Vertical compression ambiguity in auto layout sized UITableView rows - ios

I'm using auto layout to get the heights of rows in UITableView, as described here. That part works.
I stack some labels, so they look like this in Interface Builder:
The constraints are what you'd expect, V:|-lab1-lab2-lab3-|. Problem is, it thinks that's ambiguous and demands you change vertical content hugging priorities.
It shouldn't be ambiguous. The labels should define the height of the row. But IB seems to be taking the height of the row, which you can drag to whatever you want in IB, as something that will constrain the labels, when really at run time the intent is for the label content to determine the height of the row. In this image the row height is slightly larger than it should be at run time, so the green label is getting pulled away from it's text content, and IB starts asking about content hugging priorities. Normally I'd resolve this problem by clicking "Update Frames", which would pull the row height down to the label heights, but "Update Frames" has no effect on row heights in UITableView.
Is there a standard way to resolve this? I would think people hit this all the time if they use auto layout for row heights.

The issue here is that your constraints doesn't specify any explicit heigh for each labels and it seems that the heigh of your cell is fixed to some value.
First you need to let the table view use UITableViewAutomaticDimension in the method heightForRowAtIndexPath
like this in obj-c :
-(CGFloat) tableView:(UITableView *)tableView estimatedHeightForRowAtIndexPath:(NSIndexPath *)indexPath {
return UITableViewAutomaticDimension;
}
- (CGFloat) tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath
{
return UITableViewAutomaticDimension;
}
Then you need to fix height of your labels :
Either by setting them equal to each other. That way your cell will be able to calculate it's size.
Or you allow them to expend by setting one label content hugging priority to low (this is what you are currently doing)
In your case it seems that you want each label to have the same height, so the first solution should work ;)

I found a solution that worked for me. I'm sorry that the following explanation is hand-wavey, but it's better than I can do myself.
It's addressed here (https://useyourloaf.com/blog/table-view-cells-with-varying-row-heights/) under the section Auto Layout of the Prototype Cell.
Auto layout does not know that we will be adjusting the size of the content view to ensure that both labels fit. It therefore expects a hint over which label should expand or compress first to fit the space. To remove the warning lower the vertical compression resistance and increased the vertical hugging priority of the line number label so that it wants to stay at its intrinsic size.

Related

UITableViewCell autosizing with content hugging

What I want to achieve is autosizing cell with hugging UILabel inside it.
I was able to make it work, until I started the hugging part.
By hugging I mean making UILabel as small as possible if text is really short.
I prepared a really simple example of my problem:
http://s000.tinyupload.com/index.php?file_id=11087347944522931899
After I set trailing constrain to be "500" priority (lower then hugging which is 750) everything was fine.
Right now it seems that sizing cell is decreasing a size of UILabel, but never increases and all height calculation are really wrong.
After first really short cell comes in - all after this one are broken:
From debugging I found out that once UILabel hits 8px, it will gets bigger anymore and all height calculation are done for 8px width.
I found a work around and resetting preferredWidth after cell is dequeued for whatever reason helps, but I'm not sure if there are any better ways of solving the problem.
My workaround is comments in attached project (line 55, line 81) ChatTableController.m and I'm looking for proper solution for that.
Firstly, set the trailing constraint on your label to be >=20. This lets the label shrink.
Your real problem though is this method:
- (void)setBounds:(CGRect)bounds {
[super setBounds:bounds];
if (self.numberOfLines == 0 && bounds.size.width != self.preferredMaxLayoutWidth) {
self.preferredMaxLayoutWidth = self.bounds.size.width;
[self setNeedsUpdateConstraints];
}
}
You would be better to set cell.theLabel.preferedMaxLayoutWidth when you create the cell in both heightForRowAtIndexPath and cellForRowAtIndexPath.
If you comment this code out completely it all seems to work.
You can also make your code work if you create a new prototype cell every time heightForRowAtIndexPath is called. This is what led me to the above function.
It seems that every time heightForRowAtIndexPath is called, the reuse of the prototype cell results in a combinatorial increase in height. You see this if you scroll down and back up.
So I would remove this method completely and let the constraints do the work for you. I see the cells shrink when one line to exact size and everything else compact.
Before you set the text in createCellForRowAtIndexPath add the following to make the layout width full screen minus your 20 margins:
cell.messageLabel.preferredMaxLayoutWidth=self.view.bounds.size.width-40;
and before you set the text in the prototype cells in heightForRowAtIndexPath:
prototypeCell.messageLabel.preferredMaxLayoutWidth=self.view.bounds.size.width-40;
There will be an issue with rotation caused by setting the preferredMaxLayoutWidth. Setting this per cell means that each cell has constraints specific now to an orientation. To combat this you have to reload the table on rotation by adding the following to your view controller:
- (void) willRotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation duration:(NSTimeInterval)duration
{
[self.tableView reloadData];
}
Final result:
What I would recommend to do is to pre-calculate cell heights by measuring text bounds. The easiest and worst performant way of doing that is using - (CGRect)boundingRectWithSize:(CGSize)size options:(NSStringDrawingOptions)options attributes:(NSDictionary *)attributes context:(NSStringDrawingContext *)context.
Ideally you would like to calculate bounds as quick as possible. CoreText will help you to approach that.
A good example of using CoreText to pre-calculate text bounds/layout would be this GitHub repo.
Let me know if you need more info/help on that.

UICollectionViewCell inside UITableView Cell and Auto Layout

I have anUICollectionView inside aUITableViewCell and I have some issues regarding to Auto layout.
That's the hierarchy of my views.
UITableViewCell
|
-------ContentView
|
-------MyView
|
|-----UICollectionViewCell
Until here, all views are pinned up in his superviews., e.g: trailing space=0, leading space=0, top space=0, bottom space 0.
The height of myUICollectionViewCell is dynamic, based on the number of itens, which I draw usingUICollectionViewLayout. So it has a height constraint which is >= 100.
After the Items are in place, I call one delegate to update that height constraint, so myUITableView is able to calculate the right height for theUITableViewCell.
Even though this are working fine, sometimes I get the auto layout error above.
How can I avoid this?
The cell's contentView has a fixed height (44). That's causing the occasional conflict between the storyboard, and Auto Layout's derived height.
Self-sizing is the best way to go. What you want to do is to get your "collection view" to determine its intrinsic size, so Auto Layout can automatically handle the variable cell height for you.
See the detailed walkthrough by smileyborg in his answer to Using Auto Layout in UITableView for dynamic cell layouts & variable row heights.
He uses labels but the principle is the same. The cell asks its contentView to lay itself out. The contentView asks the label to lay itself out. The label determines its height. Auto Layout determines the contentView's height, based on the label's constraints, and the cell determines its height, based on the contentView's height. The point is that the label doesn't have a height constraint, and your "collection View" would no longer need one either.
Once you adopt self-sizing, it eliminates a lot of code (and size constraints), as containers manage their size, and constraints simply handle spacing.

iOS: UITableViewCell - Cells interrupting/overlaying eachother

I've build a UITableView with different costum cells. One is with a UIImageView and one without. But they are overlaying each other. I've set all constraints.
every cell owns its own section.
screens:
(image and text are samples.)
Does the actual cell height change?
If so, you need to make sure you're returning the correct height with:
- (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath {
return heightOfCell;
}
It looks like you might have the constraints wrong on the cell without the image as it is drawing beyond where the table thinks the height suggests it should end. Hence why it is drawing beyond where the second cell top starts.
Possible issues are:
0) You are returning a height from heightForRowAtIndexPath which is too small. Use auto layout for iOS8 or if suppoting iOS7, you will need to calculate the height.
1) Perhaps your constraints are wrong. Have you pinned the bottom text to the bottom of the cell contentView and the top of the date to the top of the contentView?
2) If using iOS8 auto layout, try adding [self.tableView reloadData]; in viewWillAppear. Sometimes it needs an extra kick to get the layout right, especially if text needs resized. I have no explanation for this other than I had to do this and I've seen it mentioned a few times elsewhere.

Multiple UILabels inside a self sizing UITableViewCell

In this iOS 8 app I'm creating, I have a tableview and I need them to be self resizing. I implemented it using Auto Layout and it works. Almost. Here's how it looks now.
There are 3 labels inside a cell. Main label which has the lorem ipsum text. Subtitle which has the string of numbers (Those are two separate labels. Might be confusing because they have the same color.) Then the third label with the small black text.
The first label resized itself correctly with no problem and the second label moves up and down accordingly. But the problem is with the third small label. As you can see, its not resizing itself to fit all the text.
Now there's a weird thing happening. I turn it landscape and here's it is.
Since there is space the label is displaying the entire text its supposed to. Fine. Then I turn it back to portrait.
Now the small label has resized itself to fit all its text but it overflows the cells boundaries. I tried making the cell bigger but it didn't work. Since this is self sizing cells, I don't think that's the correct way even.
I'm not getting any errors or even warning on my auto layout constraints either.
I have set these two lines of code in the viewDidLoad() method.
tableView.estimatedRowHeight = 100
tableView.rowHeight = UITableViewAutomaticDimension
Can anyone please tell me what I might be doing wrong here?
Since its difficult to answer just by looking at images and I don't have any more code to post beside the above snippet, I uploaded a runnable Xcode project demonstrating the issue here. (There are 2 custom cells. Basically its the same cell just the height is increased in the second one.)
I've been fiddling with auto layout constraints but I can't seem to get this working. Any help would be appreciated.
Thank you.
UPDATE:
With the help of this tutorial I found some helpful pointers. According to it, each subview should have constraints that pin all its sides and there should be constraints that goes from top to bottom which helps auto layout to calculate the height of the cell. In my original post, I had vertical spaces between each label so I think that's the reason auto layout couldn't calculate the proper height.
So I made some changes.
I reduced the vertical space between labels to 0 and set the Vertical space constraints between top and middle labels and middle and bottom labels.
I added leading, top, trailing constraints to the top label.
Leading and trailing to the middle label.
Leading, bottom, trailing to the bottom label.
Now here's another weird part. When I first run it, the bottom label cropping issue is still there.
But if I rotate the device to landscape and turn it back to portrait, all the all the cells are resized properly to fit both labels!
Still can't figure out why this doesn't happen at first though. Updated Xcode project is here.
The issue here is with the multi-line labels' preferredMaxLayoutWidth property. This is the property that tells the label when it should word wrap. It must be set correctly in order for each label's intrinsicContentSize to have the correct height, which is ultimately what Auto Layout will be using to determine the cell's height.
Xcode 6 Interface Builder introduced a new option to have this property set to Automatic. Unfortunately, there are some serious bugs (as of Xcode 6.2/iOS 8.2) where this is not set correctly/automatically when loading a cell from a nib or Storyboard.
In order to work around this bug, we need to have the preferredMaxLayoutWidth set to be exactly equal to the final width of the label once it is displayed in the table view. Effectively, we want to do the following before returning the cell from tableView:cellForRowAtIndexPath::
cell.nameLabel.preferredMaxLayoutWidth = CGRectGetWidth(cell.nameLabel.frame)
cell.idLabel.preferredMaxLayoutWidth = CGRectGetWidth(cell.idLabel.frame)
cell.actionsLabel.preferredMaxLayoutWidth = CGRectGetWidth(cell.actionsLabel.frame)
The reason that just adding this code alone doesn't work is because when these 3 lines of code execute in tableView:cellForRowAtIndexPath:, we are using the width of each label to set the preferredMaxLayoutWidth -- however, if you check the width of the labels at this point in time, the label width is totally different from what it will end up being once the cell is displayed and its subviews have been laid out.
How do we get the label widths to be accurate at this point, so that they reflect their final width? Here's the code that makes it all come together:
// Inside of tableView:cellForRowAtIndexPath:, after dequeueing the cell
cell.bounds = CGRect(x: 0, y: 0, width: CGRectGetWidth(tableView.bounds), height: 99999)
cell.contentView.bounds = cell.bounds
cell.layoutIfNeeded()
cell.nameLabel.preferredMaxLayoutWidth = CGRectGetWidth(cell.nameLabel.frame)
cell.idLabel.preferredMaxLayoutWidth = CGRectGetWidth(cell.idLabel.frame)
cell.actionsLabel.preferredMaxLayoutWidth = CGRectGetWidth(cell.actionsLabel.frame)
OK, so what are we doing here? Well, you'll notice there are 3 new lines of code added. First, we need to set this table view cell's width so that it matches the actual width of the table view (this assumes the table view has already been laid out and has its final width, which should be the case). We're effectively just making the cell width correct early, since the table view is going to do this eventually.
You'll also notice that we're using 99999 for the height. What's that about? That is a simple workaround for the problem discussed in detail here, where if your constraints require more vertical space than the current height of the cell's contentView, you get a constraint exception that doesn't actually indicate any real problem. The height of the cell or any of its subviews doesn't actually matter at this point, because we only care about getting the final widths for each label.
Next, we make sure that the contentView of the cell has the same size as we just assigned to the cell itself, by setting the contentView's bounds to equal the cell's bounds. This is necessary because all of the auto layout constraints you have created are relative to the contentView, so the contentView must be the correct size in order for them to get solved correctly. Just setting the cell's size manually does not automatically size the contentView to match.
Finally, we force a layout pass on the cell, which will have the auto layout engine solve your constraints and update the frames of all the subviews. Since the cell & contentView now have the same widths they will at runtime in the table view, the label widths will also be correct, which means that the preferredMaxLayoutWidth set to each label will be accurate and will cause the label to wrap at the right time, which of course means the labels' heights will be set correctly when the cell is used in the table view!
This is definitely an Apple bug in UIKit that we have to workaround for now (so please do file bug reports with Apple so they prioritize a fix!).
One final note: this workaround will run into trouble if your table view cell's contentView width doesn't extend the full width of the table view, for example when there is a section index showing on the right. In this case, you'll need to make sure that you manually take this into account when setting the width of the cell -- you may need to hardcode these values, something like:
let cellWidth = CGRectGetWidth(tableView.bounds) - kTableViewSectionIndexWidth
cell.bounds = CGRect(x: 0, y: 0, width: cellWidth, height: 99999)
I met the same issue as you and I found a simple solution to resolve it.
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
// dequeue cell...
// do autolayout staffs...or if the autolayout rule has been set in xib, do nothing
[cell layoutIfNeeded];
return cell;
}
And the self-sizing worked well. In my code, I laid two labels in vertical, both of them are dynamic height. The height of cell is correctly set to contain the two labels.
Assuming you don't have any errors with your constraints as others have suggested, this problem seems to stem from using a UILabel that allows multiple lines in conjunction with a UITableViewCellAccessory. When iOS lays out the cell and determines the height, it does not account for the offset change in width that occurs because of this accessory, and you get truncation where you wouldn't expect to.
Assuming you want the UILabel to extend the full width of the content view, I wrote up a method that fixes this for all font sizes
-(void)fixWidth:(UILabel *)label forCell:(UITableViewCell *)cell {
float offset = 0;
switch ([cell accessoryType]) {
case UITableViewCellAccessoryCheckmark:
offset = 39.0;
break;
case UITableViewCellAccessoryDetailButton:
offset = 47.0;
break;
case UITableViewCellAccessoryDetailDisclosureButton:
offset = 67.0;
break;
case UITableViewCellAccessoryDisclosureIndicator:
offset = 33.0;
break;
case UITableViewCellAccessoryNone:
offset = 0;
break;
}
[label setPreferredMaxLayoutWidth:CGRectGetWidth([[self tableView]frame]) - offset - 8];
}
Simply put this in your cellForRowAtIndexPath
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
#Setup the cell
...
// Fix layout with accessory view
[self fixWidth:[cell label] forCell:cell];
return cell;
}
Do this for any labels that are going to have multiple lines to adjust the width properly and then recalculate the appropriate heights. This works with dynamic font sizes as well.
Like smileyborg had mentioned, if you weren't using the full width of the contentView you could reference the constraints and subtract them from the width as well.
Edit: I previously was running 'layoutIfNeeded' on the cell but this was creating performance issues and didn't seem to be needed anyway. Removing it hasn't caused any problems for me.
You have two problems here.
1/ Right now, using Visual Format Language, your cell's vertical constraints can be translated like this:
Cell: "V:|-(10)-[nameLabel]-(67)-|"
Then, you set a second group of constraints:
Cell: "V:|-(10)-[nameLabel]-(8)-[pnrLabel]-(2)-[actionsLabel]"
Those two groups of constraints can't mix well and will reveal their ambiguity with your second problem.
2/ For some reasons, actionsLabel is limited to one line when you launch your app. Then, when you rotate your device to landscape mode, actionsLabel accepts to be displayed with two lines or more. Then, when you rotate your device back to portrait mode, actionsLabel keeps displaying two lines or more. But, because actionsLabel is not really part of your cell's height constraints, it overlap your cell's boundaries.
If you want to solve all those problems, I recommend first that you rebuild your xib file from scratch. This will cure your actionsLabel strange behavior (two lines or more only when you rotate your device).
Then, you will have to define your constraints like this:
Cell: "V:|-(10)-[nameLabel(>=21)]-(8)-[pnrLabel(>=21)]-(2)-[actionsLabel(>=21)]-(10)-|"
Of course, you can define other minimum height constraints for you labels than (>=21). In the same way, your bottom margin can be set to another value than -(10)-.
Addendum
In order to answer your question, I created a simple project with the previous constraints pattern in my .xib file. The following image may help you build your own constraints.
I tried the very easy and elegant looking solution of "fogisland" - and it did not work. Luckily I found out that one additional line makes it work in all directions. Just tell the system that you not only suggest a new layout (layoutIfNeeded), you explicitly ask for it (setNeedLayout)
cell.setNeedsLayout()
cell.layoutIfNeeded()
return cell

Detected a case where constraints ambiguously suggest a height of zero

After updating to Xcode 6.1 beta 2 when I run my app that contains tableview cells, the debug assistant says:
Warning once only: Detected a case where constraints ambiguously suggest a height of zero for a tableview cell's content view. We're considering the collapse unintentional and using standard height instead.
Before, when I used Xcode 5 on this project, I would get a few errors but those have gone away since I upgraded. I have no other errors or warnings now. I have already tried adjusting the sizes of all the tableview cells and also tried using standard height but I still get the same warning:
Warning once only: Detected a case where constraints ambiguously suggest a height of zero for a tableview cell's content view. We're considering the collapse unintentional and using standard height instead.
I have also read through all similar topics on this but none of their solutions help. When I test the app with the simulator, the app runs fine except the pictures that are supposed to be in the tableView cells aren't there.
You're encountering the side effect of a fantastic new feature in iOS8's Tableviews: Automatic Row Heights.
In iOS 7, you either had rows of a fixed size (set with tableView.rowHeight), or you'd write code to calculate the height of your cells and you'd return that in tableView:heightForRowAtIndexPath. Writing code for the calculation of a cell's height could be quite complex if you had numerous views in your cell and you had different heights to consider at different font sizes. Add in Dynamic Type and the process was a pain in the ass.
In iOS 8, you can still do the above, but now the height of the rows can be determined by iOS, provided that you've configured the content of your cell using Auto Layout. This is huge benefit for developers, because as the dynamic font size changes, or the user modifies the text size using Accessibility Settings, your UI can be adaptive to the new size. It also means if you have a UILabel that can have multiple rows of text, your cell can now grow to accommodate those when the cells needs to, and shrink when it does not, so there isn't any unnecessary whitespace.
The warning message you're seeing is telling you that there aren't enough constraints in your cell for Auto Layout to inform the tableview of the height of the cell.
To use dynamic cell height, which, along with the techniques already mentioned by other posters, will also get rid of this message, you need to ensure your cell has sufficient constraints to bind the UI items to the top and bottom of the cell. If you've used Auto Layout before, you are probably accustomed to setting Top + Leading constraints, but dynamic row height also requires bottom constraints.
The layout pass works like this, which occurs immediately before a cell is displayed on screen, in a just-in-time manner:
Dimensions for content with intrinsic sizes is calculated. This includes UILabels and UIImageViews, where their dimensions are based on the text or UIImages they contain, respectively. Both of these views will consider their width to be a known (because you've set constraints for trailing/leading edges, or you set explicit widths, or you used horizontal constraints that eventually reveal a width from side to side). Let's say a label has a paragraph of text ("number of lines" is set to 0 so it'll auto-wrap), it can only be 310 points across, so it's determined to be 120pt high at the current font size.
The UI is laid out according to your positioning constraints. There is a constraint at the bottom of the label that connects to the bottom margin of the cell. Since the label has grown to be 120 points tall, and since it's bound to the bottom of the cell by the constraint, it must push the cell "down" (increasing the height of the cell) to satisfy the constraint that says "bottom of the label is always standard distance from the bottom of the cell.
The error message you reported occurs if that bottom constraint is missing, in which case there is nothing to "push" the bottom of the cell away from the top of the cell, which is the ambiguity that's reported: with nothing to push the bottom from the top, the cell collapses. But Auto Layout detects that, too, and falls back to using the standard row height.
For what it's worth, and mostly to have a rounded answer, if you do implement iOS 8's Auto Layout-based dynamic row heights, you should implement tableView:estimatedHeightForRowAtIndexPath:. That estimate method can use rough values for your cells, and it'll be called when the table view is initially loaded. It helps UIKit draw things like the scrollbar, which can't be drawn unless the tableview knows how much content it can scroll through, but does't need totally accurate sizes, since it's just a scrollbar. This lets the calculation of the actual row height be deferred until the moment the cell is needed, which is less computationally intensive and lets your UITableView be presented quicker.
Three things have managed to silence this warning so far. You can pick up the most convenient for you. Nothing pretty though.
To set up default cell's height in viewDidLoad
self.tableView.rowHeight = 44;
Go to storyboard and change row height on your tableview to something different than 44.
To implement tableview's delegate method heightForRowAtIndexPath
- (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath
{
return 44;
}
Weird.
To resolve this without a programmatic method, adjust the row height of the table view in the Size Inspector from the storyboard.
I had this problem after creating a custom UITableViewCell and adding my subviews to the cell instead of its contentView.
This is an autolayout issue. Make sure that your subviews have all the constraints. For me, the bottom constraint was missing for the Title Label in the cell. When I added that, the warning went away and everything showed up perfectly.
Just enable Self-Sizing Table View Cells
tableView.estimatedRowHeight = 85.0
tableView.rowHeight = UITableViewAutomaticDimension
& make sure you added constraints on all sides of UITableViewCell as-
Example Link 1
Example Link 2
If u are using static cell or dynamic cell ,simply add some row height to table view in inspector table and uncheck the automatic to the right side of row height ,that's it u will stop getting this warning .
I got this warning today. Here is what made it disappear for me(in interface builder)
1.Set the row height field for the table view to something other than 44
2 Set the row height field for the tableView cell to something other than 44
I did not have to make any changes in code
In my case, I was building the cell programmatically and kept getting this error.
I was adding the subviews and constraints in the UITableViewCell's init method like this:
addSubview(rankingLabel)
addConstraints(cellConstraints)
I solved the issue by adding them to the cell's contentView instead:
contentView.addSubview(rankingLabel)
contentView.addConstraints(cellConstraints)
Set the estimated row height to zero and the warning disappears:
If you have created a Custom tableViewCell for tableView, make sure you have given both bottom and top constraints to you cells,
you could also get this message if your subviews inside custom cells are aligned in center Y which wouldnt pop any error message but would mess up with identifying height of row for tableview in turn like in Image I have attached , here we have both top and bottom constraints
When you create a Custom Cell for tableView you must specific row height or top and bottom constraints for you custom cell's subviews inside cell (e.g. label in custom cell like in below image)
But if this doesn't work you can try setting row height for your cell instead of being automatic like in this image
But be sure if you turn that automatic tick off you have to adjust your row size for changes programmatically which could have been done automatically
I got this Warning today All I did is just added one extra line to my code
tableView.rowHeight = 200;
add this line of code inside the
func tableView(_ tableView: UITableView, numberOfRowsInSection section:Int) -> Int {
...
}
and the final code look like
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
tableView.rowHeight = 200;
...
}
this code will increase the table Row cell height to 200 the default height is 44
I too experienced this warning with moving to Xcode 6 GM. I was only getting the warning when I rotated the device back to its original position.
I am using custom UITableViewCells. The storyboard table view is set to my custom size (100.0 in my case). While the table cells render properly as they have in previous releases, I did not like warning message.
In addition to the above ideas, I added this
- (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath {
return 100.0;
}
Screen renders... responds to rotation and no more warning messages.
In xcode 6.0.1 I had removed this warnings specifying the row height using:
- (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath {
return 44.0;
}
You may also see this message if your only constraints are set to align all items vertically and you don't have/want a height specified for the cell. If you set a top/bottom constraint on the item the warning will disappear.
I had this problem when my labels and views in the custom tableViewCell were constrained to the customCell, not its Content View. When I cleared the constraints and connected them to cells Content View the problem was solved.
I had the same error message,
make sure all your outlets are valid like table view and tableview Constraints
I have also similar issue for custom tableview cell which has dynamic row height. Dynamic height wasn't reflected and got the same warning in console. The solution is Adding subviews to cell instead of contentView. BTW, I have created subviews programatically.
I have this issue on TableViewCells where the constraints are set on initialisation but where the cell's contents are loaded afterwards, this means the autolayout engine can't determine the height. The other solutions here don't work because I need the cell's height to be UITableView.automaticDimension.
I just added an extra constraint to the cell:
contentView.heightAnchor.constraint(equalToConstant: 44, priority: .defaultLow)
In the storyboard set the cell Row height field with the same value as Row height in tableView (both with the same value worked for me).
If you add heightForRowAtIndexPath function to your code it may induce a performance issue because it will be called for each cell so be careful.
If you are making a dynamic height calculation,
you should have all elements linked to each other in terms of constraints like top and bottom.
you should definitely have a bottom constraint that is linked to the element at the bottom of your cell
if you are extending your ViewController class with UITableView and also using navigation controller to show the screen then you dont need to perform segue with identifier this may cause an error of identifier ViewController, you can use pushViewController method to show the chat screen in order to get rid from this error so here is the code just paste it in to your UItableView delegate
let chatBox = ChatBoxViewController()
navigationController?.pushViewController(chatBox, animated: true)
just put the name of your viewcontroller which you want to show next and yeah done.
I have same error, due to this line this error was shown.
self.layer.backgroundColor = UIColor(white: 1, alpha: 0.2) as! CGColor
I just change the line as following to fix the error
self.layer.backgroundColor = UIColor(white: 1, alpha: 0.2).cgColor

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