Spline with multiple durations - lua

I'm trying to make a spline that has multiple durations. Basically, I want to create a spline generated through user supplied key frames. There may be multiple key frames with different durations. So I ask, how would I make a that travels at different speeds through different key frames. Let's say I want there to be 1 second between key frame A and B, but 5 seconds between B and C. Similar to the way animation editors like Source Filmmaker, or Autodesk Maya do it. Every time I've seen someone make a spline, it always has one, constant speed. Always X seconds between key frames, but this is not how animation editors work, as they have different speeds, that's what I want.
Just to note, I have tried. I made the duration change once it gets to a different key frame, but that just instantly slows it down, like some slow motion movie effect, which is not what I'm looking for. Do I just gradually transition the speed to fit that of the next key frame? Is there just some equation?
function smooth( points, steps ) --points is an array, steps is how many frames inbetween spline points
if #points < 3 then
return points
end
local steps = steps or 5
local spline = {}
local count = #points - 1
local p0, p1, p2, p3, x, y, z
for i = 1, count do
if i == 1 then
p0, p1, p2, p3 = points[i], points[i], points[i + 1], points[i + 2]
elseif i == count then
p0, p1, p2, p3 = points[#points - 2], points[#points - 1], points[#points], points[#points]
else
p0, p1, p2, p3 = points[i - 1], points[i], points[i + 1], points[i + 2]
end
for t = 0, 1, 1 / steps do
-- Main spline equation
x = 1 * ( ( 2 * p1.x ) + ( p2.x - p0.x ) * t + ( 2 * p0.x - 5 * p1.x + 4 * p2.x - p3.x ) * t * t + ( 3 * p1.x - p0.x - 3 * p2.x + p3.x ) * t * t * t )
y = 1 * ( ( 2 * p1.y ) + ( p2.y - p0.y ) * t + ( 2 * p0.y - 5 * p1.y + 4 * p2.y - p3.y ) * t * t + ( 3 * p1.y - p0.y - 3 * p2.y + p3.y ) * t * t * t )
z = 1 * ( ( 2 * p1.z ) + ( p2.z - p0.z ) * t + ( 2 * p0.z - 5 * p1.z + 4 * p2.z - p3.z ) * t * t + ( 3 * p1.z - p0.z - 3 * p2.z + p3.z ) * t * t * t )
if not(#spline > 0 and spline[#spline].x == x and spline[#spline].y == y and spline[#spline].z == z) then
table.insert( spline , { x = x , y = y, z = z } )
end
end
end
return spline
end

Straightforward approach was used:
local zero_vector = {0, 0, 0}
local function get_slope(is_edge, left, right)
if is_edge then
return zero_vector
else
local t = right.time - left.time
assert(t > 0, "Non-increasing time sequence")
return {(right[1] - left[1])/t,
(right[2] - left[2])/t,
(right[3] - left[3])/t}
end
end
function smooth(checkpoints, frames_per_second)
frames_per_second = frames_per_second or 5
if #checkpoints < 2 then
return checkpoints
end
-- Prepare formulas for each segment of spline
local formulas = {}
for segment = 1, #checkpoints - 1 do
local left = checkpoints[segment]
local right = checkpoints[segment + 1]
local t = right.time - left.time
assert(t > 0, "Non-increasing time sequence")
local left_deriv = get_slope(segment == 1,
checkpoints[segment - 1], right)
local right_deriv = get_slope(segment == #checkpoints - 1,
left, checkpoints[segment + 2])
formulas[segment] = {}
for j = 1, 3 do
local d = left[j]
local c = left_deriv[j]
local a = (right[j] - d - c*t) / (t*t)
local b = 3*a + (c - right_deriv[j])/t
formulas[segment][j] = {(a - b)/t, b, c, d}
end
end
-- Calculate spline points
local total_seconds = checkpoints[#checkpoints].time - checkpoints[1].time
local segment = 1
local spline = {}
for frame_no = 0, total_seconds * frames_per_second do
local t = checkpoints[1].time + frame_no / frames_per_second
local point = {time = t}
while segment < #formulas and t > checkpoints[segment + 1].time do
segment = segment + 1
end
t = t - checkpoints[segment].time
for j = 1, 3 do
local c = formulas[segment][j]
point[j] = ((c[1]*t + c[2])*t + c[3])*t + c[4]
end
table.insert(spline, point)
end
return spline
end
Usage example:
-- x y z "timestamp in seconds"
local checkpoint_A = {11, 12, 13, time = 0}
local checkpoint_B = {21, 15, 18, time = 1} -- 1 second between A and B
local checkpoint_C = {13, 24, 20, time = 6} -- 5 seconds between B and C
local checkpoints = {checkpoint_A, checkpoint_B, checkpoint_C}
-- total duration is 6 seconds, 10 frames per second, 61 points returned
local array_of_61_points = smooth(checkpoints, 10)
for _, point in ipairs(array_of_61_points) do
print(string.format("time = %.1f, x = %.3f, y = %.3f, z = %.3f",
point.time, point[1], point[2], point[3]))
end

Related

Love2D trying to generate a chunk that has blocks inside it, but after moving a few chunks away it renders more chunks then intended

I have created a basic chunk generator, a chunk is area filled with squares, when the player moves a few blocks away from 0,0 it works correctly but after moving 4 chunks away it renders more then one chunk instead of one, I am not sure what I am doing wrong, I have given it a go changing some values, but I am left head scratching.
here is the full code, you can copy and paste into VSCODE with love2D to see what happens.
I think the main issue is somewhere around check_boarders function since that is what checks if the player is inside a chunk.
function Key_input(key)
if love.keyboard.isDown(key) then
return 1
else
return 0
end
end
function love.load()
Camera = require "camera"
Cam = Camera()
Basic_Player = {}
Basic_Player.X = 100
Basic_Player.Y = 100
Basic_Player.Speed = 15
Movement = {}
end
function love.update(dt)
Movement.X = Key_input("d") - Key_input("a")
Movement.Y = Key_input("s") - Key_input("w")
Basic_Player.X = Basic_Player.X + Movement.X * Basic_Player.Speed
Basic_Player.Y = Basic_Player.Y + Movement.Y * Basic_Player.Speed
Cam:lookAt(Basic_Player.X,Basic_Player.Y)
X, Y = Cam:position() -- Set cam position to global values
end
function love.draw()
love.graphics.setBackgroundColor(0.5,0.5,0.9)
Cam:attach() -- Renders the player and world inside its own scene
generate_world(10,0)
love.graphics.setColor( 0,0,1, 1 )
love.graphics.rectangle("fill",Basic_Player.X,Basic_Player.Y,30,30)
love.graphics.setColor( 1,1,1, 1 )
Cam:detach()
love.graphics.setColor( 1,0,0, 1 ) --Stays on the screen
love.graphics.print(X .. " / " .. Y ,300,400)
love.graphics.print(love.timer.getFPS( ) ,300,450)
love.graphics.setColor( 1,1,1, 1 )
end
function old_generate_world(_world_size, _seed) -- Before optimization
local _chunk_size = 30
local _block_size = 30
for i = 0, _world_size - 1 do
for f = 0, _world_size - 1 do
local x_val = (_chunk_size * _block_size) * i -- Position value for actually building the chunks
local y_val = (_chunk_size * _block_size) * f
gen_chunk(_chunk_size,_block_size,_seed,{X = x_val ,Y = y_val })
end
end
end
function generate_world(_world_size, _seed)
local _chunk_size = 10 -- Chunk size width and height
local _block_size = 30 -- block size inside the chunk
for i = 0, _world_size - 1 do -- loop through world size
for f = 0, _world_size - 1 do
local x_val = (_chunk_size * _block_size) * i -- Position value for actually building the chunks
local y_val = (_chunk_size * _block_size) * f
local chunk_x_local_size = 0 -- To make sure we get a length for when i and f = 0
local chunk_y_local_size = 0
if i == 0 then -- To make sure the size of the chunk isnt zero
chunk_x_local_size = _chunk_size * _block_size -- Get length of chunk when i = 0
else
chunk_x_local_size = x_val
end
if f == 0 then -- ditto
chunk_y_local_size = _chunk_size * _block_size
else
chunk_y_local_size = y_val
end
-- Checks if the player is inside a chunk if true draw it.
if Check_boarders({X = X,Y = Y},{X = x_val,Y = y_val}, {X = chunk_x_local_size, Y = chunk_y_local_size}) then
gen_chunk(_chunk_size,_block_size,_seed,{X = x_val ,Y = y_val }) -- Actually generate the chunk
end
love.graphics.setColor( 0,1,0, 1 )
love.graphics.rectangle("fill",x_val,y_val,15,15)
love.graphics.setColor( 1,1,1, 1 )
end
end
end
function Check_boarders(player_pos, boarder_pos, chunk_length) -- Checks player position is inside the boarder of the currently generated chunk
if player_pos.X > boarder_pos.X and player_pos.X < boarder_pos.X + chunk_length.X then -- Check if the player is greater then top left and less then top right
if player_pos.Y > boarder_pos.Y and player_pos.Y < boarder_pos.Y + chunk_length.Y then -- check if player is greater then top and less then bottom left
return true
end
end
return false
end
function gen_chunk(chunk_size,block_size,seed,position) -- chunk size is how many blocks inside the chunk, block size is self explain, seed n/a, pos starting chunk position
for i = 0, chunk_size - 1 do
for e = 0, chunk_size - 1 do -- loop until chunk size is met this is the amount of blocks being created
love.graphics.rectangle("fill",position.X + i * block_size,position.Y + e * block_size,block_size - 1,block_size - 1)
end
end
love.graphics.setColor( 1,0,0, 1 )
love.graphics.rectangle("fill",position.X ,position.Y,6,6)
love.graphics.setColor( 1,1,1, 1 )
end
You will need this camera.lua script just create it and paste this into it:
local _PATH = (...):match('^(.*[%./])[^%.%/]+$') or ''
local cos, sin = math.cos, math.sin
local camera = {}
camera.__index = camera
-- Movement interpolators (for camera locking/windowing)
camera.smooth = {}
function camera.smooth.none()
return function(dx,dy) return dx,dy end
end
function camera.smooth.linear(speed)
assert(type(speed) == "number", "Invalid parameter: speed = "..tostring(speed))
return function(dx,dy, s)
-- normalize direction
local d = math.sqrt(dx*dx+dy*dy)
local dts = math.min((s or speed) * love.timer.getDelta(), d) -- prevent overshooting the goal
if d > 0 then
dx,dy = dx/d, dy/d
end
return dx*dts, dy*dts
end
end
function camera.smooth.damped(stiffness)
assert(type(stiffness) == "number", "Invalid parameter: stiffness = "..tostring(stiffness))
return function(dx,dy, s)
local dts = love.timer.getDelta() * (s or stiffness)
return dx*dts, dy*dts
end
end
local function new(x,y, zoom, rot, smoother)
x,y = x or love.graphics.getWidth()/2, y or love.graphics.getHeight()/2
zoom = zoom or 1
rot = rot or 0
smoother = smoother or camera.smooth.none() -- for locking, see below
return setmetatable({x = x, y = y, scale = zoom, rot = rot, smoother = smoother}, camera)
end
function camera:lookAt(x,y)
self.x, self.y = x, y
return self
end
function camera:move(dx,dy)
self.x, self.y = self.x + dx, self.y + dy
return self
end
function camera:position()
return self.x, self.y
end
function camera:rotate(phi)
self.rot = self.rot + phi
return self
end
function camera:rotateTo(phi)
self.rot = phi
return self
end
function camera:zoom(mul)
self.scale = self.scale * mul
return self
end
function camera:zoomTo(zoom)
self.scale = zoom
return self
end
function camera:attach(x,y,w,h, noclip)
x,y = x or 0, y or 0
w,h = w or love.graphics.getWidth(), h or love.graphics.getHeight()
self._sx,self._sy,self._sw,self._sh = love.graphics.getScissor()
if not noclip then
love.graphics.setScissor(x,y,w,h)
end
local cx,cy = x+w/2, y+h/2
love.graphics.push()
love.graphics.translate(cx, cy)
love.graphics.scale(self.scale)
love.graphics.rotate(self.rot)
love.graphics.translate(-self.x, -self.y)
end
function camera:detach()
love.graphics.pop()
love.graphics.setScissor(self._sx,self._sy,self._sw,self._sh)
end
function camera:draw(...)
local x,y,w,h,noclip,func
local nargs = select("#", ...)
if nargs == 1 then
func = ...
elseif nargs == 5 then
x,y,w,h,func = ...
elseif nargs == 6 then
x,y,w,h,noclip,func = ...
else
error("Invalid arguments to camera:draw()")
end
self:attach(x,y,w,h,noclip)
func()
self:detach()
end
-- world coordinates to camera coordinates
function camera:cameraCoords(x,y, ox,oy,w,h)
ox, oy = ox or 0, oy or 0
w,h = w or love.graphics.getWidth(), h or love.graphics.getHeight()
-- x,y = ((x,y) - (self.x, self.y)):rotated(self.rot) * self.scale + center
local c,s = cos(self.rot), sin(self.rot)
x,y = x - self.x, y - self.y
x,y = c*x - s*y, s*x + c*y
return x*self.scale + w/2 + ox, y*self.scale + h/2 + oy
end
-- camera coordinates to world coordinates
function camera:worldCoords(x,y, ox,oy,w,h)
ox, oy = ox or 0, oy or 0
w,h = w or love.graphics.getWidth(), h or love.graphics.getHeight()
-- x,y = (((x,y) - center) / self.scale):rotated(-self.rot) + (self.x,self.y)
local c,s = cos(-self.rot), sin(-self.rot)
x,y = (x - w/2 - ox) / self.scale, (y - h/2 - oy) / self.scale
x,y = c*x - s*y, s*x + c*y
return x+self.x, y+self.y
end
function camera:mousePosition(ox,oy,w,h)
local mx,my = love.mouse.getPosition()
return self:worldCoords(mx,my, ox,oy,w,h)
end
-- camera scrolling utilities
function camera:lockX(x, smoother, ...)
local dx, dy = (smoother or self.smoother)(x - self.x, self.y, ...)
self.x = self.x + dx
return self
end
function camera:lockY(y, smoother, ...)
local dx, dy = (smoother or self.smoother)(self.x, y - self.y, ...)
self.y = self.y + dy
return self
end
function camera:lockPosition(x,y, smoother, ...)
return self:move((smoother or self.smoother)(x - self.x, y - self.y, ...))
end
function camera:lockWindow(x, y, x_min, x_max, y_min, y_max, smoother, ...)
-- figure out displacement in camera coordinates
x,y = self:cameraCoords(x,y)
local dx, dy = 0,0
if x < x_min then
dx = x - x_min
elseif x > x_max then
dx = x - x_max
end
if y < y_min then
dy = y - y_min
elseif y > y_max then
dy = y - y_max
end
-- transform displacement to movement in world coordinates
local c,s = cos(-self.rot), sin(-self.rot)
dx,dy = (c*dx - s*dy) / self.scale, (s*dx + c*dy) / self.scale
-- move
self:move((smoother or self.smoother)(dx,dy,...))
end
-- the module
return setmetatable({new = new, smooth = camera.smooth},
{__call = function(_, ...) return new(...) end})

math library is missing in the latest update of Logitech G-Hub

local delay = math.random(25, 50)
[string "LuaVM"]:5: attempt to index a nil value (global 'math')
I can't use math.random anymore is there any way to fix this ?
If math library is missed you can insert the following code block at the beginning of your script.
It will not fix the whole math library, but only some of the most frequently used functions (including math.random).
It will also fix the following errors:
bad argument #1 to 'Sleep' (number has no integer representation)
attempt to call a nil value (field 'getn')
do
local state_8, state_45, cached_bits, cached_bits_qty = 2, 0, 0, 0
local prev_width, prev_bits_in_factor, prev_k = 0
for c in GetDate():gmatch"." do
state_45 = state_45 % 65537 * 23456 + c:byte()
end
local function get_53_random_bits()
local value53 = 0
for shift = 26, 27 do
local p = 2^shift
state_45 = (state_45 * 233 + 7161722017421) % 35184372088832
repeat state_8 = state_8 * 76 % 257 until state_8 ~= 1
local r = state_8 % 32
local n = state_45 / 2^(13 - (state_8 - r) / 32)
n = (n - n%1) % 2^32 / 2^r
value53 = value53 * p + ((n%1 * 2^32) + (n - n%1)) % p
end
return value53
end
for j = 1, 10 do get_53_random_bits() end
local function get_random_bits(number_of_bits)
local pwr_number_of_bits = 2^number_of_bits
local result
if number_of_bits <= cached_bits_qty then
result = cached_bits % pwr_number_of_bits
cached_bits = (cached_bits - result) / pwr_number_of_bits
else
local new_bits = get_53_random_bits()
result = new_bits % pwr_number_of_bits
cached_bits = (new_bits - result) / pwr_number_of_bits * 2^cached_bits_qty + cached_bits
cached_bits_qty = 53 + cached_bits_qty
end
cached_bits_qty = cached_bits_qty - number_of_bits
return result
end
table = table or {}
table.getn = table.getn or function(x) return #x end
math = math or {}
math.huge = math.huge or 1/0
math.abs = math.abs or function(x) return x < 0 and -x or x end
math.floor = math.floor or function(x) return x - x%1 end
math.ceil = math.ceil or function(x) return x + (-x)%1 end
math.min = math.min or function(x, y) return x < y and x or y end
math.max = math.max or function(x, y) return x > y and x or y end
math.sqrt = math.sqrt or function(x) return x^0.5 end
math.pow = math.pow or function(x, y) return x^y end
math.frexp = math.frexp or
function(x)
local e = 0
if x == 0 then
return x, e
end
local sign = x < 0 and -1 or 1
x = x * sign
while x >= 1 do
x = x / 2
e = e + 1
end
while x < 0.5 do
x = x * 2
e = e - 1
end
return x * sign, e
end
math.exp = math.exp or
function(x)
local e, t, k, p = 0, 1, 1
repeat e, t, k, p = e + t, t * x / k, k + 1, e
until e == p
return e
end
math.log = math.log or
function(x)
assert(x > 0)
local a, b, c, d, e, f = x < 1 and x or 1/x, 0, 0, 1, 1
repeat
repeat
c, d, e, f = c + d, b * d / e, e + 1, c
until c == f
b, c, d, e, f = b + 1 - a * c, 0, 1, 1, b
until b <= f
return a == x and -f or f
end
math.log10 = math.log10 or
function(x)
return math.log(x) / 2.3025850929940459
end
math.random = math.random or
function(m, n)
if m then
if not n then
m, n = 1, m
end
local k = n - m + 1
if k < 1 or k > 2^53 then
error("Invalid arguments for function 'random()'", 2)
end
local width, bits_in_factor, modk
if k == prev_k then
width, bits_in_factor = prev_width, prev_bits_in_factor
else
local pwr_prev_width = 2^prev_width
if k > pwr_prev_width / 2 and k <= pwr_prev_width then
width = prev_width
else
width = 53
local width_low = -1
repeat
local w = (width_low + width) / 2
w = w - w%1
if k <= 2^w then
width = w
else
width_low = w
end
until width - width_low == 1
prev_width = width
end
bits_in_factor = 0
local bits_in_factor_high = width + 1
while bits_in_factor_high - bits_in_factor > 1 do
local bits_in_new_factor = (bits_in_factor + bits_in_factor_high) / 2
bits_in_new_factor = bits_in_new_factor - bits_in_new_factor%1
if k % 2^bits_in_new_factor == 0 then
bits_in_factor = bits_in_new_factor
else
bits_in_factor_high = bits_in_new_factor
end
end
prev_k, prev_bits_in_factor = k, bits_in_factor
end
local factor, saved_bits, saved_bits_qty, pwr_saved_bits_qty = 2^bits_in_factor, 0, 0, 2^0
k = k / factor
width = width - bits_in_factor
local pwr_width = 2^width
local gap = pwr_width - k
repeat
modk = get_random_bits(width - saved_bits_qty) * pwr_saved_bits_qty + saved_bits
local modk_in_range = modk < k
if not modk_in_range then
local interval = gap
saved_bits = modk - k
saved_bits_qty = width - 1
pwr_saved_bits_qty = pwr_width / 2
repeat
saved_bits_qty = saved_bits_qty - 1
pwr_saved_bits_qty = pwr_saved_bits_qty / 2
if pwr_saved_bits_qty <= interval then
if saved_bits < pwr_saved_bits_qty then
interval = nil
else
interval = interval - pwr_saved_bits_qty
saved_bits = saved_bits - pwr_saved_bits_qty
end
end
until not interval
end
until modk_in_range
return m + modk * factor + get_random_bits(bits_in_factor)
else
return get_53_random_bits() / 2^53
end
end
local orig_Sleep = Sleep
function Sleep(x)
return orig_Sleep(x - x%1)
end
end

SHA512 pure Lua 5.1 adaptation

I was searching for a pure Lua 5.1 adaptation for SHA512 and yielded no results anywhere I went. I found a similar question where someone tried to convert the SHA256 adaptation into SHA512 (except he was using Lua 5.3):
Adaptation of SHA2 512 gives incorrect results
Basically I couldn't use bitwise operators (not implemented in Lua 5.1) so I had to write my own implementations of them.
This is my code:
local MOD = 2^64;
local MODM = MOD-1;
local function memoize(f)
local mt = {}
local t = setmetatable({}, mt)
function mt:__index(k)
local v = f(k)
t[k] = v
return v
end
return t
end
local function make_bitop_uncached(t, m)
local function bitop(a, b)
local res,p = 0,1
while a ~= 0 and b ~= 0 do
local am, bm = a % m, b % m
res = res + t[am][bm] * p
a = (a - am) / m
b = (b - bm) / m
p = p*m
end
res = res + (a + b) * p
return res
end
return bitop
end
local function make_bitop(t)
local op1 = make_bitop_uncached(t,2^1)
local op2 = memoize(function(a) return memoize(function(b) return op1(a, b)
end) end)
return make_bitop_uncached(op2, 2 ^ (t.n or 1))
end
local bxor1 = make_bitop({[0] = {[0] = 0,[1] = 1}, [1] = {[0] = 1, [1] = 0}, n = 4})
local function bxor(a, b, c, ...)
local z = nil
if b then
a = a % MOD
b = b % MOD
z = bxor1(a, b)
if c then z = bxor(z, c, ...) end
return z
elseif a then return a % MOD
else return 0 end
end
local function band(a, b, c, ...)
local z
if b then
a = a % MOD
b = b % MOD
z = ((a + b) - bxor1(a,b)) / 2
if c then z = bit32_band(z, c, ...) end
return z
elseif a then return a % MOD
else return MODM end
end
local function bnot(x) return (-1 - x) % MOD end
local function rshift1(a, disp)
if disp < 0 then return lshift(a,-disp) end
return math.floor(a % 2 ^ 32 / 2 ^ disp)
end
local function rshift(x, disp)
if disp > 31 or disp < -31 then return 0 end
return rshift1(x % MOD, disp)
end
local function lshift(a, disp)
if disp < 0 then return rshift(a,-disp) end
return (a * 2 ^ disp) % 2 ^ 32
end
-- UTILITY FUNCTIONS
--
-- transform a string of bytes in a string of hexadecimal digits
local function str2hexa (s)
local h = string.gsub(s, ".", function(c)
return string.format("%02x", string.byte(c))
end)
return h
end
-- transforms number 'l' into a big-endian sequence of 'n' bytes
--(coded as a string)
local function num2string(l, n)
local s = ""
for i = 1, n do
--most significant byte of l
local remainder = l % 256
s = string.char(remainder) .. s
--remove from l the bits we have already transformed
l = (l-remainder) / 256;
end
return s
end
-- transform the big-endian sequence of eight bytes starting at
-- index 'i' in 's' into a number
local function s264num (s, i)
local n = 0
for i = i, i + 7 do
n = n*256 + string.byte(s, i)
end
return n
end
--
-- MAIN SECTION
--
-- FIRST STEP: INITIALIZE HASH VALUES
--(second 32 bits of the fractional parts of the square roots of the first
9th through 16th primes 23..53)
local HH = {}
local function initH512(H)
H = {0x6a09e667f3bcc908, 0xbb67ae8584caa73b, 0x3c6ef372fe94f82b, 0xa54ff53a5f1d36f1, 0x510e527fade682d1, 0x9b05688c2b3e6c1f, 0x1f83d9abfb41bd6b, 0x5be0cd19137e2179}
return H
end
-- SECOND STEP: INITIALIZE ROUND CONSTANTS
--(first 80 bits of the fractional parts of the cube roots of the first 80 primes 2..409)
local k = {
0x428a2f98d728ae22, 0x7137449123ef65cd, 0xb5c0fbcfec4d3b2f, 0xe9b5dba58189dbbc, 0x3956c25bf348b538,
0x59f111f1b605d019, 0x923f82a4af194f9b, 0xab1c5ed5da6d8118, 0xd807aa98a3030242, 0x12835b0145706fbe,
0x243185be4ee4b28c, 0x550c7dc3d5ffb4e2, 0x72be5d74f27b896f, 0x80deb1fe3b1696b1, 0x9bdc06a725c71235,
0xc19bf174cf692694, 0xe49b69c19ef14ad2, 0xefbe4786384f25e3, 0x0fc19dc68b8cd5b5, 0x240ca1cc77ac9c65,
0x2de92c6f592b0275, 0x4a7484aa6ea6e483, 0x5cb0a9dcbd41fbd4, 0x76f988da831153b5, 0x983e5152ee66dfab,
0xa831c66d2db43210, 0xb00327c898fb213f, 0xbf597fc7beef0ee4, 0xc6e00bf33da88fc2, 0xd5a79147930aa725,
0x06ca6351e003826f, 0x142929670a0e6e70, 0x27b70a8546d22ffc, 0x2e1b21385c26c926, 0x4d2c6dfc5ac42aed,
0x53380d139d95b3df, 0x650a73548baf63de, 0x766a0abb3c77b2a8, 0x81c2c92e47edaee6, 0x92722c851482353b,
0xa2bfe8a14cf10364, 0xa81a664bbc423001, 0xc24b8b70d0f89791, 0xc76c51a30654be30, 0xd192e819d6ef5218,
0xd69906245565a910, 0xf40e35855771202a, 0x106aa07032bbd1b8, 0x19a4c116b8d2d0c8, 0x1e376c085141ab53,
0x2748774cdf8eeb99, 0x34b0bcb5e19b48a8, 0x391c0cb3c5c95a63, 0x4ed8aa4ae3418acb, 0x5b9cca4f7763e373,
0x682e6ff3d6b2b8a3, 0x748f82ee5defb2fc, 0x78a5636f43172f60, 0x84c87814a1f0ab72, 0x8cc702081a6439ec,
0x90befffa23631e28, 0xa4506cebde82bde9, 0xbef9a3f7b2c67915, 0xc67178f2e372532b, 0xca273eceea26619c,
0xd186b8c721c0c207, 0xeada7dd6cde0eb1e, 0xf57d4f7fee6ed178, 0x06f067aa72176fba, 0x0a637dc5a2c898a6,
0x113f9804bef90dae, 0x1b710b35131c471b, 0x28db77f523047d84, 0x32caab7b40c72493, 0x3c9ebe0a15c9bebc,
0x431d67c49c100d4c, 0x4cc5d4becb3e42b6, 0x597f299cfc657e2a, 0x5fcb6fab3ad6faec, 0x6c44198c4a475817
}
-- THIRD STEP: PRE-PROCESSING (padding)
local function preprocess(toProcess, len)
--append a single '1' bit
--append K '0' bits, where K is the minimum number >= 0 such that L + 1 + K = 896mod1024
local extra = - (len + 17) % 128 + 8
len = num2string(8 * len, 8)
toProcess = toProcess .. "\128" .. string.rep("\0", extra) .. len
assert(#toProcess % 128 == 0)
return toProcess
end
local function rrotate(rot, n)
return rshift(rot, n) or (rshift(rot, 64 - n))
end
local function digestblock(msg, i, H)
local w = {}
for j = 1, 16 do w[j] = s264num(msg, i + (j - 1) * 8) end
for j = 17, 80 do
local v = w[j - 15]
local s0 = bxor(rrotate(v, 1), rrotate(v, 8), rshift(v, 7))
v = w[j - 2]
w[j] = w[j - 16] + s0 + w[j - 7] + bxor(rrotate(v, 19), rrotate(v, 61),
rshift(v, 6))
end
local a, b, c, d, e, f, g, h = H[1], H[2], H[3], H[4], H[5], H[6], H[7], H[8]
for i = 1, 80 do
a, b, c, d, e, f, g, h = a , b , c , d , e , f , g , h
local s0 = bxor(rrotate(a, 28), rrotate(a, 34), rrotate(a, 39))
local maj = bxor(band(a, b), band(a, c), band(b, c))
local t2 = s0 + maj
local s1 = bxor(rrotate(e, 14), rrotate(e, 18), rrotate(e, 41))
local ch = bxor (band(e, f), band(bnot(e), g))
local t1 = h + s1 + ch + k[i] + w[i]
h, g, f, e, d, c, b, a = g, f, e, d + t1, c, b, a, t1 + t2
end
H[1] = (H[1] + a)
H[2] = (H[2] + b)
H[3] = (H[3] + c)
H[4] = (H[4] + d)
H[5] = (H[5] + e)
H[6] = (H[6] + f)
H[7] = (H[7] + g)
H[8] = (H[8] + h)
end
local function finalresult512 (H)
-- Produce the final hash value:
return
str2hexa(num2string(H[1], 8)..num2string(H[2], 8)..num2string(H[3], 8)..num2string(H[4], 8)..
num2string(H[5], 8)..num2string(H[6], 8)..num2string(H[7], 8)..num2string(H[8], 8))
end
-- Returns the hash512 for the given string.
local function hash512 (msg)
msg = preprocess(msg, #msg)
local H = initH512(HH)
-- Process the message in successive 1024-bit (128 bytes) chunks:
for i = 1, #msg, 128 do
digestblock(msg, i, H)
end
return finalresult512(H)
end
print( hash512("a") )
At the end, when "a" is hashed, it turns into this:
8c14f3e36400000074d6c495c0000000fd2e4ad8b40000009a78880fb00000002c13f4fdc0000000bf50f67658000000cdf76c796c000000df8163cae8000000
Instead of the actual hash (which is this):
1F40FC92DA241694750979EE6CF582F2D5D7D28E18335DE05ABC54D0560E0F5302860C652BF08D560252AA5E74210546F369FBBBCE8C12CFC7957B2652FE9A75
So my question is, why is it wielding such different results. Is it a problem with the bitwise operator functions? I am stumped.
Here is a working implementation of SHA512 for Lua 5.1
File sha2for51.lua
-- This module contains functions to calculate SHA2 digest.
-- Supported hashes: SHA-224, SHA-256, SHA-384, SHA-512, SHA-512/224, SHA-512/256
-- This is a pure-Lua module, compatible with Lua 5.1
-- It works on Lua 5.1/5.2/5.3/5.4/LuaJIT, but it doesn't use benefits of Lua versions 5.2+
-- Input data may must be provided either as a whole string or as a sequence of substrings (chunk-by-chunk).
-- Result (SHA2 digest) is a string of lowercase hex digits.
--
-- Simplest usage example:
-- local your_hash = require("sha2for51").sha512("your string")
-- See file "sha2for51_test.lua" for more examples.
local unpack, table_concat, byte, char, string_rep, sub, string_format, floor, ceil, min, max =
table.unpack or unpack, table.concat, string.byte, string.char, string.rep, string.sub, string.format, math.floor, math.ceil, math.min, math.max
--------------------------------------------------------------------------------
-- BASIC BITWISE FUNCTIONS
--------------------------------------------------------------------------------
-- 32-bit bitwise functions
local AND, OR, XOR, SHL, SHR, ROL, ROR, HEX
-- Only low 32 bits of function arguments matter, high bits are ignored
-- The result of all functions (except HEX) is an integer (pair of integers) inside range 0..(2^32-1)
function SHL(x, n)
return (x * 2^n) % 4294967296
end
function SHR(x, n)
x = x % 4294967296 / 2^n
return x - x % 1
end
function ROL(x, n)
x = x % 4294967296 * 2^n
local r = x % 4294967296
return r + (x - r) / 4294967296
end
function ROR(x, n)
x = x % 4294967296 / 2^n
local r = x % 1
return r * 4294967296 + (x - r)
end
local AND_of_two_bytes = {} -- look-up table (256*256 entries)
for idx = 0, 65535 do
local x = idx % 256
local y = (idx - x) / 256
local res = 0
local w = 1
while x * y ~= 0 do
local rx = x % 2
local ry = y % 2
res = res + rx * ry * w
x = (x - rx) / 2
y = (y - ry) / 2
w = w * 2
end
AND_of_two_bytes[idx] = res
end
local function and_or_xor(x, y, operation)
-- operation: nil = AND, 1 = OR, 2 = XOR
local x0 = x % 4294967296
local y0 = y % 4294967296
local rx = x0 % 256
local ry = y0 % 256
local res = AND_of_two_bytes[rx + ry * 256]
x = x0 - rx
y = (y0 - ry) / 256
rx = x % 65536
ry = y % 256
res = res + AND_of_two_bytes[rx + ry] * 256
x = (x - rx) / 256
y = (y - ry) / 256
rx = x % 65536 + y % 256
res = res + AND_of_two_bytes[rx] * 65536
res = res + AND_of_two_bytes[(x + y - rx) / 256] * 16777216
if operation then
res = x0 + y0 - operation * res
end
return res
end
function AND(x, y)
return and_or_xor(x, y)
end
function OR(x, y)
return and_or_xor(x, y, 1)
end
function XOR(x, y, z) -- 2 or 3 arguments
if z then
y = and_or_xor(y, z, 2)
end
return and_or_xor(x, y, 2)
end
function HEX(x)
return string_format("%08x", x % 4294967296)
end
-- Arrays of SHA2 "magic numbers"
local sha2_K_lo, sha2_K_hi, sha2_H_lo, sha2_H_hi = {}, {}, {}, {}
local sha2_H_ext256 = {[224] = {}, [256] = sha2_H_hi}
local sha2_H_ext512_lo, sha2_H_ext512_hi = {[384] = {}, [512] = sha2_H_lo}, {[384] = {}, [512] = sha2_H_hi}
local common_W = {} -- a temporary table shared between all calculations
local function sha256_feed_64(H, K, str, W, offs, size)
-- offs >= 0, size >= 0, size is multiple of 64
for pos = offs, size + offs - 1, 64 do
for j = 1, 16 do
pos = pos + 4
local a, b, c, d = byte(str, pos - 3, pos)
W[j] = ((a * 256 + b) * 256 + c) * 256 + d
end
for j = 17, 64 do
local a, b = W[j-15], W[j-2]
W[j] = XOR(ROR(a, 7), ROL(a, 14), SHR(a, 3)) + XOR(ROL(b, 15), ROL(b, 13), SHR(b, 10)) + W[j-7] + W[j-16]
end
local a, b, c, d, e, f, g, h, z = H[1], H[2], H[3], H[4], H[5], H[6], H[7], H[8]
for j = 1, 64 do
z = XOR(ROR(e, 6), ROR(e, 11), ROL(e, 7)) + AND(e, f) + AND(-1-e, g) + h + K[j] + W[j]
h = g
g = f
f = e
e = z + d
d = c
c = b
b = a
a = z + AND(d, c) + AND(a, XOR(d, c)) + XOR(ROR(a, 2), ROR(a, 13), ROL(a, 10))
end
H[1], H[2], H[3], H[4] = (a + H[1]) % 4294967296, (b + H[2]) % 4294967296, (c + H[3]) % 4294967296, (d + H[4]) % 4294967296
H[5], H[6], H[7], H[8] = (e + H[5]) % 4294967296, (f + H[6]) % 4294967296, (g + H[7]) % 4294967296, (h + H[8]) % 4294967296
end
end
local function sha512_feed_128(H_lo, H_hi, K_lo, K_hi, str, W, offs, size)
-- offs >= 0, size >= 0, size is multiple of 128
-- W1_hi, W1_lo, W2_hi, W2_lo, ... Wk_hi = W[2*k-1], Wk_lo = W[2*k]
for pos = offs, size + offs - 1, 128 do
for j = 1, 32 do
pos = pos + 4
local a, b, c, d = byte(str, pos - 3, pos)
W[j] = ((a * 256 + b) * 256 + c) * 256 + d
end
local tmp1, tmp2
for jj = 17 * 2, 80 * 2, 2 do
local a_lo, a_hi, b_lo, b_hi = W[jj-30], W[jj-31], W[jj-4], W[jj-5]
tmp1 = XOR(SHR(a_lo, 1) + SHL(a_hi, 31), SHR(a_lo, 8) + SHL(a_hi, 24), SHR(a_lo, 7) + SHL(a_hi, 25)) + XOR(SHR(b_lo, 19) + SHL(b_hi, 13), SHL(b_lo, 3) + SHR(b_hi, 29), SHR(b_lo, 6) + SHL(b_hi, 26)) + W[jj-14] + W[jj-32]
tmp2 = tmp1 % 4294967296
W[jj-1] = XOR(SHR(a_hi, 1) + SHL(a_lo, 31), SHR(a_hi, 8) + SHL(a_lo, 24), SHR(a_hi, 7)) + XOR(SHR(b_hi, 19) + SHL(b_lo, 13), SHL(b_hi, 3) + SHR(b_lo, 29), SHR(b_hi, 6)) + W[jj-15] + W[jj-33] + (tmp1 - tmp2) / 4294967296
W[jj] = tmp2
end
local a_lo, b_lo, c_lo, d_lo, e_lo, f_lo, g_lo, h_lo, z_lo = H_lo[1], H_lo[2], H_lo[3], H_lo[4], H_lo[5], H_lo[6], H_lo[7], H_lo[8]
local a_hi, b_hi, c_hi, d_hi, e_hi, f_hi, g_hi, h_hi, z_hi = H_hi[1], H_hi[2], H_hi[3], H_hi[4], H_hi[5], H_hi[6], H_hi[7], H_hi[8]
for j = 1, 80 do
local jj = 2 * j
tmp1 = XOR(SHR(e_lo, 14) + SHL(e_hi, 18), SHR(e_lo, 18) + SHL(e_hi, 14), SHL(e_lo, 23) + SHR(e_hi, 9)) + AND(e_lo, f_lo) + AND(-1-e_lo, g_lo) + h_lo + K_lo[j] + W[jj]
z_lo = tmp1 % 4294967296
z_hi = XOR(SHR(e_hi, 14) + SHL(e_lo, 18), SHR(e_hi, 18) + SHL(e_lo, 14), SHL(e_hi, 23) + SHR(e_lo, 9)) + AND(e_hi, f_hi) + AND(-1-e_hi, g_hi) + h_hi + K_hi[j] + W[jj-1] + (tmp1 - z_lo) / 4294967296
h_lo = g_lo
h_hi = g_hi
g_lo = f_lo
g_hi = f_hi
f_lo = e_lo
f_hi = e_hi
tmp1 = z_lo + d_lo
e_lo = tmp1 % 4294967296
e_hi = z_hi + d_hi + (tmp1 - e_lo) / 4294967296
d_lo = c_lo
d_hi = c_hi
c_lo = b_lo
c_hi = b_hi
b_lo = a_lo
b_hi = a_hi
tmp1 = z_lo + AND(d_lo, c_lo) + AND(b_lo, XOR(d_lo, c_lo)) + XOR(SHR(b_lo, 28) + SHL(b_hi, 4), SHL(b_lo, 30) + SHR(b_hi, 2), SHL(b_lo, 25) + SHR(b_hi, 7))
a_lo = tmp1 % 4294967296
a_hi = z_hi + (AND(d_hi, c_hi) + AND(b_hi, XOR(d_hi, c_hi))) + XOR(SHR(b_hi, 28) + SHL(b_lo, 4), SHL(b_hi, 30) + SHR(b_lo, 2), SHL(b_hi, 25) + SHR(b_lo, 7)) + (tmp1 - a_lo) / 4294967296
end
tmp1 = H_lo[1] + a_lo
tmp2 = tmp1 % 4294967296
H_lo[1], H_hi[1] = tmp2, (H_hi[1] + a_hi + (tmp1 - tmp2) / 4294967296) % 4294967296
tmp1 = H_lo[2] + b_lo
tmp2 = tmp1 % 4294967296
H_lo[2], H_hi[2] = tmp2, (H_hi[2] + b_hi + (tmp1 - tmp2) / 4294967296) % 4294967296
tmp1 = H_lo[3] + c_lo
tmp2 = tmp1 % 4294967296
H_lo[3], H_hi[3] = tmp2, (H_hi[3] + c_hi + (tmp1 - tmp2) / 4294967296) % 4294967296
tmp1 = H_lo[4] + d_lo
tmp2 = tmp1 % 4294967296
H_lo[4], H_hi[4] = tmp2, (H_hi[4] + d_hi + (tmp1 - tmp2) / 4294967296) % 4294967296
tmp1 = H_lo[5] + e_lo
tmp2 = tmp1 % 4294967296
H_lo[5], H_hi[5] = tmp2, (H_hi[5] + e_hi + (tmp1 - tmp2) / 4294967296) % 4294967296
tmp1 = H_lo[6] + f_lo
tmp2 = tmp1 % 4294967296
H_lo[6], H_hi[6] = tmp2, (H_hi[6] + f_hi + (tmp1 - tmp2) / 4294967296) % 4294967296
tmp1 = H_lo[7] + g_lo
tmp2 = tmp1 % 4294967296
H_lo[7], H_hi[7] = tmp2, (H_hi[7] + g_hi + (tmp1 - tmp2) / 4294967296) % 4294967296
tmp1 = H_lo[8] + h_lo
tmp2 = tmp1 % 4294967296
H_lo[8], H_hi[8] = tmp2, (H_hi[8] + h_hi + (tmp1 - tmp2) / 4294967296) % 4294967296
end
end
--------------------------------------------------------------------------------
-- CALCULATING THE MAGIC NUMBERS (roots of primes)
--------------------------------------------------------------------------------
do
local function mul(src1, src2, factor, result_length)
-- Long arithmetic multiplication: src1 * src2 * factor
-- src1, src2 - long integers (arrays of digits in base 2^24)
-- factor - short integer
local result = {}
local carry = 0
local value = 0.0
local weight = 1.0
for j = 1, result_length do
local prod = 0
for k = max(1, j + 1 - #src2), min(j, #src1) do
prod = prod + src1[k] * src2[j + 1 - k]
end
carry = carry + prod * factor
local digit = carry % 16777216
result[j] = digit
carry = floor(carry / 16777216)
value = value + digit * weight
weight = weight * 2^24
end
return
result, -- long integer
value -- and its floating point approximation
end
local idx, step, p, one = 0, {4, 1, 2, -2, 2}, 4, {1}
local sqrt_hi, sqrt_lo, idx_disp = sha2_H_hi, sha2_H_lo, 0
repeat
p = p + step[p % 6]
local d = 1
repeat
d = d + step[d % 6]
if d * d > p then
idx = idx + 1
local root = p^(1/3)
local R = mul({floor(root * 2^40)}, one, 1, 2)
local _, delta = mul(R, mul(R, R, 1, 4), -1, 4)
local hi = R[2] % 65536 * 65536 + floor(R[1] / 256)
local lo = R[1] % 256 * 16777216 + floor(delta * (2^-56 / 3) * root / p)
sha2_K_hi[idx], sha2_K_lo[idx] = hi, lo
if idx < 17 then
root = p^(1/2)
R = mul({floor(root * 2^40)}, one, 1, 2)
_, delta = mul(R, R, -1, 2)
hi = R[2] % 65536 * 65536 + floor(R[1] / 256)
lo = R[1] % 256 * 16777216 + floor(delta * 2^-17 / root)
sha2_H_ext256[224][idx + idx_disp] = lo
sqrt_hi[idx + idx_disp], sqrt_lo[idx + idx_disp] = hi, lo
if idx == 8 then
sqrt_hi, sqrt_lo, idx_disp = sha2_H_ext512_hi[384], sha2_H_ext512_lo[384], -8
end
end
break
end
until p % d == 0
until idx > 79
end
-- Calculating IV for SHA512/224 and SHA512/256
for width = 224, 256, 32 do
local H_lo, H_hi = {}, {}
for j = 1, 8 do
H_lo[j] = XOR(sha2_H_lo[j], 0xa5a5a5a5)
H_hi[j] = XOR(sha2_H_hi[j], 0xa5a5a5a5)
end
sha512_feed_128(H_lo, H_hi, sha2_K_lo, sha2_K_hi, "SHA-512/"..tonumber(width).."\128"..string_rep("\0", 115).."\88", common_W, 0, 128)
sha2_H_ext512_lo[width] = H_lo
sha2_H_ext512_hi[width] = H_hi
end
--------------------------------------------------------------------------------
-- FINAL FUNCTIONS
--------------------------------------------------------------------------------
local function sha256ext(width, text)
-- Create an instance (private objects for current calculation)
local H, length, tail = {unpack(sha2_H_ext256[width])}, 0, ""
local function partial(text_part)
if text_part then
if tail then
length = length + #text_part
local offs = 0
if tail ~= "" and #tail + #text_part >= 64 then
offs = 64 - #tail
sha256_feed_64(H, sha2_K_hi, tail..sub(text_part, 1, offs), common_W, 0, 64)
tail = ""
end
local size = #text_part - offs
local size_tail = size % 64
sha256_feed_64(H, sha2_K_hi, text_part, common_W, offs, size - size_tail)
tail = tail..sub(text_part, #text_part + 1 - size_tail)
return partial
else
error("Adding more chunks is not allowed after asking for final result", 2)
end
else
if tail then
local final_blocks = {tail, "\128", string_rep("\0", (-9 - length) % 64 + 1)}
tail = nil
-- Assuming user data length is shorter than 2^53 bytes
-- Anyway, it looks very unrealistic that one would spend enough time to process a 2^53 bytes of data by using this Lua script :-)
-- 2^53 bytes = 2^56 bits, so "bit-counter" fits in 7 bytes
length = length * (8 / 256^7) -- convert "byte-counter" to "bit-counter" and move floating point to the left
for j = 4, 10 do
length = length % 1 * 256
final_blocks[j] = char(floor(length))
end
final_blocks = table_concat(final_blocks)
sha256_feed_64(H, sha2_K_hi, final_blocks, common_W, 0, #final_blocks)
local max_reg = width / 32
for j = 1, max_reg do
H[j] = HEX(H[j])
end
H = table_concat(H, "", 1, max_reg)
end
return H
end
end
if text then
-- Actually perform calculations and return the SHA256 digest of a message
return partial(text)()
else
-- Return function for partial chunk loading
-- User should feed every chunks of input data as single argument to this function and receive SHA256 digest by invoking this function without an argument
return partial
end
end
local function sha512ext(width, text)
-- Create an instance (private objects for current calculation)
local length, tail, H_lo, H_hi = 0, "", {unpack(sha2_H_ext512_lo[width])}, {unpack(sha2_H_ext512_hi[width])}
local function partial(text_part)
if text_part then
if tail then
length = length + #text_part
local offs = 0
if tail ~= "" and #tail + #text_part >= 128 then
offs = 128 - #tail
sha512_feed_128(H_lo, H_hi, sha2_K_lo, sha2_K_hi, tail..sub(text_part, 1, offs), common_W, 0, 128)
tail = ""
end
local size = #text_part - offs
local size_tail = size % 128
sha512_feed_128(H_lo, H_hi, sha2_K_lo, sha2_K_hi, text_part, common_W, offs, size - size_tail)
tail = tail..sub(text_part, #text_part + 1 - size_tail)
return partial
else
error("Adding more chunks is not allowed after asking for final result", 2)
end
else
if tail then
local final_blocks = {tail, "\128", string_rep("\0", (-17-length) % 128 + 9)}
tail = nil
-- Assuming user data length is shorter than 2^53 bytes
-- 2^53 bytes = 2^56 bits, so "bit-counter" fits in 7 bytes
length = length * (8 / 256^7) -- convert "byte-counter" to "bit-counter" and move floating point to the left
for j = 4, 10 do
length = length % 1 * 256
final_blocks[j] = char(floor(length))
end
final_blocks = table_concat(final_blocks)
sha512_feed_128(H_lo, H_hi, sha2_K_lo, sha2_K_hi, final_blocks, common_W, 0, #final_blocks)
local max_reg = ceil(width / 64)
for j = 1, max_reg do
H_lo[j] = HEX(H_hi[j])..HEX(H_lo[j])
end
H_hi = nil
H_lo = table_concat(H_lo, "", 1, max_reg):sub(1, width / 4)
end
return H_lo
end
end
if text then
-- Actually perform calculations and return the SHA256 digest of a message
return partial(text)()
else
-- Return function for partial chunk loading
-- User should feed every chunks of input data as single argument to this function and receive SHA256 digest by invoking this function without an argument
return partial
end
end
local sha2for51 = {
sha224 = function (text) return sha256ext(224, text) end, -- SHA-224
sha256 = function (text) return sha256ext(256, text) end, -- SHA-256
sha384 = function (text) return sha512ext(384, text) end, -- SHA-384
sha512 = function (text) return sha512ext(512, text) end, -- SHA-512
sha512_224 = function (text) return sha512ext(224, text) end, -- SHA-512/224
sha512_256 = function (text) return sha512ext(256, text) end, -- SHA-512/256
}
return sha2for51
File sha2for51_test.lua
--------------------------------------------------------------------------------
-- TESTS
--------------------------------------------------------------------------------
local sha2 = require"sha2for51"
local function test_sha256()
local sha256 = sha2.sha256
-- some test strings
assert(sha256("The quick brown fox jumps over the lazy dog") == "d7a8fbb307d7809469ca9abcb0082e4f8d5651e46d3cdb762d02d0bf37c9e592")
assert(sha256("The quick brown fox jumps over the lazy cog") == "e4c4d8f3bf76b692de791a173e05321150f7a345b46484fe427f6acc7ecc81be")
assert(sha256("abc") == "ba7816bf8f01cfea414140de5dae2223b00361a396177a9cb410ff61f20015ad")
assert(sha256("123456") == "8d969eef6ecad3c29a3a629280e686cf0c3f5d5a86aff3ca12020c923adc6c92")
assert(sha256("abcdbcdecdefdefgefghfghighijhijkijkljklmklmnlmnomnopnopq") == "248d6a61d20638b8e5c026930c3e6039a33ce45964ff2167f6ecedd419db06c1")
assert(sha256("abcdefghbcdefghicdefghijdefghijkefghijklfghijklmghijklmnhijklmnoijklmnopjklmnopqklmnopqrlmnopqrsmnopqrstnopqrstu") == "cf5b16a778af8380036ce59e7b0492370b249b11e8f07a51afac45037afee9d1")
-- chunk-by-chunk loading: sha256("string") == sha256()("st")("ri")("ng")()
local append_next_chunk = sha256() -- create a private closure for calculating digest of single string
append_next_chunk("The quick brown fox")
append_next_chunk(" jumps ")
append_next_chunk("") -- chunk may be empty string
append_next_chunk("over the lazy dog")
assert(append_next_chunk() == "d7a8fbb307d7809469ca9abcb0082e4f8d5651e46d3cdb762d02d0bf37c9e592") -- asking for final result (invocation without an argument)
assert(append_next_chunk() == "d7a8fbb307d7809469ca9abcb0082e4f8d5651e46d3cdb762d02d0bf37c9e592") -- you can ask the same result multiple times if needed
-- append_next_chunk("more text") will fail here: no more chunks are allowed after receiving the result, the closure is useless now, let it be GC-ed
assert(not pcall(append_next_chunk, "more text"))
-- one-liner is possible due to "append_next_chunk(chunk)" returns the function "append_next_chunk"
assert(sha256()("The quick brown fox")(" jumps ")("")("over the lazy dog")() == "d7a8fbb307d7809469ca9abcb0082e4f8d5651e46d3cdb762d02d0bf37c9e592")
-- empty string
assert(sha256("") == "e3b0c44298fc1c149afbf4c8996fb92427ae41e4649b934ca495991b7852b855")
assert(sha256()() == "e3b0c44298fc1c149afbf4c8996fb92427ae41e4649b934ca495991b7852b855")
-- computations of different strings don't interfere with each other
local chunk_for_digits = sha256()
chunk_for_digits("123")
local chunk_for_fox = sha256()
chunk_for_fox("The quick brown fox jumps ")
chunk_for_digits("45")
chunk_for_fox("over the lazy dog")
chunk_for_digits("6")
assert(chunk_for_digits() == "8d969eef6ecad3c29a3a629280e686cf0c3f5d5a86aff3ca12020c923adc6c92")
assert(chunk_for_fox() == "d7a8fbb307d7809469ca9abcb0082e4f8d5651e46d3cdb762d02d0bf37c9e592")
-- "00...0\n"
for i, dgst in pairs{ -- from 50 to 70 zeroes
[50] = "9660acb8046abf46cf27280e61abd174ebac98ad6855e093772b78df85523129",
[51] = "31e1c552b357ace9bcb924691799a3c0d3aa10d8b428d9de28a278e3c79ecb7b",
[52] = "0be5c4bcb6f47e30c13515594dbef4faa3a6485af67c177179fee8b33cd4f2a0",
[53] = "d368c7f6038c1743bdbfe6a9c3a72d4e6916aa219ed8d559766c9e8f9845f3b8",
[54] = "7080a4aa6ff030ae152fe610a62ee29464f92afeb176474551a69d35aab154a0",
[55] = "149c1cda81fa9359c0c2a5e405ca972986f1d53e05f6282871dd1581046b3f44",
[56] = "eb2d4d41948ce546c8adff07ee97342070c5b89789f616a33efe52c7d3ec73d4",
[57] = "c831db596ccbbf248023461b1c05d3ae084bcc79bcb2626c5ec179fb34371f2a",
[58] = "1345b8a930737b1069bbf9b891ce095850f6cdba6e25874ea526a2ccb611fe46",
[59] = "380ad21e466885fae080ceeada75ac04944687e626e161c0b24e91af3eec2def",
[60] = "b9ab06fa30ef8531c5eee11651aa86f8279a245e0a3c29bf6228c59475cc610a",
[61] = "bcc187de6605d9e11a0cc6edf02b67fb651fe1779ec59438788093d8e376c07c",
[62] = "ae0b3681157b83b34de8591d2453915e40c3105ae79434e241d82d4035218e01",
[63] = "68a27b4735f6806fb5983c1805a23797aa93ea06e0ebcb6daada2ea1ab5a05af",
[64] = "827d096d92f3deeaa0e8070d79f45beb176768e57a958a1cd325f5f4b754b048",
[65] = "6c7bd8ec0fe9b4e05a2d27dd5e41a8687a9716a2e8926bdfa141266b12942ec1",
[66] = "2f4b4c41017a2ddd1cc8cd75478a82e9452e445d4242f09782535376d6f4ba50",
[67] = "b777b86e005807a446ead00986fcbf3bdd6c022524deabf017eeb3f0c30b6eed",
[68] = "777da331f60c793f582e4ca33223778218ddfd241981f15be5886171fb8301b5",
[69] = "06ed0c4cbf7d2b38de5f01eab2d2cd552d9cb87f97b714b96bb7a9d1b6117c6d",
[70] = "e82223344d5f3c024514cfbe6d478b5df98bb878f34d7a07e7b064fa7fa91946"
} do
assert(sha256(("0"):rep(i).."\n") == dgst)
end
-- "aa...a"
assert(sha256(("a"):rep(55)) == "9f4390f8d30c2dd92ec9f095b65e2b9ae9b0a925a5258e241c9f1e910f734318")
assert(sha256(("a"):rep(56)) == "b35439a4ac6f0948b6d6f9e3c6af0f5f590ce20f1bde7090ef7970686ec6738a")
-- "aa...a\n" in chunk-by-chunk mode
local next_chunk = sha256()
for i = 1, 65 do
next_chunk("a")
end
next_chunk("\n")
assert(next_chunk() == "574883a9977284a46845620eaa55c3fa8209eaa3ebffe44774b6eb2dba2cb325")
local function split_and_calculate_sha256(s, len) -- split string s in chunks of length len
local next_chunk = sha256()
for idx = 1, #s, len do
next_chunk(s:sub(idx, idx + len - 1))
end
return next_chunk()
end
-- "00...0\n00...0\n...00...0\n" (80 lines of 80 zeroes each) in chunk-by-chunk mode with different chunk lengths
local s = (("0"):rep(80).."\n"):rep(80)
assert(split_and_calculate_sha256(s, 1) == "736c7a8b17e2cfd44a3267a844db1a8a3e8988d739e3e95b8dd32678fb599139")
assert(split_and_calculate_sha256(s, 2) == "736c7a8b17e2cfd44a3267a844db1a8a3e8988d739e3e95b8dd32678fb599139")
assert(split_and_calculate_sha256(s, 7) == "736c7a8b17e2cfd44a3267a844db1a8a3e8988d739e3e95b8dd32678fb599139")
assert(split_and_calculate_sha256(s, 70) == "736c7a8b17e2cfd44a3267a844db1a8a3e8988d739e3e95b8dd32678fb599139")
end
local function test_sha512()
local sha512 = sha2.sha512
assert(sha512("abc") == "ddaf35a193617abacc417349ae20413112e6fa4e89a97ea20a9eeee64b55d39a2192992a274fc1a836ba3c23a3feebbd454d4423643ce80e2a9ac94fa54ca49f")
assert(sha512("abcdefghbcdefghicdefghijdefghijkefghijklfghijklmghijklmnhijklmnoijklmnopjklmnopqklmnopqrlmnopqrsmnopqrstnopqrstu") ==
"8e959b75dae313da8cf4f72814fc143f8f7779c6eb9f7fa17299aeadb6889018501d289e4900f7e4331b99dec4b5433ac7d329eeb6dd26545e96e55b874be909")
-- "aa...a"
for i, dgst in pairs{ -- from 109 to 116 letters "a"
[109] = "0cda6b04d9466bb7f3995c16732e1347f29c23a64fe0b085fadba0995644cc5aa71587423c274c10e09518310c5f866cfaceb229fabb574219f12182eb114182",
[110] = "c825949632e509824543f7eaf159fb6041722fce3c1cdcbb613b3d37ff107c519417baac32f8e74fe29d7f4823bf6886956603dca5354a6ed6e4a542e06b7d28",
[111] = "fa9121c7b32b9e01733d034cfc78cbf67f926c7ed83e82200ef86818196921760b4beff48404df811b953828274461673c68d04e297b0eb7b2b4d60fc6b566a2",
[112] = "c01d080efd492776a1c43bd23dd99d0a2e626d481e16782e75d54c2503b5dc32bd05f0f1ba33e568b88fd2d970929b719ecbb152f58f130a407c8830604b70ca",
[113] = "55ddd8ac210a6e18ba1ee055af84c966e0dbff091c43580ae1be703bdb85da31acf6948cf5bd90c55a20e5450f22fb89bd8d0085e39f85a86cc46abbca75e24d",
[114] = "5e9eb0e4b270d086e77eeaf3ce8b1cfc615031b8c463dc34f5c139786f274f22accb4d89e8f40d1a0c2acc84c4dc0f2bab390a9d9495493bd617ed004271bb64",
[115] = "eaa30f93760743ac7d0a6cb8ed5ef3b30c59097bc44d0ec337344301deba9fb92b20c488d55de415f6aaed0df4925b42894b81d2e1cde89d91ec7f6cc67262b4",
[116] = "a8bff469314a1ce0c990bb3fd539d92accb6249cc674b559bc9d3898b7a126fee597197fa42c971443470053c7d7f54b09371a59b0f7af87b1917c5347e8f8e0",
} do
assert(sha512(("a"):rep(i)) == dgst)
end
end
local function all_tests_sha2()
test_sha256()
assert(sha2.sha224"abc" == "23097d223405d8228642a477bda255b32aadbce4bda0b3f7e36c9da7")
assert(sha2.sha224"abcdbcdecdefdefgefghfghighijhijkijkljklmklmnlmnomnopnopq" == "75388b16512776cc5dba5da1fd890150b0c6455cb4f58b1952522525")
test_sha512()
assert(sha2.sha384"abc" == "cb00753f45a35e8bb5a03d699ac65007272c32ab0eded1631a8b605a43ff5bed8086072ba1e7cc2358baeca134c825a7")
assert(sha2.sha384"abcdefghbcdefghicdefghijdefghijkefghijklfghijklmghijklmnhijklmnoijklmnopjklmnopqklmnopqrlmnopqrsmnopqrstnopqrstu" == "09330c33f71147e83d192fc782cd1b4753111b173b3b05d22fa08086e3b0f712fcc7c71a557e2db966c3e9fa91746039")
assert(sha2.sha512_224"abc" == "4634270f707b6a54daae7530460842e20e37ed265ceee9a43e8924aa")
assert(sha2.sha512_224"abcdefghbcdefghicdefghijdefghijkefghijklfghijklmghijklmnhijklmnoijklmnopjklmnopqklmnopqrlmnopqrsmnopqrstnopqrstu" == "23fec5bb94d60b23308192640b0c453335d664734fe40e7268674af9")
assert(sha2.sha512_256"abc" == "53048e2681941ef99b2e29b76b4c7dabe4c2d0c634fc6d46e0e2f13107e7af23")
assert(sha2.sha512_256"abcdefghbcdefghicdefghijdefghijkefghijklfghijklmghijklmnhijklmnoijklmnopjklmnopqklmnopqrlmnopqrsmnopqrstnopqrstu" == "3928e184fb8690f840da3988121d31be65cb9d3ef83ee6146feac861e19b563a")
print"All tests passed"
end
all_tests_sha2()
local function benchmark()
print("Benchmarking (calculating SHA512 of 1MByte string of letters 'a')...")
local time_intervals = {}
local length = 2^20
local part = ("a"):rep(2^12)
local N = length/#part
local result
local k = 2
for j = 1, 2*k-1 do
local clk0 = os.clock()
local x = sha2.sha512()
for j = 1, N do
x(part)
end
result = x()
time_intervals[j] = os.clock() - clk0
end
--print("Result = "..result)
-- get median time
table.sort(time_intervals)
print('CPU seconds:', time_intervals[k])
end
benchmark() -- about 15 seconds per megabyte

lua error: attempt to call a nil value (field 'getn')

I have the following lua code snippet (that uses cairo)
cairo_set_source_rgba(cr, COLOR_FONT_R, COLOR_FONT_G, COLOR_FONT_B, 1)
cairo_set_font_size(cr, 0.011 * WINDOW_HEIGHT)
local ps_str = conky_parse("${exec ps -Ao comm,pcpu,%mem --sort=-pcpu | head -n 15}")
local processes = {}
for line in string.gmatch(ps_str, '([^\n]+)') do
table.insert(processes, line)
end
for line = 1,table.getn(processes) do
cairo_move_to(cr, 0.213 * WINDOW_WIDTH, 0.443 * WINDOW_HEIGHT + line * 0.014 * WINDOW_HEIGHT)
cairo_show_text(cr, processes[line])
end
cairo_stroke(cr)
However, when I run it through conky, I get the following error (this is in the line, 5 lines from the end).
I get the error: attempt to call a nil value (field 'getn')
I have tried a few things suggested here, but I am not sure how to fix this so was wondering if there is an easy fix.
The suggested solution in the comments works beautifully for the above but not for the following:
function conky_geo_dotspiral(cx_str, cy_str, ...)
local cx = conky_to_num(cx_str)
local cy = conky_to_num(cy_str)
local arms = math.ceil(24 / table.getn(arg)) * table.getn(arg)
local rows = 10
local radius0, radius1 = 50, 140
local dotradius = 4
for i,v_str in ipairs(arg) do
v = conky_to_num(conky_parse(v_str))
for j = i-1, arms - 1, table.getn(arg) do
local p = j / arms
for k = 0, v / rows do
local dx = cx + (radius0 + (radius1-radius0) * k/rows) * math.cos(p * 2*math.pi + k * math.pi/arms)
local dy = cy + (radius0 + (radius1-radius0) * k/rows) * math.sin(p * 2*math.pi + k * math.pi/arms)
cairo_arc (cr, dx, dy, dotradius, 0, 2 * math.pi)
cairo_fill(cr)
end
end
end
end
I get the error:
attempt to call a nil value (field 'getn')
I tried replacing table.getn(arg) with #arg but still get the error.
conky: llua_do_call: function conky_geo_dotspiral execution failed: conky_geometry.lua:155: attempt to get length of a nil value (global 'arg')
Here is the code snippet, fixed:
cairo_set_source_rgba(cr, COLOR_FONT_R, COLOR_FONT_G, COLOR_FONT_B, 1)
cairo_set_font_size(cr, 0.011 * WINDOW_HEIGHT)
local ps_str = conky_parse("${exec ps -Ao comm,pcpu,%mem --sort=-pcpu | head -n 15}")
local processes = {}
for line in string.gmatch(ps_str, '([^\n]+)') do
table.insert(processes, line)
end
for line = 1,#processes do
cairo_move_to(cr, 0.213 * WINDOW_WIDTH, 0.443 * WINDOW_HEIGHT + line * 0.014 * WINDOW_HEIGHT)
cairo_show_text(cr, processes[line])
end
cairo_stroke(cr)
And the code snippet, fixed for the second question is:
function conky_geo_dotspiral(cx_str, cy_str, ...)
local cx = conky_to_num(cx_str)
local cy = conky_to_num(cy_str)
local arms = math.ceil(24 / #arg) * #arg
local rows = 10
local radius0, radius1 = 50, 140
local dotradius = 4
for i,v_str in ipairs(arg) do
v = conky_to_num(conky_parse(v_str))
for j = i-1, arms - 1, #arg do
local p = j / arms
for k = 0, v / rows do
local dx = cx + (radius0 + (radius1-radius0) * k/rows) * math.cos(p * 2*math.pi + k * math.pi/arms)
local dy = cy + (radius0 + (radius1-radius0) * k/rows) * math.sin(p * 2*math.pi + k * math.pi/arms)
cairo_arc (cr, dx, dy, dotradius, 0, 2 * math.pi)
cairo_fill(cr)
end
end
end
return ''
end
Thanks for all the suggestions that went into fixing this code.

backpropagation algorithm in matlab

I'm writing a back propagation algorithm in matlab. But I can not get to write a good solution. I read a book Haykin and read some topics in Internet, how make it other people. I understand from door to door this algorithm in theory, but I have a much of error in practice. I have a NaN in my code.
You can see here.
I'm trying classification some points on plate. These are three ellipses, which are placed one inside the other.
I wrote this function. The second layer learn, but first layer dont learn.
function [E, W_1, W_2, B_1, B_2, X_3] = update(W_1, W_2, B_1, B_2, X_1, T, alpha)
V_1 = W_1 * X_1 + B_1;
X_2 = tansig(V_1);
V_2 = W_2 * X_2 + B_2;
X_3 = tansig(V_2);
E = 1 / 2 * sum((T - X_3) .^ 2);
dE = (T - X_3);
for j = 1 : size(X_2, 1)
delta_2_sum = 0;
for i = 1 : size(X_3, 1)
delta_2 = dE(i, 1) * dtansig(1, V_2(i, 1) );
W_2_tmp(i, j) = W_2(i, j) - alpha * delta_2 * X_2(j, 1);
B_2_tmp(i, 1) = B_2(i, 1) - alpha * delta_2;
end;
end;
for k = 1 : size(X_1, 1)
for j = 1 : size(X_2, 1)
delta_2_sum = 0;
for i = 1 : size(X_3, 1)
delta_2 = dE(i, 1) * dtansig(1, V_2(i, 1) );
delta_2_sum = delta_2_sum + W_2(i, j) * delta_2;
end;
delta_1 = delta_2_sum * dtansig(1, V_1(j, 1) );
W_1_tmp(j, k) = W_1(j, k) - alpha * delta_1 * X_1(k, 1);
B_1_tmp(j, 1) = B_1(j, 1) - alpha * delta_1;
end;
end;
if (min(W_1) < -10000 )
X = 1;
end;
B_1 = B_1_tmp;
B_2 = B_2_tmp;
W_1 = W_1_tmp
W_2 = W_2_tmp;
end
I wrote another variant code. And this code don't work. I calculated this code with 1-dimensional vector as input and as output. And I don't have truth result.
What can I do?
I use matlab nntool interface. But my backprop was written my hand.
How I can testing my code?
function [net] = backProp(net, epoch, alpha)
for u = 1 : epoch % Число эпох
for p = 1 : size(net.userdata{1, 1}, 2)
% Учим по всем элементам выборки
[~, ~, ~, De, Df, f] = frontProp(net, p, 1);
for l = size(net.LW, 1) : -1 : 1 % Обходим слои
if (size(net.LW, 1) == l )
delta{l} = De .* Df{l};
else
% size(delta{l + 1})
% size(net.LW{l + 1})
delta{l} = Df{l} .* (delta{l + 1}' * net.LW{l + 1} )';
end;
if (l == 1)
net.IW{l} + alpha * delta{l} * f{l}'
net.IW{l} = net.IW{l} + alpha * delta{l} * f{l}';
else
net.LW{l} + alpha * delta{l} * f{l}'
net.LW{l} = net.LW{l} + alpha * delta{l} * f{l}';
end;
end;
end;
end;
end

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