I am ruby on rails developer. i am using rabbitMQ in my project to processed some data as soon as the data comes in queue. i am using bunny gem a rabbitMQ client that provide interface to interact with RabbitMq.
My issue is that whenever an exceptions occurred or server stops unexpectedly while processing data from queue my message from the queue is lost.
I want to know how people deal with lost messages from the rabbitMQ queue. is there any way to get those messages back for processing.
There is no way to get the messages back when they're lost. Maybe you could try and track down some entries in RMQ's database cache - but that's just a wild guess/long shot and I don't think that it will help.
What you do need to do for the future is:
in case you are using a single server: make the queues and messages durable, and explicitly acknowledge (so switch off the auto-ACK flag) messages on consumer side only once they're processed.
in case you are using cluster of RMQ nodes (which is of course recommended exactly to avoid these situations): set up queue mirroring
Take a look at RMQ persistance and high availability.
Related
I need to handle a time-consuming and error-prone task (e.g., invoking a SOAP endpoint that will trigger the delivery of an SMS) whenever a given endpoint of my REST API is invoked, but I'd prefer not to make my users wait for that before sending a response back. Spring AMQP is already part of my stack, so I though about leveraging it to establish a "work queue" and have a number of worker processes consuming from the queue and taking care of the "work units". I have, however, the following requirements:
A work unit is guaranteed to be delivered, and delivered to exactly one worker.
Shall a work unit fail to be completed for any reason it must get placed back in the queue so that another worker can pick it up later.
Work units survive server reboots and crashes. This is mandatory because I won't be using a DB of any kind to store them.
I know RabbitMQ and Spring AMQP can be configured in such a way that ensures these three requirements, but I've only ever used it to achieve RPC so I don't know much about anything other than that. Is there any example I might follow? What are some of the pitfalls to watch out for?
While creating queues, rabbitmq gives you two options; transient or durable. Durable messages will be available until you acknowledge them. And messages won't expire if you do not give queue a ttl. For starters you can enable rabbitmq management plugin and play around a little.
But if you really want to guarantee the safety of your messages against hard resets or hardware problems, i guess you need to use a rabbitmq cluster.
Rabbitmq Clustering and you can find high availability subject on the right side of the page.
This guy explaines how to cluster
By the way i like beanstalkd too. You can make it write messages to disk and they will be safe except disk failures.
I am looking to run a service that will be consuming messages that are placed into an SQS queue. What is the best way to structure the consumer application?
One thought would be to create a bunch of threads or processes that run this:
def run(q, delete_on_error=False):
while True:
try:
m = q.read(VISIBILITY_TIMEOUT, wait_time_seconds=MAX_WAIT_TIME_SECONDS)
if m is not None:
try:
process(m.id, m.get_body())
except TransientError:
continue
except Exception as ex:
log_exception(ex)
if not delete_on_error:
continue
q.delete_message(m)
except StopIteration:
break
except socket.gaierror:
continue
Am I missing anything else important? What other exceptions do I have to guard against in the queue read and delete calls? How do others run these consumers?
I did find this project, but it seems stalled and has some issues.
I am leaning toward separate processes rather than threads to avoid the the GIL. Is there some container process that can be used to launch and monitor these separate running processes?
There are a few things:
The SQS API allows you to receive more than one message with a single API call (up to 10 messages, or up to 256k worth of messages, whichever limit is hit first). Taking advantage of this feature allows you to reduce costs, since you are charged per API call. It looks like you're using the boto library - have a look at get_messages.
In your code right now, if processing a message fails due to a transient error, the message won't be able to be processed again until the visibility timeout expires. You might want to consider returning the message to the queue straight away. You can do this by calling change_visibility with 0 on that message. The message will then be available for processing straight away. (It might seem that if you do this then the visibility timeout will be permanently changed on that message - this is actually not the case. The AWS docs state that "the visibility timeout for the message the next time it is received reverts to the original timeout value". See the docs for more information.)
If you're after an example of a robust SQS message consumer, you might want to check out NServiceBus.AmazonSQS (of which I am the author). (C# - sorry, I couldn't find any python examples.)
I'm going to use rabbitMQ as a message broker and switch most of the scripts to sending data to queue instead of performing direct writes/reads. Consumer will get those messages and perform corresponding operations. In my dreams this will give me more flexibility choosing DB engine, app level sharding and so on. But is it a good idea generally? Or am I missing something? Current write load is ~15k inserts/deletes for mysql and 30-50k sets for redis instances. Read load is the same ~15-20k selects, and 50-70k gets for redis.
The biggest issue you'll face will be the fact that your DB writes will be asynchronously processed. If a client writes data to the DB and then instantly reads it back, the value might not be what it originally inserted because the Rabbit queue might have been very busy or slow, delaying the update operation. Or an admin might accidentally purge your queue and then you'll have all these clients thinking their transactions had been committed but nothing will have been stored.
This sounds like a classic case of premature optimization. It's a solution in search of a problem, and you should probably avoid doing it.
With amqp you can run a none asynchronous operations using a RPC way, with this kind of architecture you should figure out all problems related with asynchronous operations.
I am struggling to work out how I can communicate between rabbitmq and em-websocet.
I want to place a message from a ruby on rails web page on a queue and have the queue handler process the message even if the browser is closed down. If the browser stays open, I want the results of the queue handler to pass json back to the browser.
I did find this but the github page says it is depreceated. Can anyone point me in the right direction?
From what I can gather, you've got a RabbitMQ queue, a way to add items to that queue, something to process items that get added to that queue, and you basically want to notify the browser of progress on that queue.
There are two main ways that you could approach this:
As the final action of the queue processor, publish the item/message via a messaging bus to an instance of em-websocket that's listening on that message bus.
If you can add features to RabbitMQ, then you could do the publish from within RabbitMQ, as a post-processed hook or something like that. (note, I don't know enough about RabbitMQ to say you can definitely do this).
Alternatively with #1, you could use Pusher.com or similar service to offload the handling of the WebSocket connections. Then, from within your queue processor, you would do the publish call to that services' API.
In the case of using Pusher, if you publish to a channel/socket that no longer exists (has any connections), then the message would just get discarded.
Hopefully this helps. Let me know if you want any help in setting up a basic em-websocket server.
I'm working on a Rails application that periodically needs to perform large numbers of IO-bound operations. These operations can be performed asynchronously. For example, once per day, for each user, the system needs to query Salesforce.com to fetch the user's current list of accounts (companies) that he's tracking. This results in huge numbers (potentially > 100k) of small queries.
Our current approach is to use ActiveMQ with ActiveMessaging. Each of our users is pushed onto a queue as a different message. Then, the consumer pulls the user off the queue, queries Salesforce.com, and processes the results. But this approach gives us horrible performance. Within a single poller process, we can only process a single user at a time. So, the Salesforce.com queries become serialized. Unless we run literally hundreds of poller processes, we can't come anywhere close to saturating the server running poller.
We're looking at EventMachine as an alternative. It has the advantage of allowing us to kickoff large numbers of Salesforce.com queries concurrently within a single EventMachine process. So, we get great parallelism and utilization of our server.
But there are two problems with EventMachine. 1) We lose the reliable message delivery we had with ActiveMQ/ActiveMessaging. 2) We can't easily restart our EventMachine's periodically to lessen the impact of memory growth. For example, with ActiveMessaging, we have a cron job that restarts the poller once per day, and this can be done without worrying about losing any messages. But with EventMachine, if we restart the process, we could literally lose hundreds of messages that were in progress. The only way I can see around this is to build a persistance/reliable delivery layer on top of EventMachine.
Does anyone have a better approach? What's the best way to reliably execute large numbers of asynchronous IO-bound operations?
I maintain ActiveMessaging, and have been thinking about the issues of a multi-threaded poller also, though not perhaps at the same scale you guys are. I'll give you my thoughts here, but am also happy to discuss further o the active messaging list, or via email if you like.
One trick is that the poller is not the only serialized part of this. STOMP subscriptions, if you do client -> ack in order to prevent losing messages on interrupt, will only get sent a new message on a given connection when the prior message has been ack'd. Basically, you can only have one message being worked on at a time per connection.
So to keep using a broker, the trick will be to have many broker connections/subscriptions open at once. The current poller is pretty heavy for this, as it loads up a whole rails env per poller, and one poller is one connection. But there is nothing magical about the current poller, I could imagine writing a poller as an event machine client that is implemented to create new connections to the broker and get many messages at once.
In my own experiments lately, I have been thinking about using Ruby Enterprise Edition and having a master thread that forks many poller worker threads so as to get the benefit of the reduced memory footprint (much like passenger does), but I think the EM trick could work as well.
I am also an admirer of the Resque project, though I do not know that it would be any better at scaling to many workers - I think the workers might be lighter weight.
http://github.com/defunkt/resque
I've used AMQP with RabbitMQ in a way that would work for you. Since ActiveMQ implements AMQP, I imagine you can use it in a similar way. I have not used ActiveMessaging, which although it seems like an awesome package, I suspect may not be appropriate for this use case.
Here's how you could do it, using AMQP:
Have Rails process send a message saying "get info for user i".
The consumer pulls this off the message queue, making sure to specify that the message requires an 'ack' to be permanently removed from the queue. This means that if the message is not acknowledged as processed, it is returned to the queue for another worker eventually.
The worker then spins off the message into the thousands of small requests to SalesForce.
When all of these requests have successfully returned, another callback should be fired to ack the original message and return a "summary message" that has all the info germane to the original request. The key is using a message queue that lets you acknowledge successful processing of a given message, and making sure to do so only when relevant processing is complete.
Another worker pulls that message off the queue and performs whatever synchronous work is appropriate. Since all the latency-inducing bits have already performed, I imagine this should be fine.
If you're using (C)Ruby, try to never combine synchronous and asynchronous stuff in a single process. A process should either do everything via Eventmachine, with no code blocking, or only talk to an Eventmachine process via a message queue.
Also, writing asynchronous code is incredibly useful, but also difficult to write, difficult to test, and bug-prone. Be careful. Investigate using another language or tool if appropriate.
also checkout "cramp" and "beanstalk"
Someone sent me the following link: http://github.com/mperham/evented/tree/master/qanat/. This is a system that's somewhat similar to ActiveMessaging except that it is built on top of EventMachine. It's almost exactly what we need. The only problem is that it seems to only work with Amazon's queue, not ActiveMQ.