I have the following button that receives data from a collection view cell and shares a String URL.
However I'm looking for a means to download the actual image from the URL before sharing. How can this be done in Swift?
//get buttonViewShareAction and share image
#IBAction func buttonViewShareAction(sender: UIButton) {
print("buttonViewShareAction tapped")
let face = self.faces[sender.tag]
if let imageURL = NSURL(string:face.image) {
print(imageURL)
}
let shareItems:Array = [face.image]
let activityViewController:UIActivityViewController = UIActivityViewController(activityItems: shareItems, applicationActivities: nil)
self.presentViewController(activityViewController, animated: true, completion: nil)
}
After getting the image URL, you want to create an NSData out of it then create a UIImage from this data.
Swift 3.0
let imageData: Data = try! Data(contentsOf: URL(string: imageURL)!)
let profileImage = UIImage(data: imageData)!
Swift 2
let imageData: NSData = NSData(contentsOfURL: NSURL(string: imageURL)!)!
let profileImage = UIImage(data: imageData)!
Related
Trying to share image and link in UIActivityController, But its only share link not the image
code snippet-
let model = self.memeFeedDataList[sender.tag]
let imageURL = NSURL(string: NetWorkingConstants.baseImageURL+model.imageUrl!) //https://xyz.png
let imagedData = NSData(contentsOf: imageURL! as URL)!
let img = [UIImage(data: imagedData as Data)]
let linkURL = NSURL(string:"https://stackoverflow.com/")
let shareAll = [img , linkURL! ] as [Any]
let activity = UIActivityViewController(activityItems: shareAll, applicationActivities: nil);
self.present(activity, animated: true, completion: nil)
Output screenshot-
I am creating Images app from my WordPress website with json and i am using swift, i want to share image on Social Networks from my app , currently i tried this code it works but only with image name i want to share image from image url, is that possible ?
this is my code
let myWebsite = NSURL(string: "nice")
let img: UIImage = UIImage(named:"splash")!
guard let url = myWebsite else {
print("nothing found")
return
}
let shareItems:Array = [img,url]
let activityViewController:UIActivityViewController = UIActivityViewController(activityItems: shareItems, applicationActivities: nil)
activityViewController.excludedActivityTypes = [UIActivity.ActivityType.print, UIActivity.ActivityType.postToWeibo, UIActivity.ActivityType.copyToPasteboard, UIActivity.ActivityType.addToReadingList, UIActivity.ActivityType.postToVimeo]
self!.present(activityViewController, animated: true, completion: nil)
If you need to download an image and then share you should do that separately, there is no single method that does that for you. Here is how:
func shareImageFromUrl(_ string: String) {
guard let myUrl = URL(string: string) else {
print("Invalid url!")
return
}
URLSession.shared.dataTask(with: myUrl) { (data, _, _) in
guard let data = data,
let image = UIImage(data: data) else
{ return }
let activityViewController:UIActivityViewController = UIActivityViewController(activityItems: [image], applicationActivities: nil)
activityViewController.excludedActivityTypes = [UIActivity.ActivityType.print, UIActivity.ActivityType.postToWeibo, UIActivity.ActivityType.copyToPasteboard, UIActivity.ActivityType.addToReadingList, UIActivity.ActivityType.postToVimeo]
DispatchQueue.main.async {
self.present(activityViewController, animated: true, completion: nil)
}
}.resume()
}
This below code is working perfectly fine for images picked from gallery. But will not work if taken with Camera. I tried to save image into storage and read again, but I was unable to do that. So could any one help me in this? Thank you.
func imagePickerController(picker: UIImagePickerController, didFinishPickingMediaWithInfo info: [String : AnyObject]) {
if let referenceUrl = info[UIImagePickerControllerReferenceURL] as? NSURL, image = info[UIImagePickerControllerOriginalImage] as? UIImage {
let phAsset = PHAsset.fetchAssetsWithALAssetURLs([referenceUrl], options: nil).lastObject as! PHAsset
PHImageManager.defaultManager().requestImageDataForAsset(phAsset, options: PHImageRequestOptions(), resultHandler: { (imagedata, dataUTI, orientation, info) in
if info!.keys.contains(NSString(string: "PHImageFileURLKey")) {
let path = info![NSString(string: "PHImageFileURLKey")] as! NSURL
print("path q\(path)")
self.mImageUrl = path
self.mlocalPath = path.path
self.mImageExtension = path.pathExtension
self.mImageName = path.lastPathComponent!
print("mImageName q\(self.mImageName)")
}
})
}
dismissViewControllerAnimated(true, completion: nil)
}
Swift 5+
As the previous answers sugested, the image is not stored in gallery yet and hence no imageName. You need to store it in gallery. Use the below Helper class to save and get images from FileManager.
Thanks to this Answer
class CameraImageManager {
static let shared = CameraImageManager()
public func saveImage(imageName: String, image: UIImage) {
guard let documentsDirectory = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first else { return }
let fileName = imageName
let fileURL = documentsDirectory.appendingPathComponent(fileName)
guard let data = image.jpegData(compressionQuality: 1) else { return }
//Checks if file exists, removes it if so.
if FileManager.default.fileExists(atPath: fileURL.path) {
do {
try FileManager.default.removeItem(atPath: fileURL.path)
print("Removed old image")
} catch let removeError {
print("couldn't remove file at path", removeError)
}
}
do {
try data.write(to: fileURL)
} catch let error {
print("error saving file with error", error)
}
}
public func getImagePathFromDiskWith(fileName: String) -> URL? {
let documentDirectory = FileManager.SearchPathDirectory.documentDirectory
let userDomainMask = FileManager.SearchPathDomainMask.userDomainMask
let paths = NSSearchPathForDirectoriesInDomains(documentDirectory, userDomainMask, true)
if let dirPath = paths.first {
let imageUrl = URL(fileURLWithPath: dirPath).appendingPathComponent(fileName)
return imageUrl
}
return nil
}
public func loadImageFromDiskWith(fileName: String) -> UIImage? {
let documentDirectory = FileManager.SearchPathDirectory.documentDirectory
let userDomainMask = FileManager.SearchPathDomainMask.userDomainMask
let paths = NSSearchPathForDirectoriesInDomains(documentDirectory, userDomainMask, true)
if let dirPath = paths.first {
let imageUrl = URL(fileURLWithPath: dirPath).appendingPathComponent(fileName)
let image = UIImage(contentsOfFile: imageUrl.path)
return image
}
return nil
}
}
Now, in your imagePickerController didFinishPickingMediaWithInfo callback function, this is how you can assign a name to an image and save it.
public func imagePickerController(_ picker: UIImagePickerController,
didFinishPickingMediaWithInfo info: [UIImagePickerController.InfoKey: Any]) {
guard let image = info[.editedImage] as? UIImage else { return }
let imageName = "RDV_" + UUID().uuidString
CameraImageManager.shared.saveImage(imageName: imageName, image: image)
print("IMAGE NAME IS: ", imageName)
}
Hope It Helps.
You can use a notification with addObserver like this
ViewController A : where you want image to be changed, add this in viewDidLoad
NSNotificationCenter.defaultCenter().addObserver(self, selector: #selector(self.methodOfImageChange(_:)), name:"ImageChanged", object: nil)
Add this method in ViewController A
func methodOfImageChange(notification: NSNotification){
let appStatus = notification.userInfo as? Dictionary<String,AnyObject>
// appStatus contains your image in "image" key
}
Now in didFinishPickingMediaWithInfo add this
let dictionary: [String:AnyObject] = [
"image" : (info[UIImagePickerControllerOriginalImage] as? UIImage)!,
]
NSNotificationCenter.defaultCenter().postNotificationName("ImageChanged", object: self, userInfo: dictionary)
picker .dismissViewControllerAnimated(true, completion: nil)
Hope this helps
The image isn't in the gallery yet, so I don't believe you have a name.
In my app the flow (via navigation controller) is:
Selection VC (choice of Camera or Photo Library) ->
UIImagePickerController ->
Edit VC (with back navigation and action button for - among others - saving to Photo Library)
If the user chooses Camera, they take a picture and the options are "Retake" or "Use Photo". Is they choose "Use Photo", they are in the Edit VC.
If they then choose to go back to the Select VC, the image is nowhere to be found.
My iOS app (Swift 3) needs to important images from other apps using an Action Extension. I'm using the standard Action Extension template code which works just fine for apps like iOS Mail and Photos where the image shared is a URL to a local file. But for certain apps where the image being shared is the actual image data itself, my action extension code isn't getting the image.
for item: Any in self.extensionContext!.inputItems {
let inputItem = item as! NSExtensionItem
for provider: Any in inputItem.attachments! {
let itemProvider = provider as! NSItemProvider
if itemProvider.hasItemConformingToTypeIdentifier(kUTTypeImage as String) { //we'll take any image type: gif, png, jpg, etc
// This is an image. We'll load it, then place it in our image view.
weak var weakImageView = self.imageView
itemProvider.loadItem(forTypeIdentifier: kUTTypeImage as String, options: nil, completionHandler: { (imageURL,
error) in
OperationQueue.main.addOperation {
if let strongImageView = weakImageView {
if let imageURL = imageURL as? NSURL {
strongImageView.image = UIImage(data: NSData(contentsOf: imageURL as URL)! as Data)
let imageData = NSData(contentsOf: imageURL as URL)! as Data
self.gifImageView.image = UIImage.gif(data: imageData)
let width = strongImageView.image?.size.width
let height = strongImageView.image?.size.height
.... my custom logic
}
}
For reference, I reached out to the developer for one of the apps where things aren't working and he shared this code on how he is sharing the image to the Action Extension.
//Here is the relevant code. At this point the scaledImage variable holds a UIImage.
var activityItems = Array<Any?>()
if let pngData = UIImagePNGRepresentation(scaledImage) {
activityItems.append(pngData)
} else {
activityItems.append(scaledImage)
}
//Then a little later it presents the share sheet:
let activityVC = UIActivityViewController(activityItems: activityItems,applicationActivities: [])
self.present(activityVC, animated: true, completion: nil)
Figured it out thanks to this post which explains the challenge quite well https://pspdfkit.com/blog/2017/action-extension/ . In summary, we don't know if the sharing app is giving us a URL to an existing image or just raw image data so we need to modify the out of the box action extension template code to handle both cases.
for item: Any in self.extensionContext!.inputItems {
let inputItem = item as! NSExtensionItem
for provider: Any in inputItem.attachments! {
let itemProvider = provider as! NSItemProvider
if itemProvider.hasItemConformingToTypeIdentifier(kUTTypeImage as String) { //we'll take any image type: gif, png, jpg, etc
// This is an image. We'll load it, then place it in our image view.
weak var weakImageView = self.imageView
itemProvider.loadItem(forTypeIdentifier: kUTTypeImage as String, options: nil, completionHandler: { (imageURL,
error) in
OperationQueue.main.addOperation {
if let strongImageView = weakImageView {
if let imageURL = imageURL as? NSURL {
strongImageView.image = UIImage(data: NSData(contentsOf: imageURL as URL)! as Data)
let imageData = NSData(contentsOf: imageURL as URL)! as Data
self.gifImageView.image = UIImage.gif(data: imageData)
let width = strongImageView.image?.size.width
let height = strongImageView.image?.size.height
.... my custom logic
}
else
guard let imageData = imageURL as? Data else { return } //can we cast to image data?
strongImageView_.image = UIImage(data: imageData_)
//custom logic
}
I want to share images to Instagram from my own iOS app and I am using Kingfisher throughout the project to download and cache images and show them in UIImageViews but this time I want to do something a little bit different.
Basically, I am getting a response from an API with the url of an image and I want to
Download the image to the library using the URL
There is a bunch of questions on this for objective-C using
UIImageWriteToSavedPhotosAlbum
but I am using Swift.
Rename it with .igo extension (instagram exclusive)
Not sure how to go about this, would depend on number 1.
Then I could share it doing something like
let image = UIImage(named: "downloadedImage")
let objectsToShare: [AnyObject] = [ image! ]
let activityViewController = UIActivityViewController(activityItems: objectsToShare, applicationActivities: nil)
activityViewController.popoverPresentationController?.sourceView = self.view
activityViewController.excludedActivityTypes = [ UIActivityTypeAirDrop, UIActivityTypePostToFacebook ]
self.presentViewController(activityViewController, animated: true, completion: nil)
or I could do it using the instagram hooks:
instagram://library?LocalIdentifier=\(localID)
Documentation on this is scarce specially for Swift. How can I go about this? a push in the right direction is all I need.
It sounds like you already know how to use Kingfisher and retrieving the UIImage from the URL. So what i'm about to provide is information for saving the image to the documents directory and retrieving it to share.
Retrieve the correct directory URL
func getDocumentsDirectory() -> URL {
let paths = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask)
let documentsDirectory = paths[0]
return documentsDirectory
}
Saving an image to that directory
func saveImage (image: UIImage, filename: String ){
print("Saving image with name \(filename)")
if let data = UIImagePNGRepresentation(image) {
let fullURL = getDocumentsDirectory().appendingPathComponent(filename)
try? data.write(to: fullURL)
}
}
Retrieving an image from the directory
func loadImageFromName(name: String) -> UIImage? {
print("Loading image with name \(name)")
let path = getDocumentsDirectory().appendingPathComponent(name).path
let image = UIImage(contentsOfFile: path)
if image == nil {
print("missing image at: \(path)")
}
return image
}
Sharing an image
func share(shareText shareText:String?,shareImage:UIImage?){
var objectsToShare = [AnyObject]()
if let shareTextObj = shareText{
objectsToShare.append(shareTextObj)
}
if let shareImageObj = shareImage{
objectsToShare.append(shareImageObj)
}
if shareText != nil || shareImage != nil{
let activityViewController = UIActivityViewController(activityItems: objectsToShare, applicationActivities: nil)
activityViewController.popoverPresentationController?.sourceView = self.view
present(activityViewController, animated: true, completion: nil)
}else{
print("There is nothing to share")
}
}
How to Use
let img: UIImage = UIImage() // Replace this with your image from your URL
saveImage(image: img, filename: "newImage.igo") //This is where you change your extension name
let newImage: UIImage = loadImageFromName(name: "newImage.igo") //Retrieve your image with the correct extension
share(shareText: "Image going to Instagram", shareImage: newImage) //Present Activity VC.
And as DFD pointed out, you can exclude certain items from the share VC to only allow what you need.
In my navigation controller, I have a UIBarButtonItem set to System item "Action". I then created the following IBAction code:
#IBAction func shareImage(_ sender: UIBarButtonItem) {
let context = CIContext()
let final = context.createCGImage(imgFinished, from: imgFinished.extent)
let shareImage = UIImage(cgImage: final!)
let vc = UIActivityViewController(activityItems: [shareImage], applicationActivities: [])
vc.excludedActivityTypes = [
UIActivityType.airDrop,
UIActivityType.assignToContact,
UIActivityType.addToReadingList,
//UIActivityType.copyToPasteboard,
//UIActivityType.mail,
//UIActivityType.message,
//UIActivityType.openInIBooks,
//UIActivityType.postToFacebook,
//UIActivityType.postToFlickr,
UIActivityType.postToTencentWeibo,
//UIActivityType.postToTwitter,
UIActivityType.postToVimeo,
UIActivityType.postToWeibo,
UIActivityType.print,
//UIActivityType.saveToCameraRoll
]
present(vc,
animated: true,
completion: nil)
vc.popoverPresentationController?.sourceView = self.view
vc.completionWithItemsHandler = {(activity, success, items, error) in
}
}
The excludedActivityTypes list is a complete/exhaustive list of available UIActivityTypes gleaned from code-complete or command-clicking on UIActivity type and going through the resulting struct. I uncomment those I wish to exclude - but leave them in for quick reference in the future. This will give you the popup you want.