show progress indicator for multiple image upload in UITableViewCell - ios

I have UITableView with custom cells. I want to show progress indicator for multiple images upload.
I have tried reloadRowAtIndexPath method of UITableView but it not sufficient solution because cell is continuously blinks which looks weird.
Another one solution i found is to store reference of my progress indicator view placed in UITableViewCell in global variable and then modify it outside UITableView datasource methods, but in this solution i faced one problem which is i have to keep track of multiple progress indicator view objects of UITableViewCell which is difficult because UITableView datasource is two dimensional NSMutableArray(In short array inside array) so i don't have unique IndexPath.row because of multiple sections. So how can i manage objects of progress indicator view?
And also Is there any better solution to do this type of job?

Ok, so here is what I used in one of my projects when I could not find anything else.
Swift 3
Make a sub class of NSObject (because a sub class of URLSession won't let you set configuration and other parameters as the only designated initializer there is init()) that includes the information of the cell that started the upload process as in IndexPath and also a URLSession object.
Use this sub class to create new URLSession whenever you want to upload (I used uploadTask method of URLSession).
Create uploadTask and start uploading.
You will also have to make your own protocol methods that are called by normal protocol methods of URLSession, to send your custom sub class instead of URLSession object to the delegate you want.
Then in that delegate, you may check for the information of indexPath that is stored in the custom sub class you got from the previous step and update the appropriate cell.
The same could be achieved by using Notifications I guess.
Below is the screenshot of the sample application I wrote:
public class TestURLSession:NSObject, URLSessionTaskDelegate {
var cellIndexPath:IndexPath!
var urlSession:URLSession!
var urlSessionUploadTask:URLSessionUploadTask!
var testUrlSessionDelegate:TestURLSessionTaskDelegate!
init(configuration: URLSessionConfiguration, delegate: TestURLSessionTaskDelegate?, delegateQueue queue: OperationQueue?, indexPath:IndexPath){
super.init()
self.urlSession = URLSession(configuration: configuration, delegate: self, delegateQueue: queue)
self.cellIndexPath = indexPath
self.testUrlSessionDelegate = delegate
}
func uploadTask(with request: URLRequest, from bodyData: Data) -> URLSessionUploadTask{
let uploadTask = self.urlSession.uploadTask(with: request, from: bodyData)
self.urlSessionUploadTask = uploadTask
return uploadTask
}
public func urlSession(_ session: URLSession, task: URLSessionTask, didSendBodyData bytesSent: Int64, totalBytesSent: Int64, totalBytesExpectedToSend: Int64){
self.testUrlSessionDelegate.urlSession(self, task: self.urlSessionUploadTask, didSendBodyData: bytesSent, totalBytesSent: totalBytesSent, totalBytesExpectedToSend: totalBytesExpectedToSend)
}
}
protocol TestURLSessionTaskDelegate : URLSessionDelegate {
func urlSession(_ session: TestURLSession, task: URLSessionTask, didSendBodyData bytesSent: Int64, totalBytesSent: Int64, totalBytesExpectedToSend: Int64)
}
Edits are welcome.

Here the solution which i applied, may be helpful to someone who wants same implementations as i want, without using third party library or classes.
I have created one custom UIView and design circular progress indicator using CALayer and some animations. This is not a big deal. But the thing which is difficult for me is i want this progress indicator in several cells which indicates multiple image progress in percentages.
So i have created one custom class with properties like
#property (nonatomic,retain) NSIndexPath *indexPath;
#property (nonatomic,strong) NSURLSessionTask *uploadtask;
Then i maintain one NSMutableArray which contains my custom class objects which has values for each uploadTask for currently uploading images and merged string which contains indexPath. Now i have track of my all uploading images so i have change uploaded percentage in my custom progress indicator UIView with help of indexPath values whenever i receive response from delegate method of NSURLSession.

I had a similar stuff to do where in which I wanted to download files and show progress bar. My idea was to create a Custom object which keep track of a particular download and all the cells will internally listen to the changes in this object. Each cell will have its own object uniquely identified by the task identifier. I have written a sample code in Swift 3 available in the below link (skeleton code also added)
FileDownloader
class DownLoadData: NSObject {
var fileTitle: String = ""
var downloadSource: String = ""
var downloadTask: URLSessionDownloadTask?
var taskResumeData: Data?
var downloadProgress: Float = 0.0
var isDownloading: Bool = false
var isDownloadComplete: Bool = false
var taskIdentifier: Int = 0
var groupDownloadON:Bool = false
var groupStopDownloadON:Bool = false
init(with title:String, and source:String){
self.fileTitle = title
self.downloadSource = source
super.init()
}
func startDownload(completion:#escaping (Result<Bool, Error>)->Void,progressHandler:#escaping (Float)->Void ){
}
func resumeDownload(completion:#escaping (Result<Bool, Error>)->Void,progressHandler:#escaping (Float)->Void ){
}
func pauseDownload(){
}
func stopDownload(){
if self.isDownloading{
}
}
func cleanUpHandlers(){
// remove the completion handlers from the network manager as resume is taken as a new task.
}
func handleDownloadSuccess(){
}
func handleDownloadError(){
}
}

Use URLSessionTaskDelegate method and do necessary calculation:
func urlSession(_ session: URLSession, task: URLSessionTask, didSendBodyData bytesSent: Int64, totalBytesSent: Int64, totalBytesExpectedToSend: Int64)

Below is a solution, that is tested for a single file upload. But you can modify it to support multiple file uploads. Make sure to add necessary IBOutlets and IBAction as necessary. The image is added in 'Assets.xcassets'.
My UI looks like below:
Below is the code for ViewController.
import UIKit
class UploadProgressViewController: UIViewController, URLSessionTaskDelegate {
#IBOutlet weak var imageView: UIImageView!
#IBOutlet weak var progressView: UIProgressView!
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
progressView.progress = 0.0
}
#IBAction func didTapOnStartUploadButton(_ sender: Any) {
startDownload()
}
func startDownload () {
// 1. Prepare data to download
var data = Data()
if let image = UIImage(named: "swift.jpg") {
data = image.pngData()!
}
// 2. Creation of request
var request = URLRequest(url: NSURL(string: "http://127.0.0.1:8000/swift.png")! as URL)
request.httpMethod = "POST"
request.setValue("Keep-Alive", forHTTPHeaderField: "Connection")
// 3. Configuring the Session
let configuration = URLSessionConfiguration.default
let mainqueue = OperationQueue.main
// 4. Start the upload task
let session = URLSession(configuration: configuration, delegate:self, delegateQueue: mainqueue)
let dataTask = session.uploadTask(with: request, from: data)
dataTask.resume()
}
// URLSessionTaskDelegate Handling
func urlSession(_ session: URLSession, task: URLSessionTask, didSendBodyData bytesSent: Int64, totalBytesSent: Int64, totalBytesExpectedToSend: Int64) {
let uploadProgress: Float = Float(totalBytesSent) / Float(totalBytesExpectedToSend)
print("session \(session) uploaded \(uploadProgress * 100)%.")
progressView.progress = uploadProgress
}
func urlSession(_ session: URLSession, task: URLSessionTask, didCompleteWithError error: Error?) {
print(error.debugDescription)
}

Related

Identify NSURLSession in completion block

I want to identify a session within my didFinishDownloadingToURL method:
func URLSession(session: NSURLSession, downloadTask: NSURLSessionDownloadTask, didFinishDownloadingToURL location: NSURL)
{
if (session.sessionType == EnumImageRequestSession)
{
// I want to check with sessionType, but NSURLSession does not have
// any such property. How to add this type property while creating the session?
}
if (session.sessionType == EnumAudioRequestSession)
{
}
}
How to achieve this? Should I create a subclass of NSURLSession and add a sessionType property?
Here are a few options that I have used in the past.
When you start the NSURLSession, you can add it to an Dictionary or Set with a key value associated to the Session. When it completes, find the Session using it's identifier in the Set, and then you will have your associated key.
You can check the URL associated with the session.
Option 1 is my tried and true method so far, using a Set.
As NSURLSession is an NSObject subclass, you can use an Objective-C associated object, and by doing so you avoid doing housekeeping of for instance a map of sessions by type that you would otherwise manually have to create.
Here's a short example (where I'm cutting some corners with forced unwraps I actually would not in production oriented code):
import Foundation
import ObjectiveC
enum SessionType:Int {
case Audio
case Image
}
func someFunctionWhereYouCreateTheSession() {
let session:NSURLSession = NSURLSession()
objc_setAssociatedObject(session, "sessionType",
NSNumber(integer:SessionType.Audio.rawValue), objc_AssociationPolicy.OBJC_ASSOCIATION_RETAIN)
}
func URLSession(session: NSURLSession, downloadTask: NSURLSessionDownloadTask, didFinishDownloadingToURL location: NSURL)
{
let sessionType:SessionType = SessionType(rawValue:(objc_getAssociatedObject(session, "sessionType") as! NSNumber).integerValue)!
switch sessionType {
case .Audio:
print("foo")
case .Image:
print("bar")
}
}

A background URLSession with identifier backgroundSession already exists

I'm fetching xml data from server by using NSURLSession and NSURLSessionDelegate. Depends on some conditions I'm connecting with server. If I'm connecting with server everything works fine without any error but if I'm not connecting (depends on condition) to server and moving to another View Controller (by using storyboard?.instantiateViewControllerWithIdentifier(id)) I'm getting the following IOS error:
'A background URLSession with identifier backgroundSession already exists!'
Here is my code:
class MainClass: UITableViewController, NSURLSessionDelegate {
var task_service = NSURLSessionDataTask?()
override func viewDidLoad() {
super.viewDidLoad()
if(condition) {
getXMLFromServer()
}
}
func getXMLFromServer(){
task_service = getURLSession().dataTaskWithRequest() {
(data, response, error) -> Void in
dispatch_async(dispatch_get_main_queue(), {
// Fetching data from server
// In the end
self.session.invalidateAndCancel()
}
}
}
func getURLSession() -> NSURLSession {
let configuration = NSURLSessionConfiguration.defaultSessionConfiguration()
configuration.timeoutIntervalForRequest = 30.0
session = NSURLSession(configuration: configuration, delegate: self, delegateQueue: NSOperationQueue.mainQueue())
return session
}
func URLSession(session: NSURLSession, task: NSURLSessionTask, didReceiveChallenge challenge: NSURLAuthenticationChallenge, completionHandler: (NSURLSessionAuthChallengeDisposition, NSURLCredential?) -> Void) {
completionHandler(NSURLSessionAuthChallengeDisposition.UseCredential, NSURLCredential(forTrust: challenge.protectionSpace.serverTrust!)) // Bypassing SSL error
}
}
EDIT: Found the reason for the error.
Error occurred because of the creation of NSURLSession in the Called View Controller.Called VC contains code to download PDF from server. But I don't know how to solve this. Below is the code of Called VC
class MainFormsController: UIViewController, UIPickerViewDelegate, UITextFieldDelegate, NSURLSessionDownloadDelegate, UIDocumentInteractionControllerDelegate, MFMailComposeViewControllerDelegate{
var download_task = NSURLSessionDownloadTask?()
var backgroundSession = NSURLSession()
override func viewDidLoad() {
super.viewDidLoad()
createNSURLSession()
}
/** Error occurred while creating this NSURLSession **/
func createNSURLSession() {
let backgroundSessionConfiguration = NSURLSessionConfiguration.backgroundSessionConfigurationWithIdentifier("backgroundSession")
backgroundSession = NSURLSession(configuration: backgroundSessionConfiguration, delegate: self, delegateQueue: NSOperationQueue.mainQueue())
}
func downloadPDF() {
//Download PDF
download_task = backgroundSession.downloadTaskWithURL(url)
download_task?.resume()
}
}
Add this code in your MainFormsController:
deinit {
self.backgroundSession.finishTasksAndInvalidate();
}
Your code probably calls createNSURLSession() more than once which invalidate the NSURLSession behavior, as documentation says:
"You must create exactly one session per identifier (specified when
you create the configuration object). The behavior of multiple
sessions sharing the same identifier is undefined."
https://developer.apple.com/library/content/documentation/Cocoa/Conceptual/URLLoadingSystem/Articles/UsingNSURLSession.html
Make sure createNSURLSession is called only once (singletone) for the life cycle of your app.
I think you already have an URLSession with identifier backgroundSession. First Call
- (void)invalidateAndCancel
on that. and then try with your code.

How to handle background url session lost internet connection?

I have background downloading zip file:
if let url = NSURL(string: urlstring)
{
let config = NSURLSessionConfiguration.backgroundSessionConfigurationWithIdentifier((NSUUID().UUIDString))
let session = NSURLSession(configuration: config, delegate: self, delegateQueue: nil)
let task = session.downloadTaskWithURL(url)
session.sessionDescription = filepath
if let sessionId = session.configuration.identifier
{
print("start zip session: " + sessionId)
}
task.resume()
}
}
it works cool if you have internet connection but if you lose it during downloading app just wait and URLSession(session: NSURLSession, task: NSURLSessionTask, didCompleteWithError error: NSError?) will not be called never.
How it can be handle?
Something like time for response from server
The question is old, but still unanswered, so here is one workaround.
Some clarifications first
In general there is a property of URLSessionConfiguration called waitsForConnectivity which can be set to false where URLSessionTask will then directly fail on connection lost. However if true then URLSessionTaskDelegate will receive a callback on the urlSession(_:taskIsWaitingForConnectivity:) method.
However
Background tasks such as DownloadTask always wait for connectivity and ignore waitsForConnectivity property of URLSessionConfiguration. They also DON'T trigger urlSession(_:taskIsWaitingForConnectivity:) callback, so there is no official way to listen for connectivity drop-out on download task.
Workaround
If you listening for the download progress you'll notice that a call to the method is done few times in a second. Therefore we can conclude that if the progress callback is not called for more than 5 seconds, then there could be a connectivity drop issue. So the workaround is to make additional property to the URLSessionDownloadDelegate delegate and store the last update of the progress. Then have interval function to periodically check whether this property were not updated soon.
Something like:
class Downloader: NSObject, URLSessionTaskDelegate, URLSessionDownloadDelegate {
var lastUpdate: Date;
var downloadTask: URLSessionDownloadTask?;
public var session : URLSession {
get {
let config = URLSessionConfiguration.background(
withIdentifier: "\(Bundle.main.bundleIdentifier!).downloader");
config.isDiscretionary = true;
return URLSession(configuration: config, delegate: self, delegateQueue: OperationQueue());
}
}
override init() {
self.lastUpdate = Date();
super.init();
}
func urlSession(_ session: URLSession, downloadTask: URLSessionDownloadTask, didFinishDownloadingTo location: URL) {
// Handle download completition
// ...
}
func urlSession(
_ session: URLSession,
downloadTask: URLSessionDownloadTask,
didWriteData bytesWritten: Int64,
totalBytesWritten writ: Int64,
totalBytesExpectedToWrite exp: Int64)
{
let progress = 100 * writ / exp;
// Do something with the progress
// ...
self.lastUpdate = Date();
}
}
var downloader = Downloader();
let url = "http://...";
var request = URLRequest(url: URL(string: url)!);
currentWorker.downloadTask = downloader.session.downloadTask(with: request);
currentWorker.downloadTask!.resume();
// Schedule timer for every 5 secs
var timer = NSTimer.scheduledTimerWithTimeInterval(5.0, target: self, selector: "CheckInternetDrop", userInfo: nil, repeats: true);
func CheckInternetDrop(){
let interval = Date().timeIntervalSinceDate(downloader.lastUpdate);
if (interval > 5) {
print("connection dropped");
}
}
Very simple example...
According to apple docs on pausing and resuming downloads :
Also, downloads that use a background configuration will handle resumption automatically, so manual resuming is only needed for non-background downloads.
Besides, the reason waitsForConnectivity is being ignored is stated in the downloading files in the background :
If your app is in the background, the system may suspend your app while the download is performed in another process.
This is why even if you were to build a timer in a similar fashion to Dimitar Atanasov it will not work once the app goes in the background since it will be suspended.
I've tested the background downloading myself with network failures and the system resumes without fail, hence no extra code is required.
You can set timeouts for your requests:
config.timeoutIntervalForRequest = <desired value>
config.timeoutIntervalForResource = <desired value>
Documentation:
timeoutIntervalForRequest
timeoutIntervalForResource

How to add NSURL session progress to table view cell

I have a Calculus Video app I created based on tableviews and I am trying to add the functionality for offline saving of video files. I understand what I am trying to achieve but I am getting stumped by adding the progress bar to the specific cells:
Currently, the download is started by clicking on the accessory button. I have the following method
override func tableView(tableView: UITableView, accessoryButtonTappedForRowWithIndexPath indexPath: NSIndexPath) {
//Code to save Video to Documents directory goes here
let currentVideo = videos[indexPath.section][indexPath.row]
guard currentVideo.saved == false else {
print("Video is already saved")
return
}
guard let url = currentVideo.url else {
print("Video not found...url is invalid")
return
}
guard currentVideo.downloading == false else {
print("Video is already downloading")
return
}
let session = NSURLSession(configuration: NSURLSessionConfiguration.defaultSessionConfiguration(),
delegate: self,
delegateQueue: NSOperationQueue.mainQueue())
let downloadTask = session.downloadTaskWithURL(url)
downloadTask.resume()
}
Now, I am implementing the NSURLSessionDownloadDelegate methods, of which the relevant one is below
func URLSession(session: NSURLSession, downloadTask: NSURLSessionDownloadTask, didWriteData bytesWritten: Int64, totalBytesWritten: Int64, totalBytesExpectedToWrite: Int64) {
let progress = Float(totalBytesWritten) / Float(totalBytesExpectedToWrite)
print(progress) //this works and shows progress
}
Now, all I want to do is to update the property
currentVideo.progress = progress
//where currentVideo is the video for the cell that was tapped
The problem is I do not know how to get the current video inside of this delegate method. I was trying to somehow figure out how to use the downloadTask.taskIdentifier or something like that but I am not able to figure it out. Can somebody please point me in the right direction?
You can try it following way.
Declare global variable under your class
var selectedIndex:NSIndexPath!
Then in accessoryButtonTappedForRowWithIndexPath method
selectedIndex = indexPath
Now, in delegate method downloadTask assign value
let currentVideo = videos[selectedIndex.section][selectedIndex.row]
currentVideo = // Your value

Updating UI Dispatch_Async background download Swift

Im working on a folders/files application where users are able to download files to local disk. Whenever a user is downloading a file, I want to show a download bar that displays progress.
to do so, I've created a protocol that allows my download class and my view controller to communicate:
protocol:
protocol DownloadResponder : class {
func downloadFinished()
func downloadProgress(current:Int64, total:Int64)
}
download class:
class fileDownloader: NSObject, NSURLSessionDelegate, NSURLSessionDownloadDelegate {
//responder
var responder : MyAwesomeDownloadResponder?
init(responder : MyAwesomeDownloadResponder) {
self.responder = responder
}
...
func URLSession(session: NSURLSession, downloadTask: NSURLSessionDownloadTask, didWriteData bytesWritten: Int64, totalBytesWritten: Int64, totalBytesExpectedToWrite: Int64) {
println("downloaded \(100*totalBytesWritten/totalBytesExpectedToWrite)")
responder?.downloadProgress(totalBytesWritten, total: totalBytesExpectedToWrite)
}
...
}
and then in my view controller I have my download button which trigger the downloadProgress function:
func downloadProgress(current:Int64, total:Int64) {
let priority = DISPATCH_QUEUE_PRIORITY_DEFAULT
dispatch_async(dispatch_get_global_queue(priority, 0)) {
// do some task
var currentProgress = 100 * current / total
dispatch_async(dispatch_get_main_queue()) {
// update some UI
self.downloadLbl.text = "Downloaded \(currentProgress)%"
//set progress bar
self.progressBar.setProgress(Float(currentProgress), animated: true)
}
}
}
While printing information in the console works all the time, updating the UI was not really stable. To fix this I used the dispatch_async method that push the UI change on the main thread. However, while it always work on the first time, poping back to the previous view controller and coming back again, executing the download once more does not trigger the UI updates. The progress bar progressBar.setProgress does nothing and my label downloadLbl.text does not update itself.
Does anyone have an idea about the way to solve this?
If my question lacks information, please let me know and I'll try to add up to the existing information. Thanks!
As I didn't receive / find any solution to my problem I went back to an higher level and changed the way to communicate between my classes to handle ui changes based on background download thread progression.
Instead of using protocols, I went for Notifications and it solved my problem.
Inside the download class:
func URLSession(session: NSURLSession, downloadTask: NSURLSessionDownloadTask, didWriteData bytesWritten: Int64, totalBytesWritten: Int64, totalBytesExpectedToWrite: Int64) {
println("downloaded \(100*totalBytesWritten/totalBytesExpectedToWrite)")
//NOTIFICATION
// notify download progress!
var fileInfo = [NSObject:AnyObject]()
fileInfo["fileId"] = fileDownloader.storageInfo[downloadTask.taskIdentifier]!["id"] as! Int!
fileInfo["fileCurrent"] = Float(totalBytesWritten)
fileInfo["fileTotal"] = Float(totalBytesExpectedToWrite)
let defaultCenter = NSNotificationCenter.defaultCenter()
defaultCenter.postNotificationName("DownloadProgressNotification",
object: nil,
userInfo: fileInfo)
}
inside the view controller:
override func viewDidLoad() {
super.viewDidLoad()
// ready for receiving notification
let defaultCenter = NSNotificationCenter.defaultCenter()
defaultCenter.addObserver(self,
selector: "handleCompleteDownload:",
name: "DownloadProgressNotification",
object: nil)
}
func handleCompleteDownload(notification: NSNotification) {
let tmp : [NSObject : AnyObject] = notification.userInfo!
// if notification received, change label value
var id = tmp["fileId"] as! Int!
var current = tmp["fileCurrent"] as! Float!
var total = tmp["fileTotal"] as! Float!
var floatCounter = 100 * current / total
var progressCounter = String(format: "%.f", floatCounter)
if(id == self.fileId){
let priority = DISPATCH_QUEUE_PRIORITY_DEFAULT
dispatch_async(dispatch_get_global_queue(priority, 0)) {
// do some task
dispatch_async(dispatch_get_main_queue()) {
// update some UI
self.downloadLbl.text = "Downloaded \(progressCounter)%"
self.progressBar.setProgress((progressCounter as NSString).floatValue, animated: true)
}
}
}
}
hope that will help!

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