Xamarin iOS: Refresh page from viewModel - ios

In Xamarin for iOS development, is there a way I could refresh a view from its ViewModel?
I am using MVVMCross, if it helps.
Please advice.
Thanks.

What I do in my projects is to use MvvmCross' Messenger plugin to broadcast a message. Then in the View, subscribe for that message, and when one is broadcasted, refresh the view accordingly.
First, create a Message class extending MvxMessage.
public class RefreshViewMessage : MvxMessage
{
// Add other properties if needed
// public string SomeParameter { get; set; }
public RefreshViewMessage(object sender) : base(sender)
{
}
}
Second, broadcast that message in the ViewModel.
public class ViewModel : MvxViewModel
{
private IMvxMessenger _messenger;
public MainViewModel(IMvxMessenger messenger)
{
_messenger = messenger;
}
public void RefreshView()
{
_messenger.Publish(new RefreshViewMessage(this));
// Maybe some parameters need to be attached
// var message = new RefreshViewMessage(this) { SomeParameter = "stuff" };
// _messenger.Publish(message);
}
}
Third, subscribe for that message in the View.
public partial class View : MvxViewController<ViewModel>
{
public View(IntPtr handle) : base(handle) { }
public View() : base() { }
private IMvxMessenger _messenger;
private MvxSubscriptionToken _token; // keep a subscription token to prevent untimely garbage collection
public override void ViewDidLoad()
{
base.ViewDidLoad();
_messenger = Mvx.Resolve<IMvxMessenger>();
_token = _messenger.SubscribeOnMainThread<RefreshViewMessage>(OnRefreshView);
}
private void OnRefreshView(RefreshViewMessage message)
{
// Access data attached to the message if needed
// var param = message.SomeParameter;
// Refresh view
}
}

Related

Inter page communication

In my iOS project I have three pages A, B, C
The app navigates from A --> B --> C.
Can I publish an event on A which would be received on page B and C, if those pages have subscribed to that event, but are not shown yet?
If you are on A and B and C haven't been shown yet, they can't have active subscriptions to any events. Hence, they will not receive the events.
Also you can't rely on this pattern if you want this to work on Android for instance.
Instead I would consider using a Service, which is a simple resolvable singleton, where you can store stuff, and let the ViewModels have that service injected in the ctor.
Something like this:
public interface IMyService
{
string Data { get; set; }
}
public class MyService : IMyService
{
public string Data { get; set; }
}
Then in your ViewModel for view A:
public class AViewModel : MvxViewModel
{
public AViewModel(IMyService service)
{
GoToBCommand = new MvxCommand(() => {
// set data before navigating
service.Data = SomeData;
ShowViewModel<BViewModel>();
});
}
public ICommand GoToBCommand { get; }
}
ViewModel for View B:
public class BViewModel : MvxViewModel
{
private readonly IMyService _service;
public BViewModel(IMyService service)
{
_service = service;
}
public void Init()
{
// read data on navigation to B
var data = _service.Data;
}
}
Alternatively if you are only passing small values such as an Id, you could use request parameters:
ShowViewModel<BViewModel>(new { id = SomeProperty });
Then in your VM:
public void Init(string id)
{
// do stuff with id
}

MVC Get/Impersonate Windows User In Repository

I have an intranet application that uses the Windows username and passes that to a procedure to return data.
I'm using dependency injection, but I don't believe I have the method to get the username separated properly.
I'm trying to keep this secure by not passing in the username as a parameter, but I also want to be able to impersonate (or bypass my GetWindowsUser() method) and send in another username so I can test results for other users.
One idea I had for this was to set a session variable in another page with another (impersonated) username, then check if that session variable exists first before grabbing the actual user name, but I couldn't figure out how to access the session variable in the repository.
WEB API CONTROLLER
public class DropDownDataController : ApiController
{
private IDropDownDataRepository _dropDownDataRepository;
//Dependency Injection using Unity.WebAPI NuGet Package
public DropDownDataController(IDropDownDataRepository dropDownDataRepository)
{
_dropDownDataRepository = dropDownDataRepository;
}
[HttpGet]
public HttpResponseMessage MyList()
{
try
{
return _dropDownDataRepository.MyList();
}
catch
{
throw new HttpResponseException(new HttpResponseMessage(HttpStatusCode.NotFound));
}
}
}
REPOSITORY
public class DropDownDataRepository : IDropDownDataRepository, IDisposable
{
private DatabaseEntities db = new DatabaseEntities();
public HttpResponseMessage MyList()
{
//(This should be separated somehow, right?)
//Create a new instance of the Utility class
Utility utility = new Utility();
//Grab the windowsUser from the method
var windowsUser = utility.GetWindowsUser();
//Pass windowsUser parameter to the procedure
var sourceQuery = (from p in db.myProcedure(windowsUser)
select p).ToList();
string result = JsonConvert.SerializeObject(sourceQuery);
var response = new HttpResponseMessage();
response.Content = new StringContent(result, System.Text.Encoding.Unicode, "application/json");
return response;
}
}
INTERFACE
public interface IDropDownDataRepository : IDisposable
{
HttpResponseMessage MyList();
}
UTILITY CLASS
public class Utility
{
public string GetWindowsUser()
{
//Get the current windows user
string windowsUser = HttpContext.Current.User.Identity.Name;
return windowsUser;
}
}
UPDATE 1
In addition to what Nikolai and Brendt posted below, the following is also needed to allow Web Api controllers work with the session state.
Accessing Session Using ASP.NET Web API
Abstract the Utility class and inject it into the repository.
Then you can stub or mock for testing.
public interface IUtility
{
string GetWindowsUser();
}
public class TestUtility : IUtility
{
public string GetWindowsUser()
{
return "TestUser";
}
}
public class DropDownDataRepository : IDropDownDataRepository, IDisposable
{
private IUtility _utility;
public DropDownDataRepository(IUtility utility)
{
_utility = utility;
}
}
EDIT
Also the repository should not return an HTTPResponseMessage type it should just return a List<T> of the domain model you're accessing.
i.e.
public List<Model> MyList()
{
//Grab the windowsUser from the method
var windowsUser = _utility.GetWindowsUser();
//Pass windowsUser parameter to the procedure
var sourceQuery = (from p in db.myProcedure(windowsUser)
select p).ToList();
return sourceQuery
}
Then move the JSON portion to the controller.
One idea I had for this was to set a session variable in another page
with another (impersonated) username, then check if that session
variable exists first before grabbing the actual user name, but I
couldn't figure out how to access the session variable in the
repository.
Potentially, if you add in a dependency to session, you need to isolate it, e.g.
public class DropDownDataRepository : IDropDownDataRepository, IDisposable
{
// ... other fields
private ISession session;
public DropDownDataRepository(ISession session)
{
this.session = session;
}
public HttpResponseMessage MyList()
{
var myUserName = this.session.UserName;
// ... etc
With ISession being something like:
public interface ISession
{
string UserName { get; }
}
Implemented as:
public class MySession : ISession
{
public string UserName
{
get
{
// potentially do some validation and return a sensible default if not present in session
return HttpContext.Current.Session["UserName"].ToString();
}
}
}
Of course there is the potential to decouple this MySession class from HttpContext if desired.
With regards to this:
//(This should be separated somehow, right?)
//Create a new instance of the Utility class
Utility utility = new Utility();
Yes, anytime you create a new object you are tightly coupling them together, which will give you issues, for example, if you try to unit test it in isolation.
In this instance you could extract an IUtility interface from Utility:
public class Utility : IUtility
{
string GetWindowsUser();
}
Then:
public class DropDownDataRepository : IDropDownDataRepository, IDisposable
{
// ... other fields
private IUtility utility;
public DropDownDataRepository(IUtility utility)
{
this.utility = utility;
// .... etc
Then you have removed the depenedency between Utility and DropDownDataRepository, and can substitute in another type or mock with ease.
I got a lot of help from Nikolai and Brent and got most of the way there with their posted answers, but ended up figuring out the complete answer on my own. The problems I was having were related to not being able to access session variables in a WebAPI. So, I'm sure there are cleaner solutions to this, but I definitely improved what I had and came up with the following code, which works.
This answer was needed to allow access to the session variable in Web Api - Accessing Session Using ASP.NET Web API
GLOBAL.asax.cs
public class MvcApplication : System.Web.HttpApplication
{
protected void Application_Start()
{
GlobalConfiguration.Configure(WebApiConfig.Register);
UnityConfig.RegisterComponents();
AreaRegistration.RegisterAllAreas();
FilterConfig.RegisterGlobalFilters(GlobalFilters.Filters);
RouteConfig.RegisterRoutes(RouteTable.Routes);
BundleConfig.RegisterBundles(BundleTable.Bundles);
}
//Added to allow use of session state in Web API
protected void Application_PostAuthorizeRequest()
{
if (IsWebApiRequest())
{
HttpContext.Current.SetSessionStateBehavior(SessionStateBehavior.Required);
}
}
//Added to allow use of session state in Web API
private bool IsWebApiRequest()
{
return HttpContext.Current.Request.AppRelativeCurrentExecutionFilePath.StartsWith(WebApiConfig.UrlPrefixRelative);
}
protected void Session_Start(Object sender, EventArgs e)
{
//Default set the session variable to none
Session["_impersonatedUser"] = "none";
}
protected void Session_End(Object sender, EventArgs e)
{
//Reset the session variable to blank
Session["_impersonatedUser"] = "";
}
}
UNITY.config
public static class UnityConfig
{
public static void RegisterComponents()
{
var container = new UnityContainer();
// register all your components with the container here
// it is NOT necessary to register your controllers
// e.g. container.RegisterType<ITestService, TestService>();
container.RegisterType<IDropDownDataRepository, DropDownDataRepository>();
container.RegisterType<IUtilityRepository, UtilityRepository>();
container.RegisterType<ISessionRepository, SessionRepository>();
//MVC5
//Unity.MVC5 NuGet Package
DependencyResolver.SetResolver(new Unity.Mvc5.UnityDependencyResolver(container));
//WEB API
//Unity.WebApi NuGet Package
GlobalConfiguration.Configuration.DependencyResolver = new Unity.WebApi.UnityDependencyResolver(container);
}
}
WEB API CONTROLLER
public class DropDownDataController : ApiController
{
private IDropDownDataRepository _dropDownDataRepository;
//Dependency Injection using Unity.WebAPI NuGet Package
public DropDownDataController(IDropDownDataRepository dropDownDataRepository)
{
_dropDownDataRepository = dropDownDataRepository;
}
[HttpGet]
public HttpResponseMessage MyList()
{
try
{
var sourceQuery = _dropDownDataRepository.MyList();
//JSON stuff moved to controller
string result = JsonConvert.SerializeObject(sourceQuery);
var response = new HttpResponseMessage();
response.Content = new StringContent(result, System.Text.Encoding.Unicode, "application/json");
return response;
}
catch
{
throw new HttpResponseException(new HttpResponseMessage(HttpStatusCode.NotFound));
}
}
protected override void Dispose(bool disposing)
{
_dropDownDataRepository.Dispose();
base.Dispose(disposing);
}
}
DROPDOWNDATA REPOSITORY
public class DropDownDataRepository : IDropDownDataRepository, IDisposable
{
private DatabaseEntities db = new DatabaseEntities();
private IUtilityRepository _utilityRepository;
private ISessionRepository _sessionRepository;
//Dependency Injection of Utility and Session
public DropDownDataRepository(IUtilityRepository utilityRepository, ISessionRepository sessionRepository)
{
_utilityRepository = utilityRepository;
_sessionRepository = sessionRepository;
}
//Changed to a list here
public List<MyProcedure> MyList()
{
string windowsUser;
//Check the session variable to see if a user is being impersonated
string impersonatedUser = _sessionRepository.ImpersonatedUser;
//Grab the windowsUser from the Utility Repository
windowsUser = _utilityRepository.GetWindowsUser();
if (impersonatedUser != "none")
{
windowsUser = impersonatedUser;
}
//Pass windowsUser parameter to the procedure
var sourceQuery = (from p in db.MyProcedure(windowsUser)
select p).ToList();
return sourceQuery;
}
private bool disposed = false;
protected virtual void Dispose(bool disposing)
{
if (!this.disposed)
{
if (disposing)
{
db.Dispose();
}
}
this.disposed = true;
}
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
}
DROPDOWNDATA INTERFACE
public interface IDropDownDataRepository : IDisposable
{
//Changed to list here
List<MyProcedure> MyList();
}
UTILITY REPOSITORY
public class UtilityRepository : IUtilityRepository
{
public string GetWindowsUser()
{
//Get the current windows user
string windowsUser = HttpContext.Current.User.Identity.Name;
return windowsUser;
}
}
UTILITY INTERFACE
public interface IUtilityRepository
{
string GetWindowsUser();
}
SESSION REPOSITORY
public class SessionRepository : ISessionRepository
{
public string ImpersonatedUser
{
get
{
return HttpContext.Current.Session["_impersonatedUser"].ToString();
}
}
}
SESSION INTERFACE
public interface ISessionRepository
{
string ImpersonatedUser { get; }
}

MVVMCross Xamarin and storyboard

I'm trying out MvvmCross with Xamarin 'classic'.
I've got it working with Android.
But I can't get it work for iOS. I've taken a look at the sample mentioned here (eh): MVVMCross support for Xamarin.iOS Storyboards
I'm really missing something.
What do i have:
A storyboard with only 3 controls on it. a label and 2 buttons. All 3
have names so i get the properties in the RootViewController class.
The basis setup.cs
AppDelegate.cs
[Register("AppDelegate")]
public partial class AppDelegate : MvxApplicationDelegate
{
UIWindow _window;
public override bool FinishedLaunching(UIApplication app, NSDictionary options)
{
_window = new UIWindow(UIScreen.MainScreen.Bounds);
StoryBoardTouchViewPresenter sbPresenter = new StoryBoardTouchViewPresenter(this, _window, "MainStoryboard");
var setup = new Setup(this, _window);
setup.Initialize();
var startup = Mvx.Resolve<IMvxAppStart>();
startup.Start();
sbPresenter.MasterNavigationController.NavigationBar.Translucent = false;
sbPresenter.MasterNavigationController.SetNavigationBarHidden(false, false);
return true;
}
}
StoryBoardTouchViewPresenter (from MVVMCross: Is it possible to use Storyboard with ICommand navigation?) But the API is changed.
public class StoryBoardTouchViewPresenter : MvxTouchViewPresenter
{
public static UIStoryboard Storyboard = null;
public StoryBoardTouchViewPresenter(UIApplicationDelegate applicationDelegate, UIWindow window, string storyboardName, NSBundle StoryboardBundleOrNull = null)
: base(applicationDelegate, window)
{
Storyboard = UIStoryboard.FromName(storyboardName, StoryboardBundleOrNull);
}
public override void Show(IMvxTouchView view)
{
MvxViewController sbView = null;
try
{
sbView = (MvxViewController)Storyboard.InstantiateViewController(view.Request.ViewModelType.Name.Replace("Model", ""));
}
catch (Exception e)
{
Console.WriteLine("Failed to find storyboard view, did you forget to set the Storyboard ID to the ViewModel class name without the Model suffix ?" + e);
}
sbView.Request = view.Request;
base.Show(sbView);
}
}
The default App.cs in the Core project
public class App : Cirrious.MvvmCross.ViewModels.MvxApplication
{
public override void Initialize()
{
CreatableTypes()
.EndingWith("Service")
.AsInterfaces()
.RegisterAsLazySingleton();
RegisterAppStart<ViewModels.MainViewModel>();
}
}
The ViewModel:
public class MainViewModel : MvxViewModel
{
ITodoTaskService taskService;
IDataManager<TodoTask> tasks;
public MainViewModel(ITodoTaskService taskService)
{
this.taskService = taskService;
}
public async override void Start()
{
this.tasks = new DataManager<TodoTask>(await this.taskService.GetTodoTasksAsync());
this.tasks.MoveFirst();
Rebind();
base.Start();
}
private void Rebind()
{
this.Description = this.tasks.Current.Description;
NextCommand.RaiseCanExecuteChanged();
PreviousCommand.RaiseCanExecuteChanged();
}
private string description;
public string Description
{
get { return this.description; }
set
{
this.description = value;
RaisePropertyChanged(() => Description);
}
}
private MvxCommand nextCommand;
public MvxCommand NextCommand
{
get
{
this.nextCommand = this.nextCommand ?? new MvxCommand(NavigateToNext, CanNavigateNext);
return this.nextCommand;
}
}
private bool CanNavigateNext()
{
return this.tasks.CanMoveNext;
}
public void NavigateToNext()
{
this.tasks.MoveNext();
Rebind();
}
private MvxCommand previousCommand;
public MvxCommand PreviousCommand
{
get
{
this.previousCommand = this.previousCommand ?? new MvxCommand(NavigateToPrevious, CanNavigatePrevious);
return this.previousCommand;
}
}
private bool CanNavigatePrevious()
{
return this.tasks.CanMovePrevious;
}
public void NavigateToPrevious()
{
this.tasks.MovePrevious();
Rebind();
}
}
I tried all kind of things. At the moment i get an exception that the MainView cannot be found. Which i partly understand. in App.cs MainViewModel is the start up. But the controller is called RootViewController. I think the RootviewController should bind to my MainViewModel. But i don't know how.
How should I make MvvmCross with iOs working?
How should I name the parts?
MvvmCross' default view finder will look for a view called MainView. That view should be derived from MvxViewController or another IMvxTouchView type. If you don't want to name your view controller "MainView" then you need to create a custom view resolver.
My advice: just rename your RootViewController to MainView.

How add properties to the Vaadin Calendar BasicEvent?

I am implementing the Vaadin 7 Calendar and require to display more
event information than is contained in BasicEvent.
Below is some of the code I am using (events are not being displayed
on calendar):
please can you inform me what I need to add/change?
Thank you Steve...
public class CalEvent extends BasicEvent {
private java.lang.String customer = "";
public CalEvent() {
}
public java.lang.String getCustomer() {
return customer;
}
public void setCustomer(java.lang.String customer) {
this.customer = customer;
}
}
public class EvtProvider extends BasicEventProvider {
public void addEvent(CalEvent event) {
super.addEvent(event);
}
public void removeEvent(Event event) {
super.removeEvent(event);
}
}
public class Mgr {
Mgr() {
cal = new Calendar("My Calendar");
EvtProvider evtProvider = new EvtProvider();
cal.setEventProvider(evtProvider);
List<CalEvent> lst = getCalEvents();
for (CalEvent ev : lst) {
cal.addEvent(ev);
}
}
"more event information than is contained in BasicEvent."
For example?
BasicEvent can display a lot of content in event or Event description.
http://i.stack.imgur.com/uRlN4.png

Implementation-less typed factory issues

Take this simple example:
class Program
{
static void Main(string[] args)
{
var windsorContainer = new WindsorContainer();
windsorContainer.Install(new WindsorInstaller());
var editor = windsorContainer.Resolve<IEditor>();
editor.DoSomething();
Console.ReadKey();
}
}
public class WindsorInstaller : IWindsorInstaller
{
public void Install(IWindsorContainer container, IConfigurationStore store)
{
container.AddFacility<TypedFactoryFacility>();
container.Register(Component.For<ISomeOtherDependency>().ImplementedBy<SomeOtherDependency>());
container.Register(Component.For<IReviewingService>().ImplementedBy<ReviewingService>());
container.Register(Component.For<IEditor>().ImplementedBy<Editor>());
container.Register(Component.For<Func<IReviewingServiceFactory>>().AsFactory());
}
}
public interface IEditor
{
void DoSomething();
}
public class Editor : IEditor
{
private readonly Func<IReviewingServiceFactory> _reviewingService;
public Editor(Func<IReviewingServiceFactory> reviewingService)
{
_reviewingService = reviewingService;
}
public void DoSomething()
{
var rs = _reviewingService();
var reviews = new List<string> {"Review #1", "Review #2"};
var reviewingService = rs.Create(reviews);
reviewingService.Review();
}
}
public interface IReviewingServiceFactory
{
IReviewingService Create(IList<string> reviews);
}
public interface IReviewingService
{
void Review();
}
public class ReviewingService : IReviewingService
{
private readonly IList<string> _reviews;
private readonly ISomeOtherDependency _someOtherDependency;
public ReviewingService(IList<string> reviews, ISomeOtherDependency someOtherDependency)
{
_reviews = reviews;
_someOtherDependency = someOtherDependency;
}
public void Review()
{
Console.WriteLine("Reviewing...");
}
}
public interface ISomeOtherDependency
{
}
public class SomeOtherDependency : ISomeOtherDependency
{
}
With this example I would expect the console to output "Reviewing...". However, Windsor throws exceptions:
No component for supporting the service CastleWindsorTypedFactor.IReviewingServiceFactory was found
What is wrong with my Windsor installer?
You registered Func<IReviewingServiceFactory> instead of IReviewingServiceFactory... try replacing
container.Register(Component.For<Func<IReviewingServiceFactory>>().AsFactory());
with
container.Register(Component.For<IReviewingServiceFactory>().AsFactory());
and adapt the code accordingly - then it should work.
Oh, and another thing - you registered your IReviewingService without specifying a lifestyle, which will default to SINGLETON. That is most likely not what you want, because then your reviews argument will only be passed to the instance when is gets created, which only happens the first time the factory is called...! Additional calls to the factory will return the singleton instance.
Therefore: Change the lifestyle of IReviewingService to transient, AND create an appropriate release method signature on the factory interface (e.g. void Destroy(IReviewingService service)).

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