My app keeps crashing on physical device, but it works on simulator. and I can't find any information on that bug. I am using firebase. My app has been working fine for a while and this randomly occurs.
2016-08-08 14:50:14.081 gameofchats[1626:570752] * Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Unrecognized database version: '
* First throw call stack:
(0x182462db0 0x181ac7f80 0x182462cf8 0x1001b1bc8 0x1001b1ab0 0x1001c2a84 0x100ed5a7c 0x100ed5a3c 0x100ee2554 0x100ed972c 0x100ee466c 0x100ee4364 0x1820c5470 0x1820c5020)
libc++abi.dylib: terminating with uncaught exception of type NSException
I've faced more or less the same issue.
I remove the app from my device and let xCode install a fresh copy of it and that solved the issue.
My guess is that somehow the local Firebase cache must have been corrupted and each time Firebase's sdk tried to access it the app crashs.
Related
I am using the latest version of camera plugin in my app for recording videos. The recording works perfect on Android (front and back camera), but on iOS I am facing app crash after I start video recording using front (selfie) camera (with back camera it works perfect).
Important to mention is that the same happens in both, debug and release mode.
I am getting this as output in terminal:
2021-07-25 16:05:11.817638+0200 Runner[24063:4564758] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[AVCaptureAudioDataOutput setSampleBufferDelegate:queue:] NULL queue passed'
*** First throw call stack:
(0x18d8ea754 0x1a23b17a8 0x1a7845470 0x1049ef31c 0x1049ec704 0x1049f1d2c 0x1049f0a24 0x106e4c0b4 0x106e4dde0 0x106e55ef0 0x106e56d14 0x106e63a50 0x1d944e7a4 0x1d945574c)
libc++abi: terminating with uncaught exception of type NSException
*** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[AVCaptureAudioDataOutput setSampleBufferDelegate:queue:] NULL queue passed'
terminating with uncaught exception of type NSException
You could try running the App in release mode using this command in the Terminal:
flutter run --release
Maybe this is just a problem with the debug build.
I'm writing application(iPad only app) for iPad(running iOS 9.3.3) its working well, but sometimes it get crashed by throwing,
2016-10-18 16:09:14.129 appName[239:23575] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: 'There doesn't seem to be a valid compiled storyboard at path '/var/containers/Bundle/Application/78FAE276-6B37-4A64-AB82-21F171D8E383/appName.app/PDSuperStory.storyboardc''
*** First throw call stack:
(0x2149f91b 0x20c3ae17 0x2611ff71 0x84a88 0x13ef90 0xa6150 0x10c4dc 0x145a58 0xbd1b7f 0xbd1b6b 0xbd6655 0x21461b6d 0x21460067 0x213af229 0x213af015 0x2299fac9 0x25a83189 0x111698 0x21057873)
libc++abi.dylib: terminating with uncaught exception of type NSException
Before this crash everything works fine no memory leaks showing in Instruments either. No solution working out after cleaning the project or re-installing application on device.
Any solution guys?
I was getting the same error till I just did Product>Clean Build Folder and now it seems all good.
This is the error message I get when I try to deploy a react-native IOS app on my Iphone 5s:
Terminating app due to uncaught exception
'NSInvalidArgumentException', reason: '-[RCTRootContentView reactTag]:
unrecognized selector sent to instance
There are no errors when I build the app, it appears only When I install it (hit the run button).
Any idea how to fix it?
thanks
When I checked the main.jsbundle I realized that it was almost empty, it has just a warning. After creating it correctly the error I mentioned above disappeared.
I have migrated my Iphone app to the 64 bit platform
using xcode the app builds successfully and i am able to create the archive and successfully and it passes itunes validation
Progress !!!
However when i connect my iphone to build and test the app the app opens and loads the splash screen and then locks up
I would appreciate some assistance in interpreting the error code below and advise on what i need to do to remedy the same. As i an relatively new to app development the references in the error message below mean nothing to me
the error message shown in xcode is as follows:
*** Terminating app due to uncaught exception 'NSUnknownKeyException', reason: '[<UIApplication 0x15d56930> setValue:forUndefinedKey:]: this class is not key value coding-compliant for the key view.'
*** First throw call stack:
(0x2a46e49f 0x37c24c8b 0x2a46e1a9 0x2b0d4f59 0x2b0e71af 0x2a3be81d 0x2dcee421 0x2dcefd2d 0x2db934eb 0x2db92889 0x2db9d209 0x2db91217 0x30bff0d1 0x2a434d7d 0x2a434041 0x2a4327c3 0x2a3803c1 0x2a3801d3 0x2d9951bf 0x2d98ffa1 0xe86f3 0x381a4aaf)
libc++abi.dylib: terminating with uncaught exception of type NSException
(lldb)
I am trying to incorporate the Glympse Lite iOS SDK v1.0.12 into my app.
But I have a problem.
Trying to Dismiss "Sending.." screen causes the application to crash.
Tried to use solution from here https://stackoverflow.com/a/17889940/3805275 but still get the crash.
Try to do the same with the sample project GlympseHistoryLiteDemo and also get crash with the following output:
-[GLYConfiguratorViewerOwner onDismissPleaseWait:]: unrecognized selector sent to instance 0x15daa5c0
TICKET_CHANGED FIRED
*** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason:
'-[GLYConfiguratorViewerOwner onDismissPleaseWait:]: unrecognized selector sent to instance 0x15daa5c0'
*** First throw call stack:
(0x2e1d0f4b ...) libc++abi.dylib: terminating with uncaught exception of type NSException
Any ideas what might be causing this crash and possible solution ?
Btw, I was testing on iPod Touch with iOS 7.0.4.