How to get the length of a struct in Obj-C? - ios

int realLen = *((int*)((char*)sData.pData + 2));
NSLog(#"realLen = %d", realLen);
NSData* data = [NSData dataWithBytesNoCopy:sData.pData length:realLen freeWhenDone:NO];
sData is a struct type and pData is a void* type in its property;
How can it get the correct length?

So you want to store the address stored in sData.pData in an NSData object? That is odd, and probably not proper memory management.
If that is what you want to do, you can use this:
int realLen = sizeof(sData.pData)
However, if what you want to do is to copy the data that sData.pData points to into your NSDats, you're out of luck. A C style void* does not let you tell the size of the thing it's pointing to. You have to know the size of the data.

Related

Converting NSStrings to C chars and calling a C function from Objective-C

I'm in an Objective-C method with various NSStrings that I want to pass to a C function. The C function requires a struct object be malloc'd so that it can be passed in - this struct contains char fields. So the struct is defined like this:
struct libannotate_baseManual {
char *la_bm_code; // The base code for this manual (pointer to malloc'd memory)
char *la_bm_effectiveRevisionId; // The currently effective revision ID (pointer to malloc'd memory or null if none effective)
char **la_bm_revisionId; // The null-terminated list of revision IDs in the library for this manual (pointer to malloc'd array of pointers to malloc'd memory)
};
This struct is then used in the following C function definition:
void libannotate_setManualLibrary(struct libannotate_baseManual **library) { ..
So that's the function I need to call from Objective-C.
So I have various NSStrings that I basically want to pass in there, to represent the chars - la_bm_code, la_bm_effectiveRevisionId, la_bm_revision. I could convert those to const chars by using [NSString UTF8String], but I need chars, not const chars.
Also I need to do suitable malloc's for these fields, though apparently I don't need to worry about freeing the memory afterwards. C is not my strong point, though I know Objective-C well.
strdup() is your friend here as that both malloc()s and strcpy()s for you in one simple step. It's memory is also released using free() and it does your const char * to char * conversion for you!
NSString *code = ..., *effectiveRevId = ..., *revId = ...;
struct libannotate_baseManual *abm = malloc(sizeof(struct libannotate_baseManual));
abm->la_bm_code = strdup([code UTF8String]);
abm->la_bm_effectiveRevisionId = strdup([effectiveRevId UTF8String]);
const unsigned numRevIds = 1;
abm->la_bm_effectiveRevisionId = malloc(sizeof(char *) * (numRevIds + 1));
abm->la_bm_effectiveRevisionId[0] = strdup([revId UTF8String]);
abm->la_bm_effectiveRevisionId[1] = NULL;
const unsigned numAbms = 1;
struct libannotate_baseManual **abms = malloc(sizeof(struct libannotate_baseManual *) * (numAbms + 1));
abms[0] = abm;
abms[1] = NULL;
libannotate_setManualLibrary(abms);
Good luck, you'll need it. It's one of the worst interfaces I've ever seen.

How to Convert NSValue to NSString

Some background... I am writing code that interacts with javascript via a ObjC-JS bridge utilizing UIWebView's stringByEvaluatingJavaScriptFromString:. The idea is that the "brains" of the app be in JS which tells Objective-C how to behave. There are multiple benefits to this like reduced binary size, flexible updates, etc. However, there is a case where there is some Objective-C only object that the JS needs to have a reference to (JS instructs ObjC when to use/remove the object). This is being done by placing the native object in a dictionary with a unique identifier which can be passed as a string to JS (over the bridge). My problem stems with coming up with a nice identifier for said native Objective-C object.
Thus, I am trying to convert a reference to an object to a string with no luck. This is what I have:
// anObject is a custom class
NSValue *handle = [NSValue valueWithPointer:(__bridge const void *)anObject];
NSData *data = [NSData dataWithValue:handle];
NSString *stringHandle = [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding];
The dataWithValue: function (taken from this SO post):
+ (NSData *)dataWithValue:(NSValue *)value {
NSUInteger size;
const char* encoding = [value objCType];
NSGetSizeAndAlignment(encoding, &size, NULL);
void* ptr = malloc(size);
[value getValue:ptr];
NSData* data = [NSData dataWithBytes:ptr length:size];
free(ptr);
return data;
}
Walking through it in the debugger shows me a nil value for stringHandle:
What am I doing wrong?
What you're doing wrong is trying to treat an address as if it's a UTF-8 encoded string. An address -- or any other chunk of arbitrary data -- isn't very likely to be valid UTF-8 data. (If by chance it were, it still wouldn't be the string you expect.)
If you're trying to get a string containing the pointer value, i.e., the address of the original object, that's just [NSString stringWithFormat:#"%p", anObject];
If you really need to do it from the NSValue, then replace anObject with [theValue pointerValue].
If you want to pretty-print arbitrary data, see How to convert an NSData into an NSString Hex string?
You can get a string representation by calling the NSObject method "description". You can override the "description" method in a subclass if you need.
An NSValue of a pointer will be an object holding the 4 bytes of the 32-bit pointer. It will not hold any of the data pointed to in RAM.

Obfuscating a number(in a string) Objective C

I'm using the following code to obfuscate a passcode for a test app of mine.
- (NSString *)obfuscate:(NSString *)string withKey:(NSString *)key
{
// Create data object from the string
NSData *data = [string dataUsingEncoding:NSUTF8StringEncoding];
// Get pointer to data to obfuscate
char *dataPtr = (char *) [data bytes];
// Get pointer to key data
char *keyData = (char *) [[key dataUsingEncoding:NSUTF8StringEncoding] bytes];
// Points to each char in sequence in the key
char *keyPtr = keyData;
int keyIndex = 0;
// For each character in data, xor with current value in key
for (int x = 0; x < [data length]; x++)
{
// Replace current character in data with
// current character xor'd with current key value.
// Bump each pointer to the next character
*dataPtr = *dataPtr++ ^ *keyPtr++;
// If at end of key data, reset count and
// set key pointer back to start of key value
if (++keyIndex == [key length])
keyIndex = 0, keyPtr = keyData;
}
return [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding];
}
This works like a charm with all strings, but i've ran into a bit of a problem comparing the following results
NSLog([[self obfuscate:#"0000", #"maki"]); //Returns 0]<W
NSLog([[self obfuscate:#"0809", #"maki"]); //Returns 0]<W
As you can see, the two strings with numbers in, while different, return the same result! Whats gone wrong in the code i've attached to result in the same result for these two numbers?
Another example:
NSLog([self obfuscate:#"8000" withKey:#"maki"]); //Returns 8U4_
NSLog([self obfuscate:#"8290" withKey:#"maki"]); //Returns 8U4_ as well
I may be misunderstanding the concept of obfuscation, but I was under the impression that each unique string returns a unique obfuscated string!
Please help me fix this bug/glitch
Source of Code: http://iosdevelopertips.com/cocoa/obfuscation-encryption-of-string-nsstring.html
The problem is your last line. You create the new string with the original, unmodified data object.
You need to create a new NSData object from the modified dataPtr bytes.
NSData *newData = [NSData dataWithBytes:dataPtr length:data.length];
return [[NSString alloc] initWithData:newData encoding:NSUTF8StringEncoding];
But you have some bigger issues.
The calls to bytes returns a constant, read-only reference to the bytes in the NSData object. You should NOT be modifying that data.
The result of your XOR on the character data could, in theory, result in a byte stream that is no longer a valid UTF-8 encoded string.
The obfuscation algorithm that you have selected is based on XORing the data and the "key" values together. Generally, this is not very strong. Moreover, since XOR is symmetric, the results are very prone to producing duplicates.
Although your implementation is currently broken, fixing it would not be of much help in preventing the algorithm from producing identical results for different data: it is relatively straightforward to construct key/data pairs that produce the same obfuscated string - for example,
[self obfuscate:#"0123" withKey:#"vwxy"]
[self obfuscate:#"pqrs" withKey:#"6789"]
will produce identical results "FFJJ", even though both the strings and the keys look sufficiently different.
If you would like to "obfuscate" your strings in a cryptographically strong way, use a salted secure hash algorithm: it will produce very different results for even slightly different strings.

Want to create byte array in objective c

i want to create a byte array in objective c, i am not able to find equivalent code of java's ByteArrayOutputStream and DataOutputStream.
for eg..
ByteArrayOutputStream bos = new ByteArrayOutputStream();
DataOutputStream dos = new DataOutputStream(bos);
dos.writeLong(counter); //counter is a long data type for eg 1165620611
dos.flush();
byte[] data = bos.toByteArray();
return data;
this code actually returns eight byte array...Here's the output in java
[0,0,0,0,69,121,-11,-125]
this is what i want exactly in objective c..
// #1 long to char array
long l = 1165620611;
char bytes[sizeof(long)];
memcpy(bytes,&l,sizeof(l));
// #2 char array to nsdata
int size = sizeof(bytes)/sizeof(char);
NSData *data = [NSData dataWithBytes:bytes length:size];
// #3 nsdata to char array
char buffer[size];
[data getBytes:buffer length:size];
// #4 prints char array: 0 0 0 0 69 121 -11 -125
while (0<size--) {
NSLog(#"%d",buffer[size]);
}
NSData is not needed at all, you can skip steps #2 and #3.
use char buff[] array in objective - c
You can use NSData & NSMutableData classes for this.
NSData and its mutable subclass NSMutableData provide data objects,
object-oriented wrappers for byte buffers. Data objects let simple
allocated buffers (that is, data with no embedded pointers) take on
the behavior of Foundation objects.
NSData creates static data objects, and NSMutableData creates dynamic
data objects. NSData and NSMutableData are typically used for data
storage and are also useful in Distributed Objects applications, where
data contained in data objects can be copied or moved between
applications.
The size of the data is subject to a theoretical limit of about 8
ExaBytes (in practice, the limit should not be a factor).
NSData is “toll-free bridged” with its Core Foundation counterpart,
CFDataRef. See “Toll-Free Bridging” for more information on toll-free
bridging.

EXC_BAD_ACCESS error when using NSString getCString

I'm trying to parse some HTML. I use stringWithContentsOfURL to get the HTML. I attempt to load this into a character array so I can parse it, but I crash with the EXC_BAD_ACCESS error when getCString is called. Here is the relavent code:
- (void)parseStoryWithURL:(NSURL *)storyURL
{
_paragraphs = [[NSMutableArray alloc] initWithCapacity:10];
_read = NO;
NSError* error = nil;
NSString* originalFeed = [NSString stringWithContentsOfURL:storyURL encoding:NSUTF8StringEncoding error:&error];
_i = originalFeed.length;
char* entireFeed = malloc(_i*sizeof(char));
char* current = entireFeed;
char* lagger;
char* recentChars = malloc(7);
BOOL collectRecent = NO;
BOOL paragraphStarted = NO;
BOOL paragraphEnded = NO;
int recentIndex = 0;
int paragraphSize = 0;
NSLog(#"original Feed: %#", originalFeed);
_read = [originalFeed getCString:*entireFeed maxLength:_i encoding:NSUTF8StringEncoding];
I've also tried this passing the 'current' pointer to getCString but it behaves the same. From what I've read this error is typically thrown when you try to read from deallocated memory. I'm programming for iOS 5 with memory management. The line before that I print the HTML to the log and everything is fine. Help would be appreciated. I need to get past this error so I can test/debug my HTML parsing algorithms.
PS: If someone with enough reputation is allowed to, please add "getCString" as a tag. Apparently no one uses this function :(
There are several issues with your code - you're passing the wrong pointers and not reserving enough space. Probably the easiest is to use UTF8String instead:
char *entireFeed = strdup([originalFeed UTF8String]);
At the end you'll have to free the string with free(entireFeed) though. If you don't modify it you can use
const char *entireFeed = [originalFeed UTF8String];
directly.
If you want to use getCString, you'll need to determine the length first - which has to include the termination character as well as extra space for encoded characters, so something like:
NSUInteger len = [originalFeed lengthOfBytesUsingEncoding: NSUTF8StringEncoding] + 1;
char entireFeed[len];
[originalFeed getCString:entireFeed maxLength:len encoding:NSUTF8StringEncoding];
Try explicitly malloc'ing entireFeed with a length of _i (not 100% certain of this, as NSUTF8String might also include double byte unichars or wchars) instead of the wacky char * entireFeed[_i] thing you're doing.
I can't imagine char * entireFeed[_i] is working at run-time (and instead, you're passing a NULL pointer to your getCString method).
A few strange things;
char* entireFeed[_i]; allocates an array of char*, not an array of char. I suspect you want char entireFeed[_i] or char *entireFeed = malloc(_i*sizeof(char));
getCString takes a char* as a first parameter, that is, you should send it entireFeed instead of *entireFeed.
Also, note that the (UTF-8) encoding may add bytes to the result, so allocating the buffer the exact size of the input may cause the method to return NO (buffer too small). You should really use [originalFeed UTF8String] instead.

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