NSInternalInconsistencyException throwing by AppDelegate - ios

I'm trying to open a storyboard from my AppDelegate but it throws me the exception:
2016-10-25 10:26:16.776 momnt[22865:1300106] *** Terminating app due to
uncaught exception 'NSInternalInconsistencyException',
reason: 'Application windows are expected to have a root view
controller at the end of application launch'
Here is what i'm trying to do:
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
UIStoryboard *loginStoryboard = [UIStoryboard storyboardWithName:#"Login" bundle:nil];
UIViewController *mainViewController = [loginStoryboard instantiateInitialViewController];
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
self.window.rootViewController = mainViewController;
[self.window makeKeyAndVisible];
return YES;
}
I've read that newer versions of XCode requires that all the Windows must have a rootViewController but i've did that.

Debug the application and check if mainViewController is not nil.
Problem seems that you don't have any viewController set as initial viewcontroller in your storyBoard.
Set any viewcontroller you want to initial viewcontroller and your code work fine.
OR
Use instantiateViewControllerWithIdentifier and pass your viewController identifier to which you want as initial viewController.
UIStoryboard *storybord = [UIStoryboard storyboardWithName:#"Login" bundle:nil];
UIViewController *mainViewController = [storybord instantiateViewControllerWithIdentifier:#"InitialViewControllerID"];
self.window.rootViewController = mainViewController;
[self.window makeKeyAndVisible];

Related

Initializing a view controller as a initial view controller while using navigational controller ?[Objective-C]

I have tried using navigation view controller and setting up my screen as initial view controller using storyboard and it went well.
But when I did everything programmatically like below in my appDelegate.m file :
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
// Override point for customization after application launch.
UIStoryboard *storyboard = [UIStoryboard storyboardWithName: #"Main" bundle:nil];
FirstViewController *firstVC = [storyboard instantiateViewControllerWithIdentifier:#"FirstViewController"];
UINavigationController *navController = [[UINavigationController alloc] initWithRootViewController: firstVC];
self.window =[[[UIApplication sharedApplication]delegate] window];
self.window.rootViewController = navController;
return YES;
}
My screen on the simulator is blank.
But when I checked the is initial view controller for the respective view controller in the storyboard and run. This time, it worked, and the expected screen is displayed.
My question is, why should I check the is initial view controller in the storyboard when I am doing everything programmatically ?.
Thank you.
If you're going to create the first view controller yourself in didFinishLaunchingWithOptions, you have to instantiate the UIWindow, too. But your assignment of self.window is just retrieving itself (lol) and does nothing. You'd generally do something like:
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
When you use the "initial view controller" option, it takes care of all of this for you, which is why that works when you check that option.
And don't forget to makeKeyAndVisible:
[self.window makeKeyAndVisible];
Thus:
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
UIStoryboard *storyboard = [UIStoryboard storyboardWithName:#"Main" bundle:nil];
UIViewController *firstVC = [storyboard instantiateViewControllerWithIdentifier:#"FirstViewController"];
UINavigationController *navController = [[UINavigationController alloc] initWithRootViewController: firstVC];
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
self.window.rootViewController = navController;
[self.window makeKeyAndVisible];
return YES;
}

Setting UINavigationController (from storyboard) as rootViewController in AppDelegate.m

I'm using parse and I'm trying to get the login screen to show if the user isn't the "current" user. I'm having issues with my NavigationController (from my storyboard) and using it as the rootViewController even though it's already set as initial View Controller in my storyboard. Using this line of code I select the NavigationController (from my storyboard) and initialize it in my app delegate.
UINavigationController *navVC = (UINavigationController *)self.window.rootViewController;
I then decide whether or not to display the loginVC then finally I set the NavigationController as the rootViewController here:
self.window.rootViewController = navVC; [self.window makeKeyAndVisible];
Except someone I don't. I get this error when I try to build my app. "Application windows are expected to have a root view controller at the end of application launch" Anyone have any ideas what's going wrong?
Here's the code all together.
AppDelegate.m
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
self.window.backgroundColor = [UIColor whiteColor];
UINavigationController *navVC = (UINavigationController *)self.window.rootViewController;
// Initialize Parse.
[User registerSubclass];
[Question registerSubclass];
[Parse setApplicationId:#"HI"
clientKey:#"HI"];
// Determine whether or not to show the login screen
if (![PFUser currentUser]) {
LogInViewController *loginVC = [[LogInViewController alloc] init];
[navVC setViewControllers:#[loginVC] animated:YES];
} else {
QuestionsTableViewController *questionsVC = [[QuestionsTableViewController alloc] init];
[navVC setViewControllers:#[questionsVC] animated:YES];
}
self.window.rootViewController = navVC; [self.window makeKeyAndVisible];
return YES;
}
If you're starting with a storyboard you need to have it set as your Main Interface in the Deployment Info in your app's General settings. You should also remove the line:
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
..as it's initialising a new window in the place of the one created from the previous step.
I used these two lines of code to fix the issue. I got answer from here:
Programmatically set the initial view controller using Storyboards
UIStoryboard *storyboard = [UIStoryboard storyboardWithName:#"Main" bundle:nil];
UINavigationController *navVC = [storyboard instantiateViewControllerWithIdentifier:#"QuestionsView"];
I removed this line:
UINavigationController *navVC = (UINavigationController *)self.window.rootViewController;
There don't get the error anymore.

Storyboard: setting the initial view controller at runtime

I'm developing an iOS 7+ app, and I've been told to set a different initial view for the app depending on a parameter I won't know until runtime. One of the possible initial UIViewController is an UITabBarViewController, and the other one is an UINavigationController.
Is it possible to manage this using a storyboard? Or is it the only way to use separated nib files?
Thanks
No need to use separate nib files, I do the same by following code in AppDelegate
- (BOOL)application:(UIApplication *)application willFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
UIStoryboard *storyboard = self.window.rootViewController.storyboard;
if(condition1) {
UITabBarController *rootViewController= [storyboard instantiateViewControllerWithIdentifier:#"TabbarController"];
[self setRootViewController:rootViewController];
} else if(condition2) {
UIViewController *rootViewController= [storyboard instantiateViewControllerWithIdentifier:#"ViewController"];
[self setRootViewController:rootViewController];
} else {
UIViewController *rootViewController= [storyboard instantiateViewControllerWithIdentifier:#"ViewController1"];
[self setRootViewController:rootViewController];
}
}
-(void)setRootViewController:(UIViewController *)rootViewController {
self.window.rootViewController = rootViewController;
[self.window makeKeyAndVisible];
}
You can specify the ID for your UITabBarViewController and UINavigationController in the storyboard.Then manually set the rootViewController of your app as the code below.
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
UIStoryboard *board = [UIStoryboard storyboardWithName:#"Main" bundle:nil];
self.window = [[UIWindow alloc] initWithFrame:[UIScreen mainScreen].bounds];
self.window.rootViewController = [board instantiateViewControllerWithIdentifier:#"TabBarController"];
[self.window makeKeyAndVisible];
}
I'm not sure if I understood you right, but try to use JLRoutes. Set your TabBarController as initial view controller in one storyboard and navigation controller will be initial in other storyboard. Then navigate between them using JLRoutes

Navigating from Appdelegate when push message received

Currently this is how my method loooks
- (void)application:(UIApplication *)application didReceiveRemoteNotification:(NSDictionary *)userInfo {
NSString *screenNo =[userInfo objectForKey:#"screen"];
}
Based on the screenNo I would like to navigate to different view controllers. But I couldn't do as most of the answers given below.
Reason is that my root view is not navigation control, so I couldn't segue. It crashes the app.
when push message arrives didReceiveRemoteNotification is called and I could see the content of the message too. But it doesn't get navigated using the methods shown here.
[self.window makeKeyAndVisible];
UIStoryboard *mainStoryBoard = [UIStoryboard storyboardWithName:#"Main" bundle:nil];
UIViewController *vc = [mainStoryBoard instantiateViewControllerWithIdentifier:#"galleryViewController2"];
[(UINavigationController *)self.window.rootViewController pushViewController:vc animated:YES];
this is the exception
2014-07-21 18:06:53.709 Proitzen Rest[993:60b] -[RESTSecondViewController pushViewController:animated:]: unrecognized selector sent to instance 0x14e26270
2014-07-21 18:06:53.712 Proitzen Rest[993:60b] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[RESTSecondViewController pushViewController:animated:]: unrecognized selector sent to instance 0x14e26270'
*** First throw call stack:
(0x2f480fd3 0x3a021ccf 0x2f484967 0x2f483253 0x2f3d27b8 0xff93b 0x31eb3b29 0x31eb37fb 0x31dbb05f 0x31e6d377 0x31d1c6f5 0x31c9555b 0x2f44c2a5 0x2f449c49 0x2f449f8b 0x2f3b4f0f 0x2f3b4cf3 0x342da663 0x31d0016d 0x157e69 0x3a52eab7)
libc++abi.dylib: terminating with uncaught exception of type NSException
Thanks for your time in advance.
Did you try something like this?
UIStoryboard *mainStoryBoard = [UIStoryboard storyboardWithName:#"Main" bundle:nil];
UIViewController *vc = [mainStoryBoard instantiateViewControllerWithIdentifier:#"galleryViewController2"];
self.window.rootViewController = vc;
Instead of pushing your new controller (it crashes because to push you need a navigation controller) you can replace current controller with the new one.
Please, take in account that you can not pop to the original controller (if you need to get back, you need a navigation)
You're trying to push a UIViewController with a UIViewController. This is not possible. You must have a UINavigationController in your app hierarchy.
You can also just set the rootViewController:
[self.window setRootViewController: newViewController];
make sure you call this method before trying to present any view controller.
[self.window makeKeyAndVisible];
You can't navigate using push and Pop from APPDelegate if you need to navigate from appDelegate to a file, Segues won't help either then You would need to load it first in your window and then make it Visible such as..
- (void)application:(UIApplication *)application didReceiveRemoteNotification:(NSDictionary *)userInfo
{
NSString *screenNo =[userInfo objectForKey:#"screen"];
UINavigationController *navController = (UINavigationController *)self.window.rootViewController;
firstViewController *menu = [navController.storyboard instantiateViewControllerWithIdentifier:#"firstVC"];
// First item in array is bottom of stack, last item is top.
navController.viewControllers = [NSArray arrayWithObjects:menu, nil];
[self.window makeKeyAndVisible];
}
This is what finally saved me. placed it inside didReceiveRemoteNotification method.
NSLog(#"User wanna navigate");
[self.window makeKeyAndVisible];
UIStoryboard *mainStoryBoard = [UIStoryboard storyboardWithName:#"Main" bundle:nil];
UIViewController *vc = [mainStoryBoard instantiateViewControllerWithIdentifier:#"moreTableViewController"];
self.window.rootViewController = vc;
UINavigationController *navController = (UINavigationController *)self.window.rootViewController;
UIViewController *evc = [mainStoryBoard instantiateViewControllerWithIdentifier:#"eventsViewController"];
[navController.visibleViewController.navigationController pushViewController:evc animated:YES];

Unique Issue displaying first storyboard scene in Xcode

I have tried for 2 days now to get my storyboard to display with this code:
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
UIStoryboard *storyboard = [UIStoryboard storyboardWithName:#"MainStoryboard" bundle:nil];
UIViewController *LoginViewController = [storyboard instantiateInitialViewController];
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
self.window.rootViewController = LoginViewController;
[self.window makeKeyAndVisible];
return YES;
}
However, I keep getting this error and a sigbart in my main: 'NSInvalidArgumentException', reason: 'Could not find a storyboard named 'MainStoryboard' in bundle NSBundle (loaded)'
Nothing seems to appear in google about these errors? Does anyone have any idea how to fix it?
Update: When I change it to:
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
UIStoryboard *storyboard = [UIStoryboard storyboardWithName:#"MainStoryboard_iPhone" bundle:nil];
UIViewController *LoginViewController = [storyboard instantiateInitialViewController];
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
self.window.rootViewController = LoginViewController;
[self.window makeKeyAndVisible];
return YES;
}
it gives me the errors:
[3208:c07] The app delegate must implement the window property if it wants to use a main storyboard file.
{AppDelegate setWindow:]: unrecognized selector sent to instance 0x962bf30
[3208:c07] * Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[AppDelegate setWindow:]: unrecognized selector sent to instance 0x962bf30'
Finally Found It!!!!!! Turns out that I forgot to put this line of code in the app delegate header file:
#property (strong, nonatomic) UIWindow *window;

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