How to disable editing textField manually. I have UIPickerView that I want to use as inputView. But seems I still have ability to copy paste in textfield.
I found this question and seems that's what I am looking for, but sources below don't help me
func textFieldShouldBeginEditing(textField: UITextField) -> Bool {
questionField.resignFirstResponder();
// Additional code here
return false
}
Keyboard never gets screen in this case.
IQDropDownTextField
textfield.dropDownMode = .datePicker
textfield.delegate = self
//IQDropDownTextFieldDelegate
func textField(textField: IQDropDownTextField, didSelectDate date: NSDate?){}
I have done this way try this.
Related
I have a UITextField with date picker, and I want to use the default built in button to clear the text field, it doesn't seems to work.
I tried overriding
func textFieldShouldClear(_ textField: UITextField) -> Bool {
searchBar.text = "" //my textfield is called searchBar and I tried to clear the text like that
return true
}
It seems that the method is called and printing the textfield says its empty but its not and in the view shows the last date I entered. Any ideas? Thanks in advance.
You are searching this:
textfield.clearButtonMode
Have you tried to replace searchBar with textField (local variable) in the function like this?
func textFieldShouldClear(_ textField: UITextField) -> Bool {
textField.text = "" // use local variable textfield here
return true
}
I found out that clear button is updating the text field and still takes the date from the date picker... Now I am trying to clear the value of the date picker maybe this will work.
I'm learning Swift by making a times tables app, which simply creates random times tables and asks the user to type the answer in a UITextField.
I'd like the user to be able to tap the return key and have the text field clear their previous answer and have the keyboard remain in view. I've already set up the other behaviour I want, it's just I can't seem to find any similar questions to figure out how to clear, and do all this when there return key is tapped.
Here's the code I have so far, which works when dismissing the keyboard, and doesn't clear the field.
Many thanks!
#IBAction func answerTyped(_ sender: UITextField) {
/* Clear the text field*/
questionNumber += 1
attempted += 1
markQuestion(answer: answer)
newQuestion(awardLevel: currentLevel, questionNumber: questionNumber)
}
If you want the textField to be cleared on tapping return button you can use the textFieldShouldReturn delegate.
func textFieldShouldReturn(_ textField: UITextField) -> Bool { //delegate method
textField.text = "" // Clears text
//Do other things that you want to do when user taps return button
return true
}
Note that this wont dismiss the textField like how you asked and usually users are used to dismissing their textField using return. So if you ask me this is not good UX. And you need to have a mechanism for the user to dismiss the keyboard if needed like tap outside to dismiss or something. So i hope you have that sorted out.
Your viewController should have implemented the UITextFieldDelegate for this method work.
class YourViewController: UITextFieldDelegate {
var textField: UITextField! //Using IBOutlet or whatever
func viewDidLoad() {
super.viewDidLoad()
textField.delegate = self
}
}
you will need to make something, likely your view controller containing this text field into a uitextfieldelegate, then add the necessary delegate functions.
I think the function you want is TextField:DidEndEditing:Reason https://developer.apple.com/documentation/uikit/uitextfielddelegate/2352220-textfielddidendediting
Or you can just use
func textFieldShouldReturn(_ textField: UITextField) -> Bool { //delegate method
textField.resignFirstResponder()
return true
}
which is called every time user hits the return key. You would need to add your logic to clear the contents before the returns.
This question already has answers here:
Disable UITextField keyboard?
(10 answers)
Closed 4 years ago.
I am developing an app in which I want to open a view when the user clicks on a text field but I don't want to open the keyboard. How can I achieve this?
You can easily achieve it by setting an empty custom input view to the textField:
textField.inputView = UIView(frame: CGRect.zero)
Then the textField can become first responder normally, but this view (with zero frame) will be presented instead of the keyboard.
Set your ViewController as your TextFields delegate using
self.yourTextfield.delegate = self
and now implement the UITextFieldDelegate as shown below
extension ViewController : UITextFieldDelegate {
func textFieldShouldBeginEditing(_ textField: UITextField) -> Bool {
//Load your VC here
return false
}
}
Thats all :) Hope it helps
You can use below textField Delegate Method
func textFieldDidBeginEditing(_ textField: UITextField) {
yourTextField.resignFirstResponder()
//code for show view
}
Hope it will help!
You can simply add a tap gesture recognizer to the text field.
let tapGestRec = UITapGestureRecognizer(target: self, action: #selector(textFieldTapped))
textField.addGestureRecognizer(tapGestRec)
I'm trying to modify the text rendered in the UITextField based on certain events such as Touch Down or Touch Down Repeat. I want the UITextField to be responsive only to events but prevent users from modifying the actual value in the UITextField.
I have tried unchecking the Enabled state of the UITextField but that causes it to not respond to touch events either.
How do I prevent users from changing the contents of the UITextField without affecting the response to touch events, specifically using Swift 3?
So, I was finally able to get this working in the expected manner. What I did was -
1 - Extend the UITextFieldDelegate in the ViewController class
class ViewController: UIViewController, UITextFieldDelegate {
2 - Inside the function viewDidLoad(), assign the textfield delegate to the controller
override func viewDidLoad() {
super.viewDidLoad()
textfield.delegate = self
}
(you will have assign each UITextField's delegate that you want to be prevented from editing)
3 - Lastly, implement your custom behavior in the textFieldShouldBeginEditing function
func textFieldShouldBeginEditing(_ textField: UITextField) -> Bool {
return false
}
For reference, check out this API Reference on Apple Developer
Override textFieldShouldBeginEditing , and return false.
func textFieldShouldBeginEditing(state: UITextField) -> Bool {
return false
}
you can also disable for specific text field.
func textFieldShouldBeginEditing(textField: UITextField) -> Bool {
if(textField == self.myTextField){
return false
}
return true;
}
I am fairly new to swift and was working on a project where I included a text field. When I tested out the app, I noticed that the keyboard return key doesn't work and I am unable to exit the keyboard. Is there a reason why it does this? Can the return key's functionality be implemented through swift?
Also, there is another app I was recently working on that I switched the keyboard of a text field to number pad, and I realize there is no return key on the number pad, so again, I can't seem to figure out how to exit it. How could I fix this?
Sorry, I am pretty new to apple devices as well...
You want to implement UITextFieldDelegate in your view controller:
class ViewController: UIViewController,UITextFieldDelegate //set delegate to class
and then in viewDidLoad set the textField delegate to self.
override func viewDidLoad() {
super.viewDidLoad()
textField.delegate = self
}
You can then add this method which runs when the return key is pressed, and resignFirstResponder which closes the keyboard:
func textFieldShouldReturn(textField: UITextField!) -> Bool { //delegate method
textField.resignFirstResponder()
return true
}
For other newbies like myself, if you still don't have a keyboard on the simulator after following Joe's excellent instructions then go to the Simulator's menu and select Hardware/Keyboard/Toggle Software Keyboard.
Please note that in Swift 4 it seems that the first parameter name of textFieldShouldReturn has to be omitted with an underscore. Elsewise Swift does not call the function:
func textFieldShouldReturn(_ textField: UITextField!) -> Bool { // use "_"
return true;
}