: indexPath) as! MovieDetailsDateCollectionViewCell
cell.toggleSelected()
}
func collectionView(_ collectionView: UICollectionView, didDeselectItemAt indexPath: IndexPath) {
let cell = collectionView.cellForItem(at: indexPath) as! MovieDetailsDateCollectionViewCell
cell.toggleSelected()
}
In TableView Cell class
class MyCell : UICollectionViewCell {
func toggleSelected ()
{
if (isSelected){
backgroundColor = .red
}else {
backgroundColor = .white
}
}
}
If you don't want to enable multiple selection and only want one cell to be selected at a time, you can use the following delegate instead:
If the cell is selected then this deselects all cells, otherwise if the cell is not selected, it selects it as normal.
func collectionView(_ collectionView: UICollectionView, shouldSelectItemAt indexPath: IndexPath) -> Bool {
let cell = collectionView.cellForItem(at: indexPath) as! CustomCell
if cell.isSelected {
collectionView.selectItem(at: nil, animated: true, scrollPosition: [])
return false
}
return true
}
According to UICollectionView class doc, you can use:
var selectedBackgroundView: UIView? { get set }
You can use this view to give the cell a custom appearance when it is selected. When the cell is selected, this view is layered above the backgroundView and behind the contentView.
In your example in the cellForItem(at indexPath: IndexPath) -> UICollectionViewCell? function you can set:
cell.backgroundView = collectionInactive
cell.selectedBackgroundView = collectionActive
If the cell is selected, just set cell.isSelected = false in shouldSelectItemAt delegate and in a DispatchQueue.main.async { } block. So the state is actually changed to false (very) soon after the shouldSelectItemAt has been executed.
It may look like a hack but it actually works.
func collectionView(_ collectionView: UICollectionView, shouldSelectItemAt indexPath: IndexPath) -> Bool {
if let cell = collectionView.cellForItem(at: indexPath), cell.isSelected {
DispatchQueue.main.async { // change the isSelected state on next tick of the ui thread clock
cell.isSelected = false
self.collectionView(collectionView, didDeselectItemAt: indexPath)
}
return false
}
return true
}
Please let me know if you find/know any cons to do this. Thanks 🙏
In iOS 14 and newer, you can set the backgroundConfiguration property of a cell. Once set, all necessary visual effects for selecting and deselecting works automatically. You can use one of the preconfigured configurations, like this:
cell.backgroundConfiguration = .listSidebarCell()
…or create a UIBackgroundConfiguration object from scratch. You can also change a preconfigured configuration before applying.
More info here: https://developer.apple.com/documentation/uikit/uibackgroundconfiguration
I have a button which selects all cells in the collectionview. Once clicked, the button function changes so that all cells will be de-selected upon pressing it again.
So far so good.. But
1) When you select all cells with the button, scroll a bit down and to the top again
2) Then de-select all cells with the button, and select all cells with the button again
3) And start scrolling down, some cells (mostly 1-2 complete rows, later cells are fine again) are not properly updated, so they don't appear with the selected state which is a different background color. Seems like an issue with dequeueReusableCell, but I can't wrap my head around it..
func collectionView(_ collectionView: UICollectionView, willDisplay cell: UICollectionViewCell, forItemAt indexPath: IndexPath) {
if cell.isSelected {
cell.backgroundColor = UIColor.green
} else {
cell.backgroundColor = UIColor.white
}
if cell.viewWithTag(1) != nil {
let cellTitle = cell.viewWithTag(1) as! UILabel
cellTitle.text = String(indexPath.row)
}
}
func collectionView(_ collectionView: UICollectionView, didSelectItemAt indexPath: IndexPath) {
if let cell = collectionView.cellForItem(at: indexPath) {
cell.backgroundColor = UIColor.green
selectedCells.append(indexPath.row)
}
}
func collectionView(_ collectionView: UICollectionView, didDeselectItemAt indexPath: IndexPath) {
if let cell = collectionView.cellForItem(at: indexPath) {
cell.backgroundColor = UIColor.white
selectedCells.removeObject(indexPath.row)
}
}
And the action method for handling button clicking
#IBAction func selectButtonTapped(_ sender: Any) {
if isSelectAllActive {
// Deselect all cells
selectedCells.removeAll()
for indexPath: IndexPath in collectionView!.indexPathsForSelectedItems! {
collectionView!.deselectItem(at: indexPath, animated: false)
collectionView(collectionView!, didDeselectItemAt: indexPath)
let cell: UICollectionViewCell
cell = collectionView.dequeueReusableCell(withReuseIdentifier: "CVCell", for: indexPath)
}
selectButton.title = "Select all"
isSelectAllActive = false
} else {
// Select all cells
for i in 0 ..< collectionView!.numberOfItems(inSection: 0) {
collectionView!.selectItem(at: IndexPath(item: i, section: 0), animated: false, scrollPosition: UICollectionViewScrollPosition())
collectionView(collectionView!, didSelectItemAt: IndexPath(item: i, section: 0))
}
selectedCells.removeAll()
let indexPaths: [IndexPath] = collectionView.indexPathsForSelectedItems!
for item in indexPaths {
selectedCells.append(item.row)
}
selectedCells.sort{$0 < $1}
selectButton.title = "Select none"
isSelectAllActive = true
}
}
And for completion the array extension for removing an object
extension Array where Element : Equatable {
mutating func removeObject(_ object : Iterator.Element) {
if let index = self.index(of: object) {
self.remove(at: index)
}
}
}
Complete Xcode project can be found here: https://www.dropbox.com/s/uaj1asg43z7bl2a/SelectAllCells.zip
Used Xcode 9.0 beta 1, with iOS11 Simulator/iPhone SE
Thanks for your help!
Your code is a little confused because you are trying to keep track of cell selection state both in an array and in the cell itself.
I would just use a Set<IndexPath> as it is simpler and more efficient than an array. You can then refer to this set when returning a cell in cellForItemAt: and you don't need to do anything in willDisplay.
When you select/deselect all you can just reload the whole collection view and when an individual cell is selected/deselected, just reload that cell.
#objcMembers
class MainViewController: UIViewController, UICollectionViewDataSource, UICollectionViewDelegate {
#IBOutlet var collectionView: UICollectionView!
#IBOutlet var toolBar: UIToolbar?
#IBOutlet weak var selectButton: UIBarButtonItem!
var selectedCells = Set<IndexPath>()
var isSelectAllActive = false
// MARK: - Classes
override func viewDidLoad() {
super.viewDidLoad()
// Collection view
collectionView!.delegate = self
collectionView!.dataSource = self
collectionView!.allowsMultipleSelection = true
}
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
}
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
}
#IBAction func selectButtonTapped(_ sender: Any) {
if isSelectAllActive {
// Deselect all cells
selectedCells.removeAll()
selectButton.title = "Select all"
isSelectAllActive = false
} else {
// Select all cells
for i in 0 ..< collectionView!.numberOfItems(inSection: 0) {
self.selectedCells.insert(IndexPath(item:i, section:0))
}
selectButton.title = "Select none"
isSelectAllActive = true
}
self.collectionView.reloadData()
}
func numberOfSections(in collectionView: UICollectionView) -> Int {
return 1
}
func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
return 50
}
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell: UICollectionViewCell
cell = collectionView.dequeueReusableCell(withReuseIdentifier: "CVCell", for: indexPath)
if self.selectedCells.contains(indexPath) {
cell.backgroundColor = .green
} else {
cell.backgroundColor = .white
}
if cell.viewWithTag(1) != nil {
let cellTitle = cell.viewWithTag(1) as! UILabel
cellTitle.text = String(indexPath.row)
}
return cell
}
func collectionView(_ collectionView: UICollectionView, didSelectItemAt indexPath: IndexPath) {
print("\ndidSelectItemAt: \(indexPath.row)")
if selectedCells.contains(indexPath) {
selectedCells.remove(indexPath)
} else {
selectedCells.insert(indexPath)
}
self.collectionView.deselectItem(at: indexPath, animated: false)
self.collectionView.reloadItems(at: [indexPath])
print("selectedCells: \(selectedCells)")
}
}
I have two CollectionView's. One CollectionView (allHobbiesCV) is pre-populated with Hobbies you can select. The other CollectionView (myHobbiesCV) is empty, but if you tap on a hobby in the allHobbiesCV, it gets added to the myHobbiesCV. This is all working great.
I would like the tapped allHobbiesCV cells to switch to selected, it adds the hobby to myHobbiesCV, then if the user taps the same selected cell again in the allHobbiesCV, it removes that hobby from the myHobbiesCV. Basically a toggle add/remove.
Two things to note:
Users can manually select hobbies in myHobbiesCV, then tap a [Remove Hobby] button.
Hobbies will be sorted by seasons, so there will be 4 different data sets (Winter, Spring, Summer, Autumn) for allHobbiesArray. Depending on which season (ViewController) the user taps. They can select as many / few cells from each as they like.
Problem:
I'm crashing on any toggle besides the first cell. If I select the first cell in allHobbiesCV, I can select it again, and it will remove it from the myHobbiesCV. If I select that same cell again (to toggle it,) I crash. If I select any other cell besides the first, I crash.
*** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'attempt to delete item 7 from section 0 which only contains 3 items before the update'
Class Level
// Winter Hobbies
let allHobbiesArray = ["Skiing", "Snowboarding", "Drinking Bourbon", "Snow Shoeing", "Snowmobiling", "Sledding", "Shoveling Snow", "Ice Skating"]
var myHobbiesArray = [String]()
var allSelected = [IndexPath]()
var didSelectIPArray = [IndexPath]()
Data Source
extension ViewController: UICollectionViewDataSource {
func numberOfSections(in collectionView: UICollectionView) -> Int {
return 1
}
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
if collectionView == allHobbiesCV {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: "ALL", for: indexPath) as! AllHobbiesCell
cell.allHobbiesLabel.text = allHobbiesArray[indexPath.item]
if cell.isSelected {
cell.backgroundColor = UIColor.green
}
else {
cell.backgroundColor = UIColor.yellow
}
return cell
}
else {
let cell = myHobbiesCV.dequeueReusableCell(withReuseIdentifier: "MY", for: indexPath) as! MyHobbiesCell
cell.myHobbiesLabel.text = myHobbiesArray[indexPath.item]
if cell.isSelected {
cell.backgroundColor = UIColor.red
}
else {
cell.backgroundColor = UIColor.yellow
}
return cell
}
}
func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
if collectionView == allHobbiesCV {
return allHobbiesArray.count
}
else {
return myHobbiesArray.count
}
}
}
Delegate
extension ViewController: UICollectionViewDelegate {
func collectionView(_ collectionView: UICollectionView, didSelectItemAt indexPath: IndexPath) {
if collectionView == allHobbiesCV {
if myHobbiesArray.count <= 6
self.allSelected = []
didSelectIPArray.append(indexPath) // Store the selected indexPath in didSelectIPArray
myHobbiesArray.insert(allHobbiesArray[indexPath.item], at: 0)
let allHobbiesCell = allHobbiesCV.cellForItem(at: indexPath) as! AllHobbiesCell
allHobbiesCell.backgroundColor = UIColor.green
// Store all of the selected cells in an array
didSelectIPArray.append(indexPath)
myHobbiesCV.reloadData()
}
}
else {
let cell = myHobbiesCV.cellForItem(at: indexPath) as! MyHobbiesCell
cell.backgroundColor = UIColor.red
allSelected = self.myHobbiesCV.indexPathsForSelectedItems!
}
}
// Deselecting selected cells
func collectionView(_ collectionView: UICollectionView, didDeselectItemAt indexPath: IndexPath) {
if collectionView == allHobbiesCV {
// Yellow is the unselected cell color. So let's change it back to yellow.
let allHobbiesCell = allHobbiesCV.cellForItem(at: indexPath) as! AllHobbiesCell
allHobbiesCell.backgroundColor = UIColor.yellow
// Remove (toggle) the cells. This is where I am stuck/crashing.
let indices = didSelectIPArray.map{ $0.item }
myHobbiesArray = myHobbiesArray.enumerated().flatMap { indices.contains($0.0) ? nil : $0.1 }
self.myHobbiesCV.deleteItems(at: didSelectIPArray)
myHobbiesCV.reloadData()
didSelectIPArray.remove(at: indexPath.item) // Remove the deselected indexPath from didSelectIPArray
}
else { // MyHobbies CV
let cell = myHobbiesCV.cellForItem(at: indexPath) as! MyHobbiesCell
cell.backgroundColor = UIColor.yellow
// Store the selected cells to be manually deleted.
allSelected = self.myHobbiesCV.indexPathsForSelectedItems!
}
}
}
Delete Button
#IBAction func deleteButtonPressed(_ sender: UIButton) {
for item in didSelectIPArray {
self.allHobbiesCV.deselectItem(at: item, animated: false) // Try deselecting the deleted items in allHobbiesCV... This is crashing.
}
}
The issue is how I am trying to toggle the allHobbiesCV cells in didDeselect. Was my approach correct in saving the selected cells in didSelectIPArray?
I'll be happy to provide further insight if needed. Thank you much in advance friends!
There is no need for all of that map and flatmap stuff. You can simply remove the object from the selected hobbies array:
func collectionView(_ collectionView: UICollectionView, didSelectItemAt indexPath: IndexPath) {
if collectionView == allHobbiesCV {
if myHobbiesArray.count <= 6
self.allSelected = []
myHobbiesArray.insert(allHobbiesArray[indexPath.item], at: 0)
let allHobbiesCell = allHobbiesCV.cellForItem(at: indexPath) as! AllHobbiesCell
allHobbiesCell.backgroundColor = UIColor.green
myHobbiesCV.insertItems(at: [IndexPath(item: 0, section: 0)])
}
} else {
let cell = myHobbiesCV.cellForItem(at: indexPath) as! MyHobbiesCell
cell.backgroundColor = UIColor.red
allSelected = self.myHobbiesCV.indexPathsForSelectedItems!
}
}
func collectionView(_ collectionView: UICollectionView, didDeselectItemAt indexPath: IndexPath) {
if collectionView == allHobbiesCV {
// Yellow is the unselected cell color. So let's change it back to yellow.
let allHobbiesCell = allHobbiesCV.cellForItem(at: indexPath) as! AllHobbiesCell
allHobbiesCell.backgroundColor = UIColor.yellow
let hobby = allHobbiesArray[indexPath.item]
if let index = myHobbiesArray.index(of:hobby) {
myHobbiesArray.remove(at: index)
myHobbiesCV.deleteItems(at: [IndexPath(item: index, section:0)])
}
} else { // MyHobbies CV
let cell = myHobbiesCV.cellForItem(at: indexPath) as! MyHobbiesCell
cell.backgroundColor = UIColor.yellow
// Store the selected cells to be manually deleted.
allSelected = self.myHobbiesCV.indexPathsForSelectedItems!
}
}