Google Maps iOS myLocation - ios

I'm struggling with Google Maps' myLocation property, I always get nil, and can't figure out why. In my ViewDidLoad i set the following
map.myLocationEnabled = true
And in the function which gets called when the user wants to get his/her location, I run this:
print(map.myLocation)
I get that the first time it might got no location, but shouldn't I get a location after a while?

I thought the same thing as well but you actually need to get the user's location first through Apple's CLLocationManager api. import CoreLocation and make your VC adhere to CLLocationManagerDelegate and use the didUpdateLocations method to get the user's current location then reflect it unto GMaps.
import UIKit
import GoogleMaps
import CoreLocation
class MapVC: UIViewController
{
#IBOutlet weak var googleMap: GMSMapView!
var locationManager: CLLocationManager = CLLocationManager()
override func viewDidLoad()
{
super.viewDidLoad()
locationManager.delegate = self
locationManager.requestWhenInUseAuthorization()
}
override func didReceiveMemoryWarning()
{
super.didReceiveMemoryWarning()
}
}
extension MapVC: CLLocationManagerDelegate
{
func locationManager(manager: CLLocationManager, didChangeAuthorizationStatus status: CLAuthorizationStatus)
{
switch status
{
case .AuthorizedAlways:
print("Location AuthorizedAlways")
googleMap.myLocationEnabled = true
locationManager.startUpdatingLocation()
case .AuthorizedWhenInUse:
print("Location AuthorizedWhenInUse")
googleMap.myLocationEnabled = true
locationManager.startUpdatingLocation()
case .Denied:
print("Location Denied")
googleMap.myLocationEnabled = false
locationManager.stopUpdatingLocation()
case .NotDetermined:
print("Location NotDetermined")
googleMap.myLocationEnabled = false
locationManager.stopUpdatingLocation()
case .Restricted:
print("Location Restricted")
googleMap.myLocationEnabled = false
locationManager.stopUpdatingLocation()
}
}
func locationManager(manager: CLLocationManager, didUpdateLocations locations: [CLLocation])
{
if locations.count > 0
{
googleMap.camera = GMSCameraPosition.cameraWithTarget((locations.last?.coordinate)!, zoom: 10.0)
googleMap.settings.myLocationButton = true
}
}
}

Related

Location Service as a Singleton in Swift, get stuck on "When In Use"

I'm programming an app that needs "Always location" and I decided to use a Singleton to keep tracking active since I need most of the time the location services even in the background.
When I run the application on my iPhone, the console says that the location service is in "When In Use" mode and my protocol don't get the location updates from the LocationManager.
What's wrong with my Singleton (I'm a Swift newbie please be clear in your answers.
Is it a good idea to use a Singleton for Location Services ?
LocationService.swift (UPDATED)
import Foundation
import CoreLocation
protocol LocationServiceDelegate {
func onLocationUpdate(location: CLLocation)
func onLocationDidFailWithError(error: Error)
}
class LocationService: NSObject, CLLocationManagerDelegate {
public static let shared = LocationService()
var delegate: LocationServiceDelegate?
var locationManager: CLLocationManager!
var currentLocation: CLLocation!
private override init() {
super.init()
self.initializeLocationServices()
}
func initializeLocationServices() {
self.locationManager = CLLocationManager()
self.locationManager.desiredAccuracy = kCLLocationAccuracyBest
self.locationManager.requestAlwaysAuthorization()
self.locationManager.pausesLocationUpdatesAutomatically = false
self.locationManager.delegate = self
self.locationManager.startUpdatingLocation()
}
func locationManager(_ manager: CLLocationManager, didChangeAuthorization status: CLAuthorizationStatus) {
switch status {
case .restricted:
print("Location access was restricted.")
case .denied:
print("User denied access to location.")
case .notDetermined:
self.locationManager.requestAlwaysAuthorization()
case .authorizedAlways: fallthrough
case .authorizedWhenInUse:
print("User choosed locatiom when app is in use.")
default:
print("Unhandled error occured.")
}
}
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
self.currentLocation = locations.last!
locationChanged(location: currentLocation)
}
private func locationChanged(location: CLLocation) {
guard let delegate = self.delegate else {
return
}
delegate.onLocationUpdate(location: location)
}
func locationManager(_ manager: CLLocationManager, didFailWithError error: Error) {
self.locationManager.stopUpdatingLocation()
locationFailed(error: error)
}
private func locationFailed(error: Error) {
guard let delegate = self.delegate else {
return
}
delegate.onLocationDidFailWithError(error: error)
}
}
Then I initialize the singleton :
AppDelegate.swift
let locationService = LocationService.shared
Then my View conforms to my protocol :
ViewController.swift
extension ViewController: LocationServiceDelegate {
func onLocationUpdate(location: CLLocation) {
print("Current Location : \(location)")
}
func onLocationDidFailWithError(error: Error) {
print("Error while trying to update device location : \(error)")
}
}
Yes, You can use singleton for your purpose. Few things you can check with your implementation:
locationManager.pausesLocationUpdatesAutomatically = false.
enable background modes for location updates.
Switch to significant location updates when the app moves to background.
Is it a better way to send notifications to all viewControllers to pass the CLLocation object or its better to conform to my protocol in every controllers ?

Getting precise and accurate location updates indoors on the Apple Watch using Core Location?

I'm trying to get location updates for workout tracking (indoors) and so I am in need of very precise and constant location updates, but in testing the delegate callbacks don't seem to be very accurate. For example, moving 20-30 feet doesn't trigger a location update most of the time. Is there anything in my code below that might cause this inaccuracy?
import CoreLocation
protocol UserLocationDelegate: class {
func didUpdateUserLocation(_ manager: WorkoutLocationManager, distance: CLLocationDistance)
}
class WorkoutLocationManager: NSObject, CLLocationManagerDelegate {
deinit {
self.locationManager?.stopUpdatingLocation()
}
private var locationManager: CLLocationManager?
var previousLocation: CLLocation?
weak var userLocationDelgate: UserLocationDelegate?
public func getUserLocation() {
guard CLLocationManager.locationServicesEnabled() else {
print("User does not have location services enabled")
return
}
locationManager = CLLocationManager()
locationManager?.delegate = self
locationManager?.allowsBackgroundLocationUpdates = true
locationManager?.desiredAccuracy = kCLLocationAccuracyBest
locationManager?.activityType = .fitness //test as the docs say this will turn OFF indoor tracking
let locationAuthorizationStatus = CLLocationManager.authorizationStatus()
switch locationAuthorizationStatus {
case .authorizedAlways:
print("location authorized Always")
locationManager?.startUpdatingLocation()
case .authorizedWhenInUse:
print("location authorized When in Use")
locationManager?.startUpdatingLocation()
case .denied:
print("location authorization denied")
locationManager?.requestAlwaysAuthorization()
case .notDetermined:
print("location authorization not determined")
locationManager?.requestAlwaysAuthorization()
case .restricted:
print("location authorization restricted")
locationManager?.requestAlwaysAuthorization()
}
}
// MARK: - CLLocationManagerDelegate
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
print("did update locations called")
if previousLocation == nil {
previousLocation = locations.first
} else {
guard let latest = locations.first else { return }
let distanceInMeters = previousLocation?.distance(from: latest) ?? 0
if distanceInMeters > 0 {
let distanceInFeet = distanceInMeters * 3.28
print("distance in feet: \(distanceInFeet)")
userLocationDelgate?.didUpdateUserLocation(self, distance: distanceInFeet
)
}
previousLocation = latest
}
}
func locationManager(_ manager: CLLocationManager, didFailWithError error: Error) {
print("location manager error = \(error)")
}
}
import WatchKit
import Foundation
import CoreLocation
class InterfaceController: WKInterfaceController, UserLocationDelegate {
func didUpdateUserLocation(_ manager: WorkoutLocationManager, distance: CLLocationDistance) {
locationLabel.setText("\(distance.rounded().description) feet")
}
let workoutLocationManager = WorkoutLocationManager()
#IBOutlet weak var locationLabel: WKInterfaceLabel!
override func awake(withContext context: Any?) {
super.awake(withContext: context)
workoutLocationManager.getUserLocation()
workoutLocationManager.userLocationDelgate = self
}
You set kCLLocationAccuracyBest as desiredAccuracy. There is variable for CLLocationAccuracy which should be more accurate
kCLLocationAccuracyBestForNavigation

swift - didUpdateLocations Not Being Called

I'm working on an app that requires getting the user's current coordinates. I was planning on doing this through CLLocationManager's didUpdateLocations method. For some reason, didUpdateLocations is not being executed. However, it appears that locationManager.startUpdatingLocation() is being called successfully. None of the other possible solutions I've seen on this site have worked for me. I already added NSLocationAlwaysUsage to info.plist. Here is the entirety of my code:
import UIKit
import MapKit
import CoreLocation
var region: MKCoordinateRegion!
class ViewController: UIViewController, CLLocationManagerDelegate, MKMapViewDelegate {
#IBOutlet weak var map: MKMapView!
var locationManager = CLLocationManager()
override func viewDidLoad() {
super.viewDidLoad()
locationManager.delegate = self
locationManager.desiredAccuracy = kCLLocationAccuracyNearestTenMeters
self.locationManager.requestAlwaysAuthorization()
self.locationManager.requestWhenInUseAuthorization()
switch CLLocationManager.authorizationStatus() {
case .authorizedWhenInUse, .authorizedAlways:
if CLLocationManager.locationServicesEnabled() {
locationManager.startUpdatingLocation()
print("Updating location now")
}
case .notDetermined:
locationManager.requestAlwaysAuthorization()
case .restricted, .denied:
print("User must enable access in settings")
break
}
if (region == nil){
}
else {
map.setRegion(region!, animated: true)
}
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
}
}
func locationManager(manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
print("Got location")
let userLocation:CLLocation = locations[0]
let lat:CLLocationDegrees = userLocation.coordinate.latitude
let long:CLLocationDegrees = userLocation.coordinate.longitude
let currentPos:CLLocationCoordinate2D = CLLocationCoordinate2DMake(lat, long)
didUpdateRegion(position: currentPos)
print(lat)
print(long)
}
func didUpdateRegion(position: CLLocationCoordinate2D) {
let span = MKCoordinateSpanMake(0.075, 0.075)
region = MKCoordinateRegion(center: position, span: span)
}
func locationManager(_manager: CLLocationManager, didFailWithError error: Error) {
print(error.localizedDescription)
}
func locationManager(manager: CLLocationManager!, didChangeAuthorizationStatus status: CLAuthorizationStatus) {
switch status {
case .notDetermined:
// If status has not yet been determied, ask for authorization
manager.requestWhenInUseAuthorization()
break
case .authorizedWhenInUse:
// If authorized when in use
manager.startUpdatingLocation()
break
case .authorizedAlways:
// If always authorized
manager.startUpdatingLocation()
break
case .restricted:
print("User must activate location services in settings")
break
case .denied:
print("User must activate location services in settings")
break
default:
break
}
}
When I run this code on both the simulator and an actual device, I get the notification to allow location tracking. After accepting that, the console displays "Updating location now," but never gets to printing "Got location." Thank you for any light you can shed on this issue, I'm new to app development in general.
EDIT: I added in the entirety of my code instead of just the parts I thought were relevant. Basically, I'm trying to get the region shown on the map to follow the user. I attempt to do this by updating the variable "region" every time the didUpdateLocations function fires.
Am I getting it right and you only added one key - NSLocationAlwaysUsage?
Try to add both keys to the Info.plist:
Privacy - Location When In Use Usage Description
Privacy - Location Always Usage Description
Also, what happens if you implement this method of protocol?
func locationManager(_ manager: CLLocationManager, didFailWithError error: Error) {
print("\(error.localizedDescription)")
}
Does it print anything? Sorry, I was going to leave a comment, but I don't have enough reputation.

How I can center the map on user's location in swift?

I'm writing an app and I have an embedded mapview to show user's his location. This is my code so far:
class YourCurrentLocation: UIViewController, CLLocationManagerDelegate {
#IBOutlet weak var mapView: MKMapView!
var locationManager = CLLocationManager()
let regionRadius: CLLocationDistance = 1000
func checkLocationAuthorizationStatus() {
if CLLocationManager.authorizationStatus() == .AuthorizedWhenInUse {
mapView.showsUserLocation = true
centerMapOnLocation(locationManager.location!, map: mapView, radius: regionRadius)
} else {
locationManager.requestAlwaysAuthorization() //requestWhenInUseAuthorization()
}
}
func centerMapOnLocation(location: CLLocation, map: MKMapView, radius: CLLocationDistance) {
let coordinateRegion = MKCoordinateRegionMakeWithDistance(location.coordinate,
radius * 2.0, radius * 2.0)
map.setRegion(coordinateRegion, animated: true)
}
override func viewDidLoad() {
super.viewDidLoad()
// mapView.delegate = self
if CLLocationManager.locationServicesEnabled()
{
//locationManager = CLLocationManager()
locationManager.delegate = self
locationManager.requestAlwaysAuthorization()
locationManager.desiredAccuracy = kCLLocationAccuracyBest
locationManager.startUpdatingLocation()
print("location enabled")
checkLocationAuthorizationStatus()
}
else
{
print("Location service disabled");
}
// Do any additional setup after loading the view.
}
}
I also added the two entries to my plist:
NSLocationAlwaysUsageDescription
NSLocationWhenInUseUsageDescription
and also in my xcode I have set to emulate the GPS data on london, UK.
When I run the app - I see the map, but london is not marked. What am I doing wrong?
Btw, I had to comment out this line:
//mapView.delegate = self
in viewDidLoad(), otherwise I had the error:
Cannot assign value of type YourCurrentLocation to type MKMapViewDelegate
and I'm not sure if that's a part of the problem here.
I want to achieve the effect when I display to the user map and a point marked on that map with his location. Can you help me with that?
The problem with your code is that you're trying to point the map to the user's location when the user gives location permission, you're not waiting for the CoreLocation to give you the actual user location.
You need to use the CLLocationManagerDelegate method locationManager(_:didUpdateLocations:) to be notified of when you get the user's actual location, and there you can set the map to point to the user's location.
class ViewController: UIViewController, CLLocationManagerDelegate {
#IBOutlet var mapView: MKMapView!
var locationManager: CLLocationManager?
override func viewDidLoad() {
super.viewDidLoad()
locationManager = CLLocationManager()
locationManager!.delegate = self
if CLLocationManager.authorizationStatus() == .AuthorizedWhenInUse {
locationManager!.startUpdatingLocation()
} else {
locationManager!.requestWhenInUseAuthorization()
}
}
func locationManager(manager: CLLocationManager, didChangeAuthorizationStatus status: CLAuthorizationStatus) {
switch status {
case .NotDetermined:
print("NotDetermined")
case .Restricted:
print("Restricted")
case .Denied:
print("Denied")
case .AuthorizedAlways:
print("AuthorizedAlways")
case .AuthorizedWhenInUse:
print("AuthorizedWhenInUse")
locationManager!.startUpdatingLocation()
}
}
func locationManager(manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
let location = locations.first!
let coordinateRegion = MKCoordinateRegionMakeWithDistance(location.coordinate, 500, 500)
mapView.setRegion(coordinateRegion, animated: true)
locationManager?.stopUpdatingLocation()
locationManager = nil
}
func locationManager(manager: CLLocationManager, didFailWithError error: NSError) {
print("Failed to initialize GPS: ", error.description)
}
}

CLLocation Manager in Swift to get Location of User

I am trying to convert an old app in ObjC to Swift as a practice exercise and have ran in to some issues. The way I had it in the old app, it was establishing the CLLocation Manager and then I would use:
manager = [[CLLocationManager alloc]init];
manager.delegate = self;
manager.desiredAccuracy = kCLLocationAccuracyBest;
[manager startUpdatingLocation]
which would call automatically:
-(void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation{
}
and from there I could extract all the information I needed. But in swift, there is no autocompletion of this method and I cannot figure out how to reproduce it. The documentation says that
startUpdatingLocation()
will still be called by the delegate, but it isn't happening.
This is what I have so far:
import UIKit
import corelocation
class ViewController: UIViewController,CLLocationManagerDelegate{
#IBOutlet var gpsResult : UILabel
var manager:CLLocationManager!
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
manager = CLLocationManager()
manager.delegate = self
manager.desiredAccuracy = kCLLocationAccuracyBest
manager.startUpdatingLocation()
}
func locationManager(manager:CLLocationManager, didUpdateLocations locations:AnyObject[]) {
println("locations = \(locations)")
gpsResult.text = "success"
}
}
Any help or pointers on where to look would be appreciated. Thanks.
EDIT: Updated from Suggestions, but still not working
EDIT2: Seems to be some bug not allowing the method to work properly in the ViewController
You are missing two things. First, you have to ask for permission using requestAlwaysAuthorization or requestWhenInUseAuthorization(). So your viewDidLoad() should be like this:
var locationManager = CLLocationManager()
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
locationManager.delegate = self
locationManager.desiredAccuracy = kCLLocationAccuracyBest
locationManager.requestAlwaysAuthorization()
locationManager.startUpdatingLocation()
}
Second, edit your Info.plist as indicated here.
First add this two line in plist file
NSLocationWhenInUseUsageDescription
NSLocationAlwaysUsageDescription
Then this is class working complete implement this
import UIKit
import CoreLocation
#UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate, CLLocationManagerDelegate {
var window: UIWindow?
var locationManager: CLLocationManager!
var seenError : Bool = false
var locationFixAchieved : Bool = false
var locationStatus : NSString = "Not Started"
func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: NSDictionary?) -> Bool {
initLocationManager();
return true
}
// Location Manager helper stuff
func initLocationManager() {
seenError = false
locationFixAchieved = false
locationManager = CLLocationManager()
locationManager.delegate = self
locationManager.locationServicesEnabled
locationManager.desiredAccuracy = kCLLocationAccuracyBest
locationManager.requestAlwaysAuthorization()
}
// Location Manager Delegate stuff
// If failed
func locationManager(manager: CLLocationManager!, didFailWithError error: NSError!) {
locationManager.stopUpdatingLocation()
if (error) {
if (seenError == false) {
seenError = true
print(error)
}
}
}
func locationManager(manager: CLLocationManager!, didUpdateLocations locations: AnyObject[]!) {
if (locationFixAchieved == false) {
locationFixAchieved = true
var locationArray = locations as NSArray
var locationObj = locationArray.lastObject as CLLocation
var coord = locationObj.coordinate
println(coord.latitude)
println(coord.longitude)
}
}
// authorization status
func locationManager(manager: CLLocationManager!,
didChangeAuthorizationStatus status: CLAuthorizationStatus) {
var shouldIAllow = false
switch status {
case CLAuthorizationStatus.Restricted:
locationStatus = "Restricted Access to location"
case CLAuthorizationStatus.Denied:
locationStatus = "User denied access to location"
case CLAuthorizationStatus.NotDetermined:
locationStatus = "Status not determined"
default:
locationStatus = "Allowed to location Access"
shouldIAllow = true
}
NSNotificationCenter.defaultCenter().postNotificationName("LabelHasbeenUpdated", object: nil)
if (shouldIAllow == true) {
NSLog("Location to Allowed")
// Start location services
locationManager.startUpdatingLocation()
} else {
NSLog("Denied access: \(locationStatus)")
}
}
}
I'm not sure why, but it seems like startUpdatingLocation isn't presenting the user prompt on the iOS 7 simulator, but when I enabled it manually it worked as expected if I used the newer form of the delegate method:
var manager:CLLocationManager!
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
manager = CLLocationManager()
manager.delegate = self
manager.desiredAccuracy = kCLLocationAccuracyBest
manager.startUpdatingLocation()
}
func locationManager(manager:CLLocationManager, didUpdateLocations locations:[AnyObject]) { // Updated to current array syntax [AnyObject] rather than AnyObject[]
println("locations = \(locations)")
}
The format you're using has been deprecated since iOS 5 or 6, so apparently it's not supported at all by the swift bridging layers.
had the same issue. didUpdateLocations - was not working. Run your app. Go to the Settings page -> Privacy -> Location and turn off Location Services. didFailWithError will catch the error about absent Location Services. Then turn it on. Since that moment didUpdateLocations will catch locations.
Here is my very simple code that works:
first add Core Location framework in General/Linked Frameworks and Libraries
then add following into Info.plist:
<key>NSLocationWhenInUseUsageDescription</key>
<string>blablabla</string>
<key>NSLocationAlwaysUsageDescription</key>
<string>blablabla</string>
this is my ViewController.swift file:
import UIKit
import CoreLocation
class ViewController: UIViewController, CLLocationManagerDelegate {
var locationManager:CLLocationManager!
override func viewDidLoad() {
super.viewDidLoad()
locationManager = CLLocationManager()
locationManager.delegate = self
locationManager.desiredAccuracy = kCLLocationAccuracyBest
locationManager.requestAlwaysAuthorization()
locationManager.startUpdatingLocation()
}
func locationManager(manager:CLLocationManager, didUpdateLocations locations: [CLLocation]) {
print("locations = \(locations)")
}
}
For Swift 3
import UIKit
import CoreLocation
class ViewController: UIViewController,CLLocationManagerDelegate {
var locationManager:CLLocationManager!
override func viewDidLoad() {
super.viewDidLoad()
locationManager = CLLocationManager()
locationManager.delegate = self
locationManager.desiredAccuracy = kCLLocationAccuracyBest
locationManager.requestAlwaysAuthorization()
locationManager.startUpdatingLocation()
// Do any additional setup after loading the view, typically from a nib.
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func locationManager(_ manager:CLLocationManager, didUpdateLocations locations: [CLLocation]) {
print("locations = \(locations)")
}
}
I hope there are two ways.
var locationManager: CLLocationManager = CLLocationManager()
var initialLocation :CLLocation?
var updatedUserLocation :CLLocation?
override func viewDidLoad() {
super.viewDidLoad() {
//MapView Location
locationManager.delegate = self
locationManager.desiredAccuracy = kCLLocationAccuracyNearestTenMeters
locationManager.requestWhenInUseAuthorization()
locationManager.startUpdatingLocation()
locationManager.startUpdatingHeading()
}
Implementing CLLocationManagerDelegate :
//CLLocationManager Delegate
func locationManager(manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
// This only works when user location is updated.
gpsProviderStatusLabel.changeStatusToOn(gpsProviderStatusLabel)
}
func locationManager(manager: CLLocationManager, didFailWithError error: NSError) {
//Error indicates GPS permission restricted
gpsProviderStatusLabel.changeStatusToOff(gpsProviderStatusLabel)
//Initial Location
initialLocation = locations.first
//Getting Updated Location
updatedUserLocation = locations.last
}
Checking CLLocationDelegate Authorization:
func locationManager(manager: CLLocationManager, didChangeAuthorizationStatus status: CLAuthorizationStatus) {
//This method does real time status monitoring.
switch status {
case .NotDetermined:
print(".NotDetermined")
break
case .AuthorizedAlways:
print(".AuthorizedAlways")
gpsProviderStatusLabel.changeStatusToOn(gpsProviderStatusLabel)
break
case .Denied:
print(".Denied")
gpsProviderStatusLabel.changeStatusToOff(gpsProviderStatusLabel)
break
case .AuthorizedWhenInUse:
print(".AuthorizedWhenInUse")
gpsProviderStatusLabel.changeStatusToOn(gpsProviderStatusLabel)
break
case .Restricted:
print(".Restricted")
break
default:
print("Unhandled authorization status")
break
}
}
Note: changeStatusToOn or changeStatusToOff is a UILabel Extenion method which makes the Label text On/Off with Green/Red Colors.
don't forget to add
NSLocationWhenInUseUsageDescription or
NSLocationAlwaysUsageDescription
in your configuration file (target/Info/custom iOS target properties
Add bellow 2 property in info.plist
NSLocationWhenInUseUsageDescription : Location information is used for fraud prevention
Privacy - Location Usage Description : Location information is used for fraud prevention
If you want to get the user location updated by default, without clicking 'Simulate location' everytime, go to
YourProject-->Build Phases-->Link Binary with libraries-->Add corelocation.framework
The location gets updated automatically/by default when you run the app in the simulator. Tested and works in Swift 2 !
This will ask for permission and track if given permission else quit with an alert. Stops tracking on back button press.
info.plist
<key>NSLocationAlwaysUsageDescription</key>
<string>Allow tracking while completing a survey</string>
Class:
import UIKit
import CoreLocation
class LocationViewController: BaseViewController, CLLocationManagerDelegate {
// MARK: Constants
private static let enableLocationServices = [
"title" : "Location",
"message" : "Enable location services",
"buttonTitle" : "OK"
]
// MARK: Private variables
private var manager: CLLocationManager?
// MARK: UIViewCOntroller methods
#IBAction func backButtonPressed(sender : UIButton) {
stopTracking()
detatchLocationManager()
dismissViewControllerAnimated(true, completion: nil)
}
override func viewDidLoad() {
super.viewDidLoad()
attachLocationManager()
}
// Mark: Location
func locationManager(manager: CLLocationManager,
didChangeAuthorizationStatus status: CLAuthorizationStatus)
{
if status == .AuthorizedAlways {
manager.startUpdatingLocation()
} else if status != .NotDetermined {
showEnableLocationServicesAlert()
}
}
func locationManager(manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
for location in locations {
getDependencyService().getProject().appendLocationTrackingFile(location.timestamp, latitude: location.coordinate.latitude, longitude: location.coordinate.longitude)
}
}
// MARK: LocationViewController
private func attachLocationManager() {
manager = CLLocationManager()
manager?.delegate = self
manager?.desiredAccuracy = kCLLocationAccuracyBest
if CLLocationManager.authorizationStatus() != .AuthorizedAlways {
manager?.requestAlwaysAuthorization()
} else if CLLocationManager.locationServicesEnabled() {
startTracking()
}
}
private func detatchLocationManager() {
manager?.stopUpdatingLocation()
manager?.delegate = nil
manager = nil
}
private func startTracking() {
manager?.startUpdatingLocation()
}
private func stopTracking() {
manager?.stopUpdatingLocation()
}
private func showEnableLocationServicesAlert() {
getDependencyService().getUiHelper().showAlert(FrogFirstSurveyViewController.enableLocationServices, completion: {
self.dismissViewControllerAnimated(true, completion: nil)
})
}
}
Swift:
Add following in
import CoreLocation
class YourViewController: UIViewController
{
var locationManager:CLLocationManager!
}
//MARK:- Location Manager
extension YourViewController: CLLocationManagerDelegate {
func stratLocationManager()
{
locationManager = CLLocationManager()
locationManager.delegate = self
locationManager.desiredAccuracy = kCLLocationAccuracyBest
self.checkUsersLocationServicesAuthorization()
locationManager.startUpdatingLocation()
}
func checkUsersLocationServicesAuthorization(){
/// Check if user has authorized Total Plus to use Location Services
if CLLocationManager.locationServicesEnabled()
{
switch CLLocationManager.authorizationStatus()
{
case .notDetermined:
// Request when-in-use authorization initially
// This is the first and the ONLY time you will be able to ask the user for permission
self.locationManager.delegate = self
locationManager.requestWhenInUseAuthorization()
break
case .restricted, .denied:
// Disable location features
PrintLogs("Location Access Not Available")
break
case .authorizedWhenInUse, .authorizedAlways:
// Enable features that require location services here.
PrintLogs("Location Access Available")
break
}
}
}
func locationManager(_ manager:CLLocationManager, didUpdateLocations locations: [CLLocation]) {
print("locations = \(locations)")
}
}
Just call the init(vc : UIViewController).
import Foundation
import CoreLocation
import UIKit
class LocManager : NSObject{
var permission : ((Bool?)->())?
private var locationManager : CLLocationManager!
init(_ vc : UIViewController) {
super.init()
self.locationManager = CLLocationManager()
self.locationManager.delegate = vc as? CLLocationManagerDelegate
setUpLocationManagerDelegate()
}
}
extension LocManager : CLLocationManagerDelegate {
fileprivate func setUpLocationManagerDelegate(){
locationManager = CLLocationManager()
locationManager.delegate = self
locationManager.desiredAccuracy = kCLLocationAccuracyBest
locationManager.requestAlwaysAuthorization()
}
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
if let lat = locations.last?.coordinate.latitude, let long = locations.last?.coordinate.longitude{
print("\n\nThe current Lat/Long Is Here\n\n")
let coordinates = CLLocationCoordinate2D(latitude: lat, longitude: long)
}else{
print("Unable To Access Locaion")
}
}
func locationManager(_ manager: CLLocationManager, didChangeAuthorization status: CLAuthorizationStatus) {
switch status {
case .authorizedAlways,.authorizedWhenInUse:
print("Good to go and use location")
locationManager.startUpdatingLocation()
self.callPermisssionCompletion(val: true)
case .denied:
print("DENIED to go and use location")
self.callPermisssionCompletion(val: false)
case .restricted:
print("DENIED to go and use location")
self.callPermisssionCompletion(val: nil)
case .notDetermined:
print("DENIED to go and use location")
self.callPermisssionCompletion(val: nil)
default:
print("Unable to read location :\(status)")
}
}
fileprivate func callPermisssionCompletion(val : Bool?){
guard let comp = self.permission else {
print("\n\n Unable to locate completions \n\n")
return
}
if let val = val{
comp(val)
}
}
}

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