I am trying to convert a String that I am retrieving from Firebase and adding it as several annotations on Google Maps. Unfortuanately, my app is crashing whenever it goes through the current code:
ref = FIRDatabase.database().reference()
ref.child("Locations").observeSingleEventOfType(.Value, withBlock: { (snapshot) in
let lat = (snapshot.value!["Latitude"] as! NSString).doubleValue
let lon = (snapshot.value!["Longitude"] as! NSString).doubleValue
let complainLoc = CLLocationCoordinate2DMake(lat, lon)
let Coordinates = CLLocationCoordinate2D(latitude: lat, longitude: lon)
})
My JSON Tree
My Code Block Which Crashes
Here is the code I used for saving data to Firebase
FIRDatabase.database().reference().child("Location").child(FIRAuth.auth()!.currentUser!.uid).setValue(["Latitude": locationManager.location!.coordinate.latitude, "Longitude": locationManager.location!.coordinate.longitude])
SWIFT 5
let dbLat = Double(latStr) // Convert String to double
let dbLong = Double(longStr)
Use latitude and longitude
let center = CLLocationCoordinate2D(latitude: dbLat! , longitude: dbLong! )
let pointAnnotation = MKPointAnnotation()
pointAnnotation.coordinate = CLLocationCoordinate2D(latitude: dbLat!, longitude:dbLong!)
Make sure when you are saving the values of lat and lon to the database you are saving them as Float or Double..
For retrieving use :
ref = FIRDatabase.database().reference()
ref.child("Locations").observeEventType(.Value, withBlock: { (snapshot) in
if snapshot.exists(){
if let locationDictionary = snapshot.value as [String : AnyObject]{
for each in locationDictionary{
//each will bring you every location dictionary in your database for your every user
let lat = each.value!["Latitude"] as! CLLocationDegrees
let lon = each.value!["Longitude"] as! CLLocationDegrees
let userId = each.key as! String
let complainLoc = CLLocationCoordinate2DMake(lat, lon)
let Coordinates = CLLocationCoordinate2D(latitude: lat, longitude: lon)
//Every time this for loop complete's itself it will generate a new set of Coordinates for each user
}
}
}
})
EDIT:
Updated code for Firebase 6 and Swift 5
let ref = self.ref.child("Locations")
ref.observeSingleEvent(of: .value, with: { snapshot in
let allLocations = snapshot.children.allObjects as! [DataSnapshot]
for location in allLocations {
let lat = location.childSnapshot(forPath: "Latitude").value as! CLLocationDegrees
let lon = location.childSnapshot(forPath: "Longitude").value as! CLLocationDegrees
let userId = location.key
let locCoord = CLLocationCoordinate2DMake(lat, lon)
let coordinates = CLLocationCoordinate2D(latitude: lat, longitude: lon)
}
})
note that self.ref points to my Firebase root ref.
Related
Hi how can I access to the longitude and latitude parameters outside of this block ?
let geocoder = CLGeocoder()
geocoder.geocodeAddressString(address) { placemarks, error in
let placemark = placemarks?.first
let lat = placemark?.location?.coordinate.latitude
let lon = placemark?.location?.coordinate.longitude
print("Lat: \(lat), Lon: \(lon)")
}
I want to save this two params as Float or String in firebase. Thanks
You can create a function like this:
func getLatAndLong(address : String, competion : #escaping (CLLocationCoordinate2D?) -> ()) {
let geocoder = CLGeocoder()
geocoder.geocodeAddressString(address) { placemarks, error in
let placemark = placemarks?.first
let lat = placemark?.location?.coordinate.latitude
let lon = placemark?.location?.coordinate.longitude
print("Lat: \(lat), Lon: \(lon)")
competion(placemark?.location?.coordinate)
}
}
and then call it as :
var location : CLLocationCoordinate2D?
getLatAndLong(address: "pass your address here") { (coordinates) in
self.location = coordinates
}
Now your location variable holds the value.
you can use it to get latitide and longitude
let latitide = location?.latitude
let longitude = location?.longitude
Option 2
You can declare a variable in class and update its you value once you get the coordinates. I would suggest using the above approach as geocoder runs asynchronously. Its better to use a completion handler to know when the geoCoder has finished executing the task and has got the location.
var latitude = 0.0 //
var longitude = 0.0
let geocoder = CLGeocoder()
geocoder.geocodeAddressString("address") { placemarks, error in
let placemark = placemarks?.first
self.latitude = placemark?.location?.coordinate.latitude ?? 0.0
self.longitude = placemark?.location?.coordinate.longitude ?? 0.0
}
I have an Array with lat long and I want to sort array like dijkstra algorithm (to find the shortest distance from one to another location)
for i in 0..<(dataArray - 1) {
let coordinate1 = CLLocation(latitude: (dataArray[i] as AnyObject).value(forKey: "addressLatitude") as! CLLocationDegrees, longitude: (dataArray[i] as AnyObject).value(forKey: "addressLongitude") as! CLLocationDegrees)
let coordinate2 = CLLocation(latitude: (dataArray[i+1] as AnyObject).value(forKey: "addressLatitude") as! CLLocationDegrees, longitude: (dataArray[i+1] as AnyObject).value(forKey: "addressLongitude") as! CLLocationDegrees)
var distance: CLLocationDistance? = nil
distance = coordinate1.distance(from: coordinate2)
let kilometers = CLLocationDistance((distance ?? 0.0) / 1000.0)
print(kilometers)
}
First of all shortest needs to be relative to a certain point, so when you say shortest let's assume that you are talking about the user's current location so in the following code I'll describe assuming that there's a variable var userLocation: CLLocation
let sorted = dataArray.sorted{ (a, b) -> Bool in
let coordinate1 = CLLocation(latitude: a["addressLatitude"] as! CLLocationDegrees, longitude: a["addressLongitude"] as! CLLocationDegrees)
let coordinate2 = CLLocation(latitude: b["addressLatitude"] as! CLLocationDegrees, longitude: b["addressLongitude"] as! CLLocationDegrees)
return coordinate1.distance(self.userLocation) > coordinate2.distance(self.userLocation)
}
where let sorted is having your dataArray sorted.
I am encountering great difficulties in putting an integrated map based on firebase in my project, I am looking for expert knowledge to help me, even though I build run correctly at the time of running the system for, my code below:
Thanks
#IBOutlet var mapView: MKMapView!
override func viewDidLoad() {
super.viewDidLoad()
let locationsRef = Database.database().reference(withPath: "locations")
locationsRef.observe(.value, with: { snapshot in
for item in snapshot.children {
guard let locationData = item as? DataSnapshot else { continue }
var locationValue = locationData.value as! [String: Any]
var location: CLLocationCoordinate2D!
if let lat = locationValue["lat"] as? String {
let lng = Double(locationValue["lng"] as! String)!
location = CLLocationCoordinate2D(latitude: Double(lat)!, longitude: lng)
} else {
let lat = locationValue["lat"] as! Double
let lng = locationValue["lng"] as! Double
location = CLLocationCoordinate2D(latitude: lat, longitude: lng)
}
func addAnnotations(coords: [CLLocation]){
for coord in coords{
let CLLCoordType = CLLocationCoordinate2D(latitude: coord.coordinate.latitude,
longitude: coord.coordinate.longitude);
let anno = MKPointAnnotation();
anno.coordinate = CLLCoordType;
self.mapView.addAnnotation(anno);
}
}
}
})
}
I am new to using firebase, I am trying to fetch data from firebase.
I get the latitude and longitudes of driver from firebase and append them in latitude array and longitude array and then create the polyline on google map.
When I run the code on simulator UI freezes, zoom in and zoom out takes time, but on real device, iPhone 4s, map does not open.
My database Structure:
func API()
{
let rootReference = FIRDatabase.database().reference()
let DriverId = String(Driver_id)
print("DriverId = \(DriverId)")
let currentDatePath = rootReference.child("gogoapp_driver/\(DriverId)/\(dateFormatForDriverLocation!)")
currentDatePath.observeEventType(.Value, withBlock: { snapshot in
for item in snapshot.children {
let child = item as! FIRDataSnapshot
let latitude = child.value!["latitude"] as! String
let latitudeValue = Double(latitude)
self.latitudeArray.append(latitudeValue!)
let longitude = child.value!["longitude"] as! String
let longitudeValue = Double(longitude)
self.longitudeArray.append(longitudeValue!)
}
self.createPolyline()
})
}
func createPolyline()
{
if latitudeArray.count > 0
{
let lastLat = latitudeArray.last
let lastLong = longitudeArray.last
let coordinatesForCamera : CLLocation = CLLocation(latitude: lastLat!, longitude: lastLong!)
let camera = GMSCameraPosition.cameraWithLatitude(lastLat!, longitude: lastLong!, zoom: 12)
self.googleMapsView.camera = camera
let path = GMSMutablePath()
var line = GMSPolyline()
for( var i = 0; i < latitudeArray.count; i++)
{
let currentLocation : CLLocation = CLLocation(latitude: latitudeArray[i], longitude: longitudeArray[i])
let longitude :CLLocationDegrees = longitudeArray[i]
let latitude :CLLocationDegrees = latitudeArray[i]
let c1 = CLLocationCoordinate2D(latitude: latitude, longitude: longitude)
path.addCoordinate(c1)
line = GMSPolyline(path: path)
line.strokeWidth = 5.0
line.map = googleMapsView
marker.position = c1
marker.map = googleMapsView
marker.title = "\(ChildName)"
}
line = GMSPolyline(path: path)
line.strokeWidth = 5.0
line.map = googleMapsView
}
}
I had been struggling to store CLLocationCoordinate2D data from markers on a google maps to CoreData. This cannot be done directly but I found a work around where I take the coordinates, split into CLLocationDegrees, convert it into a string text and store it. I do this by the following:
let marker = GMSMarker()
marker.position = CLLocationCoordinate2DMake(place.coordinate.latitude, place.coordinate.longitude)
let newPlaceLatitude = place.coordinate.latitude
print(newPlaceLatitude)
var latitudeText:String = "\(newPlaceLatitude)"
self.latitudeText = "\(newPlaceLatitude)"
let newPlaceLongitude = place.coordinate.longitude
print(newPlaceLongitude)
var longitudeText:String = "\(newPlaceLongitude)"
self.longitudeText = "\(newPlaceLongitude)"
Storing into CoreData:
let appDelegate = UIApplication.shared.delegate as! AppDelegate
let context = appDelegate.persistentContainer.viewContext
let newPlace = NSEntityDescription.insertNewObject(forEntityName:
"StoredPlace", into: context)
newPlace.setValue(latitudeText, forKeyPath: "latitude")
newPlace.setValue(longitudeText, forKeyPath: "longitude")
However now I am struggling to reconstruct the strings back into CLLocationCoordinates. How would I turn a string to a CLLocationDegree/CLLocationCoordinate2D ? This is supposedly pretty simple but I have found that the following method doesn't work:
let latitude: CLLocationDegrees = Double(latitudeText)!
let longitude: CLLocationDegrees = Double(longitudeText)!
let markers = GMSMarker()
print(latitude)
print(longitude)
markers.position = CLLocationCoordinate2D(latitude: latitude, longitude: longitude)
any other suggestions about how to change string to coordinate?
CLLocation's latitude and longitude are doubles, so with that in mind, you might consider having latitude and longitude properties that are doubles on your StoredPlace object. I called the properties coordinateX and coordinateY so it's easier to remember that they're custom coordinates, not "factory" properties.
You could create an extension in a file called StoredPlace+Extension.swift that looks like this:
import CoreData
import CoreLocation
extension StoredPlace {
func location() -> CLLocation {
let location = CLLocation(latitude: self.coordinateX, longitude: self.coordinateY)
return location
}
}
With this extension, you can then get the coordinates out of your results as follows:
for result in results {
print("coordinate = \(result.location().coordinate)")
print("latitude = \(result.location().coordinate.latitude)")
print("longitude = \(result.location().coordinate.longitude)")
}
You need to typecast your lat and long in decimal values, more preferable is double instead of float because of precision value which can drop pins at perfect locations.
Type casting in double using as keyword:
(yourCordinateString as NSString).doubleValue
casting in float values:
(yourCordinateString as NSString).floatValue