Swift IOS: control incoming calls [closed] - ios

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I am a newbie in IOS development. I'm trying figure out how can I control (answer, reject, mute) incoming calls.
Thanks in advance.

UPDATE for iOS 10
We can now block unwanted calls.
Check the CallKit framework
The CallKit framework provides programmatic access to VoIP functionality, as well as call blocking and identification.
For iOS 9
You can't do that with your any application. These are system calls and you cannot reject, mute or control incoming calls by your development.
I don't know about jailbreak phones. May be you can do if you are in jailbreak mode and have access to private APIs.
But without jailbreak, you just can't do it.

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I have implement chat using xmpp openfire now i want to implement audio video call using jingle xmpp with openfire server. How can we achieve this in ios swift?
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How to use Twilio to voice call from browser pc to esp32? [closed]

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How to use Twilio to voice call from browser pc to esp32?
I want to find ways to telemedicine with esp32-cam to stream video and now I'm finding for audio stream too, please suggest me.
Twilio developer evangelist here.
The Twilio Voice SDKs and the Twilio Video SDKs both support iOS, Android and web browsers. There is no support for Arduino/esp32. If you can run a web browser on the esp32, then you might be able to use the JavaScript SDKs.

Interprocess communication in iOS [closed]

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We are developing an SDK for iOS which requires different apps on the same device to know each other and pass information between them.. This is required for battery consumption and network usage purposes.
Using custom UIPasteboard is not an option because the SDK will be hosted by apps from different companies.
Using openURL is not an option because it forces the target app to become foreground.
Our current idea consists of sending UDP packets between the different apps (each app listening on a different port).
Our questions:
1) Is there a simpler option?
2) Do you think that such a solution is somehow not allowed by Appleā€™s terms & conditions?
Because of limitations of iOS most reliable solution in this case would be using backend.
But if you still want to try - there is one option. You can use tools like GCDWebServer (https://github.com/swisspol/GCDWebServer and you can find more options) to set up local server on the device. Then you can use it to share resources. The problem here - is that you will not be able to run it in background all the time. You can investigate how you can make your app to run in background (using location updates or silent notifications) to check if this can satisfy your needs. Maybe your solution can be: combining backend server + local server + background app refresh

iOS and Mechanical Turk [closed]

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I want to develop an iOS app which can upload an image from the device to be processed in an HIT on Amazon Mechanical Turk and the text result can be relayed back to the iOS device.
I know there is no native iOS API for Mechanical Turk, but is there a way to go around that by using something else perhaps?
Thanks!
You shouldn't use the Amazon API directly from your app, because in that case you would need to distribute your AWS access key & secret with the app. (I'll let you figure out why this would be bad thing)
You need a backend for your app, from where you'd send work items to the Amazon service, and notify the iOS app instance upon completion.

facebook chat in delphi? [closed]

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I want to connect to facebook chat from my delphi application , change the status message or post something on the wall? Do u know any way i can acomplish this ?
If you want to connect to Facebook Chat with Delphi, check out this XMPP library for Delphi. Facebook chat uses XMPP as its communication protocol.
If what you want is change your Facebook status or post some stuff to the wall, you need to use Facebook API through Delphi. Maybe taking a look al Delphibook might help.
Face book chat uses the XMPP or Jabber Protocol
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Exodus is what we plan on trying in house, http://code.google.com/p/exodus/
As For Posting things on the wall, i think you have to register with Facebook to use the Facebook API

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