The document "Main.Storyboard" could not be opened. Unrecognized file content - ios

I cannot open my Storyboard after updating from Xcode 7 to Xcode 8.
Can anyone help? Inside it did not show any error.

For me opening the storyboard as "Source code", fixing merge conflicts and then also restarting Xcode did the job.

I just find a solution as below:
Make sure the storyboard extension should start from lower case s.
Ex: it should be "Test.storyboard" not "Test.Storyboard"

Just restarting XCode worked for me.
Thanks, XCode.

Related

Main storyboard error in xcode 8 beta

I try to build my project in Xcode8 beta, but I get this storyboard error. Also, I cannot open the storyboard. Xcode shows The document "Main.storyboard" could not be opened. Could not verify document content . The error prompts when I try to open.
Main.storyboard: Exception while running ibtool: *** -colorSpace not valid for the NSColor NSPatternColorSpace
I just had this issue on Xcode 8 GM and I resolved it by doing the following:
Create a new storyboard.
Open your old storyboard as source code (via right clicking).
Select all and copy (cmd+A, cmd+C)
Right click on your new storyboard and open as source code.
Paste (cmd+V)
Right click on your new storyboard and open as Interface Builder - Storyboard
No idea why this works. It's the exact same file content. My guess is there's something cached in the workspace or project that's messing with Xcode's interpretation of the file.
Ok I think I got it.
I got an error like this when updating an Xcode 7 project to Xcode 8. Make sure that you let Xcode update everything in your project to current Xcode 8 standards.
To do this:
Open up your project
Go to Edit -> Convert -> To Current Swift Syntax.
Accept all changes it suggests.
Clean Project ( Product -> Clean)
Please tell me if this does not work so I can try to help further.
I filed a bug report. Now the issue fixed in Xcode 8 final version.

iOS : App get stuck on Splash screen

I have tried everything regarding app clean up, project clean xcode quit and all related stuff but still same issue.
I have check everything window also have rootViewController and everything is assigned.
After updating to xcode 12, I faced this issue. xcode hangs while attaching debugger to ios process. Deleting the contents of ~/Library/Developer/Xcode/iOS DeviceSupport worked for me. (https://developer.apple.com/forums/thread/123068?answerId=420683022#420683022)
Try to restart your Mac! 😉
As Uma Madhavi said, your Mac may have installed some automatic updates. Restarting it fixed the problem for me
I removed Device Support folder and re-open Xcode.
rm -r ~/Library/Developer/Xcode/iOS\ DeviceSupport
Check your root view controller design in storyboard, I also got this issue, In my loginview controller by mistake I have pests/ duplicate UIView into stack view with constraints.
So removed duplicate UIView.
In Swift 4.2, xCode 11.5 and simulator version 13.5
Restart or Erase All Content and Settings on the simulator you are using, then try running again. This works for me
Hope you can help :)
Old topic but I just got it and have been searching for two days trying everything without success so far.
What finally worked for me:
close Xcode
going into the finder
go to the list of applications
select XCode and do Cmd + i
uncheck the box "Open with rosetta".
open Xcode and do a clean (cmd + shift + k)
And finally the application has passed the stage of the infinite launch screen
In my case, because Reveal load breakpoint, following Reveal document steps, it works for me. ps: my Reveal version still 26, not upgrade to 38
Reveal document:
https://support.revealapp.com/hc/en-us/articles/4403215920793-My-app-is-hanging-on-launch-under-Xcode-13-and-iOS-tvOS-15

Swift: Thread 1 signal SIGABRT

After upgrading Xcode from 5 to 6 beta, almost every project gives me an unexpected error after running the application. There are some other posts with this title but the error is different.
In AppDelegate.swift, sometimes the simulator goes completely black, without the error, sometimes it gives me the error on this line:
class AppDelegate: UIResponder, UIApplicationDelegate {
In Xcode 5 I didn't had this error before, with Deployment Target set to 7.0 or 7.1.
Thanks in advance.
This error is caused when you have 2 or more of the same IBOutlets or IBActions in your main.storyboard inspector (right arrow key at the very end of your options). Find out where there is double, and delete the one you don't need! It should work perfectly fine after that.
Seems like there was a bug with iOS 7.1 as target.
Running tests on devices with iOS 7.1 installed now works. (17028705)
Try it again with the beta 2 update
I found this issue happened when I linked #IBOutlet/#IBAction and the linkage broke (renaming for instance). In the main.storyboard inspector, right click (control click) on the elements and delete any bad linkages. Should fix the error if that's the issue.
(Xcode 7)
fix my problem:
Go to deployment info and in "Main interface" select your correct storyboard...
Rerun app.
My issues with this started after I installed the legacy simulators (iOS7.1) under 'More Simulators' under the simulator build target. Xcode 6 and its native simulator had been running fine until then. What fixed it for me was to close Xcode, delete Derived Data, and under iOS Simulator in the simulator application choose "Reset Content and Settings" then restart the system.
I'm new to the coding world but resolved the painstacking problem. I was getting the same error by doing something and even though i deleted everything around that i couldn't resolve it. It was still giving me the same error, which meant that it is not deleting in some file it stores. Took me a while to figure out which file, finally when i opened the Mainstoryboard as source file, and did search on the error key word which i knew i changed, it gave me the lines it was sitting in. After deleting those lines error got fixed. I know basic HTML so i knew which lines to delete.
I cannot start my project all over again everytime i have this error so i had to find the solution and there was no solution i could find. So i had to do it myself with common sense, as i said i have no knowledge of coding.
Hope it helps.
I know there's already plenty of answers but just to note what happened in my case:
I created the ViewController on the storyboard first and then I created the class, I don't know why this was an error because both class names where identical, but by rewriting the class name on the storyboard helped to "link" correctly the view controller and its file. First create file then ViewController on storyboard to prevent this error.

Xamarin Studio. Monotouch. Could not load NIB in bundle ... with name

When I test the app on the simulator, I get the following:
Objective-C exception thrown. Name: NSInternalInconsistencyException Reason: Could not load NIB in bundle: 'NSBundle <...> (loaded)' with name '...Controller'
But when I use the actual device everything is fine.
Any ideas?
Deleted all the controls in the xib, made my UI fully generated in code. Did not help.
Deleted both .cs and .xib files, created a new iphone controller, pasted the code. Still did not help in spite of the new empty xib!
Renamed my controller class name. Reinstalled the app in simulator. Resolved!
PS. I tried reinstalling the app before step 1. And that did not help. So I do not know what exactly resolved the problem.
In your Info.ptlist , check if your "Main Interface" is correct
Using Xamarin Studio on the Mac, I got this error. Also my iOS emulator was acting kind of strange too...I first cleared the programs and settings from the emulator, but that didn't help. So then I just rebooted the Mac. This solved the problem.
I was having the same problem - what fixed it for me was to make sure that under Properties, the .xib file had a build action of 'InterfaceDefinition' (instead of 'None').
Apparently this is a bug in Xamarin Studios, I contacted support and they said that they know about it and its going to be fixed in the next release.
They sent me this link https://files.xamarin.com/~jeff/XamarinStudio-4.2.4.243.dmg which didnt work for me. i tried everything , reinstalling simulator and even reinstalled xcode. But what worked for me was deleting and reinstalling Xamarin Studios. then it all worked again. still not sure whats going. Hope this helps others with same issue cause i know its a big issue on the Xamarin Forums.
sebastian says;
If you want to use the older Xamarin.iOS (7.0.7.2) then you need the older Xcode (5.0.2).
I had the same problem. Changing the Storyboard Id for the ViewController specified in error to something else in Xamarin's iOS designer solved the problem for me.
Deleted bin and obj folders and restarted Rider, working for me now.

Xcode Crashes when adding UIViewController in Interface Builder

I was in Xcode and I went to edit a nib file. I tried to drag on a UIViewController from the objects library, but as soon as I did Xcode crashed. I had never had this problem before, but now I cannot add a UIViewController to the nib file (the problem persists for other files in the same project and other files in other projects).
Originally, the problem occurred in the Developer Beta of Xcode 4.5 that I was using, but now when I tried in the old version of Xcode the problem was there also.
Basically, I have been unable to find a way to get this problem to stop. If anyone has experienced this problem or knows how to fix it, that would be so great.
Thanks,
Luke
What about trying to delete all Xcode preferences files? It seems like the latest Xcode beta broke something there...
Have a look at the following folders:
/Users/xyz/Library/Application Support/Developer/Shared/Xcode
/Users/xyz/Library/Application Support/Xcode
/Users/xyz/Library/Developer/Xcode
/Users/xyz/Library/Caches/com.apple.dt.Xcode

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