UITapGestureRecognizer with collapsible sidebar menu Swift - ios

I am currently programming an app which contains a home screen view controller and a sidebar menu view which is instantiated upon loading the home screen and is opened when clicking a hamburger icon. I am trying to implement the feature that clicking outside of the menu while it's open closes the menu, and restores normal function to the home view, which was disabled upon opening the menu.
I've instantiated a UITapGestureRecognizer in viewDidLoad() to detect when the user taps on the home view.
let tapRecognizer:UITapGestureRecognizer = UITapGestureRecognizer(target: self, action: #selector(HomeViewController.handleTap(_:)))
self.tableView.addGestureRecognizer(tapRecognizer)
And here's the implementation:
func handleTap(sender: UITapGestureRecognizer) {
if menu.isMenuOpen {
menu.showMenu(false)
self.tableView.allowsSelection = false
}
}
However, tapping on the menu closes the menu just the same as tapping outside of the menu. Also, because the tap gesture recognizer only recognizes that specific tap, everything on the home screen is always disabled. I am running XCode 7.3 on iOS 9.3. Image:
Home view controller with menu open

You can implement UIGestureRecognizerDelegate and set tapRecognizer.delegate = self.
Then implement below method
func gestureRecognizer(gestureRecognizer: UIGestureRecognizer, shouldReceiveTouch touch: UITouch) -> Bool {
if (gestureRecognizer == tapRecognizer){
let point = touch.locationInView(self.view)
if CGRectContainsPoint(menuView.frame, point) == true {
return false
}
}
}

Related

Unable to Select A UITableView Row on Tap, But Can On Long Tap

I have an iOS App that has the following flow:
UITabView -> TabView with UITableView -> Select A Row -> UITabView (as full screen modal) -> UITabView with UIViewController and a UITableView
The UITableView Rows in the UIViewController don't allow me to select them on a single tap. I can select them if I either A) 2-Finger Tap or B) Long Press (3D Force Touch?) on the row. Then the row triggers the didSelectRowAt. Otherwise nothing happens.
I've tried setting these on the UITableView
self.catalogItemsTableView.allowsSelection = true
self.catalogItemsTableView.selectionFollowsFocus = true
self.catalogItemsTableView.allowsSelectionDuringEditing = true
But they haven't changed anything. Here's what the View Looks like. Is it because the UITableView is inside of a full screen Modal? I'm loading the 'Modal' View with the following code:
let orderEntryViewController = OrderEntryViewController(order: order, parentVC: self.parentVC!)
orderEntryViewController.order = order
orderEntryViewController.modalPresentationStyle = .fullScreen
self.parentVC!.present(orderEntryViewController, animated: true, completion: nil)
I had this in the view that was consuming the table view tap. I put it in place to dismiss the keyboard
let tap = UITapGestureRecognizer(target: self, action: #selector(UIInputViewController.dismissKeyboard))
view.addGestureRecognizer(tap)
Removing this allowed the UITableView taps to work correctly again.
You could also implement gesture recognizer delegate and then check wether the touch is on table view or not.
func gestureRecognizer(gestureRecognizer: UIGestureRecognizer, shouldReceiveTouch touch: UITouch) -> Bool {
if touch.view?.isDescendantOfView(self.catalogItemsTableView) == true {
return false
}
return true
}

Disabling interactive dismissal of presented view controller on iOS 13 when dragging from the main view [duplicate]

In iOS 13 modal presentations using the form and page sheet style can be dismissed with a pan down gesture. This is problematic in one of my form sheets because the user draws into this box which interferes with the gesture. It pulls the screen down instead of drawing a vertical line.
How can you disable the vertical swipe to dismiss gesture in a modal view controller presented as a sheet?
Setting isModalInPresentation = true still allows the sheet to be pulled down, it just won't dismiss.
In general, you shouldn't try to disable the swipe to dismiss functionality, as users expect all form/page sheets to behave the same across all apps. Instead, you may want to consider using a full-screen presentation style. If you do want to use a sheet that can't be dismissed via swipe, set isModalInPresentation = true, but note this still allows the sheet to be pulled down vertically and it'll bounce back up upon releasing the touch. Check out the UIAdaptivePresentationControllerDelegate documentation to react when the user tries to dismiss it via swipe, among other actions.
If you have a scenario where your app's gesture or touch handling is impacted by the swipe to dismiss feature, I did receive some advice from an Apple engineer on how to fix that.
If you can prevent the system's pan gesture recognizer from beginning, this will prevent the gestural dismissal. A few ways to do this:
If your canvas drawing is done with a gesture recognizer, such as your own UIGestureRecognizer subclass, enter the began phase before the sheet’s dismiss gesture does. If you recognize as quickly as UIPanGestureRecognizer, you will win, and the sheet’s dismiss gesture will be subverted.
If your canvas drawing is done with a gesture recognizer, setup a dynamic failure requirement with -shouldBeRequiredToFailByGestureRecognizer: (or the related delegate method), where you return NO if the passed in gesture recognizer is a UIPanGestureRecognizer.
If your canvas drawing is done with manual touch handling (e.g. touchesBegan:), override -gestureRecognizerShouldBegin on your touch handling view, and return NO if the passed in gesture recognizer is a UIPanGestureRecognizer.
With my setup #3 proved to work very well. This allows the user to swipe down anywhere outside of the drawing canvas to dismiss (like the nav bar), while allowing the user to draw without moving the sheet, just as one would expect.
I cannot recommend trying to find the gesture to disable it, as it seems to be rather dynamic and can reenable itself when switching between different size classes for example, and this could change in future releases.
This gesture can be found in the modal view controller's presentedView property. As I debugged, the gestureRecognizers array of this property has only one item and printing it resulted in something like this:
UIPanGestureRecognizer: 0x7fd3b8401aa0
(_UISheetInteractionBackgroundDismissRecognizer);
So to disable this gesture you can do like below:
let vc = UIViewController()
self.present(vc, animated: true, completion: {
vc.presentationController?.presentedView?.gestureRecognizers?[0].isEnabled = false
})
To re-enable it simply set isEnabled back to true:
vc.presentationController?.presentedView?.gestureRecognizers?[0].isEnabled = true
Note that iOS 13 is still in beta so a simpler approach might be added in an upcoming release.
Although this solution seems to work at the moment, I would not recommend it as it might not work in some situations or might be changed in future iOS releases and possibly affect your app.
Use this in the presented ViewController viewDidLoad:
if #available(iOS 13.0, *) {
self.isModalInPresentation = true
}
In my case, I have a modal screen with a view that receives touches to capture customer signatures.
Disabling the gesture recognizer in the navigation controller solved the problem, preventing the modal interactive dismissal from being triggered at all.
The following methods are implemented in our modal view controller, and are called via delegate from our custom signature view.
Called from touchesBegan:
private func disableDismissalRecognizers() {
navigationController?.presentationController?.presentedView?.gestureRecognizers?.forEach {
$0.isEnabled = false
}
}
Called from touchesEnded:
private func enableDismissalRecognizers() {
navigationController?.presentationController?.presentedView?.gestureRecognizers?.forEach {
$0.isEnabled = true
}
}
Here is a GIF showing the behavior:
This question, flagged as duplicate, describes better the issue I had: Disabling interactive dismissal of presented view controller on iOS 13 when dragging from the main view
you can change the presentation style, if its in full screen the pull down to dismiss would be disabled
navigationCont.modalPresentationStyle = .fullScreen
No need to reinvent the wheel. It is as simple as adopting the UIAdaptivePresentationControllerDelegate protocol on your destinationViewController and then implement the relevant method:
func presentationControllerShouldDismiss(_ presentationController: UIPresentationController) -> Bool {
return false
}
For example, let's suppose that your destinationViewController is prepared for segue like below:
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
if segue.identifier == "yourIdentifier",
let destinationVC = segue.destination as? DetailViewController
{
//do other stuff
destinationVC.presentationController?.delegate = destinationVC
}
}
Then on the destinationVC (that should adopt the protocol described above), you can implement the described method func presentationControllerShouldDismiss(_ presentationController:) -> Bool or any of the other ones, in order to handle correctly your custom behaviour.
You can use the UIAdaptivePresentationControllerDelegate method presentationControllerDidAttemptToDismiss and disable the gestureRecognizer on the presentedView.
Something like this:
func presentationControllerDidAttemptToDismiss(_ presentationController: UIPresentationController) {
presentationController.presentedView?.gestureRecognizers?.first?.isEnabled = false
}
For every body having problems with Jordans solution #3 running.
You have to look for the ROOT viewcontroller which is beeing presented, depending on your viewstack, this is maybe not you current view.
I had to look for my navigation controllers PresentationViewController.
BTW #Jordam: Thanks!
UIGestureRecognizer *gesture = [[self.navigationController.presentationController.presentedView gestureRecognizers] firstObject];
if ([gesture isKindOfClass:[UIPanGestureRecognizer class]]) {
UIPanGestureRecognizer * pan = (UIPanGestureRecognizer *)gesture;
pan.delegate = self;
}
You may first get a reference to the UIPanGestureRecognizer handling the page sheet dismissal in viewDidAppear() method. Notice that this reference is nil in viewWillAppear() or viewDidLoad(). Then you simply disable it.
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
presentationController?.presentedView?.gestureRecognizers?.first.isEnabled = false
}
If you want more customization rather than disabling it completely, for example, when using a navBar within the page sheet, set the delegate of that UIPanGestureRecognizer to your own view controller. That way, you can disable the gesture recognizer exclusively in your contentView while keeping it active in your navBar region by implementing
func gestureRecognizer(_ gestureRecognizer: UIGestureRecognizer, shouldReceive touch: UITouch) -> Bool {}
in IOS 13
if #available(iOS 13.0, *) {
obj.isModalInPresentation = true
} else {
// Fallback on earlier versions
}
Me, I use this :
-(void)viewDidAppear:(BOOL)animated {
[super viewDidAppear:animated];
for(UIGestureRecognizer *gr in self.presentationController.presentedView.gestureRecognizers) {
if (#available(iOS 11.0, *)) {
if([gr.name isEqualToString:#"_UISheetInteractionBackgroundDismissRecognizer"]) {
gr.enabled = false;
}
}
}
Will try to describe method 2 already suggested by #Jordan H in more details:
1) To be able to catch and make decisions about the modal sheet's pan gesture add this into view controller's viewDidLoad:
navigationController?.presentationController?.presentedView?.gestureRecognizers?.forEach {
$0.delegate = self
}
2) Enable the ability to catch the pan gesture together with your own gestures using gestureRecognizer(_:shouldRecognizeSimultaneouslyWith:)
3) The actual decision can go in gestureRecognizer(_:shouldBeRequiredToFailBy:)
Example code, which makes the swipe gesture to be preferred over sheet's pan gesture, if both present. It doesn't affect original pan gesture in areas where there is no swipe gesture recognizer and therefore the original "swipe to dismiss" can still work as designed.
extension PeopleViewController: UIGestureRecognizerDelegate {
func gestureRecognizer(_ gestureRecognizer: UIGestureRecognizer, shouldBeRequiredToFailBy otherGestureRecognizer: UIGestureRecognizer) -> Bool {
if gestureRecognizer === UIPanGestureRecognizer.self && otherGestureRecognizer === UISwipeGestureRecognizer.self {
return true
}
return false
}
func gestureRecognizer(_ gestureRecognizer: UIGestureRecognizer, shouldRecognizeSimultaneouslyWith otherGestureRecognizer: UIGestureRecognizer) -> Bool {
return true
}
}
In my case I have only a few swipe gesture recognizers, so comparing types is enough for me, but if there more of them it might make sense to compare the gestureRecognizers themselves (either programmatically added ones or as outlets from interface builder) as described in this doc: https://developer.apple.com/documentation/uikit/touches_presses_and_gestures/coordinating_multiple_gesture_recognizers/preferring_one_gesture_over_another
Here's how the code works in my case. Without it the swipe gesture was mostly ignored and worked only occasionally.
In the case when a UITableView or UICollectionView initiates the page sheet dismiss gesture when the user attempts to scroll past the top end of the scrolling view, this gesture can be disabled by adding an invisible UIRefreshControl that calls endRefreshing immediately.
See also https://stackoverflow.com/a/58676756/2419404
SwiftUI since iOS 15
.interactiveDismissDisabled()
For Example:
.sheet(isPresented: $add) {
AddView()
.interactiveDismissDisabled()
}
For navigation Controller, to avoid swipe interaction for presented view we can use:
if #available(iOS 13.0, *) {navController.isModalInPresentation = true}
In prepare(for:sender:) :
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
if segue.identifier == viewControllerSegueID {
let controller = segue.destination as! YourViewController
controller.modalPresentationStyle = .fullScreen
}
}
or, after you initialize your controller:
let controller = YourViewController()
controller.modalPresentationStyle = .fullScreen

Disable gesture to pull down form/page sheet modal presentation

In iOS 13 modal presentations using the form and page sheet style can be dismissed with a pan down gesture. This is problematic in one of my form sheets because the user draws into this box which interferes with the gesture. It pulls the screen down instead of drawing a vertical line.
How can you disable the vertical swipe to dismiss gesture in a modal view controller presented as a sheet?
Setting isModalInPresentation = true still allows the sheet to be pulled down, it just won't dismiss.
In general, you shouldn't try to disable the swipe to dismiss functionality, as users expect all form/page sheets to behave the same across all apps. Instead, you may want to consider using a full-screen presentation style. If you do want to use a sheet that can't be dismissed via swipe, set isModalInPresentation = true, but note this still allows the sheet to be pulled down vertically and it'll bounce back up upon releasing the touch. Check out the UIAdaptivePresentationControllerDelegate documentation to react when the user tries to dismiss it via swipe, among other actions.
If you have a scenario where your app's gesture or touch handling is impacted by the swipe to dismiss feature, I did receive some advice from an Apple engineer on how to fix that.
If you can prevent the system's pan gesture recognizer from beginning, this will prevent the gestural dismissal. A few ways to do this:
If your canvas drawing is done with a gesture recognizer, such as your own UIGestureRecognizer subclass, enter the began phase before the sheet’s dismiss gesture does. If you recognize as quickly as UIPanGestureRecognizer, you will win, and the sheet’s dismiss gesture will be subverted.
If your canvas drawing is done with a gesture recognizer, setup a dynamic failure requirement with -shouldBeRequiredToFailByGestureRecognizer: (or the related delegate method), where you return NO if the passed in gesture recognizer is a UIPanGestureRecognizer.
If your canvas drawing is done with manual touch handling (e.g. touchesBegan:), override -gestureRecognizerShouldBegin on your touch handling view, and return NO if the passed in gesture recognizer is a UIPanGestureRecognizer.
With my setup #3 proved to work very well. This allows the user to swipe down anywhere outside of the drawing canvas to dismiss (like the nav bar), while allowing the user to draw without moving the sheet, just as one would expect.
I cannot recommend trying to find the gesture to disable it, as it seems to be rather dynamic and can reenable itself when switching between different size classes for example, and this could change in future releases.
This gesture can be found in the modal view controller's presentedView property. As I debugged, the gestureRecognizers array of this property has only one item and printing it resulted in something like this:
UIPanGestureRecognizer: 0x7fd3b8401aa0
(_UISheetInteractionBackgroundDismissRecognizer);
So to disable this gesture you can do like below:
let vc = UIViewController()
self.present(vc, animated: true, completion: {
vc.presentationController?.presentedView?.gestureRecognizers?[0].isEnabled = false
})
To re-enable it simply set isEnabled back to true:
vc.presentationController?.presentedView?.gestureRecognizers?[0].isEnabled = true
Note that iOS 13 is still in beta so a simpler approach might be added in an upcoming release.
Although this solution seems to work at the moment, I would not recommend it as it might not work in some situations or might be changed in future iOS releases and possibly affect your app.
Use this in the presented ViewController viewDidLoad:
if #available(iOS 13.0, *) {
self.isModalInPresentation = true
}
In my case, I have a modal screen with a view that receives touches to capture customer signatures.
Disabling the gesture recognizer in the navigation controller solved the problem, preventing the modal interactive dismissal from being triggered at all.
The following methods are implemented in our modal view controller, and are called via delegate from our custom signature view.
Called from touchesBegan:
private func disableDismissalRecognizers() {
navigationController?.presentationController?.presentedView?.gestureRecognizers?.forEach {
$0.isEnabled = false
}
}
Called from touchesEnded:
private func enableDismissalRecognizers() {
navigationController?.presentationController?.presentedView?.gestureRecognizers?.forEach {
$0.isEnabled = true
}
}
Here is a GIF showing the behavior:
This question, flagged as duplicate, describes better the issue I had: Disabling interactive dismissal of presented view controller on iOS 13 when dragging from the main view
you can change the presentation style, if its in full screen the pull down to dismiss would be disabled
navigationCont.modalPresentationStyle = .fullScreen
No need to reinvent the wheel. It is as simple as adopting the UIAdaptivePresentationControllerDelegate protocol on your destinationViewController and then implement the relevant method:
func presentationControllerShouldDismiss(_ presentationController: UIPresentationController) -> Bool {
return false
}
For example, let's suppose that your destinationViewController is prepared for segue like below:
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
if segue.identifier == "yourIdentifier",
let destinationVC = segue.destination as? DetailViewController
{
//do other stuff
destinationVC.presentationController?.delegate = destinationVC
}
}
Then on the destinationVC (that should adopt the protocol described above), you can implement the described method func presentationControllerShouldDismiss(_ presentationController:) -> Bool or any of the other ones, in order to handle correctly your custom behaviour.
You can use the UIAdaptivePresentationControllerDelegate method presentationControllerDidAttemptToDismiss and disable the gestureRecognizer on the presentedView.
Something like this:
func presentationControllerDidAttemptToDismiss(_ presentationController: UIPresentationController) {
presentationController.presentedView?.gestureRecognizers?.first?.isEnabled = false
}
For every body having problems with Jordans solution #3 running.
You have to look for the ROOT viewcontroller which is beeing presented, depending on your viewstack, this is maybe not you current view.
I had to look for my navigation controllers PresentationViewController.
BTW #Jordam: Thanks!
UIGestureRecognizer *gesture = [[self.navigationController.presentationController.presentedView gestureRecognizers] firstObject];
if ([gesture isKindOfClass:[UIPanGestureRecognizer class]]) {
UIPanGestureRecognizer * pan = (UIPanGestureRecognizer *)gesture;
pan.delegate = self;
}
You may first get a reference to the UIPanGestureRecognizer handling the page sheet dismissal in viewDidAppear() method. Notice that this reference is nil in viewWillAppear() or viewDidLoad(). Then you simply disable it.
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
presentationController?.presentedView?.gestureRecognizers?.first.isEnabled = false
}
If you want more customization rather than disabling it completely, for example, when using a navBar within the page sheet, set the delegate of that UIPanGestureRecognizer to your own view controller. That way, you can disable the gesture recognizer exclusively in your contentView while keeping it active in your navBar region by implementing
func gestureRecognizer(_ gestureRecognizer: UIGestureRecognizer, shouldReceive touch: UITouch) -> Bool {}
in IOS 13
if #available(iOS 13.0, *) {
obj.isModalInPresentation = true
} else {
// Fallback on earlier versions
}
Me, I use this :
-(void)viewDidAppear:(BOOL)animated {
[super viewDidAppear:animated];
for(UIGestureRecognizer *gr in self.presentationController.presentedView.gestureRecognizers) {
if (#available(iOS 11.0, *)) {
if([gr.name isEqualToString:#"_UISheetInteractionBackgroundDismissRecognizer"]) {
gr.enabled = false;
}
}
}
Will try to describe method 2 already suggested by #Jordan H in more details:
1) To be able to catch and make decisions about the modal sheet's pan gesture add this into view controller's viewDidLoad:
navigationController?.presentationController?.presentedView?.gestureRecognizers?.forEach {
$0.delegate = self
}
2) Enable the ability to catch the pan gesture together with your own gestures using gestureRecognizer(_:shouldRecognizeSimultaneouslyWith:)
3) The actual decision can go in gestureRecognizer(_:shouldBeRequiredToFailBy:)
Example code, which makes the swipe gesture to be preferred over sheet's pan gesture, if both present. It doesn't affect original pan gesture in areas where there is no swipe gesture recognizer and therefore the original "swipe to dismiss" can still work as designed.
extension PeopleViewController: UIGestureRecognizerDelegate {
func gestureRecognizer(_ gestureRecognizer: UIGestureRecognizer, shouldBeRequiredToFailBy otherGestureRecognizer: UIGestureRecognizer) -> Bool {
if gestureRecognizer === UIPanGestureRecognizer.self && otherGestureRecognizer === UISwipeGestureRecognizer.self {
return true
}
return false
}
func gestureRecognizer(_ gestureRecognizer: UIGestureRecognizer, shouldRecognizeSimultaneouslyWith otherGestureRecognizer: UIGestureRecognizer) -> Bool {
return true
}
}
In my case I have only a few swipe gesture recognizers, so comparing types is enough for me, but if there more of them it might make sense to compare the gestureRecognizers themselves (either programmatically added ones or as outlets from interface builder) as described in this doc: https://developer.apple.com/documentation/uikit/touches_presses_and_gestures/coordinating_multiple_gesture_recognizers/preferring_one_gesture_over_another
Here's how the code works in my case. Without it the swipe gesture was mostly ignored and worked only occasionally.
In the case when a UITableView or UICollectionView initiates the page sheet dismiss gesture when the user attempts to scroll past the top end of the scrolling view, this gesture can be disabled by adding an invisible UIRefreshControl that calls endRefreshing immediately.
See also https://stackoverflow.com/a/58676756/2419404
SwiftUI since iOS 15
.interactiveDismissDisabled()
For Example:
.sheet(isPresented: $add) {
AddView()
.interactiveDismissDisabled()
}
For navigation Controller, to avoid swipe interaction for presented view we can use:
if #available(iOS 13.0, *) {navController.isModalInPresentation = true}
In prepare(for:sender:) :
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
if segue.identifier == viewControllerSegueID {
let controller = segue.destination as! YourViewController
controller.modalPresentationStyle = .fullScreen
}
}
or, after you initialize your controller:
let controller = YourViewController()
controller.modalPresentationStyle = .fullScreen

Issue with Modal present and dismiss

I have a ViewController that has 20 points padding around the edge of the main content. This is clear colour to be transparent.
I then use the following to open it as a Modal.
noteDetailController.modalPresentationStyle = .overCurrentContext
present(noteDetailController, animated: false, completion: nil)
My idea was that I would set a UITapGestureRecognizer to allow the user to tap anywhere in the padding area to dismiss the Modal.
The following is hit by this UITapGestureRecognizer, inside the Modal ViewController
self.parentController?.dismiss(animated: false, completion: nil)
I'm having issues where the ViewController underneath the Modal seems to be responding the pressing the screen and there's a major lag in loading and dismissing Modals.
Does this logic seem correct, am I doing things in a way that you would expect to work? It almost seems like the present and dismiss start happening out of sync and several Modals are loaded.
Thanks for your time.
Your view controller underneath should not be getting touch events while another view controller is placed above it.
Make a segue to the modal controller as Kind: Present Modally, Presentation: Over Current Context, and call the segue as performSegue(withIdentifier: "showModal", sender: nil)
Make sure the view of the modal view controller has checked "User Interaction Enabled" and has a clear color background.
Connect the container view of the modal to the modal view controller with an IBOutlet, add a UITapGestureRecognizer to the modal's view (padding) and implement a UIGestureRecognizerDelegate method to detect that the tap was indeed only in padding and not in the container view itself:
#IBOutlet weak var containerView: UIView!
override func viewDidLoad() {
super.viewDidLoad()
let tap = UITapGestureRecognizer(target: self, action: #selector(hide(gr:)))
tap.delegate = self
view.addGestureRecognizer(tap)
}
func gestureRecognizer(_ gestureRecognizer: UIGestureRecognizer, shouldReceive touch: UITouch) -> Bool {
if let v = touch.view, v.isDescendant(of: containerView) {
return false
}
return true
}
#objc func hide(gr: UITapGestureRecognizer) {
dismiss(animated: true)
}

Swipe to go back only works on edge of screen?

My swipe to go back feature works but only works on the edge of the screen. How can I have it work from anywhere on the screen?
It's actually quite easy to do on the UINavigationController subclass without any intervention into every UIViewController subclass pushed. Also respecting built-in swipe-from-edge state (so when it's disabled intentionally, the new gesture is disabled as well):
import UIKit
class NavigationController: UINavigationController {
override func viewDidLoad() {
super.viewDidLoad()
setupFullWidthBackGesture()
}
private lazy var fullWidthBackGestureRecognizer = UIPanGestureRecognizer()
private func setupFullWidthBackGesture() {
// The trick here is to wire up our full-width `fullWidthBackGestureRecognizer` to execute the same handler as
// the system `interactivePopGestureRecognizer`. That's done by assigning the same "targets" (effectively
// object and selector) of the system one to our gesture recognizer.
guard
let interactivePopGestureRecognizer = interactivePopGestureRecognizer,
let targets = interactivePopGestureRecognizer.value(forKey: "targets")
else {
return
}
fullWidthBackGestureRecognizer.setValue(targets, forKey: "targets")
fullWidthBackGestureRecognizer.delegate = self
view.addGestureRecognizer(fullWidthBackGestureRecognizer)
}
}
extension NavigationController: UIGestureRecognizerDelegate {
func gestureRecognizerShouldBegin(_ gestureRecognizer: UIGestureRecognizer) -> Bool {
let isSystemSwipeToBackEnabled = interactivePopGestureRecognizer?.isEnabled == true
let isThereStackedViewControllers = viewControllers.count > 1
return isSystemSwipeToBackEnabled && isThereStackedViewControllers
}
}
Apple says here :
interactivePopGestureRecognizer
The gesture recognizer responsible for popping the top view controller
off the navigation stack. (read-only)
#property(nonatomic, readonly) UIGestureRecognizer
*interactivePopGestureRecognizer
The navigation controller installs this gesture recognizer on its view
and uses it to pop the topmost view controller off the navigation
stack. You can use this property to retrieve the gesture recognizer
and tie it to the behavior of other gesture recognizers in your user
interface. When tying your gesture recognizers together, make sure
they recognize their gestures simultaneously to ensure that your
gesture recognizers are given a chance to handle the event.
So SloppySwiper library customise the UIPanGestureRecognizer.
Check out the library SloppySwiper, which achieves this by using UIPanGestureRecognizer and by recreating the default animation.
SloppySwiper:- UINavigationController delegate that allows swipe back gesture to be started from anywhere on the screen like instagram.
Usage of this library can be found here.
Cocoapods:- pod "SloppySwiper"
I test this library on ios7 and above. It works like a charm.
Swipe to go back is default behavior of pushed/showed view controllers. It works from left edge of the screen (by default). If you want to swipe back from any part of the screen, you should add UISwipeGestureRecognizer to your view:
let swipeGestureRecognizer = UISwipeGestureRecognizer(target: self, action: "didSwipe:")
self.view.addGestureRecognizer(swipeGestureRecognizer)

Resources