How to improve load image in UITableview? - ios

I have a problem when i load imageview in table view. It's Loading so slowly. I use a lot of section in my table view. There is my code:
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
TrangChuTableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:#"CellTrangchu" forIndexPath:indexPath];
theGame *thegameObj;
if([indexPath section] == 0){
thegameObj = [theZingArray objectAtIndex:indexPath.row];
}else if([indexPath section] == 1){
thegameObj = [theBitArray objectAtIndex:indexPath.row];
}else if([indexPath section] == 2){
thegameObj = [theMobayArray objectAtIndex:indexPath.row];
}else if([indexPath section] == 3){
thegameObj = [theGateArray objectAtIndex:indexPath.row];
}else if([indexPath section] == 4){
thegameObj = [theVcoinArray objectAtIndex:indexPath.row];
}else if([indexPath section] == 5){
thegameObj = [theGarenaArray objectAtIndex:indexPath.row];
}else if([indexPath section] == 6){
thegameObj = [theOncashArray objectAtIndex:indexPath.row];
}else if([indexPath section] == 7){
thegameObj = [theMobiphoneArray objectAtIndex:indexPath.row];
}else if([indexPath section] == 8){
thegameObj = [theVinaphoneArray objectAtIndex:indexPath.row];
}else if([indexPath section] == 9){
thegameObj = [theViettelArray objectAtIndex:indexPath.row];
}
NSURL *urlImage = [NSURL URLWithString:thegameObj.image];
NSData *imageData = [NSData dataWithContentsOfURL:urlImage];
cell.txtQuantity.text=#"1";
UIImage *image= [UIImage imageWithData:imageData];
cell.imageView.layer.cornerRadius=5;
cell.imageView.layer.masksToBounds=YES;
cell.imageView.image = image;
cell.labelName.text = thegameObj.objectName;
if([[AppDelegate appDelegate]checkIP])
{
[cell.txtQuantity setBackgroundColor:[UIColor whiteColor]];
[cell.txtQuantity.layer setBorderColor:[UIColor grayColor].CGColor];
[cell.txtQuantity.layer setBorderWidth:1.0];
[cell.txtQuantity.layer setCornerRadius:5];
cell.labelPrice.text = [NSString stringWithFormat:#"%# (%#)", [NSNumberFormatter localizedStringFromNumber:thegameObj.price numberStyle:NSNumberFormatterDecimalStyle], loadCurrency];
}
else
{
[cell.lbdetail setTitle:#"detail" forState:UIControlStateNormal];
cell.txtQuantity.hidden=YES;
cell.labelPrice.hidden=YES;
cell.lbgia.hidden=YES;
cell.lbsl.hidden=YES;
cell.lbdetail.hidden=YES;
}
cell.objArray = thegameObj;
cell.currency = loadCurrency;
/*
[cell.addToCartButton addTarget:self action:#selector(addToCart:) forControlEvents:UIControlEventTouchUpInside];
cell.addToCartButton.tag = [NSString stringWithFormat:#"%d_%d", (NSInteger)[indexPath section], (NSInteger)[indexPath row]];
*/
cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator;
return cell;
}
Please help me improve more faster load image with alot of section in UItableview. Thank you for any solution!

One thing that will help is a data structure that matches a sectioned table model, which is an array of arrays. You're almost there, since you have all of the sub-arrays. Build one like this (when all the sub-arrays are built, not in cellForRow):
NSArray *model = #[ theZingArray, theBitArray, /*... and so on */];
That will let you flatten the big conditional to one line:
thegameObj = model[indexPath.section][indexPath.row];
You can use that elsewhere, like in numberRowsInSection
NSArray *sectionArray = model[indexPath.section];
return sectionArray.count;
The slightly tougher problem is to have those images load async and get cached. A fully native approach is discussed here and many others.
Applying this idea to your code, here's a method that returns either a cached image, or fetches, caches and returns...
// declare this and BE SURE TO INITIALIZE IT
#property(strong,nonatomic) NSMutableDictionary *imageCache;
// return an image found at the url string, if one is cached return it, otherwise,
// fetch it, cache it and return it
- (void)imageAtURLString:(NSString *)urlString completion:(void(^)(UIImage *, BOOL))completion {
if (self.imageCache[urlString]) { // if it's cached
completion(self.imageCache[urlString], YES);
} else { // fetch and cahce
NSURL *url = [NSURL URLWithString:urlString];
NSURLSessionTask *task = [[NSURLSession sharedSession] dataTaskWithURL:url completionHandler:^(NSData * _Nullable data, NSURLResponse * _Nullable response, NSError * _Nullable error) {
if (data) {
UIImage *image = [UIImage imageWithData:data];
if (image) {
self.imageCache[urlString] = image;
dispatch_async(dispatch_get_main_queue(), ^{
completion(image, NO);
});
}
}
}];
[task resume];
}
}
Now your simplified cellForRowAtIndexPath can look like this:
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:#"cellid"]; // fixme
theGame *thegameObj = model[indexPath.section][indexPath.row];
NSString *urlString = thegameObj.image;
UIImageView *imageView = cell.imageView;
[self imageAtURLString:urlString completion:^(UIImage *image, BOOL wasCached) {
if (wasCached) imageView.image = image;
else [tableView reloadRowsAtIndexPaths:#[indexPath] withRowAnimation:UITableViewRowAnimationAutomatic];
}];
return cell;
}
The idea here is that you either have a cached image, in which case, just set the cell's imageView image to that, or you had to fetch one. In the case of the fetch, it's uncertain whether the row got scrolled away during the fetch. Reload the current row to cause it to update with the (now cached) image.

There is concept of image caching with which image view loads images asynchronously in background. Refer following link
https://github.com/nicklockwood/AsyncImageView

Use following awesome library for download image in background.
https://github.com/rs/SDWebImage
UIImageView * thumbnail = [[UIImageView alloc] init];
NSURL *urlToPicture1 = [NSURL URLWithString:currentMarker.thumbnail];
[thumbnail sd_setImageWithURL:urlToPicture1 placeholderImage:[UIImage imageNamed:#"placeholder.png"] options:SDWebImageProgressiveDownload completed:^(UIImage * image, NSError * error,SDImageCacheType cachedType, NSURL * imageURL){
if(image){
[thumbnail setImage:image];
NSLog(#"Complete = %d, error = %#",cachedType, error);
}
}];

Related

Loading images asynchronously, wrong image in cell

I have a UICollectionView in which I am loading multiple images into. From what Ive been reading, in order to match the correct image to each cell I need to subclass UIImageView and get the image there. Because every time I collectionView reloadData, some images duplicate and they are all out of order. But I am unsure how to do this and haven't found any tutorials. I am using Parse for a database.
- (UICollectionViewCell *)collectionView:(UICollectionView *)collectionView cellForItemAtIndexPath:(NSIndexPath *)indexPath {
albumImageCell *cell = (albumImageCell *) [collectionView dequeueReusableCellWithReuseIdentifier:reuseIdentifier forIndexPath:indexPath];
if (cell == nil) {
cell = [[albumImageCell alloc]init];
}
PFObject *temp = [_dataArray objectAtIndex:indexPath.row];
PFFile *file = [temp objectForKey:#"imageThumbnail"];
if (![cell.hasImage isEqualToString:#"YES"]) {
dispatch_async(imageQueue, ^{
NSData *data = [file getData];
if (data) {
UIImage *image = [UIImage imageWithData:data];
dispatch_async(dispatch_get_main_queue(), ^(void){
cell.imageView.image = image;
cell.hasImage = #"YES";
});
}
});
}
return cell;
}
One way to solve this is to re-query the collection view for the cell again once you're back on the main queue. This code should work:
- (UICollectionViewCell *)collectionView:(UICollectionView *)collectionView cellForItemAtIndexPath:(NSIndexPath *)indexPath {
albumImageCell *cell = (albumImageCell *) [collectionView dequeueReusableCellWithReuseIdentifier:reuseIdentifier forIndexPath:indexPath];
if (cell == nil) {
cell = [[albumImageCell alloc]init];
}
PFObject *temp = [_dataArray objectAtIndex:indexPath.row];
PFFile *file = [temp objectForKey:#"imageThumbnail"];
if (![cell.hasImage isEqualToString:#"YES"]) {
dispatch_async(imageQueue, ^{
NSData *data = [file getData];
if (data) {
UIImage *image = [UIImage imageWithData:data];
dispatch_async(dispatch_get_main_queue(), ^(void){
// cellAgain will be the actual cell at that index path, if it is visible.
// If it is not visible, cellAgain will be nil.
albumImageCell *cellAgain = [collectionView cellForItemAtIndexPath:indexPath];
cellAgain.imageView.image = image;
cellAgain.hasImage = #"YES";
});
}
});
}
return cell;
}
I made a small 'tutorial' in answer to a this question. Although the question refers to Core Data, my answer applies to any data source so you should be able to fit it around your use case.
One thing you want to watch out for is the inner block, when you get back onto the main queue. Given that you have no idea how long it takes to get to that point, the cell may no longer be relevant to that image (could have been reused), so you need to do a couple of additional checks...
(a) is the image still required?
if ([[tableView indexPathsForVisibleRows] containsObject:indexPath])
(b) is that cell is the correct cell for the image?
UITableViewCell * correctCell = [self.tableView cellForRowAtIndexPath:indexPath];
Although this tutorial is still valid, I tend to abstract things further these days. As the viewController has to deal with thread-unsafe entities like UIKit and Core Data, it is a good idea to keep all viewController code on the main thread. Background queue abstractions should take place at a lower level, preferably in the model code.
What I ended up doing was subclassing UIImaveView and then passing the image file in cellForRow
- (UICollectionViewCell *)collectionView:(UICollectionView *)collectionView cellForItemAtIndexPath:(NSIndexPath *)indexPath {
albumImageCell *cell = (albumImageCell *) [collectionView dequeueReusableCellWithReuseIdentifier:reuseIdentifier forIndexPath:indexPath];
if (cell == nil) {
cell = [[albumImageCell alloc]init];
}
PFObject *temp = [_dataArray objectAtIndex:indexPath.row];
PFFile *file = [temp objectForKey:#"imageThumbnail"];
[cell.imageView setFile:file];
return cell;
}
And then in the customImageView -
- (void) setFile:(PFFile *)file {
NSString *requestURL = file.url; // Save copy of url locally (will not change in block)
[self setUrl:file.url]; // Save copy of url on the instance
self.image = nil;
[file getDataInBackgroundWithBlock:^(NSData *data, NSError *error) {
if (!error) {
UIImage *image = [UIImage imageWithData:data];
if ([requestURL isEqualToString:self.url]) {
[self setImage:image];
[self setNeedsDisplay];
}
} else {
NSLog(#"Error on fetching file");
}
}];
}
But this gets Data every time the user scrolls to a new cell. So Im still trying to figure out how to match a particular image to a cell, without getting data every time.

How to set image path coming from server in uitableviewcell

I am making an app in which i am getting data from server and in data image path is also coming but when i am setting image to my tableview cell app will become too much heavy may b i am not setting image properly below is my sample code thanx in advance :)
(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath{
static NSString *tableviewidentifier = #"cell";
tablecellTableViewCell *cell= [self.activitiesTableView_ dequeueReusableCellWithIdentifier:tableviewidentifier];
if(cell==nil)
{
cell = [[tablecellTableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:tableviewidentifier];
}if(indexPath.row == [self tableView:tableView numberOfRowsInSection:indexPath.section] - 1){
// [[cell textLabel] setText:#"Load more records"];
}
UILabel *valuedate = (UILabel *)[cell viewWithTag:21];
UILabel *msg = (UILabel *)[cell viewWithTag:22];
UILabel *date = (UILabel *)[cell viewWithTag:23];
UILabel *time = (UILabel *)[cell viewWithTag:24];
valuedate.text=[[self.inboxmessagesarray objectAtIndex:indexPath.row]objectForKey:#"offerTitle"];
msg.text=#"How are you?";
NSString *img=[[self.inboxmessagesarray objectAtIndex:indexPath.row]objectForKey:#"offerPhoto"];// here i am getting image path
UIImage *img1 = [UIImage imageWithData:[NSData dataWithContentsOfURL:[NSURL URLWithString:img]]];
cell.imageView.image=img1;// here i am setting image due to which app is so heavy and stuck
return cell;
}
Dont use imageWithData: for setting images. It is synchronous and will make your app run slow.
Instead of that Use SDWebImage
You just need to do following things:
Dump SDWebImage folder into your project.
Import UIImageView+WebCache.h.
Set the image using: sd_setImageWithURL:
OR
by GCD (Grand Central Dispatch) and sending asynchronous requests. Code copied from HERE.
First implement following method.
- (void)downloadImageWithURL:(NSURL *)url completionBlock:(void (^)(BOOL succeeded, UIImage *image))completionBlock
{
NSMutableURLRequest *request = [NSMutableURLRequest requestWithURL:url];
[NSURLConnection sendAsynchronousRequest:request
queue:[NSOperationQueue mainQueue]
completionHandler:^(NSURLResponse *response, NSData *data, NSError *error) {
if ( !error )
{
UIImage *image = [[UIImage alloc] initWithData:data];
completionBlock(YES,image);
} else{
completionBlock(NO,nil);
}
}];
}
and then in your cellForRowAtIndexPath
[self downloadImageWithURL:your_url completionBlock:^(BOOL succeeded, UIImage *image) {
if (succeeded) {
// change the image in the cell
cell.imageView.image = image;
}
}];
try this below code, hope this helps u .
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
__block tablecellTableViewCell *cell= [self.activitiesTableView_ dequeueReusableCellWithIdentifier:tableviewidentifier];
if(cell==nil)
{
cell = [[tablecellTableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:tableviewidentifier];
}
if(indexPath.row == [self tableView:tableView numberOfRowsInSection:indexPath.section] - 1)
{
// [[cell textLabel] setText:#"Load more records"];
}
UILabel *valuedate = (UILabel *)[cell viewWithTag:21];
UILabel *msg = (UILabel *)[cell viewWithTag:22];
UILabel *date = (UILabel *)[cell viewWithTag:23];
UILabel *time = (UILabel *)[cell viewWithTag:24];
valuedate.text=[[self.inboxmessagesarray objectAtIndex:indexPath.row]objectForKey:#"offerTitle"];
msg.text=#"How are you?";
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_BACKGROUND, 0), ^{
NSString *img=[[self.inboxmessagesarray objectAtIndex:indexPath.row]objectForKey:#"offerPhoto"];// here i am getting image path
NSURL *url = [NSURL URLWithString:img];
NSData * imageData = [NSData dataWithContentsOfURL:url];
UIImage *image = [UIImage imageWithData:imageData];
dispatch_sync(dispatch_get_main_queue(), ^{ //in main thread update the image
cell.imageView.image = image;
cell.textLabel.text = #""; //add this update will reflect the changes
});
});
return cell;
}
EDIT
in order to reuse the downloaded image u can either save them on disk or just for save them some where for example in dictionary for temporary using
in below code i took one example dictionary, and strong the download images with row as key
#interface ViewController ()
{
NSMutableDictionary *imagesDictionary; //lets declare a mutable dictionary to hold images
}
in this method just initialise it
- (void)viewDidLoad {
[super viewDidLoad];
// rest of your code
//...........
//
imagesDictionary = [[NSMutableDictionary alloc]init]; //initilise
}
in index this method just add the downloaded images to dictionary for corresponding row as key
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
__block tablecellTableViewCell *cell= [self.activitiesTableView_ dequeueReusableCellWithIdentifier:tableviewidentifier];
if(cell==nil)
{
cell = [[tablecellTableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:tableviewidentifier];
}
if(indexPath.row == [self tableView:tableView numberOfRowsInSection:indexPath.section] - 1)
{
// [[cell textLabel] setText:#"Load more records"];
}
__block NSString *row = [NSString stringWithFormat:#"%d",indexPath.row]; //add this
UILabel *valuedate = (UILabel *)[cell viewWithTag:21];
UILabel *msg = (UILabel *)[cell viewWithTag:22];
UILabel *date = (UILabel *)[cell viewWithTag:23];
UILabel *time = (UILabel *)[cell viewWithTag:24];
// valuedate.text=[[self.inboxmessagesarray objectAtIndex:indexPath.row]objectForKey:#"offerTitle"];
msg.text=#"How are you?";
if(![[imagesDictionary allKeys] containsObject:row]) //if image not found download and add it to dictionary
{
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_BACKGROUND, 0), ^{
// NSString *img=[[self.inboxmessagesarray objectAtIndex:indexPath.row]objectForKey:#"offerPhoto"];// here i am getting image path
NSURL *url = [NSURL URLWithString:img];
NSData * imageData = [NSData dataWithContentsOfURL:url];
UIImage *image = [UIImage imageWithData:imageData];
dispatch_sync(dispatch_get_main_queue(), ^{ //in main thread update the image
[imagesDictionary setObject:image forKey:row]; //sorry, while editing to your code i forgot to add this
cell.imageView.image = image;
cell.textLabel.text = #""; //add this update will reflect the changes
NSLog(#"loading and addig to dictionary");
});
});
}
else
{
cell.imageView.image = [imagesDictionary objectForKey:row];
NSLog(#"retriving from dictioary");
}
return cell;
}
First of all you are calling dataWithContentsOfURL: function which will make the app non responsive because you are calling it on main thread. To make it responsive you need to create a custom cell YourCell and declare a method in YourCell.h
#interface YourCell : UITableViewCell
{
UIImage *_cImage;
}
- (void)downloadImageFromURL:(NSURL *)imageUrl;
#end
Now in YourCell.m you need to do like this:
- (void)downloadImageFromURL:(NSURL *)imageUrl
{
if (_cImage != nil)
{
self.imageView.image = _cImage;
}
else
{
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
_cImage = [UIImage imageWithData:[NSData dataWithContentsOfURL:imageUrl]];
dispatch_sync(dispatch_get_main_queue(), ^{
self.imageView.image = _cImage;
});
});
}
}
Now from cellForRowAtIndexPath: you just need to call downloadImageFromURL: function of YourCell and pass the imageUrl to it and its the cell responsibility to download and show the image.
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier= #"YourCell";
YourCell *cell = (YourCell *)[self.activitiesTableView_ dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil)
{
cell = [[[NSBundle mainBundle] loadNibNamed:#"YourCell" owner:self options:nil] objectAtIndex:0];
}
// Set your UILabels as before.....
NSString *imagePath=[[self.inboxmessagesarray objectAtIndex:indexPath.row] objectForKey:#"offerPhoto"];
[cell downloadImageFromURL:[NSURL URLWithString:imagePath]];
return cell;
}
Let me know if you have any questions.
UIImageView *img1 = (UIImageView *)[cell viewWithTag:104];
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_BACKGROUND, 0), ^{
dispatch_async(dispatch_get_main_queue(), ^{
img1.image = [UIImage imageWithData:[NSData dataWithContentsOfURL:[NSURL URLWithString:img]]];
});
});
Send async requests for images. Doing this would not block your UI until the image gets loaded.

ios tableview image load duplicate when scrolling tableview

I make two custom cell and display in single UITableView in odd even orders, but when i scroll UITableView all image and schedule data color will change randomly and duplicate data will displayed but name,exp., pri-zone, and rate which is in string they all display proper,only image and color of schedule text will change.
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath: (NSIndexPath *)indexPath
{
if (indexPath.row % 2 == 0) {
static NSString *cellIdentifier=#"MyCustomCell";
TableViewCell *cell=[tblResponseData dequeueReusableCellWithIdentifier:cellIdentifier];
if (cell == nil)
{
cell = [[TableViewCell alloc] initWithStyle:UITableViewCellStyleValue1
reuseIdentifier:cellIdentifier];
}
NSString *imgPath=[[arrData objectAtIndex:indexPath.row]valueForKey:#"Pic"];
// NSString *imgPath=[[appDelegate.arrData
objectAtIndex:indexPath.row]valueForKey:#"image"];
NSURL *url = [NSURL URLWithString:[imgPath
stringByAddingPercentEscapesUsingEncoding:NSUTF8StringEncoding]];
NSString *schedule =[[arrData objectAtIndex:indexPath.row]valueForKey:#"Schedule"];
NSArray *strings = [schedule componentsSeparatedByString:#","];
//NSURL *url = [NSURL URLWithString:url];
[NSURLConnection sendAsynchronousRequest:[NSURLRequest requestWithURL:url]
queue:[NSOperationQueue currentQueue]
completionHandler:^(NSURLResponse * resp, NSData * data, NSError
* error)
{
if(error == NULL){
// here is our image
UIImage *image = [UIImage imageWithData:data];
cell.imgThumbnail.image=image;
}
else{
cell.imgThumbnail.image=[UIImage imageNamed:#"no preview 2.jpeg"];
}
}];
for (NSString *item in strings)
{
if ([item isEqualToString:#"Su"]) {
cell.lblsu.textColor = [UIColor greenColor];
}else if ([item isEqualToString:#"Tu"]){
cell.lblt.textColor = [UIColor greenColor];
}else if ([item isEqualToString:#"Th"]){
cell.lblth.textColor = [UIColor greenColor];
}
else if ([item isEqualToString:#"M"]){
cell.lblm.textColor = [UIColor greenColor];
}
else if ([item isEqualToString:#"F"]){
cell.lblf.textColor = [UIColor greenColor];
}
else if ([item isEqualToString:#"S"]){
cell.lbls.textColor = [UIColor greenColor];
}
else if ([item isEqualToString:#"W"]){
cell.lblw.textColor = [UIColor greenColor];
}
}
cell.lblname.text = [[arrData objectAtIndex:indexPath.row] valueForKey:#"Worker Name"];
cell.lblexperience.text=[[arrData o
bjectAtIndex:indexPath.row]valueForKey:#"Experience"];
cell.lblprizone.text=[[arrData objectAtIndex:indexPath.row]valueForKey:#"Primary
Zone"];
cell.lblrate.text=[[arrData objectAtIndex:indexPath.row]valueForKey:#"Rate"];
return cell;
} else {
static NSString *cellIdentifier1=#"MyCustomCell1";
TableViewCell *cell1=[tblResponseData d
equeueReusableCellWithIdentifier:cellIdentifier1];
if (cell1 == nil)
{
cell1 = [[TableViewCell alloc] initWithStyle:UITableViewCellStyleValue1
reuseIdentifier:cellIdentifier1];
}
NSString *imgPath=[[arrData objectAtIndex:indexPath.row]valueForKey:#"Pic"];
// NSString *imgPath=[[appDelegate.arrData
objectAtIndex:indexPath.row]valueForKey:#"image"];
NSURL *url = [NSURL URLWithString:[imgPath
stringByAddingPercentEscapesUsingEncoding:NSUTF8StringEncoding]];
//NSURL *url = [NSURL URLWithString:url];
[NSURLConnection sendAsynchronousRequest:[NSURLRequest requestWithURL:url]
queue:[NSOperationQueue currentQueue]
completionHandler:^(NSURLResponse * resp, NSData * data, NSError
* error)
{
if(error == NULL){
// here is our image
UIImage *image = [UIImage imageWithData:data];
cell1.imgThumbnail.image=image;
}
else{
cell1.imgThumbnail.image=[UIImage imageNamed:#"no preview 2.jpeg"];
}
}];
// NSURL *imageUrl = [NSURL URLWithString:imgPath];
// NSData *imageData = [NSData dataWithContentsOfURL:url];
// UIImage *image=[[UIImage alloc]initWithData:imageData];
// cell.imgThumbnail.image=image;
NSString *schedule =[[arrData objectAtIndex:indexPath.row]valueForKey:#"Schedule"];
NSArray *strings = [schedule componentsSeparatedByString:#","];
for (NSString *item in strings)
{
if ([item isEqualToString:#"Su"]) {
cell1.lblsu.textColor = [UIColor greenColor];
}else if ([item isEqualToString:#"Tu"]){
cell1.lblt.textColor = [UIColor greenColor];
}else if ([item isEqualToString:#"Th"]){
cell1.lblth.textColor = [UIColor greenColor];
}
else if ([item isEqualToString:#"M"]){
cell1.lblm.textColor = [UIColor greenColor];
}
else if ([item isEqualToString:#"F"]){
cell1.lblf.textColor = [UIColor greenColor];
}
else if ([item isEqualToString:#"S"]){
cell1.lbls.textColor = [UIColor greenColor];
}
else if ([item isEqualToString:#"W"]){
cell1.lblw.textColor = [UIColor greenColor];
}
}
cell1.lblname.text = [[arrData objectAtIndex:indexPath.row] valueForKey:#"Worker N
ame"];
cell1.lblexperience.text=[[arrData
objectAtIndex:indexPath.row]valueForKey:#"Experience"];
cell1.lblprizone.text=[[arrData objectAtIndex:indexPath.row]valueForKey:#"Primary
Zone"];
cell1.lblrate.text=[[arrData objectAtIndex:indexPath.row]valueForKey:#"Rate"];
return cell1;
}
}
I think it might be because you load your images by NSURLConnection sendAsynchronousRequest. Because the completitionhandler isn't called immediately, but when the data is returned to the request. So the images will be set after the cells are loaded.
Try to replace
[NSURLConnection sendAsynchronousRequest:[NSURLRequest requestWithURL:url]
queue:[NSOperationQueue currentQueue]
completionHandler:^(NSURLResponse * resp, NSData * data, NSError
* error)
{
if(error == NULL){
// here is our image
UIImage *image = [UIImage imageWithData:data];
cell1.imgThumbnail.image=image;
}
else{
cell1.imgThumbnail.image=[UIImage imageNamed:#"no preview 2.jpeg"];
}
}];
with code that will set imgThumbnail.image to an image that is in your project and see whether you still get radomly changing cells.
Problem: You are using dequeueReusableCellWithIdentifier so the same cell is reused when you are scrolling the tableview and you are send a AsynchronousRequest in that cell so the previously sent cell response we are receiving on another cell so it is showing different result.
For example: Cell 2 you are sending a request and then you scrolled the table view so the same cell is reused for cell 10 by that time you will receive the response of cell 2 send request and that image (response data) is displayed in cell 10.
Solution: send the request in separate method and save the images in array or dictionary then reload the corresponding cells based on the the received response.
For Example:EGOImageView is sending request asynchronously and saving in cache and displaying after receiving response please check that once
try this one ,for loading the images From webservices.
NSString *imgUrl = [[arrCategoryDetails objectAtIndex:indexPath.row]valueForKey:#"Image"];
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
NSData *imgData = [NSData dataWithContentsOfURL:[NSURL URLWithString:imgUrl]];
if (imgData) {
UIImage *image = [UIImage imageWithData:imgData];
if (image) {
dispatch_async(dispatch_get_main_queue(), ^{
CategoryDetailsTableCell *updateCell = (id)[tableView cellForRowAtIndexPath:indexPath];
if (updateCell)
updateCell.imgForCategoryDetailCell.image = image;
});
}
}
});

In a UICollectionView how can I preload data outside of the cellForItemAtIndexPath to use within it?

Figured out slow loading images were the behind the choppy slow effect of my collectionView.
I've been reading different Q&A's all day and various forum posts. It looks like the best way to solve this issue is to have the data pre-loaded available for the cellForItemAtIndexPath to be able to take what it needs.
I'm not sure how I can do this. I'm using parse as my backend, but sure if given a rough example I'd be able to figure out how to do it. From what I've seen so far I need a separate method to grab the data.
Here is the code:
- (NSInteger)numberOfSectionsInCollectionView:(UICollectionView *)collectionView
{
return 1;
}
-(NSInteger)collectionView:(UICollectionView *)collectionView numberOfItemsInSection:(NSInteger)section
{
return [[self objects] count];
}
-(UICollectionViewCell *)collectionView:(UICollectionView *)collectionView cellForItemAtIndexPath:(NSIndexPath *)indexPath object:(PFObject *)object
{
NSArray *people = [self objects];
static NSString *CellIdentifier = #"Cell";
VAGGarmentCell *cell = [collectionView dequeueReusableCellWithReuseIdentifier: CellIdentifier forIndexPath:indexPath];
PFObject *current;
current = [people objectAtIndex:indexPath.item];
PFFile *userImageFile = current[#"image"];
[userImageFile getDataInBackgroundWithBlock:^(NSData *imageData, NSError *error) {
UIImage *image = [UIImage imageWithData:imageData];
[[cell contentView] setContentMode: UIViewContentModeScaleAspectFit];
[[cell imageView] setImage:image];
}];
[[cell title] setText:[current valueForKey:#"title"]];
[[cell price] setText:[NSString stringWithFormat: #"£%#", [current valueForKey:#"price"]]];
return cell;
}
So maybe the cellForItemAtIndexPath needs to call that method and take what it needs. Because the data would already be available it won't need to be loaded in the cellForItemAtIndexPath method and the cells will be populated immediately.
Please give suggestions and examples.
I was told a good way to do this would be to check for the image, if non existent provide a placeholder, if it does exist set it. Here are the changes to the above code.
Updates:
-(UICollectionViewCell *)collectionView:(UICollectionView *)collectionView cellForItemAtIndexPath:(NSIndexPath *)indexPath object:(PFObject *)object
{
NSArray *people = [self objects];
static NSString *CellIdentifier = #"Cell";
VAGGarmentCell *cell = [collectionView dequeueReusableCellWithReuseIdentifier: CellIdentifier forIndexPath:indexPath];
PFObject *current;
current = [people objectAtIndex:indexPath.item];
PFFile *userImageFile = current[#"image"];
[userImageFile getDataInBackgroundWithBlock:^(NSData *imageData, NSError *error) {
if (!error)
{
if (!image) {
[[cell imageView] setImage:[UIImage imageNamed:#"placeholder.png"]];
} else {
image = [UIImage imageWithData:imageData];
//resize image
CGSize destinationSize = CGSizeMake(158,187);
UIGraphicsBeginImageContext(destinationSize);
[image drawInRect:CGRectMake(0,0,destinationSize.width, destinationSize.height)];
//New image
UIImage*newImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
//Optimise image
NSData *imageDataCompressed = UIImageJPEGRepresentation(newImage, 0.4f);
// NSLog(#"Image Size %#", NSStringFromCGSize(newImage.size));//log size of image
NSLog(#"%#", [current valueForKey:#"title"]);
[[cell imageView] setImage:[UIImage imageWithData:imageDataCompressed]];
}
}
}];
[[cell title] setText:[current valueForKey:#"title"]];
[[cell price] setText:[NSString stringWithFormat: #"£%#", [current valueForKey:#"price"]]];
return cell;
}
Place holder shows fine but remains, how do I know when the image has been loaded so I can make my cells reflect that?
Thanks for your time.
Kind regards.
Update:
-(UICollectionViewCell *)collectionView:(UICollectionView *)collectionView cellForItemAtIndexPath:(NSIndexPath *)indexPath object:(PFObject *)object
{
NSArray *people = [self objects];
static NSString *CellIdentifier = #"Cell";
VAGGarmentCell *cell = [collectionView dequeueReusableCellWithReuseIdentifier: CellIdentifier forIndexPath:indexPath];
[cell.activityIndicator startAnimating];
PFObject *current;
current = [people objectAtIndex:indexPath.item];
PFFile *userImageFile = current[#"image"];
NSURL *url = [NSURL URLWithString:[NSString stringWithFormat:userImageFile.url, indexPath.item]];
NSURLRequest *urlRequest = [NSURLRequest requestWithURL:url cachePolicy:NSURLRequestReturnCacheDataDontLoad
timeoutInterval:6.0];
[cell.imageView setImageWithURLRequest:urlRequest
placeholderImage:[UIImage imageNamed:#"placeholder.png"]
success:^(NSURLRequest *request, NSHTTPURLResponse *response, UIImage *image) {
//resize image
CGSize destinationSize = CGSizeMake(158,187);
UIGraphicsBeginImageContext(destinationSize);
[image drawInRect:CGRectMake(0,0,destinationSize.width, destinationSize.height)];
//New image
UIImage*newImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
//Optimise image
NSData *imageDataCompressed = UIImageJPEGRepresentation(newImage, 0.4f);
cell.imageView.image = [UIImage imageWithData:imageDataCompressed];
NSLog(#"Image Size %#", NSStringFromCGSize(newImage.size));//log size of image
[cell.activityIndicator stopAnimating];
} failure:^(NSURLRequest *request, NSHTTPURLResponse *response, NSError *error) {
NSLog(#"Failed to download image: %#", error);
}];
return cell;
}
Latest Update:
Set up a method that gets data from parse.com and stores in an NSMutableDictionary then in a mutable array. I store the title, price and URL to image of the garment.
- (void)grabDataFromCloud
{
self.model = [NSMutableArray array];
for (PFObject *object in [self objects]) {
PFFile *imageFile = [object valueForKey:#"image"];
NSURL *url = [NSURL URLWithString:imageFile.url];
NSMutableDictionary *newObject = [NSMutableDictionary dictionaryWithDictionary:#{#"title": [object valueForKey:#"title"], #"price": [object valueForKey:#"price"], #"imageUrl": url}];
[[self model] addObject:newObject];
}
}
This gets called in my cellForItemsAtIndexPath method.
-(UICollectionViewCell *)collectionView:(UICollectionView *)collectionView cellForItemAtIndexPath:(NSIndexPath *)indexPath object:(PFObject *)object
{
[self grabDataFromCloud];
static NSString *CellIdentifier = #"Cell";
VAGGarmentCell *cell = [collectionView dequeueReusableCellWithReuseIdentifier: CellIdentifier forIndexPath:indexPath];
[cell.activityIndicator setHidden:YES];
NSMutableDictionary* d = [self.model objectAtIndex:indexPath.item];
cell.title.text = d[#"title"];
cell.price.text = [NSString stringWithFormat:#"£%#", d[#"price"]];
if (d[#"image"]) {
cell.imageView.image = d[#"image"];
} else { // if not, download it
cell.imageView.image = nil;
dispatch_queue_t backgroundQueue = dispatch_queue_create("test", 0);
dispatch_async(backgroundQueue, ^{
NSData* data = [NSData dataWithContentsOfURL:d[#"imageUrl"]];
UIImage* img = [UIImage imageWithData:data];
d[#"image"] = img;
dispatch_async(dispatch_get_main_queue(), ^{
//causes crash Assertion failure in -[UICollectionView _endItemAnimations],
// /SourceCache/UIKit/UIKit-2935.137/UICollectionView.m:3687
// [self.collectionView reloadItemsAtIndexPaths:#[indexPath]];
});
});
}
return cell;
}
I'd suggest you to use AFNetworking's UIImageView+AFNetworking category. It will handle the placeholder etc automatically, and will do everything in a background thread, ensuring that the main thread doesn't get blocked. Specifically, this is the method you'd want to call:
- (void)setImageWithURL:(NSURL *)url placeholderImage:(UIImage *)placeholderImage;
It is up to you to supply a placeholder image (or nil) when the image is first needed and to start downloading it, and then to hang on to the image once it has been downloaded so that ever after that you can supply it instantly. This example is for a table view, but the principle is exactly the same; the key thing is that my data model is a bunch of NSMutableDictionary objects, and each dictionary in not only the url for the picture we are supposed to have but also a place for keeping the image once it has been downloaded:
- (UITableViewCell *)tableView:(UITableView *)tableView
cellForRowAtIndexPath:(NSIndexPath *)indexPath {
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:#"Cell" forIndexPath:indexPath];
NSMutableDictionary* d = (self.model)[indexPath.row];
cell.textLabel.text = d[#"text"];
if (d[#"im"]) { // if we have a picture, supply it
cell.imageView.image = d[#"im"];
} else if (!d[#"task"]) { // if not, download it
cell.imageView.image = nil;
NSURLSessionTask* task = [self.downloader download:d[#"picurl"]
completionHandler:^(NSURL* url){
if (!url)
return;
NSData* data = [NSData dataWithContentsOfURL:url];
UIImage* im = [UIImage imageWithData:data];
d[#"im"] = im;
dispatch_async(dispatch_get_main_queue(), ^{
[self.tableView reloadRowsAtIndexPaths:#[indexPath] withRowAnimation:UITableViewRowAnimationNone];
});
}];
}
return cell;
}
I suggest a different approach.
Google for - or use the search on SO - Asynchrnous loading. Nearly every app programmer faces this issue earlier or later. Consequentially there are tons of tutorials out there.
This is one of them.
http://www.markj.net/iphone-asynchronous-table-image/
I think it is older than the UICollectionView and therfore explains it for UITableView. Both data source delegates are so close to each other that you can easily adopt the solution to your collection.
There are smarter ways of acomplishing your goal. But I think tht this way is a good starting point. You may later want to refactor the solution once you got comforatble with the approach in general.
After several days the issue was my images were far too large. I had to resize them and this instantly solved my issue.
I literally narrowed things down and checked my images to find they were not being resized by the method I thought was resizing them. This is why I need to get myself used to testing.
I learnt a lot about GCD and caching in the past few days but this issue could have been solved much earlier.

Icon downloader downloads images only when UITableViewcell is outside screen.iPhone

I tried searching but did not find any solutions helpful.
I am using the following code for icons lazy loading.
The issue is, the icons are downloaded via lazy loading, but they are only seen once that particular cell is out of screen and is scrolled back into the screen.
I think it is some issue with dequeueReusableCellWithIdentifier but am not sure how to resolve it.
The images are downloaded alright, but are only visible in the cell once the cell goes out of screen.
// -------------------------------------------------------------------------------
// tableView:cellForRowAtIndexPath:
// -------------------------------------------------------------------------------
- (UITableViewCell *)tableView:(UITableView *)tableVw cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
// customize the appearance of table view cells
//
static NSString *CellIdentifier = #"LazyTableCell";
static NSString *PlaceholderCellIdentifier = #"PlaceholderCell";
// add a placeholder cell while waiting on table data
NSUInteger nodeCount = [dataArray count];
if (nodeCount == 0 && indexPath.row == 0)
{
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:PlaceholderCellIdentifier];
cell.detailTextLabel.text = #"Loading…";
return cell;
}
UITableViewCell * cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (!cell) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier];
}
cell.backgroundColor = [UIColor grayColor];
// Leave cells empty if there's no data yet
if (nodeCount > 0)
{
// Set up the cell...
AppRecord *appRecord = [dataArray objectAtIndex:indexPath.row];
cell.textLabel.text = appRecord.appName;
cell.detailTextLabel.text = appRecord.artist;
// Only load cached images; defer new downloads until scrolling ends
if (!appRecord.appIcon)
{
if (tableView.dragging == NO && tableView.decelerating == NO)
{
[self startIconDownload:appRecord forIndexPath:indexPath];
}
// if a download is deferred or in progress, return a placeholder image
cell.imageView.image = [UIImage imageNamed:#"Placeholder.png"];
}
else
{
cell.imageView.image = appRecord.appIcon;
}
}
return cell;
}
- (void)startIconDownload:(AppRecord *)appRecord forIndexPath:(NSIndexPath *)indexPath
{
IconDownloader *iconDownloader = [imageDownloadsInProgress objectForKey:indexPath];
if (iconDownloader == nil)
{
iconDownloader = [[IconDownloader alloc] init];
iconDownloader.appRecord = appRecord;
[iconDownloader setCompletionHandler:^{
UITableViewCell *cell = [tableView cellForRowAtIndexPath:indexPath];
// Display the newly loaded image
cell.imageView.image = appRecord.appIcon;
// Remove the IconDownloader from the in progress list.
// This will result in it being deallocated.
[imageDownloadsInProgress removeObjectForKey:indexPath];
}];
[imageDownloadsInProgress setObject:iconDownloader forKey:indexPath];
[iconDownloader startDownload];
}
}
- (void)loadImagesForOnscreenRows
{
if ([dataArray count] > 0)
{
NSArray *visiblePaths = [tableView indexPathsForVisibleRows];
for (NSIndexPath *indexPath in visiblePaths)
{
AppRecord *appRecord = [dataArray objectAtIndex:indexPath.row];
if (!appRecord.appIcon)
// Avoid the app icon download if the app already has an icon
{
[self startIconDownload:appRecord forIndexPath:indexPath];
}
}
}
}
#pragma mark - UIScrollViewDelegate
- (void)scrollViewDidEndDragging:(UIScrollView *)scrollView willDecelerate:(BOOL)decelerate
{
if (!decelerate)
{
[self loadImagesForOnscreenRows];
}
}
- (void)scrollViewDidEndDecelerating:(UIScrollView *)scrollView
{
[self loadImagesForOnscreenRows];
}
I did code like following,
SDWebImageManager *manager = [SDWebImageManager sharedManager];
[manager downloadWithURL:aURL
options:0
progress:nil completed:^(UIImage *image, NSError *error, SDImageCacheType cacheType, BOOL finished)
{
if (image)
[aCell.imgViewThumb setImage:image];
else
[aCell.imgViewThumb setImage:[UIImage imageNamed:#"Dummy-image.jpg"]];
[aCell.indicator stopAnimating];
}];

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