I'm a beginner and have created a small project just to learn about mapview in which I set four button up down right left and set a airplane image at center like this
when we click on the up button the lattitude increases by 10 coordinates like 47->57->67 till 77 in in down like->-43->-53->-63 till -73 and same for left and right I only want to know that why it is changing the region and zoom out when I go up (when increase the lattitude) and zoom in (when decrease the lattitude) and how to fix it except that everything is working fine.
I'll put code for one button lets say UP for your better understanding:-
1.in viewDidLoad
lattitude=27;
2.in my viewController.m
- (IBAction)up:(id)sender {
if (lattitude<=70) {
_targetOutlet.image=[UIImage imageNamed:#"up"];
[UIView animateWithDuration:5 animations:^{
lattitude=lattitude+10;
centre=CLLocationCoordinate2DMake(lattitude, longitude);
map.userLocation.coordinate=centre;
region=[map regionThatFits:MKCoordinateRegionMakeWithDistance(centre, zoomScale ,zoomScale)];
[map setRegion:[map regionThatFits:region] animated:YES];
}];
}
NSLog(#"UP = Lattitude = %f longitude= %f",lattitude,longitude);
}
Note: The region is fixed in the entire project.
probably the problem is in you MKCoordinateRegionMakeWithDistance method where every time you are setting the latitudinalMeters longitudinalMeters parameters of this method.
MKCoordinateRegion MKCoordinateRegionMakeWithDistance ( CLLocationCoordinate2D centerCoordinate, CLLocationDistance latitudinalMeters, CLLocationDistance longitudinalMeters );
You can try this one:
region=[map regionThatFits:MKCoordinateRegionMakeWithDistance(centre, 200 ,200)];
or see apple doc for more info :)
Related
I need to create ViewController with MKMapView. When it opens, there are should appear current location and slowly zooming out for 10 seconds (or less, it doesn't matter actually). And when animation completed application should perform segue to the next ViewController. Any ideas?
There is no "direct" method for setting a zoom level. You can, however, simulate this by setting the distance, which causes the image to resize.
CLLocationCoordinate2D noLocation;
MKCoordinateRegion viewRegion = MKCoordinateRegionMakeWithDistance(noLocation, 500, 500);
MKCoordinateRegion adjustedRegion = [self.mapView regionThatFits:viewRegion];
[self.mapView setRegion:adjustedRegion animated:YES];
self.mapView.showsUserLocation = YES;
You can either loop this, or simply set it twice, first to a BIG area and then the zoomed in area, and let the MapView's default animation do its thing.
Google Maps has had this for a while (double tap then hold and slide finger up or down to zoom in or out) but Apple is just adding it to their Apple Maps app in iOS 11.
It does not seem like they are going to add this to MKMapView, at least not in the current betas.
If Apple does not give MKMapView this functionality how would I do this using gestures? Has anyone else done this?
This will help you to zoom out to world-view.
// step.1 create co-ordianate-span as follows
MKCoordinateSpan span = {.latitudeDelta = 180, .longitudeDelta = 360};
// step.2 crate region as follows
MKCoordinateRegion region = MKCoordinateRegionMake(CLLocationCoordinate2DMake(0.0000f, 0.0000f), span);
// step.3 zoom using region to map as follows
[self.mapView setRegion:region animated:YES];
I have a mapview in xcode, which is all working well.
What my page does just now is like this:
downloads a bunch of data and locations from a backend database
populates a mapview with locations and drops pins
populates a table underneath the mapview
That all works great, and I end up with a mapview with a load of pins, and a tableview that has the details of those pins.
What I want to do now, is allow the user to tap on a row from the tableview, and have the map zoom and centre to the corresponding map pin, and then automatically activate the annotation pin callout.
In my 'didselectrow' method, I have the following:
MKCoordinateSpan span = MKCoordinateSpanMake(0.1f, 0.1f);
CLLocationCoordinate2D coordinate = { [item.latitude floatValue], [item.longitude floatValue] };
MKCoordinateRegion region = { coordinate, span };
[self.mapView setRegion:region animated:YES];
This works great too. Tapping on the table row will zoom to and centre the map pin at this location.
I just can't get the last step of firing the annotation pin callout to work.
I have tried:
[mapview annotationsInMapRect:mapview.visibleMapRect];
But this isn't working, and it is possible that there still might be 2 or 3 map pins in the visible area.
What I need to do is to get the pin nearest to the centred location (see above - item.latitude / item.longitude) to automatically open it's callout.
Everything in the code is set up and working, and the map pins have callouts that fire when tapped on, I just need this last stage of having the pin nearest the centre location to open automatically.
Can anyone help with this?
I have tried various other suggestions on SO, but none seem to fit this requirement.
I think I have got solution for your problem you need to use this [_mapView setSelectedAnnotations:#[[[self.mapView annotations] lastObject]]];
For testing I have created an small project that have these 2 methods.
- (IBAction)buttonTouched:(id)sender {
[_mapView showAnnotations:[self.mapView annotations] animated:YES];
[self performSelector:#selector(showAnnotationCallOut) withObject:nil afterDelay:1.0f];
}
- (void) showAnnotationCallOut {
[_mapView setSelectedAnnotations:#[[[self.mapView annotations] lastObject]]];
}
Note: I have called just one annotation for test that why I am calling last object. You'll need to call it for specific annotation of your annotation array.
Edit: According to Richerd's comment here is solution for problem of finding the annotion and showing the callout fro that.
for (MapViewAnnotation *annotion in [self.mapView annotion]) {
if ([annotion.identifire isEqualToString:annotationToCallCallOutIdentifier]) {
//[_mapView setSelectedAnnotations:#[annotation]];
[_mapView selectAnnotation:annotation animated:YES];
break;//don't break if there are can be more than one callouts
}
}
I have a question regarding setting the region on my MKMapView.
I need to set the mapview to display a specific region when my view first loads.
The north east and south west latitude and longitude of this region is:
North East Coordinate Lat:59.623724 Long:2.911587
South West Coordinate Lat:49.004833 Long:-11.361825
Further to this, I would like to 'lock' the mapview to this region. Ideally the lock will be transparent, i.e: the coordinates above represent the maximum extent of the MKMapView. However if it is simply a case of checking the northeast and southwest coordinates within
- (void)mapView:(MKMapView *)aMapView regionDidChangeAnimated:(BOOL)animated
and resetting the view if they exceed my maximum range, that would be acceptable to me also.
Many thanks for any pointers on this matter.
EDIT:
Regarding the first part of my question, I have figured out I can set the initial region on the MKMapView using the following code:
CLLocationCoordinate2D neCoord;
neCoord.latitude = 59.787643;
neCoord.longitude = 3.025857;
CLLocationCoordinate2D swCoord;
swCoord.latitude = 49.394171;
swCoord.longitude = -11.036642;
MKCoordinateRegion region;
region.center.latitude = neCoord.latitude - (neCoord.latitude - swCoord.latitude) * 0.5;
region.center.longitude = neCoord.longitude + (swCoord.longitude - neCoord.longitude) * 0.5;
region.span.latitudeDelta = fabs(neCoord.latitude - swCoord.latitude); // Add a little extra space on the sides
region.span.longitudeDelta = fabs(swCoord.longitude - neCoord.longitude); // Add a little extra space on the sides
region = [self.mapView regionThatFits:region];
[self.mapView setRegion:region animated:YES];
First, you'll need to make sure you set the region on the map view after the view has been displayed. If you set it before the map has loaded, it probably won't center on that region. Once you've done that, just set self.mapView.zoomEnabled = NO; and self.mapView.scrollEnabled = NO; and it will prevent the user from moving the map around.
If you want to lock the maximum bounds the user can view but still allow scrolling and zooming, you will have to use -mapView:regionDidChangeAnimated: and 'bump' the user back inside your bounds if they leave it. Note that the user experience for this will probably suck - they'll pan around, let go, and then the map will suddenly move back to the region you defined. You could try using -mapView:regionWillChangeAnimated: and modify the map region if they left your boundaries, that could be a little less jarring.
I'm using an MKMapView and I'm initializing like this:
homeLocation.latitude = 42.033126;
homeLocation.longitude = -70.168621;
[self.mapView setCenterCoordinate:homeLocation animated:NO];
MKCoordinateRegion viewRegion;
viewRegion.center = homeLocation;
viewRegion.span = MKCoordinateSpanMake(1.7, 1.7);
[self.mapView setRegion:[self.mapView regionThatFits:viewRegion] animated:NO];
and here is my app
That's fine, except for my app I need to have it zoomed out a tiny bit more. But when I try this:
viewRegion.span = MKCoordinateSpanMake(1.8, 1.8); // use span of 1.8, not 1.7
I get this:
It is zoomed way out. If I look at the MKMapView's region the latitudeDelta i 3.54981 and the longitudeDelta is 3.51562.
How can I set my span to a value between 1.7 and 3.5? I'd love to hit around 2.25 for this particular application.
NOTE: the mapview pinch zooms just fine to whatever span I want.
MKCoordinateSpanMake uses degrees, and 1 degree is about 69 miles. If you want a more fine grained setting, use MKCoordinateRegionMakeWithDistance instead.
CLLocationCoordinate2D homeLocation;
homeLocation.latitude = 42.033126;
homeLocation.longitude = -70.168621;
[self.mapView setCenterCoordinate:homeLocation animated:NO];
MKCoordinateRegion viewRegion = MKCoordinateRegionMakeWithDistance( homeLocation, 200000, 200000);
// 200000 meter is approximately 1.8 degree
[self.mapView setRegion:[self.mapView regionThatFits:viewRegion] animated:NO];
Have you tried on the device? Sometimes I have more control on the zoom level on the device than on the simulator.