UITableView scrolling not smooth with custom table cell in ios - ios

I am using custom cell.here i load two image and four label. TableView scrolling not smooth.here is my code.
static NSString *simpleTableIdentifier = #"SimpleTableCell";
CustomCell *cell = (CustomCell *)[tableView dequeueReusableCellWithIdentifier:simpleTableIdentifier];
if (cell == nil)
{
NSArray *nib = [[NSBundle mainBundle] loadNibNamed:#"CustomCellSixPlus" owner:self options:nil];
cell = [nib objectAtIndex:0];
}
cell.cellButtonOutlet.tag = indexPath.row;
[cell.cellButtonOutlet addTarget:self action:#selector(yourButtonClicked:) forControlEvents:UIControlEventTouchUpInside];
NSManagedObjectModel *device = [self.devices objectAtIndex:indexPath.row];
long int index1 = [languageCode indexOfObject: [NSString stringWithFormat:#"%#",[device valueForKey:#"sourceLang"]]];
long int index2 = [languageCode indexOfObject: [NSString stringWithFormat:#"%#",[device valueForKey:#"destinationLang"]]];
cell.nameLabel1.text = [languageName objectAtIndex:index1];
cell.nameLabel2.text = [languageName objectAtIndex:index2];
cell.nameLabel3.text = [NSString stringWithFormat:#"%#",[device valueForKey:#"sourceText"]];
cell.nameLabel4.text = [NSString stringWithFormat:#"%#",[device valueForKey:#"transilateText"]];
cell.sourceFlagImageview.image = [UIImage imageNamed:[languageName objectAtIndex:index1]];
cell.translateFlagImageview.image = [UIImage imageNamed:[languageName objectAtIndex:index2]];
return cell;
Problem solved by increasing cell height

comment following line of codes and try again :
long int index1 = [languageCode indexOfObject: [NSString stringWithFormat:#"%#",[device valueForKey:#"sourceLang"]]];
long int index2 = [languageCode indexOfObject: [NSString stringWithFormat:#"%#",[device valueForKey:#"destinationLang"]]];
cell.sourceFlagImageview.image = [UIImage imageNamed:[languageName objectAtIndex:index1]];
cell.translateFlagImageview.image = [UIImage imageNamed:[languageName objectAtIndex:index2]];
If it will work fine then you need to assign images in background queue

Related

How to cache images ios

I currently have an array with lots of image URLs called images They are being put into my table like this:
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *simpleTableIdentifier = #"SimpleTableCell";
SimpleTableCell *cell = (SimpleTableCell *)[tableView dequeueReusableCellWithIdentifier:simpleTableIdentifier];
if (cell == nil)
{
NSArray *nib = [[NSBundle mainBundle] loadNibNamed:#"SimpleTableCell" owner:self options:nil];
cell = [nib objectAtIndex:0];
}
NSLog(#"indexPath.row=%ld", (long)indexPath.row);
NSLog(#"images[indexPath.row]=%#", [images objectAtIndex:indexPath.row]);
NSString *stringy = #"http://www.tragicclothing.co.uk/";
NSString *link = [stringy stringByAppendingString: images[indexPath.row]];
NSString* encodedString = [link stringByAddingPercentEscapesUsingEncoding:NSUTF8StringEncoding];
NSData * imageData = [[NSData alloc] initWithContentsOfURL: [NSURL URLWithString:encodedString]];
cell.thumbnailImageView.image = [UIImage imageWithData: imageData];
cell.backgroundColor = [UIColor clearColor];
cell.opaque = NO;
cell.backgroundView = nil;
return cell;
}
But this is causing a lot of lag when scrolling. How could I cache the data? to prevent this lag? I have seen SDWebImage but I don't quite know how to use it! It seems very complicated.
Should I be using
SDImageCache *imageCache = [[SDImageCache alloc] initWithNamespace:#"myNamespace"];
[imageCache queryDiskCacheForKey:myCacheKey done:^(UIImage *image)
{
// image is not nil if image was found
}];
nothing can be simple then SDWebImage
it prodide the following solution
An UIImageView category adding web image and cache management to the Cocoa Touch framework
An asynchronous image downloader
An asynchronous memory + disk image caching with automatic cache expiration handling
#import <SDWebImage/UIImageView+WebCache.h>
NSString* encodedString = [link stringByAddingPercentEscapesUsingEncoding:NSUTF8StringEncoding];
[cell.thumbnailImageView setImageWithURL:[NSURL URLWithString:encodedString]
placeholderImage:[UIImage imageNamed:#"placeholder.png"]];
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *simpleTableIdentifier = #"SimpleTableCell";
SimpleTableCell *cell = (SimpleTableCell *)[tableView dequeueReusableCellWithIdentifier:simpleTableIdentifier];
if (cell == nil)
{
NSArray *nib = [[NSBundle mainBundle] loadNibNamed:#"SimpleTableCell" owner:self options:nil];
cell = [nib objectAtIndex:0];
}
NSLog(#"indexPath.row=%ld", (long)indexPath.row);
NSLog(#"images[indexPath.row + 7]=%#", [images objectAtIndex:indexPath.row + 7]);
NSString *stringy = #"http://www.tragicclothing.co.uk/";
NSString *link = [stringy stringByAppendingString: images[indexPath.row + 7]];
NSString* encodedString = [link stringByAddingPercentEscapesUsingEncoding:NSUTF8StringEncoding];
[cell.thumbnailImageView setImageWithURL:[NSURL URLWithString:encodedString] placeholderImage:[UIImage imageNamed:#"Comp 2_00000.png"]];
cell.backgroundColor = [UIColor clearColor];
cell.opaque = NO;
cell.backgroundView = nil;
return cell;
}

Index out of bounds when passed through segue

I have 3 custom table cells in my UITableView. The first two cells have set positions followed by a random number of cells.
For my row count I use :
return [stepLabel count] +2;
And for my tablecells I use :
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *stepsCellIdentifier = #"StepsViewCell";
static NSString *descIdentfier = #"descViewCell";
static NSString *videoCellIdentfier = #"videoViewCell";
if( indexPath.row == 0 ) {
UITableViewCell *cell = nil;
cell = (UITableViewCell *)[tableView dequeueReusableCellWithIdentifier:videoCellIdentfier];
if( !cell ) {
NSArray *nib = [[NSBundle mainBundle] loadNibNamed:#"videoViewCell" owner:self options:nil];
cell = [nib objectAtIndex:0];
}
cell.textLabel.text = [descLabel objectAtIndex:indexPath.row];
return cell;
}
else if( indexPath.row == 1 ) {
stepDescCell *cell = nil;
cell = (stepDescCell *)[tableView dequeueReusableCellWithIdentifier:descIdentfier];
if( !cell ) {
NSArray *nib = [[NSBundle mainBundle] loadNibNamed:#"descViewCell" owner:self options:nil];
cell = [nib objectAtIndex:0];
}
cell.descTextLabel.text = [descLabel objectAtIndex:indexPath.row - 1];
return cell;
}
else {
StepViewCell *cell = nil;
cell = (StepViewCell *)[tableView dequeueReusableCellWithIdentifier:stepsCellIdentifier];
if( !cell ) {
NSArray *nib = [[NSBundle mainBundle] loadNibNamed:#"StepsViewCell" owner:self options:nil];
cell = [nib objectAtIndex:0];
}
cell.stepTextLbl.text = [stepLabel objectAtIndex:(indexPath.row - 2)];
NSString *imageThumb = [thumbImg objectAtIndex:(indexPath.row - 2)];
[cell.thumbImage setImage:[UIImage imageNamed: imageThumb] forState:UIControlStateNormal];
return cell;
}
}
All this works perfectly, however when I try to send a string from the table across a segue to another UIViewController I get the following error:
index (-2 (or possibly larger)) beyond bounds (3)'
The prepare for segue method:
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
if ([segue.identifier isEqualToString:#"imageBigShow"]) {
NSIndexPath *indexPath = [self.tableView indexPathForSelectedRow];
imageBigViewController *destViewController = segue.destinationViewController;
NSString *largeImgString = [largeImg objectAtIndex:(indexPath.row - 2)];
destViewController.imageBigString = largeImgString;
}
}
What am I doing wrong?
UPDATE
#implementation detailViewController
{
NSArray *thumbImg;
NSArray *stepLabel;
NSArray *descLabel;
NSArray *largeImg;
}
- (void)viewDidLoad
{
[super viewDidLoad];
// Find out the path of recipes.plist
NSDictionary *mapping = #{
#"How to wear a Kilt" : #"wearAKilt",
#"How to tie a cravat" : #"wearACravat",
#"How to wear a sporran" : #"wearASporran",
#"How to tie Ghillie Brogues" : #"wearTheShoes",
#"How to wear the accessories" : #"wearAccessories",
#"How to tie a cravat" : #"wearACravat",
#"How to Measure the Neck" : #"htmNeck",
#"How to Measure the chest" : #"htmChest",
#"How to Measure the waist" : #"htmWaist",
};
NSString *name = [mapping objectForKey:self.title];
NSString *path = [[NSBundle mainBundle] pathForResource:name ofType:#"plist"];
// Load the file content and read the data into arrays
NSDictionary *dict = [[NSDictionary alloc] initWithContentsOfFile:path];
thumbImg = [dict objectForKey:#"thumbImg"];
stepLabel = [dict objectForKey:#"stepLabel"];
descLabel = [dict objectForKey:#"descLabel"];
largeImg = [dict objectForKey:#"largeImg"];
}
You have the following line:
NSString *largeImgString = [largeImg objectAtIndex:(indexPath.row - 2)];
If the user taps on the 1st or 2nd rows (index paths with row 0 or 1), this code will fail.

how to show different custom cell in a table view in ios

1. in my method in write code example given below -
(UITableViewCell*)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *simpleTableIdentifier = #"SimpleTableCell";
static NSString *simpleTableIdentifier2 = #"SimpleTableCell2";
if (indexPath.row== 0) {
SimpleTableCell *cell = nil;
cell=(SimpleTableCell *)[tableView dequeueReusableCellWithIdentifier:simpleTableIdentifier];
}
if (cell == nil)
{
NSArray *nib = [[NSBundle mainBundle] loadNibNamed:#"SimpleTableCell" owner:self options:nil];
cell = [nib objectAtIndex:0];
}
if (indexPath.row == 1) {
SimpleTableCell2 *cell2 = nil;
cell2=(SimpleTableCell2 *) [tableView dequeueReusableCellWithIdentifier:simpleTableIdentifier2];
}
if (cell2 == nil)
{
NSArray *nib2 = [[NSBundle mainBundle] loadNibNamed:#"SimpleTableCell2" owner:self options:nil];
cell2 = [nib2 objectAtIndex:0];
}
cell.nameLabel.text = [tableData objectAtIndex:indexPath.row];
cell.thumbnailImageView.image = [UIImage imageNamed:[thumbnails objectAtIndex:indexPath.row]];
cell.prepTimeLabel.text = #"detail";// [prepTime objectAtIndex:indexPath.row];
//cell.imageView.image = [UIImage imageNamed:#"creme_brelee.jpg"];
cell2.nameLabel.text = [tableData objectAtIndex:indexPath.row];
return cell;
}
can any one help me am i write correct code becoz it will give an error
the error is use of undeclear identifier cell and cell2
i dont understand what is this error
it gives the error after making cell2 before cell2 it works perfectly
help me
thanks
It is giving the error because you have declared it like this:
if (indexPath.row== 0) {
SimpleTableCell *cell = nil;
cell=(SimpleTableCell *)[tableView dequeueReusableCellWithIdentifier:simpleTableIdentifier];
}
and you are using the cell variable outside the local scope of this condition.
Do this:
SimpleTableCell *cell = nil;
if (indexPath.row== 0)
{
cell=(SimpleTableCell *)[tableView dequeueReusableCellWithIdentifier:simpleTableIdentifier];
}
Also make sure that you have imported the header SimpleTableCell.h.
Hope that helps!
if (indexPath.row == 1) {
SimpleTableCell2 *cell2 = nil;
cell2=(SimpleTableCell2 *) [tableView dequeueReusableCellWithIdentifier:simpleTableIdentifier2];
//This is ok
cell2.nameLabel.text = [tableData objectAtIndex:indexPath.row];
}
//No you cant access outside
cell2.nameLabel.text = [tableData objectAtIndex:indexPath.row];
Here, you have declared cell2 inside the if block. So you can use this variable in this scope only. When you try to access cell2 outside, you will get use of undeclared error.
Undeclared identifier means that you didn't register cell class.
You should do that in viewDidLoad:
-(void)viewDidLoad
{
[self.tableView registerClass:[SimpleTableCell class] forCellReuseIdentifier:#"SimpleTableCell"];
[self.tableView registerClass:[SimpleTableCell2 class] forCellReuseIdentifier:#"SimpleTableCell2"];
}
However, NSStringFromClass approach is better when dealing with cell identifiers:
-(void)viewDidLoad
{
[self.tableView registerClass:NSStringFromClass([SimpleTableCell class]) forCellReuseIdentifier:#"SimpleTableCell"];
[self.tableView registerClass:NSStringFromClass([SimpleTableCell2 class]) forCellReuseIdentifier:#"SimpleTableCell2"];
}
If you didn't register a cell class, dequeueReusableCellWithIdentifier can return nil, as specified in the docs:
This method dequeues an existing cell if one is available or creates a new one
using the class or nib file you previously registered. If no cell is available
for reuse and you did not register a class or nib file, this method returns nil.
Additional note: keep your view controller methods as slim as possibile.
you could try these codes:
- (UITableViewCell*)tableView:(UITableView *)tableView cellForRowAtIndexPath (NSIndexPath *)indexPath{
static NSString *simpleTableIdentifier = #"SimpleTableCell";
static NSString *simpleTableIdentifier2 = #"SimpleTableCell2";
if (indexPath.row== 0) {
SimpleTableCell *cell = nil;
cell = (SimpleTableCell *)[tableView dequeueReusableCellWithIdentifier:simpleTableIdentifier];
if (cell == nil){
NSArray *nib = [[NSBundle mainBundle] loadNibNamed:#"SimpleTableCell" owner:self options:nil];
cell = [nib objectAtIndex:0];
}
cell.nameLabel.text = [tableData objectAtIndex:indexPath.row];
cell.thumbnailImageView.image = [UIImage imageNamed:[thumbnails objectAtIndex:indexPath.row]];
cell.prepTimeLabel.text = #"detail";// [prepTime objectAtIndex:indexPath.row];
//cell.imageView.image = [UIImage imageNamed:#"creme_brelee.jpg"];
return cell;
}
SimpleTableCell2 *cell2 = nil;
if (indexPath.row == 1) {
cell2 = (SimpleTableCell2 *)[tableView dequeueReusableCellWithIdentifier:simpleTableIdentifier2];
if (cell2 == nil){
NSArray *nib2 = [[NSBundle mainBundle] loadNibNamed:#"SimpleTableCell2" owner:self options:nil];
cell2 = [nib2 objectAtIndex:0];
}
cell2.nameLabel.text = [tableData objectAtIndex:indexPath.row];
}
return cell2;
}
if (indexPath.row== 0) {
SimpleTableCell *cell = nil;
cell=(SimpleTableCell *)[tableView dequeueReusableCellWithIdentifier:simpleTableIdentifier];
if (cell == nil)
{
NSArray *nib = [[NSBundle mainBundle] loadNibNamed:#"SimpleTableCell" owner:self options:nil];
cell = [nib objectAtIndex:0];
}
return cell;
}
if (indexPath.row == 1) {
SimpleTableCell2 *cell2 = nil;
cell2=(SimpleTableCell2 *) [tableView dequeueReusableCellWithIdentifier:simpleTableIdentifier2];
if (cell2 == nil)
{
NSArray *nib2 = [[NSBundle mainBundle] loadNibNamed:#"SimpleTableCell2" owner:self options:nil];
cell2 = [nib2 objectAtIndex:0];
}
return cell2;
}
UITableViewCell *commonCell = [tableView dequeueReusableCellWithIdentifier:#"commonToALL"];
if (commonCell == nil) {
commonCell = [[UITableViewCell alloc]initWithStyle:UITableViewCellStyleDefault reuseIdentifier:#"commonToALL"];
}
return commonCell;
Try This. This will create two specific cell for index 0 and 1 while two general Cells for remainder as you have 4 rows.
You'd better check you custom cell's tag in SimpleTableCell.xib
whether the tag is 0
and just one custom cell could work like:
(UITableViewCell*)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *simpleTableIdentifier = #"SimpleTableCell";
if (cell == nil)
{
NSArray *nib = [[NSBundle mainBundle] loadNibNamed:#"SimpleTableCell" owner:self options:nil];
cell = [nib objectAtIndex:0];
}
cell.nameLabel.text = [tableData objectAtIndex:indexPath.row];
cell.thumbnailImageView.image = [UIImage imageNamed:[thumbnails objectAtIndex:indexPath.row]];
cell.prepTimeLabel.text = #"detail";// [prepTime objectAtIndex:indexPath.row];
//cell.imageView.image = [UIImage imageNamed:#"creme_brelee.jpg"];
if (indexPath.row == 1) {
[cell.thumbnailImageView.image setHidden:Yes];
[cell.prepTimeLabel.text setHidden:Yes];
}
return cell;
}

First 3 cells are the same but turn correct once I start scrolling?

So Whenever I launch my app it looks like this and the first 3 cells are all the same. But once I start scrolling up and down it fixes and cell 2 and 3 show the correct information.
This is currently how my code looks like:
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath{
static NSString *CellIdentifier = #"MyFeedCell";
SampleTableCell *cell = (SampleTableCell *) [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
NSArray* topLevelObjects = [[NSBundle mainBundle] loadNibNamed:#"SampleTableCell" owner:self options:nil];
for (id currentObject in topLevelObjects) {
if ([currentObject isKindOfClass:[UITableViewCell class]]) {
cell = (SampleTableCell *)currentObject;
break;
}
}
}
// Configure the cell.
NSUInteger row = [indexPath row];
NSUInteger count = [_allEntries count];
RSSEntry *entry = [_allEntries objectAtIndex:(count-row-1)];
NSString *imageString = entry.image;
imageString = [imageString stringByReplacingOccurrencesOfString:#"128x67" withString:#"768x432"];
NSLog(#"IMAGE : %#", imageString);
NSURL *imgURL = [[NSURL alloc] initWithString:imageString];
[cell.profilePicture setImageWithURL:imgURL placeholderImage:[UIImage imageNamed:nil]];
NSString *date = [entry.articleDate substringToIndex:12];
cell.datePosted.text = date;
cell.name.text = entry.articleTitle;
cell.selectionStyle = UITableViewCellSelectionStyleNone;
return cell;
}
Here's a gif of how it's currently functioning
http://gyazo.com/2011099496257445c008a717beabd8fd
The whole topLevelObjects gambit is no longer necessary, replace your code with this and see if your still getting the problem:
//this above #interface
static NSString *CellIdentifier = #"MyFeedCell";
//Put this in viewDidLoad
[self.table registerClass:[SampleTableCell class] forCellReuseIdentifier:CellIdentifier];
[self.table registerNib:[UINib nibWithNibName:#"SampleTableCell" bundle:nil] forCellReuseIdentifier:CellIdentifier]
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath{
SampleTableCell *cell = (SampleTableCell *) [tableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath];
// Configure the cell.
NSUInteger row = [indexPath row];
NSUInteger count = [_allEntries count];
RSSEntry *entry = [_allEntries objectAtIndex:(count-row-1)];
NSString *imageString = entry.image;
imageString = [imageString stringByReplacingOccurrencesOfString:#"128x67" withString:#"768x432"];
NSLog(#"IMAGE : %#", imageString);
NSURL *imgURL = [[NSURL alloc] initWithString:imageString];
[cell.profilePicture setImageWithURL:imgURL placeholderImage:[UIImage imageNamed:nil]];
NSString *date = [entry.articleDate substringToIndex:12];
cell.datePosted.text = date;
cell.name.text = entry.articleTitle;
cell.selectionStyle = UITableViewCellSelectionStyleNone;
return cell;
}

releasing thread1 exc_bad_access

I am new at IOS programing and I have program that works fine, but I found out that it has memory leek, so I start releasing object.
When I now start the program it give me an error:
#autoreleasepool {
return UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class]));
}
and :
Thread 1: EXC_BAD_ACCESS (code = 1, address = 0x3f800010)
I tried to debug it and I found out that program crashed at creating tableView.
It create whole first section, but in the second row in second section it crashed in the returning line.
here is my code of creating table:
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
[tableView setBackgroundView:nil];
tableView.backgroundColor = [UIColor clearColor];
// Configure the cell...
if ([self tableView:tableView canCollapseSection:indexPath.section])
{
if (!indexPath.row)
{
static NSString *CellIdentifier = #"TitleCell";
UILabel *title;
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
cell = nil;
if (cell == nil) {
[[NSBundle mainBundle] loadNibNamed:#"TitleCell" owner:self options:nil];
titleCell.layer.masksToBounds = YES;
titleCell.layer.cornerRadius =0.0;
cell = titleCell;
self.titleCell = nil;
}
title =(UILabel *)[cell viewWithTag:1];
cell.selectionStyle = UITableViewCellSelectionStyleNone;
NSString *orderString=[[[NSString alloc] init] autorelease];
title.text = [[titles objectAtIndex:indexPath.section] objectAtIndex:2];
cell.accessoryView = nil;
if (!isPad()) {
[cell.contentView setBackgroundColor:[UIColor colorWithRed:0.0 green:0.18 blue:0.24 alpha:1]];
}
return cell;
}
else
{
// all other rows
static NSString *CellIdentifier = #"DataCell";
UILabel *title;
UILabel *update;
UILabel *download;
UILabel *updateText;
UILabel *downloadText;
UIImageView *favoriteIcon;
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
cell = nil;
if (cell == nil) {
[[NSBundle mainBundle] loadNibNamed:#"DataCell" owner:self options:nil];
cell = dataCell;
self.dataCell = nil;
}
cell.layer.cornerRadius =0;
title =(UILabel *)[cell viewWithTag:1];
download = (UILabel *)[cell viewWithTag:3];
update = (UILabel *)[cell viewWithTag:2];
favoriteIcon = (UIImageView *)[cell viewWithTag:4];
updateText = (UILabel *)[cell viewWithTag:5];
downloadText = (UILabel *)[cell viewWithTag:6];
updateText.text = NSLocalizedString(#"updated", nil);
downloadText.text = NSLocalizedString(#"downloaded", nil);
NSDateFormatter *dateFormat = [[NSDateFormatter alloc] init];
[dateFormat setDateFormat:#"MM. d. YYYY"];
starIcone = favoriteIcon;
int indicator = 0;
for (int i=0; i<[allData count]; i++) {
if ([[[allData objectAtIndex:i] objectAtIndex:1] isEqualToNumber:[[titles objectAtIndex:indexPath.section] objectAtIndex:0]] ) {
indicator++;
}
if (indicator == indexPath.row) {
title.text = [[allData objectAtIndex:i] objectAtIndex:2];
download.text = [dateFormat stringFromDate:[self db_get_date:[[[allData objectAtIndex:i] objectAtIndex:0]intValue]]];
update.text = [dateFormat stringFromDate:[[allData objectAtIndex:i] objectAtIndex:3]];
break;
}
}
[dateFormat release];
[favoriteIcon setAccessibilityHint:title.text];
if ([favorits count]==0) {
favoriteIcon.image = [[UIImage alloc]
initWithContentsOfFile:
[[[NSBundle mainBundle] resourcePath] stringByAppendingPathComponent:
#"blankstar.png"]];
}
for (int i=0; i<[favorits count]; i++) {
if ([title.text isEqualToString:[[favorits objectAtIndex:i] objectAtIndex:2]]) {
favoriteIcon.image = [[UIImage alloc]
initWithContentsOfFile:
[[[NSBundle mainBundle] resourcePath] stringByAppendingPathComponent:
#"star.png"]];
break;
}
else {
favoriteIcon.image = [[UIImage alloc]
initWithContentsOfFile:
[[[NSBundle mainBundle] resourcePath] stringByAppendingPathComponent:
#"blankstar.png"]];
}
}
UITapGestureRecognizer *recognizer = [[[UITapGestureRecognizer alloc]
initWithTarget:self action:#selector(AddIcone:)]autorelease
];
[favoriteIcon setUserInteractionEnabled:YES];
[favoriteIcon addGestureRecognizer:recognizer];
cell.backgroundColor = [UIColor clearColor];
cell.selectionStyle = UITableViewCellSelectionStyleBlue;
return cell;
}
}
return nil;
I also tried just putting :
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"TitleCell";
UILabel *title;
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
cell = nil;
if (cell == nil) {
self.titleCell = [[[NSBundle mainBundle] loadNibNamed:#"TitleCell" owner:self options:nil]objectAtIndex:0];
titleCell.layer.masksToBounds = YES;
titleCell.layer.cornerRadius =0.0;
cell = titleCell;
self.titleCell = nil;
}
return cell;
and it crash as before.
pleas help me out and thank for your help.
[[NSBundle mainBundle] loadNibName: owner: options:] returns an array.
Replace this line with:
self.titleCell = [[[NSBundle mainBundle] loadNibNamed:#"TitleCell" owner:self options:nil] objectAtIndex:0];

Resources