Standard UITableViewCell overlaps my Custom Cell - ios

Here what I've done : I made a big custom cell in nib that is much bigger than standard cell and has a blue background.
Here it is, CommonListViewCell.xib
Here's a screenshot that it's connected to a proper class :
Here is this class :
import UIKit
class CommonListViewCell: UITableViewCell {
#IBOutlet var background: UIView!
#IBOutlet var titleLabel: UILabel!
override func awakeFromNib() {
super.awakeFromNib()
titleLabel.font = UIFont(name: "roboto", size: titleLabel.font.pointSize)
NSLog("CommonListViewCell font changed")
}
}
And here's my ViewController that has this TableView :
import UIKit
class CommonListFragment: BaseFragment,UIScrollViewDelegate, UITableViewDataSource, UITableViewDelegate{
#IBOutlet var lvMain: UITableView!
var prayerList = [PrayerDescription]()
override func viewDidLoad() {
super.viewDidLoad()
self.lvMain.delegate = self;
self.lvMain.dataSource = self;
self.lvMain.registerNib(UINib(nibName: "CommonListViewCell", bundle: nil), forCellReuseIdentifier: "commonlistidentifier")
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
convenience init(nibName nibNameOrNil: String?, bundle nibBundleOrNil: NSBundle? , listType type:Int) {
self.init(nibName: nibNameOrNil, bundle: nibBundleOrNil)
switch type{
case A.PRAYERS_TO_SAINTS:
prayerList = PrayerDescriptionEngine.saints
break
case A.CANNONS_AND_ACATHISTS:
prayerList = PrayerDescriptionEngine.acathistsAndCannons
break
default :
prayerList = PrayerDescriptionEngine.allPurpose
break
}
}
override func nightCheck() {
Utils.nightCheck([lvMain])
lvMain.reloadData()
}
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int{
return prayerList.count
}
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCellWithIdentifier("commonlistidentifier", forIndexPath: indexPath) as! CommonListViewCell
// Configure the cell...
cell.textLabel?.text = prayerList[indexPath.row].name
setLabelFont(cell.textLabel!)
Utils.nightCheck([cell.textLabel!])
return cell
}
func scrollViewWillBeginDragging(scrollView: UIScrollView) {
parentVC.immedeateClose()
}
func tableView(tableView: UITableView,
didSelectRowAtIndexPath indexPath: NSIndexPath){
parentVC.showActions(false)
NSLog("You selected cell #\(prayerList[ indexPath.row].resId)!")
let vc = AllPrayer(nibName :"AllPrayer", bundle: nil)
_=PrayerDescriptionEngine()
vc.setResId(prayerList[ indexPath.row].resId)
self.presentViewController(vc, animated: true, completion: nil)
tableView.deselectRowAtIndexPath(indexPath, animated: false)
}
}
And here is the ugly result :
So, my custom table cell is obviously behind standard cell. By some reason, standard cell has the data filled right, and custom cell on the back has "Label" text on it. And custom cell is not the size I specified.
So, please, help me with this one - I need my custom cell to be the only one in TableView, having my color and my size I specified in xib

In tablviewdelegate method, you r accessing cell.textlabel of current tableview while you have to access cell.titlelabel of your custom cell. And you are setting background color of cell, thats why it overlapping it.
You have to access properties of custom cell not of current cell.
So,
Replace cell.textlabel with cell.titlelabel
And as you r loading custom cell remove prototype cell of tableview in storyboard if you have one.
Hope this will work

Is your table view in storyborad?
Select your tableview cell and in the identity inspector make recognise the custom cell class.

Related

UITableViewCell not visible in UITableView

I have a UITableView on the ViewController. Here is complete code
import UIKit
class UnitTableViewController: UIViewController, UITableViewDataSource, UITableViewDelegate {
#IBOutlet weak var unitTable: UITableView!
override func viewDidLoad() {
super.viewDidLoad()
self.unitTable.register(UnitCell.self, forCellReuseIdentifier: "UnitCell")
self.unitTable.delegate = self
self.unitTable.dataSource = self
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func numberOfSections(in tableView: UITableView) -> Int {
return 1
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return 5
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = unitTable.dequeueReusableCell(withIdentifier: "UnitCell", for: indexPath) as! UnitCell
cell.unitNameLbl?.text = "TEST"
return cell
}
}
But unfortunately my custom cell is not visible. I've put green background colour to be sure that constraints are right.
Here is my UnitCell code
import UIKit
class UnitCell: UITableViewCell {
#IBOutlet weak var unitNameLbl: UILabel?
#IBOutlet weak var unitNumberLbl: UILabel?
override func awakeFromNib() {
super.awakeFromNib()
// Initialization code
}
override func setSelected(_ selected: Bool, animated: Bool) {
super.setSelected(selected, animated: animated)
// Configure the view for the selected state
}
}
What could be wrong if I can't see my custom cell?
try this following into viewDidLoad
unitTable.register(UINib(nibName: "yourCellClassName", bundle: nil), forCellReuseIdentifier: "UnitCell")
You can't directly use class name of cell because you'r using XIB of cell so you must need to register cell with nib name like below.
let nib = UINib(nibName: "YourTableViewCellNibName", bundle: nil)
self.unitTable.register(nib, forCellReuseIdentifier: "UnitCell")
change registering cell to table code as below.
override func viewDidLoad() {
super.viewDidLoad()
self.unitTable.register(UINib(nibName: "UnitTable", bundle: nil), forCellReuseIdentifier: "UnitCell") // nibName should be exact name of xib file of your custom cell.
self.unitTable.delegate = self
self.unitTable.dataSource = self
}

Custom cell content doesn't show Swift

I want to create a custom table view. I have an UITableViewController:
class MainListView: UITableViewController{
var invoceList: [InvoceObject] = []
#IBOutlet var tbMain: UITableView!
override func viewDidLoad() {
super.viewDidLoad()
self.tableView.register(CustomCell.self, forCellReuseIdentifier: "cell")
tbMain.delegate = self
self.tbMain.dataSource = self
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
}
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return self.invoceList.count
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "cell", for: indexPath) as! CustomCell
cell.lblBuyerName?.text = self.invoceList[indexPath.row].BUYER_NAME
cell.lblDate?.text = self.invoceList[indexPath.row].CREATED_AT
cell.lblPriceGross?.text = self.invoceList[indexPath.row].PRICE + " " + self.invoceList[indexPath.row].CURRENCY
cell.backgroundColor = UIColor(white: 1, alpha: 0.5)
return cell
}
}
And my UITableViewCell class:
class CustomCell: UITableViewCell {
#IBOutlet weak var lblBuyerName: UILabel!
#IBOutlet weak var lblDate: UILabel!
#IBOutlet weak var lblPriceGross: UILabel!
override func awakeFromNib() {
super.awakeFromNib()
// Initialization code
}
override func setSelected(_ selected: Bool, animated: Bool) {
super.setSelected(selected, animated: animated)
// Configure the view for the selected state
}
}
After build I get an empty cells. I have a number of rows like invoceList.count, but there is no labels and it looks as empty table. What I'm doing wrong?
Since you are using UITableViewController there is an implicit tableView property with connected data source and delegate. You should use that to avoid confusion.
And delete the line self.tableView.register... if you are using prototype cells.
If the cell's contents are defined in a separate xib file, you need to register that, not the class - if you only register the class, the actual labels are not being created because the class itself does not create them.
//Replacing CustomCellNibName with the name of your xib file
tableView.register(UINib.init(nibName: "CustomCellNibName", bundle: nil), forCellReuseIdentifier: "Cell")
If the cell is being created in the storyboard as a prototype cell, you do not need to register it, but just associate the class with your cell in the storyboard file (under the identity inspector tab, Custom Class), and fill in the name you want to use (in this case, "Cell") under the Attributes inspector field Identifier.

Xib for UITableViewCell

I want to use a Xib for use as a View for a UITableViewCell. But i'm unsure if i'm doing it the right way (i'm not sure if its dequeuing the cells)
Option #1 where i can call the method "test"
Option #1:
class MainMenuVC: UIViewController {
#IBOutlet weak var tableView: UITableView!
let nib = UINib(nibName: "MenuEntryRomaView", bundle: nil)
override func viewDidLoad() {
super.viewDidLoad()
self.tableView.registerNib(nib, forCellReuseIdentifier: "cell") // Im guessing this line actually doesnt apply here...
}
#IBAction func test(sender: AnyObject) {
println("go!")
}
}
extension MainMenuVC: UITableViewDataSource {
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
var cell = nib.instantiateWithOwner(self, options: nil).first as MenuEntryView
cell.menuImageView.image = UIImage(named: "close_button")
cell.menuLabel.text = "Texto de menu"
return cell
}
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return 1000
}
}
However i found another solution in this post:
Assigning the outlet for a UITableViewCell using UINib
And could apply in my example like this:
Option 2
class MainMenuVC: UIViewController {
#IBOutlet weak var tableView: UITableView!
override func viewDidLoad() {
super.viewDidLoad()
let nib = UINib(nibName: "MenuEntryRomaView", bundle: nil)
self.tableView.registerNib(nib, forCellReuseIdentifier: "cell")
}
#IBAction func test(sender: AnyObject) {
println("go!")
}
}
extension MainMenuVC: UITableViewDataSource {
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
var cell = tableView.dequeueReusableCellWithIdentifier("cell") as MenuEntryView
cell.menuImageView.image = UIImage(named: "close_button")
cell.menuLabel.text = "Texto de menu"
return cell
}
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return 1000
}
}
But im no setting the owner anywhere in this solution, and when i call the method "test" from the xib i get an error. I tried to do nib.instantiateWithOwner(self, options: nil)
after instantianting the nib UINib(nibName..) but with no succeed. Notice i tried both code on the phone with 1k rows and i'm not experiencing any kind of lag (5s). My questions would be: in #option 1 its really dequeing the cells? and what can i do in option 2 to set the owner to MainMenuVC to be able to call the method test from the cells?
UPDATE
Here is a link with a sample project i created, im trying to call from the button inside the cell a method inside the VC.
http://www.ruiznadal.com/TestXibCell.zip

Custom UITableViewCell using xib and autolayout doesn`t show correctly in several cells on the top

I used custom UITableViewCell named "SCTableViewCell" and linked with "CustomCell.xib" and loading in "CenterViewController"
and when it runs, several cells on the top looks bad(like follow picture) and, after scroll down screen and up again(bad cells once disappear and appear again) it looks fine
it is custom cell class
SCTableViewCell.swift
class SCTableViewCell: UITableViewCell {
#IBOutlet weak var thumbnailImage : UIImageView!
#IBOutlet weak var titleLabel : UILabel!
#IBOutlet weak var descLabel : UILabel!
func loadItem(#title: String, desc: String, image: UIImage){
titleLabel.text = title
descLabel.text = desc
thumbnailImage.image = image
self.contentView.setTranslatesAutoresizingMaskIntoConstraints(true)
}
override func layoutSubviews() {
}
override func awakeFromNib() {
super.awakeFromNib()
// Initialization code
}
override func setSelected(selected: Bool, animated: Bool) {
super.setSelected(selected, animated: animated)
// Configure the view for the selected state
}
}
and CenterViewController.swift
override func viewDidLoad() {
super.viewDidLoad()
//Setting Custom Tableview Cell
self.tableView.registerNib(UINib(nibName: "CustomCell", bundle: nil), forCellReuseIdentifier: "CustomCell")
}
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
var cell = tableView.dequeueReusableCellWithIdentifier("CustomCell", forIndexPath: indexPath) as SCTableViewCell
cell.loadItem(title: title!, desc: desc!, image: pic)
cell.updateConstraints()
return cell
}
console shows nothing....
please help me...
Oh!
I didn`t set up my cell height... ha...ha....
func tableView(tableView: UITableView, heightForRowAtIndexPath indexPath: NSIndexPath) -> CGFloat {
return 160
}
added in CenterViewController.swift and it works

Custom UITableViewCell from nib in Swift

I'm trying to create a custom table view cell from a nib. I'm referring to this article here. I'm facing two issues.
I created a .xib file with a UITableViewCell object dragged on to it. I created a subclass of UITableViewCell and set it as the cell's class and Cell as the reusable identifier.
import UIKit
class CustomOneCell: UITableViewCell {
#IBOutlet weak var middleLabel: UILabel!
#IBOutlet weak var leftLabel: UILabel!
#IBOutlet weak var rightLabel: UILabel!
required init(coder aDecoder: NSCoder!) {
super.init(coder: aDecoder)
}
override init(style: UITableViewCellStyle, reuseIdentifier: String!) {
super.init(style: style, reuseIdentifier: reuseIdentifier)
}
override func awakeFromNib() {
super.awakeFromNib()
// Initialization code
}
override func setSelected(selected: Bool, animated: Bool) {
super.setSelected(selected, animated: animated)
// Configure the view for the selected state
}
}
In the UITableViewController I have this code,
import UIKit
class ViewController: UITableViewController, UITableViewDataSource, UITableViewDelegate {
var items = ["Item 1", "Item2", "Item3", "Item4"]
override func viewDidLoad() {
super.viewDidLoad()
}
// MARK: - UITableViewDataSource
override func tableView(tableView: UITableView!, numberOfRowsInSection section: Int) -> Int {
return items.count
}
override func tableView(tableView: UITableView!, cellForRowAtIndexPath indexPath: NSIndexPath!) -> UITableViewCell! {
let identifier = "Cell"
var cell: CustomOneCell! = tableView.dequeueReusableCellWithIdentifier(identifier) as? CustomOneCell
if cell == nil {
tableView.registerNib(UINib(nibName: "CustomCellOne", bundle: nil), forCellReuseIdentifier: identifier)
cell = tableView.dequeueReusableCellWithIdentifier(identifier) as? CustomOneCell
}
return cell
}
}
This code complies with no errors but when I run it in the simulator, it looks like this.
In the UITableViewController in the storyboard I haven't done anything to the cell. Blank identifier and no subclass. I tried adding the Cell identifier to the prototype cell and ran it again but I get the same result.
Another error I faced is, when I tried to implement the following method in the UITableViewController.
override func tableView(tableView: UITableView!, willDisplayCell cell: CustomOneCell!, forRowAtIndexPath indexPath: NSIndexPath!) {
cell.middleLabel.text = items[indexPath.row]
cell.leftLabel.text = items[indexPath.row]
cell.rightLabel.text = items[indexPath.row]
}
As shown in the article I mentioned I changed the cell parameter's type form UITableViewCell to CustomOneCell which is my subclass of UITableViewCell. But I get the following error,
Overriding method with selector 'tableView:willDisplayCell:forRowAtIndexPath:' has incompatible type '(UITableView!, CustomOneCell!, NSIndexPath!) -> ()'
Anyone have any idea how to resolve these errors? These seemed to work fine in Objective-C.
Thank you.
EDIT: I just noticed if I change the simulator's orientation to landscape and turn it back to portrait, the cells appear! I still couldn't figure out what's going on. I uploaded an Xcode project here demonstrating the problem if you have time for a quick look.
With Swift 5 and iOS 12.2, you should try the following code in order to solve your problem:
CustomCell.swift
import UIKit
class CustomCell: UITableViewCell {
// Link those IBOutlets with the UILabels in your .XIB file
#IBOutlet weak var middleLabel: UILabel!
#IBOutlet weak var leftLabel: UILabel!
#IBOutlet weak var rightLabel: UILabel!
}
TableViewController.swift
import UIKit
class TableViewController: UITableViewController {
let items = ["Item 1", "Item2", "Item3", "Item4"]
override func viewDidLoad() {
super.viewDidLoad()
tableView.register(UINib(nibName: "CustomCell", bundle: nil), forCellReuseIdentifier: "CustomCell")
}
// MARK: - UITableViewDataSource
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return items.count
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "CustomCell", for: indexPath) as! CustomCell
cell.middleLabel.text = items[indexPath.row]
cell.leftLabel.text = items[indexPath.row]
cell.rightLabel.text = items[indexPath.row]
return cell
}
}
The image below shows a set of constraints that work with the provided code without any constraints ambiguity message from Xcode:
Here's my approach using Swift 2 and Xcode 7.3. This example will use a single ViewController to load two .xib files -- one for a UITableView and one for the UITableCellView.
For this example you can drop a UITableView right into an empty TableNib.xib file. Inside, set the file's owner to your ViewController class and use an outlet to reference the tableView.
and
Now, in your view controller, you can delegate the tableView as you normally would, like so
class ViewController: UIViewController, UITableViewDelegate, UITableViewDataSource {
#IBOutlet weak var tableView: UITableView!
...
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
// Table view delegate
self.tableView.delegate = self
self.tableView.dataSource = self
...
To create your Custom cell, again, drop a Table View Cell object into an empty TableCellNib.xib file. This time, in the cell .xib file you don't have to specify an "owner" but you do need to specify a Custom Class and an identifier like "TableCellId"
Create your subclass with whatever outlets you need like so
class TableCell: UITableViewCell {
#IBOutlet weak var nameLabel: UILabel!
}
Finally... back in your View Controller, you can load and display the entire thing like so
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
// First load table nib
let bundle = NSBundle(forClass: self.dynamicType)
let tableNib = UINib(nibName: "TableNib", bundle: bundle)
let tableNibView = tableNib.instantiateWithOwner(self, options: nil)[0] as! UIView
// Then delegate the TableView
self.tableView.delegate = self
self.tableView.dataSource = self
// Set resizable table bounds
self.tableView.frame = self.view.bounds
self.tableView.autoresizingMask = [.FlexibleWidth, .FlexibleHeight]
// Register table cell class from nib
let cellNib = UINib(nibName: "TableCellNib", bundle: bundle)
self.tableView.registerNib(cellNib, forCellReuseIdentifier: self.tableCellId)
// Display table with custom cells
self.view.addSubview(tableNibView)
}
The code shows how you can simply load and display a nib file (the table), and second how to register a nib for cell use.
Hope this helps!!!
Swift 4
Register Nib
override func viewDidLoad() {
super.viewDidLoad()
tblMissions.register(UINib(nibName: "MissionCell", bundle: nil), forCellReuseIdentifier: "MissionCell")
}
In TableView DataSource
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
guard let cell = tableView.dequeueReusableCell(withIdentifier: "MissionCell", for: indexPath) as? MissionCell else { return UITableViewCell() }
return cell
}
Detailed Solution with Screenshots
Create an empty user interface file and name it MyCustomCell.xib.
Add a UITableViewCell as the root of your xib file and any other visual components you want.
Create a cocoa touch class file with class name MyCustomCell as a subclass of UITableViewCell.
Set the custom class and reuse identifier for your custom table view cell.
Open the assistant editor and ctrl+drag to create outlets for your visual components.
Configure a UIViewController to use your custom cell.
class MyViewController: UIViewController {
#IBOutlet weak var myTable: UITableView!
override func viewDidLoad {
super.viewDidLoad()
let nib = UINib(nibName: "MyCustomCell", bundle: nil)
myTable.register(nib, forCellReuseIdentifier: "MyCustomCell")
myTable.dataSource = self
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
if let cell = tableView.dequeueReusableCell(withIdentifier: "MyCustomCell") as? MyCustomCell {
cell.myLabel.text = "Hello world."
return cell
}
...
}
}
swift 4.1.2
xib.
Create ImageCell2.swift
Step 1
import UIKit
class ImageCell2: UITableViewCell {
#IBOutlet weak var imgBookLogo: UIImageView!
#IBOutlet weak var lblTitle: UILabel!
#IBOutlet weak var lblPublisher: UILabel!
override func awakeFromNib() {
super.awakeFromNib()
// Initialization code
}
override func setSelected(_ selected: Bool, animated: Bool) {
super.setSelected(selected, animated: animated)
}
}
step 2 . According Viewcontroller class
import UIKit
class ImageListVC: UIViewController,UITableViewDataSource,UITableViewDelegate {
#IBOutlet weak var tblMainVC: UITableView!
var arrBook : [BookItem] = [BookItem]()
override func viewDidLoad() {
super.viewDidLoad()
//Regester Cell
self.tblMainVC.register(UINib.init(nibName: "ImageCell2", bundle: nil), forCellReuseIdentifier: "ImageCell2")
// Response Call adn Disply Record
APIManagerData._APIManagerInstance.getAPIBook { (itemInstance) in
self.arrBook = itemInstance.arrItem!
self.tblMainVC.reloadData()
}
}
//MARK: DataSource & delegate
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return self.arrBook.count
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
// [enter image description here][2]
let cell = tableView.dequeueReusableCell(withIdentifier: "ImageCell2") as! ImageCell2
cell.lblTitle.text = self.arrBook[indexPath.row].title
cell.lblPublisher.text = self.arrBook[indexPath.row].publisher
if let authors = self.arrBook[indexPath.row].author {
for item in authors{
print(" item \(item)")
}
}
let url = self.arrBook[indexPath.row].imageURL
if url == nil {
cell.imgBookLogo.kf.setImage(with: URL.init(string: ""), placeholder: UIImage.init(named: "download.jpeg"))
}
else{
cell.imgBookLogo.kf.setImage(with: URL(string: url!)!, placeholder: UIImage.init(named: "download.jpeg"))
}
return cell
}
func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
return 90
}
}
You did not register your nib as below:
tableView.registerNib(UINib(nibName: "CustomCell", bundle: nil), forCellReuseIdentifier: "CustomCell")
Another method that may work for you (it's how I do it) is registering a class.
Assume you create a custom tableView like the following:
class UICustomTableViewCell: UITableViewCell {...}
You can then register this cell in whatever UITableViewController you will be displaying it in with "registerClass":
override func viewDidLoad() {
super.viewDidLoad()
tableView.registerClass(UICustomTableViewCell.self, forCellReuseIdentifier: "UICustomTableViewCellIdentifier")
}
And you can call it as you would expect in the cell for row method:
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCellWithIdentifier("UICustomTableViewCellIdentifier", forIndexPath: indexPath) as! UICustomTableViewCell
return cell
}
For fix the "Overriding method... has incompatible type..." error I've changed the function declaration to
override func tableView(tableView: (UITableView!),
cellForRowAtIndexPath indexPath: (NSIndexPath!))
-> UITableViewCell {...}
(was -> UITableViewCell! -- with exclamation mark at the end)
I had to make sure that when creating the outlet to specify that I was hooking to the cell, not the object's owner. When the menu appears to name it you have to select it in the 'object' dropdown menu. Of course you must declare the cell as your class too, not just 'TableViewCellClass'. Otherwise I would keep getting the class not key compliant.
Simple take a xib with class UITableViewCell. Set the UI as per reuirement and assign IBOutlet. Use it in cellForRowAt() of table view like this:
//MARK: - table method
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return self.arrayFruit.count
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
var cell:simpleTableViewCell? = tableView.dequeueReusableCell(withIdentifier:"simpleTableViewCell") as? simpleTableViewCell
if cell == nil{
tableView.register(UINib.init(nibName: "simpleTableViewCell", bundle: nil), forCellReuseIdentifier: "simpleTableViewCell")
let arrNib:Array = Bundle.main.loadNibNamed("simpleTableViewCell",owner: self, options: nil)!
cell = arrNib.first as? simpleTableViewCell
}
cell?.labelName.text = self.arrayFruit[indexPath.row]
cell?.imageViewFruit.image = UIImage (named: "fruit_img")
return cell!
}
func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat
{
return 100.0
}
100% working without any issue (Tested)
This line add in TableView cell:
static var nib : UINib{
return UINib(nibName: identifier, bundle: nil)
}
static var identifier : String{
return String(describing: self)
}
And register in viewcontroller like
This line use in viewDidLoad
tableview.register(TopDealLikedTableViewCell.nib, forCellReuseIdentifier: TopDealLikedTableViewCell.identifier)
cell for row at indexpath
if let cell = tableView.dequeueReusableCell(withIdentifier:
TopDealLikedTableViewCell.identifier) as? TopDealLikedTableViewCell{
return cell
}
return UITableViewCell()
Set on cell
static var identifier : String {
return String(describing: self)
}
static var nib : UINib {
return UINib(nibName: identifier, bundle: nil)
}

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