The delegate Methods of CLLocationManager
didChangeAuthorizationStatus
and
didUpdateToLocation
are not getting called.
Location Always Usage Description key is already added in info.plist and I am getting notification also when i launch app for the first time.
I am able to see the google map, but i am not able to see current location, When i change location, its not getting updated. Basicaaly delegate methods are not getting called.
//code
import UIKit
import GoogleMaps
class ViewController: UIViewController,GMSMapViewDelegate {
#IBOutlet weak var mapViewTest: GMSMapView!
let locationManager = CLLocationManager()
var currentLocation :CLLocation = CLLocation(latitude: 0.0, longitude: 0.0)
var currentLatitude : Double = 0.0
var currentLongitude : Double = 0.0
override func viewDidLoad()
{
super.viewDidLoad()``
locationManager.delegate = self
if (CLLocationManager.locationServicesEnabled())
{
locationManager.desiredAccuracy = kCLLocationAccuracyBest
locationManager.allowsBackgroundLocationUpdates = true
locationManager.requestAlwaysAuthorization()
locationManager.startUpdatingLocation()
}
// Do any additional setup after loading the view, typically from a nib.
}
}
extension ViewController : CLLocationManagerDelegate
{
func locationManager(manager: CLLocationManager, didChangeAuthorizationStatus status: CLAuthorizationStatus)
{
if status == .authorizedAlways
{
if(CLLocationManager .locationServicesEnabled())
{
locationManager.startUpdatingLocation()
mapViewTest.isMyLocationEnabled = true
mapViewTest.settings.myLocationButton = true
}
}
}
func locationManager(manager: CLLocationManager, didUpdateToLocation newLocation: CLLocation, fromLocation oldLocation: CLLocation)
{
mapViewTest.camera = GMSCameraPosition(target: (newLocation.coordinate), zoom: 15, bearing: 0, viewingAngle: 0)
currentLocation = newLocation
currentLatitude = newLocation.coordinate.latitude
currentLongitude = newLocation.coordinate.longitude
}
func locationManager(manager: CLLocationManager, didFailWithError error: NSError)
{
print("Errors: " + error.localizedDescription)
}
}
From your code you are working with Swift 3, and in Swift 3 CLLocationManagerDelegate method's signature is changed like this.
func locationManager(_ manager: CLLocationManager, didChangeAuthorization status: CLAuthorizationStatus) {
}
//func locationManager(_ manager: CLLocationManager, didUpdateTo newLocation: CLLocation,
from oldLocation: CLLocation) is deprecated with below one
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
}
func locationManager(_ manager: CLLocationManager, didFailWithError error: Error) {
}
Check Apple Documentation on CLLocationManagerDelegate for more details.
After checking your code i found some changes you needs to do as follow,
note : I have only added the code having issue here that of location manager
import UIKit
import CoreLocation
class ViewController: UIViewController {
let locationManager = CLLocationManager()
var currentLocation :CLLocation = CLLocation(latitude: 0.0, longitude: 0.0)
var currentLatitude : Double = 0.0
var currentLongitude : Double = 0.0
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
locationManager.delegate = self
if (CLLocationManager.locationServicesEnabled())
{
locationManager.desiredAccuracy = kCLLocationAccuracyBest
locationManager.allowsBackgroundLocationUpdates = true
locationManager.requestAlwaysAuthorization()
locationManager.startUpdatingLocation()
}
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}
extension ViewController : CLLocationManagerDelegate {
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
}
func locationManager(_ manager: CLLocationManager, didFinishDeferredUpdatesWithError error: Error?) {
print("Errors: " + (error?.localizedDescription)!)
}
}
Also add below lines in .plist file if not added,
<key>NSLocationWhenInUseUsageDescription</key>
<string>$(PRODUCT_NAME) location use</string>
<key>NSLocationAlwaysUsageDescription</key>
<string>$(PRODUCT_NAME) always uses location </string>
Add these two properties in your info.plist
NSLocationWhenInUseUsageDescription
NSLocationAlwaysUsageDescription
you need to put the mapview delegate to self.
try this:
override func viewDidLoad() {
super.viewDidLoad()
// User Location Settings
locationManager.delegate = self
locationManager.requestWhenInUseAuthorization()
locationManager.desiredAccuracy = kCLLocationAccuracyBest
locationManager.startUpdatingLocation()
// Google Maps Delegate
mapView.delegate = self
}
// View will appear
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
// Google maps settings
mapView.isMyLocationEnabled = true
mapView.settings.myLocationButton = true
// Get location if autorized
if (CLLocationManager.authorizationStatus() == CLAuthorizationStatus.authorizedWhenInUse) {
let (latitude, longitude) = self.getLocation()
mapView.camera = GMSCameraPosition.camera(
withLatitude: latitude,
longitude: longitude,
zoom: 14)
}
}
//Get the user location
func getLocation() -> (latitude: CLLocationDegrees, longitude: CLLocationDegrees) {
let latitude = (locationManager.location?.coordinate.latitude)!
let longitude = (locationManager.location?.coordinate.longitude)!
return (latitude, longitude)
}
Related
I have implemented Google Maps but my Current Location is always USA. I am testing it on REAL device and i have location permissions added in info.plist. Google API key is also implemented in didFinishLaunchingWithOptions method of AppDelegate.
<key>NSLocationWhenInUseUsageDescription</key>
<string>By accessing your location, this app can help you navigate between different locations.</string>
Here is my code. I'm following this tutorial by raywenderlich.com. https://www.raywenderlich.com/7363101-google-maps-ios-sdk-tutorial-getting-started I have downloaded the material of this tutorial, used my API Key but still my current location is always USA. Tested on multiple real devices.
import UIKit
import GoogleMaps
import CoreLocation
class MapViewController: UIViewController {
#IBOutlet weak var mapView : GMSMapView!
let locationManager = CLLocationManager()
override func viewDidLoad() {
super.viewDidLoad()
if CLLocationManager.locationServicesEnabled() {
locationManager.requestWhenInUseAuthorization()
locationManager.desiredAccuracy = kCLLocationAccuracyBest
locationManager.startUpdatingLocation()
locationManager.delegate = self
self.mapView.delegate = self
} else {
locationManager.requestWhenInUseAuthorization()
}
}
}
CLLocationManagerDelegate:-
extension MapViewController: CLLocationManagerDelegate {
func locationManager(_ manager: CLLocationManager, didChangeAuthorization status: CLAuthorizationStatus) {
guard status == .authorizedWhenInUse else { return }
locationManager.startUpdatingLocation()
self.mapView.isMyLocationEnabled = true
self.mapView.settings.myLocationButton = true
}
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
guard let location = locations.first else { return }
// the coordinates i get here are always from some city in USA.
mapView.camera = GMSCameraPosition(
target: location.coordinate,
zoom: 15,
bearing: 0,
viewingAngle: 0)
}
func locationManager(_ manager: CLLocationManager, didFailWithError error: Error) {
print("Error: \(error)")
}
}
Please check the settings below as screenshot :
Hi I'm making a program that gets the users location and puts an according annotation on the map. I started by writing all of the code in the View Controller and it gets the location perfectly. Below is the working code in the view controller.
class MapViewController: UIViewController, CLLocationManagerDelegate {
var annotation = MKPointAnnotation()
var userLocation: CLLocation?
#IBOutlet weak var mapView: MKMapView!
var locationManager:CLLocationManager!
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
determineCurrentLocation()
}
func determineCurrentLocation() {
locationManager = CLLocationManager()
locationManager.delegate = self
locationManager.desiredAccuracy = kCLLocationAccuracyBest
locationManager.requestAlwaysAuthorization()
if CLLocationManager.locationServicesEnabled() {
locationManager.startUpdatingLocation()
}
}
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
userLocation = locations[0] as CLLocation
print("user latitude = \(userLocation?.coordinate.latitude)")
print("user longitude = \(userLocation?.coordinate.longitude)")
annotation.coordinate = CLLocationCoordinate2D(latitude: (userLocation?.coordinate.latitude)!, longitude: (userLocation?.coordinate.longitude)!)
annotation.title = "You"
mapView.addAnnotation(annotation)
}
func locationManager(_ manager: CLLocationManager, didFailWithError error: Error) {
print("Error \(error)")
}
However now when I try and recreate almost the exact same code in another swift file. didUpdateLocations never gets called. locationManager.startUpdatingLocation() does get called.
Below is my new swift file which I call from the View Controller. Is there any simple concept I'm missing here because I really don't see why this doesn't work.
import Foundation
import CoreLocation
class SendLocation: NSObject, CLLocationManagerDelegate {
var userLocation: CLLocation?
var locationManager:CLLocationManager!
func sendLocationPost() {
determineCurrentLocation()
}
func determineCurrentLocation() {
locationManager = CLLocationManager()
locationManager.delegate = self
locationManager.desiredAccuracy = kCLLocationAccuracyBest
locationManager.requestAlwaysAuthorization()
print("WHY")
if CLLocationManager.locationServicesEnabled(){
locationManager.startUpdatingLocation()
}
}
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
userLocation = locations[0] as CLLocation
print("user latitude = \(userLocation?.coordinate.latitude)")
print("user longitude = \(userLocation?.coordinate.longitude)")
}
func locationManager(_ manager: CLLocationManager, didFailWithError error: Error) {
print("Error \(error)")
}
}
I call it using :
let location = SendLocation()
location.sendLocationPost()`
in my View Controller
This happens because you are not keeping a reference to your SendLocation object.
Make SendLocation a property of your UIViewController.
For example, calling it from a static scope will not keep a reference.
WONT WORK:
static func sendLocation() {
let location = SendLocation()
location.sendLocationPost()
}
WILL WORK
let location = SendLocation()
func sendLocation() {
location.sendLocationPost()
}
i am making an app with google map it is showing multiple marker on map i want to show only for current location.
//
import UIKit
import GoogleMaps
import GooglePlaces
import GooglePlacePicker
class HomeLocationVC: UIViewController{
#IBOutlet var addressTextField: UITextField!
#IBOutlet var mapViewContainer: UIView!
var locationManager = CLLocationManager()
var currentLocation: CLLocation?
var mapView: GMSMapView!
var placesClient: GMSPlacesClient!
var zoomLevel: Float = 15.0
var likelyPlaces: [GMSPlace] = []
var selectedPlace: GMSPlace?
var camera:GMSCameraPosition?
var marker = GMSMarker()
override func viewDidLoad() {
super.viewDidLoad()
locationManager = CLLocationManager()
locationManager.desiredAccuracy = kCLLocationAccuracyBest
locationManager.distanceFilter = 50
locationManager.startUpdatingLocation()
locationManager.delegate = self
placesClient = GMSPlacesClient.shared()
userCurrentLocation()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
}
#IBAction func searchWIthAddress(_ sender: Any) {
// Prepare the segue.
func prepare(for segue: UIStoryboardSegue, sender: Any?) {
if segue.identifier == "segueToSelect" {
if let nextViewController = segue.destination as? PlacesViewController {
nextViewController.likelyPlaces = likelyPlaces
}
}
}
}
}
extension HomeLocationVC: CLLocationManagerDelegate {
// Handle incoming location events.
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
if let location = locations.first{
print("Location: \(location)")
camera = GMSCameraPosition.camera(withLatitude: location.coordinate.latitude,
longitude: location.coordinate.longitude,
zoom: zoomLevel)
if mapView.isHidden {
mapView.isHidden = false
mapView.camera = camera!
} else {
mapView.animate(to: camera!)
}
listLikelyPlaces()
locationManager.stopUpdatingLocation()
}
let position = CLLocationCoordinate2D(latitude: (locations.last?.coordinate.latitude)!, longitude: (locations.last?.coordinate.longitude)!)
marker = GMSMarker(position: position)
marker.title = "Location"
marker.map = self.mapView
// marker.isTappable = true
}
// Handle authorization for the location manager.
func locationManager(_ manager: CLLocationManager, didChangeAuthorization status: CLAuthorizationStatus) {
switch status {
case .restricted:
print("Location access was restricted.")
case .denied:
print("User denied access to location.")
// Display the map using the default location.
mapView.isHidden = false
case .notDetermined:
print("Location status not determined.")
case .authorizedAlways: fallthrough
case .authorizedWhenInUse:
locationManager.startUpdatingLocation()
mapView.isMyLocationEnabled = true
mapView.settings.myLocationButton = true
print("Location status is OK.")
}
}
// Handle location manager errors.
func locationManager(_ manager: CLLocationManager, didFailWithError error: Error) {
locationManager.stopUpdatingLocation()
print("Error: \(error)")
}
}
extension HomeLocationVC: GMSMapViewDelegate{
func mapView(_ mapView: GMSMapView, idleAt position: GMSCameraPosition) {
reverseGeocodeCoordinate(coordinate: position.target)
}
}
Each time func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) is called you ADD a marker. Even by calling locationManager.stopUpdatingLocation() there could still be pending updates.
You should keep a reference to a single marker and update it's position property instead.
so add a stored property to the class
var marker: GSMMarker?
and then each you receive new location updates just update it.
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
let position = CLLocationCoordinate2D(latitude: (locations.last?.coordinate.latitude)!, longitude: (locations.last?.coordinate.longitude)!)
if let marker = self.marker {
marker = GMSMarker(position: position)
}
}
Note: there's a stray bracket in your code above, I imagine it will just be a copy error, but its just under locationManager.stopUpdatingLocation() in the func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) function
I've got this code:
override func viewDidLoad() {
super.viewDidLoad()
locationManager.delegate = self
locationManager.requestWhenInUseAuthorization()
locationManager.desiredAccuracy = kCLLocationAccuracyBest
locationManager.startUpdatingLocation()
}
and this code:
func locationManager(manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
let userLocation = locations.last
print(userLocation)
let camera = GMSCameraPosition.cameraWithLatitude(userLocation!.coordinate.latitude,
longitude: userLocation!.coordinate.longitude, zoom: 12.5)
self.mapView.camera = camera
self.mapView.myLocationEnabled = true
// self.mapView.settings.myLocationButton = true
locationManager.stopUpdatingLocation()
}
This was working earlier but now it seems like locationManager isn't even being called as the print statement isn't returning any information at all. There are no errors in the code and I can't seem to figure out why the function isn't being called. Can anyone spot anything obvious that I'm missing?
Thank you
I just implemented this and I'm going to say you what I've done
First, you create a locationManager variable
let locationManager: CLLocationManager = CLLocationManager()
You have to request permission in the viewDidLoad()
viewMap.delegate = self
locationManager.delegate = self
locationManager.requestWhenInUseAuthorization()
Then, I created an extension and I implemented the delegate
extension MyView: CLLocationManagerDelegate {
func locationManager(_ manager: CLLocationManager, didChangeAuthorization status: CLAuthorizationStatus) {
//here you configure the locationManager
locationManager.startUpdatingLocation()
viewMap.isMyLocationEnabled = true
viewMap.settings.myLocationButton = true
}
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
}
}
I hope this help you, here works properly.
I have this code in my ViewController:
#IBAction func testButton(sender: UIButton) {
let locationManager = CLLocationManager()
locationManager.delegate = self
locationManager.desiredAccuracy = kCLLocationAccuracyBest
print("\(CLLocationManager.locationServicesEnabled())")
locationManager.requestWhenInUseAuthorization()
locationManager.startUpdatingLocation()
print("Started updating location")
}
func locationManager(manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
let userLocation: CLLocation = locations[0]
let long = userLocation.coordinate.longitude
let lat = userLocation.coordinate.latitude
print("\(long), \(lat)")
}
func locationManager(manager: CLLocationManager, didFailWithError error: NSError) {
print("Location update failed: \(error)")
}
NSLocationWhenInUseUsageDescription in my plist. It should just work according to all information I could find, but it just outputs
true
Started updating location
Is edit 2 of this question true? If so, what would be the best way to move this out of the viewController?
Before startUpdatingLocation(), have to ask for permission using requestWhenInUseAuthorization() first.
So your codes in ViewController will be similar like the following or you can download a sample project here.
class ViewController: UIViewController, CLLocationManagerDelegate {
let locationManager: CLLocationManager = CLLocationManager()
override func viewDidLoad() {
super.viewDidLoad()
self.locationManager.delegate = self
self.locationManager.desiredAccuracy = kCLLocationAccuracyBest
self.testButton()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func testButton() {
if CLLocationManager.authorizationStatus() != .AuthorizedWhenInUse {
self.locationManager.requestWhenInUseAuthorization()
return
}
self.locationManager.startUpdatingLocation()
}
func locationManager(manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
let userLocation: CLLocation = locations[0]
let long = userLocation.coordinate.longitude
let lat = userLocation.coordinate.latitude
print("\(long), \(lat)")
}
func locationManager(manager: CLLocationManager, didFailWithError error: NSError) {
print("Location update failed: \(error)")
}
func locationManager(manager: CLLocationManager, didChangeAuthorizationStatus status: CLAuthorizationStatus) {
if status == .AuthorizedWhenInUse {
self.testButton()
}
}
}