notification alert disable swift - ios

for testing I use OneSignal service for send push notification on my device and I handle it in AppDelegate in this way:
func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {
// Override point for customization after application launch.
OneSignal.initWithLaunchOptions(launchOptions, appId: “[app ID]”)//this method I register device on apple server
return true
}
func application(application: UIApplication,
didReceiveRemoteNotification userInfo: [NSObject : AnyObject],
fetchCompletionHandler completionHandler: (UIBackgroundFetchResult) -> Void){
print(“ARRIVED")
handleNotificationContent()// it’s not important for my question
}
My problem is that when I receive a notification and the app is in foreground , alert shows automatically and I don’t want to show it.
How do I solve this problem?

This code worked for me.
This is applicable for Swift 2.2 and Xcode 7.3.1
//Initialize One Signal using this code
OneSignal.initWithLaunchOptions(launchOptions, appId: oneSignalId, handleNotificationReceived: { (notification) in
//Put your business logic here like adding an alert controller or posting an NSNotification.
}, handleNotificationAction: { (nil) in
// This block gets called when the user reacts to a notification received
}, settings: [kOSSettingsKeyAutoPrompt : false, kOSSettingsKeyInAppAlerts: false])
//set kOSSettingsKeyAutoPrompt to false

You need to set the kOSSettingsKeyInFocusDisplayOption to None in initWithLaunchOptions, to disable the automatic display of inapp alerts.
OneSignal Api Reference

Related

IOS doesn't receive first notification in background

IOS 13.7 IPhone Xr, Xcode Version 11.7 (11E801a)
I edited app scheme and set launch mode to "Wait for the executable to be launched". I run app, and send a simple notification on my device.
this notification:
{
"aps":{
"content-available":1
}
}
in xcode status changed from "Waiting to attach to test on iPhone" to "Running test on iPhone", but the notification wasn't received.
i try catch notification in this method:
func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable : Any], fetchCompletionHandler completionHandler: #escaping (UIBackgroundFetchResult) -> Void)
Next notification I receive successfully. This case can be repeated after application reload.
Can you help me find out why I don't receive the first notification
Please try this payload :
{"aps":{"alert":"","content-available":1}}
If your app wasn’t running, the push notification is passed to your AppDelegate in the launchOptions
override func application(
_ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
) -> Bool {
...
let notificationOption = launchOptions?[.remoteNotification]
if let notification = notificationOption as? [String:AnyObject]{
// received notification
}
...
}

Silent push notification (APNS) can not received

I have set up the silent push notification for my app:
1. I configured the push notification from all places, i.e., XCode, Apple Developer portal with proper certificate
2. I enabled background capability
3. I included "content-available" in the json payload.
However, my App can not receive silent push sometimes.
To be more specific, neither
func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable: Any]) {
......
}
nor
func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable: Any], fetchCompletionHandler completionHandler: #escaping (_: UIBackgroundFetchResult) -> Void) {
......
}
has been invoked when the push message arrives.
How can I get the information in the push notification in such state?
I'm waiting online.
You question is twofold:
1. why the two delegate callbacks can not be invoked
2. what should you do to receive the data.
I did some hand test and here is the result:
1, when an app is in killed state, the two callback can not be invoked indeed
2. however, when you open the app next time,
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
......
}
can be invoked and you can get the data from there.
I hope this is useful.

Receiving Push Notifications on Swift with AWS Mobile Hub

I am currently developing and iOS app using Swift, which I am new to, and the code generated from AWS Mobile Hub, with AWS SNS to register devices and send notifications.
On my class AWSMobileClient I have the following code:
func didFinishLaunching(_ application: UIApplication, withOptions launchOptions: [AnyHashable: Any]?) -> Bool {
print("didFinishLaunching:")
// Register the sign in provider instances with their unique identifier
AWSSignInProviderFactory.sharedInstance().register(signInProvider: AWSFacebookSignInProvider.sharedInstance(), forKey: AWSFacebookSignInProviderKey)
var didFinishLaunching: Bool = AWSIdentityManager.default().interceptApplication(application, didFinishLaunchingWithOptions: launchOptions)
didFinishLaunching = didFinishLaunching && AWSPushManager(forKey: ServiceKey).interceptApplication(application, didFinishLaunchingWithOptions: launchOptions)
if (!isInitialized) {
AWSIdentityManager.default().resumeSession(completionHandler: { (result: Any?, error: Error?) in
print("Result: \(result) \n Error:\(error)")
}) // If you get an EXC_BAD_ACCESS here in iOS Simulator, then do Simulator -> "Reset Content and Settings..."
// This will clear bad auth tokens stored by other apps with the same bundle ID.
isInitialized = true
}
return didFinishLaunching
}
Which is called normally.
On my AppDelegate, I have the following:
func application(_ application: UIApplication, didRegisterForRemoteNotificationsWithDeviceToken deviceToken: Data) {
AWSMobileClient.sharedInstance.application(application, didRegisterForRemoteNotificationsWithDeviceToken: deviceToken)
NotificationCenter.default.post(name: Notification.Name(rawValue: AWSMobileClient.remoteNotificationKey), object: deviceToken)
print("###--- DID REGISTER FOR REMOTE NOTIFICATION ---###")
}
Which is also called.
However, when I try sending a notification using AWS SNS, my function:
func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable: Any], fetchCompletionHandler completionHandler: #escaping (UIBackgroundFetchResult) -> Void) {
print("###--- DID RECEIVE REMOTE NOTIFICATION ---###")
AWSMobileClient.sharedInstance.application(application, didReceiveRemoteNotification: userInfo , fetchCompletionHandler: completionHandler)
// This is where you intercept push notifications.
if (application.applicationState == .active) {
UIAlertView.init(title: "Notification Received", message: userInfo.description, delegate: nil, cancelButtonTitle: "OK").show()
}
}
Is never called.
Looking for a solution I read that since iOS 10 there are some chances that need to be made to deal with push notification, but I'm not sure about the correct ways.
How should I implement the code to receive the notifications?

Push notification not getting in back ground state through GCM in ios

I have integrated push notification through GCM everything is working fine. But I am not getting notification message and sound. And the function didReceiveNotification: called in app delegate. And also not getting in background state.
Before making any comment or downvote consider following things.
I assume you have configured App Identifier in Developer portal, if not visit Apple Developer center
You have generated required provisional Profile & Certificate from Apple Developer Portal. If not visit App Distribution Guide
Make sure you have configured your bundle identifier correctly as defined in Apple Developer portal.
Following answer guides to configure APNS using your custom backend to send Push Notifications not for FireBase/GCM. To configure it using Firebase or GCM(As Firebase Cloud Messaging (FCM) is the new version of GCM) follow Google documentation
If all the above things are configured correctly then follow below steps:
Step 1: Register for APNS with Appropriate settings in didFinishLaunchingWithOptions inside AppDelegate file
func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {
// Override point for customization after application launch.
let notificationTypes: UIUserNotificationType = [UIUserNotificationType.Alert, UIUserNotificationType.Badge, UIUserNotificationType.Sound]
let pushNotificationSettings = UIUserNotificationSettings(forTypes: notificationTypes, categories: nil)
application.registerUserNotificationSettings(pushNotificationSettings)
application.registerForRemoteNotifications()
return true
}
Step 2: Add delegate methods to handle success or failure for APNS registration by adding following delegate methods
func application(application: UIApplication, didRegisterForRemoteNotificationsWithDeviceToken deviceToken: NSData) {
// Convert binary Device Token to a String (and remove the <,> and white space charaters).
var deviceTokenStr = deviceToken.description.stringByReplacingOccurrencesOfString(">", withString: "", options: nil, range: nil)
deviceTokenStr = deviceTokenStr.stringByReplacingOccurrencesOfString("<", withString: "", options: nil, range: nil)
deviceTokenStr = deviceTokenStr.stringByReplacingOccurrencesOfString(" ", withString: "", options: nil, range: nil)
print(deviceTokenStr);
// *** Store device token in your backend server to send Push Notification ***
}
func application(application: UIApplication, didFailToRegisterForRemoteNotificationsWithError error: NSError) {
print(error)
}
Step 3: Now you have configured your APNS on device end, You can fire Push Notification from your server/backend, When Push Notification is received following method will be called when your app is in Foreground. Implement it into AppDelegate.
func application(application: UIApplication, didReceiveRemoteNotification userInfo: [NSObject : AnyObject]) {
print(userInfo)
}
To handle Push Notification while your application is in background (but not killed by removing from multitask) you need to take care of following things.
Make sure you have enabled Background Modes in Project Navigation->Targets->Capabilities->Turn on Background Modes and select Remote Notifications.
Now implement following method to handle Push Notification while in background. Make sure you handle UIBackgroundFetchResult properly.
func application(application: UIApplication, didReceiveRemoteNotification userInfo: [NSObject : AnyObject], fetchCompletionHandler completionHandler: (UIBackgroundFetchResult) -> Void) {
}
Note: If func application(application: UIApplication, didReceiveRemoteNotification userInfo: [NSObject : AnyObject], fetchCompletionHandler completionHandler: (UIBackgroundFetchResult) -> Void) method is implemented func application(application: UIApplication, didReceiveRemoteNotification userInfo: [NSObject : AnyObject]) method will not be called.
Read more about APNS in Apple Documentation.
Usually, iOS apps can receive push notifications via APNS not GCM and could not get any data when app is in background state. If iOS app gets push notification via APNS and it is in background state, the push notifications just shown in notification center & top of the screen with app's icon. If you see the notification, there's no problem with the server.
And there's no data arrived when app is in the background state, you should make your server api for the notifications data when the app is back on foreground state.

Make a web request after receiving a push notification

I have a Swift 2 iOS8+ app where I need to make a request to fetch JSON data when my app receives a push notification.
When the user clicks on the notification the app will go and fetch the data but I really need the data to be fetched as soon as the notification is received. This looks to be possible, is this the case?
I've implemented:
func application(application: UIApplication, didReceiveRemoteNotification userInfo: [NSObject : AnyObject]) {
func application(application: UIApplication, didReceiveRemoteNotification userInfo: [NSObject : AnyObject], fetchCompletionHandler completionHandler: (UIBackgroundFetchResult) -> Void) {
func application(application: UIApplication, performFetchWithCompletionHandler completionHandler: ((UIBackgroundFetchResult) -> Void)){
and checking the launch options in:
func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {
I've also enabled:
background fetch
remote notifications
None of this seems to help. If this is possible I'd be grateful for any pointers/tutorials on this.
As of iOS 9, instead of a normal push, you can use silent push notifications. When your app receives a silent push, the user is not notified, but your app can perform actions based on this notification. Then, when your background actions is finished, you create a local notification for the user.
Check out this tutorial for info on how to use silent notifications:
https://www.raywenderlich.com/123862/push-notifications-tutorial

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