I was looking for a workaround to use openURL in iOS 10 to open the settings App with a string like this: prefs:root=SOMETHING
Finally I found this solution which uses a "grey API" which I think is just a private API using the runtime headers of LSApplicationWorkspace.
I tried to get it working also regarding this post but I'm not able to compile it without any errors.
Does anybody know how to use this LSApplicationWorkspace code:
//url = "prefs:root=SOMETHING"
[[LSApplicationWorkspace defaultWorkspace] openSensitiveURL:url withOptions:nil];
I'm always getting multiple errors compiling the header file saying: unknown type name followed by for example: "LSInstallProgressDelegate" but maybe there is a better way of using this code and the "grey API" in general. I'm fine using private API, due to the fact that this is a in-House App.
Please refer to this link that I tried out and it worked. https://gist.github.com/johnny77221/bcaa5384a242b64bfd0b8a715f48e69f
Related
Issue with downloading Apple Pass on an iPhone device using Chrome and Firefox. It works fine on Safari. On Chrome for iOS it says:
Sorry, your Pass cannot be installed to Passbook at this time.
For Firefox it says:
Failed to Add Pass An error occurred while adding the pass to Wallet. Please try again later.
I tried just downloading the Apple Pass from a desktop browser and it downloads and I can install it fine on an iPhone/simulator which I'm assuming is not a problem with the pass itself but maybe rather something I'm missing in the response.
Here is the code I'm using to return the Apple Pass.
private void ReturnResponse(byte[] applePass)
{
Response.Clear();
Response.AddHeader("content-disposition", string.Formate("attachment; filename={0}", "sample.pkpass"));
Response.ContentType = "application/vnd.apple.pkpass"
Response.BinaryWrite(applePass);
Response.End();
}
Expected result:
Apple Pass opens and allows the user to add it to their Apple Wallet.
I realise this is question is over a year and a half old, but this is still an issue as of March 2021. After a lot of trial and error we managed to get it working on Chrome & Firefox. Our specific issue was that the request has to be a GET, and we had a form before the Pass was downloaded that submitted as a POST. Once we change the form to submit a GET the issue was resolved.
We tried to keep the POST and return a 201, which feels correct, but the issue persisted.
Changing our request method from a POST to a GET when serving the pkpass made it possible to download the pass using Google Chrome for Mobile on an iOS device.
This is untested, but I have found this link which I feel might be related:
https://github.com/eymengunay/php-passbook/issues/73
It says that the anchor you using to link to the pass should contain the this attribute:
target="_system"
I have not tested this resolution myself.
I just bought 20 access passes from a website. The site had the option to "add to apple wallet". It worked fine for 19 of them and then on the very last one I got this same error.
I did not do anything different when trying to add the 20th one.
Wondering if there is a limitation with the number of passes you can add?... but why would it be limited to a random number like 19?
How to Open an iOS App using Firebase Dynamic Links and Pass or get Parameters To an App Via Custom URL Scheme in iOS(swift)?
for eg :- https://q3tyj.app.goo.gl/abcd
My URL Scheme is ‘q3tyj.app.goo.gl’ in iOS app in Url Types.
If I type q3tyj.app.goo.gl in safari, I am able to open the application. But if I type q3tyj.app.goo.gl with some extra parameter like https://q3tyj.app.goo.gl/abcd in safari, , I am not able to open the application.
please also explain me how to get “link” parameter (which associated with dynamic link) from dynamic link in iOS app ( Swift ) .
I followed steps which were mentioned in Firebase.google.com for iOS ( Swift ).but its not working.
Thanks,
Nirav Virpara
It's hard to know exactly where your error is, but a few things to help you debug:
If you go to https://q3tyj.app.goo.gl/apple-app-site-association, you should see some JSON that points to your app. If you don't see this, make sure you've entered your team ID and your App Store ID in the project settings in the Firebase console
Make sure you're using your Bundle ID, not the shortlink domain, as your custom URL scheme in Xcode
Make sure you've enabled Associated Domains in the Capabilities tab of your Xcode project, and your domain looks like applinks:q3tyj.app.goo.gl
Universal Links (and, therefore, Dynamic Links) generally don't work if you type them directly into the Safari address bar. Instead, try typing the URL into an app like Notes and then clicking on them from there.
Good luck!
If you type https://q3tyj.app.goo.gl/apple-app-site-association this link in your browser and check, you will end up seeing a json, meaning your apple-app-site-association is correctly configured on your google website. However, you need to make sure that teamid in your google console or appid is correct.
I'm using Apigee for my iphone/ipad app.
Like many apps today, mine requires a login via Facebook and Apigee has a function specifically for this in the iOs framework, here's how it's called:
[ApigeeDataClient logInUserWithFacebook:[FBSession activeSession].accessTokenData.accessToken];
As far as my code goes, everything works well up until the above line. I'm receiving the following error.
Response: {"error":"invalid_request","error_description":"missing access token"}
However check out how the function is making the call (from the logs):
Synch outgoing call: 'https://api.usergrid.com/sgfishing/deepseafishing/auth/facebook?ql=fb_access_token=CAADrhKxrQp4BANfZCMuZBdOwUL9nc0H4VzZC1EXVLjABRbcrucTlUgwlKczFinl51GIWyBM5nlZBX1RF84azFAEOfChqN7vgSmvqgwybV8iPU2xjncZB9T5YTdY0pesJkHsSlvOafMhQ6MfIa6qdZCbTYBZCFB2oIPgEnro4runJKcqCy68wZCFQwyIzACVThAC3IEjZADs36hToQxhYZBzAWVhbKlcqJQsroZD'
I would like to bring your attention to this ...facebook?<b>ql=</b>fb_access_token=CAADrh....
I'm not sure why ql= is there, I've checked the definition of logInUserWithFacebook and ql= is nowhere to be found.
Any help would be greatly appreciated.
This is a bug in our iOS SDK. It has been fixed in version 2.0.9 of our SDK (released yesterday).
?ql= is typically used for query language statements see if there is any such code around in your program
This just a tip...may help
We already have Facebook working on our main desktop app without an issue. When I added the same setup code to our mobile site I received an error from the JavaScript SDK:
Received message of type object from https://s-static.ak.facebook.com, expected a string
Then, I changed the setup code to an exact replica from here: https://developers.facebook.com/docs/guides/mobile/web/ and received the exact same message.
This error only shows when the user-agent is iOS or Android in Chrome Developer Tools or in the iOS Simulator. When it's running from the desktop, we aren't seeing this error.
Any idea what's going on here?
Thanks :)
With all due respect, I believe that bokonic's answer is missing the point. The immediate reason of the message you're receiving is most likely javascript postMessage method. It is used to communicate your website with an object returned by window.open or an iframe's embedded website.
window.parent.postMessage(message, targetOrigin);
You might want to have a look at this article to see how it works.
According to MDN reference first argument of the postMessage method can be of any type. Still, Prior to Gecko 6.0 (Firefox 6.0 / Thunderbird 6.0 / SeaMonkey 2.3), the message parameter must be a string.
I tested the method on Chrome 28.0.1500.72 (latest version when writing this answer) and it works fine when passing an object but still throws the warning message to the console. I believe that facebook feels uncomfortable with passing some rich data as a string so they pass it as an object and simply doesn't care about the warning. Or, since there is a workaround (e.g. JSON.stringify), they have a bug they don't know about.
I had the same error. This isn't necessarily the reason you're getting it, but I ended up looking at the packets being received by my iphone simulator, and here's the error from s-statick.ak:
[truncated] <span>Given URL is not allowed by the Application configuration.: One or more of the given URLs is not allowed by the App's settings. It must match the Website URL or Canvas URL, or the domain must be a subdomain of one o
For me, the error is that on my device(s), I'm accessing the site through an ip address (192.168.xx etc) and on local development I have hosts routing localhost to a url that is in my facebook app config... so the IP isn't configured for the app.
Facebook won't let me use an IP address, so it seems like the only option is a test deploy or a DNS server. Hope this helps you out.
First ever SO question, woohoo.
I've integrated the AddThis SDK into an iOS app. I've set it up to share the App Store link to the App via various channels. All works well except the default text in the Twitter message appends "via #AddThis" to the end of the tweet. Although this text is editable by the user, I'd like to change it to "via #MyTwitterHandle".
AddThis' documentation says you can use:
[AddThisSDK setTwitterViaText:#"MyTwitterHandle"];
Except this doesn't work. It raises a warning that AddThisSDK may not respond to the method call and the app crashes when it reaches this line.
Examining the AddThisSDK header file, there's no such method outlined. I've searched their forums and FAQ etc to no avail. And I did run into other instances where the method names in their documentation were different from those in the SDK. If that's the case here I haven't found the correct name. Does anyone know how to do this?
Thanks in advance.
Do you have the latest version of the addthis iOS sdk? http://www.addthis.com/help/ios-quickstart
Please set setTwitterViaText before the sharing code.
This will work:
[AddThisSDK setTwitterViaText:#"My App"];
[AddThisSDK shareURL:myUrl withService:#"twitter" title:#"myTitle" description:myDescription];
This will not work:
[AddThisSDK shareURL:myUrl withService:#"twitter" title:#"myTitle" description:myDescription];
[AddThisSDK setTwitterViaText:#"My App"];