I will implement the data exchange between the module and the device Sim5360e through UART2. I write in the Lua, AT commands to send / receive information via the UART2 did not find - so use internal devio function.
sio.send("AT+CSCLK=0\r\n")
readAndPrintAtUnswer()
sio.send("AT+CGFUNC=21,1\r\n")
readAndPrintAtUnswer()
sio.send("AT+IPR2=9600\r\n")
readAndPrintAtUnswer()
local msg,count=getHex(str)
local unswer
devio.open(3)
devio.write(3,msg,count)
unswer=devio.read(3,4000)
print(unswer)
devio.close(3)
When connected to a terminal on the PC - see the correct incoming message, the module enters the mode of reading, I send data through the terminal, but after a timeout (4000 ms) unswer = nil. Data from the terminal out exactly correct - checked by another device.
Can you please tell, how do I get an answer to my message?
Related
I am using Quickfixj 2.3 for initiator. Vendor party is acceptor .
I have implemented SessionStateListener with the methods onConnectException and OnDisconnect.
I have resetOnLogon =Y in configuration file .
How can I catch specific exception like EndOfStream occurred ,due to wrong session data or due to acceptor allows only one session at a time or due to invalid Msg seq ?
Now, when the resetOnLogOn=Y,until the msgSeq satisfies, it keeps internally the disconnecting and initiating. I would like to logout manually in all other disconnects except this situation where it auto matches the seq number .
Thank you .
You actually cannot tell the scenarios listed in point 1 apart most of the time.
E.g. the counterparty normally will not tell you if you have wrong session data (I assume you mean wrong SenderCompID or TargetCompID) because that would disclose information about their system. Same goes for the duplicate session.
Only in the case of a "sequence number too low" event the counterparty normally will send this information in the 58/Text field of the Logout message.
I am using a CANCase VN1640A between 2 ECUs in order to falsify a CAN message. Below the bridge simulation setup:
In my CAPL Code, the received messages from channel 1 will be redirected to channel 3 and vice-versa. (So far I am not falsifying any message)
variables{
message can1. msgCAN1;
message can3. msgCAN3;
}
on message can1.{
msgCAN3=this;
if(this.dir == rx)
output(msgCAN3);
}
on message can3.{
msgCAN1 = this;
if(this.dir == rx)
output(msgCAN1);
}
But when I start CANoe I get this Error message:
This error means that CANoe tries to send more as it could. The transmit buffer is overflowed. I have changed the hardware configuration of Transmit Queue size to the max 32768 messages, also the Receive Latency to very fast but unfortunately the error occur again.
Does anyone have any hints that could help to solve this problem and thanks in advance.
The error message can mean, that CANoe tries to send more as it could. The transmit buffer is overflowed. This can have several causes:
the bus is full of high prior messages and therefore CAN hardware cannot send
You have a program which writes messages very quick to the buffer, so that the card canĀ“t send (while loops for).
Error frames occur when sending and thus the card cannot send.
Vector tool provides a loop test:
Send messages from CH1 to CH3. If this is working fine, it looks like the problem is caused by your CANoe configuration.
The necessary test programs are part of the Vector Driver Setup Files and located in the folder Common. You can download the Driver Setup File from www.vector.com/driver-setup.
CAN Highspeed Looptest: http://kb.vector.com/entry/589/
CAN Low-speed Looptest: http://kb.vector.com/entry/590/
If the loop test works fine, you can see the time, the busload etc. If not, you will get a failed message.
Note:
Reduce the number of channels used in CANoe/CANalyzer under:
Configuration | Options | Measurement | General | Channel usage.
Are there more selected channels in the CANoe configuration than assigned CANcabs in the Vector Hardware Config?
(Start | Control Panel | Hardware and Sound | Vector Hardware)
Please check the channel and application assignment in the Vector Hardware Config.
Kindly check the hardware mapping in CANoe. This error mostly arises when the mapping is not correct or disturbed.
Go to Hardware-> Network Hardware configuration -> Driver -> Select proper channel for the vector hardware
I hope this helps !
So this error does NOT mean that CANoe tries to send more as it could.
It means instead:
We have (many) error frames on the CAN bus. CANoe tries to send messages which does not work (for whatever reason) -> error frames are the result. The CAN controller will retry to send the frame which might again lead to an error frame. Now over time the Send Requests accumulate and lead to further error frames. At some point the buffer for the error frames does overflow which leads to the message you see in the write window.
Solution:
We have to check the Trace Window and check what kind of error frames we get there (and then take suitable measures to prevent them).
I'm trying to send packets over CoAP between two TI 2650 sensortags. I used the logic from the "er-rest-example" provided by contiki 3.0, that is:
coap_init_message(request, COAP_TYPE_CON, COAP_POST, 0);
coap_set_header_uri_path(request, url);
coap_set_payload(request, (uint8_t*)msg, sizeof(msg) - 1);
COAP_BLOCKING_REQUEST(&server_ip, REMOTE_PORT, request, client_chunk_handler);
When I started the program, it works as expected until the first time COAP_BLOCKING_REQUEST is called, at which point the program seems to freeze (doesn't react to button presses anymore).
So I assume COAP_BLOCKING_REQUEST blocks until it receives a response, which is not suitable for my project. Can anyone confirm that?
UPDATE:
Going forward from that assumption, my question now is, what steps to I have to take to send out a packet?
Do I use the coap_send_message function from er-coap.c or the coap_send_transaction function from er-coap-transaction.c?
I want to figure out what functions I have to call in which order to configure the packet correctly and then send it out with the correct function (which I guess would be one of the above).
Maybe there is some documentation out there that I haven't found yet and someone could point me to it?
Cheers
I want to write a mote-mote radio communication program, and want the receiver acknowledges back to the sender. I know the PacketAcknowledgements is recommended, but there are some questions I'm not sure about this interface.
1. If I use it in the sender mote,should i also uses interface Receive in the module of the sender mote
2. Should I write extra code in the receiver mote? Should I use interface PacketAcknowledgements too?
3. command error_t requestAck(message_t *msg) and command bool wasAcked(message_t *msg) should be used when and where
No.
No.
You need to call requestAck on a packet you're about to send just before calling send from interface AMSend or Send. Be sure to check an error code returned by requestAck, because FAIL indicates that the communication layer doesn't support synchronous acknowledgements (it depends on the radio chip and driver you use). Once the packet is sent, i.e., inside event sendDone (or later), call wasAcked, which returns true if the packet was acknowledged by the receiver.
More info in:
https://github.com/tinyos/tinyos-main/blob/master/tos/interfaces/PacketAcknowledgements.nc
I am making a software for GSM Modem. It works on serial communication using AT commands. We give AT commands to it and it respond via serial communication. I am giving it a command to check balance in a SIM AT+CUSD=1,"*141#". Its response is like this:
+CUSD: 0, "Your balance is ... xxxxxxx "
Now I want to display this on a messagebox. This is the small code I am using:
String data = serialPort1.ReadExisting(); //to receive serial data and store it in data strig
logsTextBox.AppendText(data); // display it in text box
logsTextBox.AppendText("\n");
if (data.Contains("+CUSD:"))
{
MessageBox.Show(data);
}
Now when I put breakpoint and debug the code, it works properly and show complete data in message box but when I run it normally it shows just few characters in message box. Like this:
Instead it should be like this:
The problem what I have found is when debug all the data content which is shown in 2nd image gets save in data variable so it is displayed completely in message box. But when in normal run, the complete data is not received in string data so thats why it shows less data as shown in first image. How to solve this issue. What could be the reason. Please help.
This is a typical behavior for a serial port. They are very slower. When the DataReceived event fires, you'd typically only get one or two characters. Notably is that it works well when you debug because single-stepping through the code gives the lots of time to serial port to receive additional characters. But it will go Kaboom as soon as you run without a debugger because the string isn't long enough.
You'll need to modify the code by appending the string you receive to a string variable at class scope. Only parse the string after you've received all the characters you expected. You'll need some way to know that you've received the full response. Most typically serial devices will terminate the string with a special character. Often a line-feed.
If that's the case then you can make it easy by setting the SerialPort.NewLine property to that terminator and calling ReadLine() instead of ReadExisting().
You should call ReadExisting until empty string is returned, concatenating the results to data on each call. Perhaps debug mode has a larger read buffer for the serial port than normal mode.