I'm designing my application,As per the design tableView should load any custom cell based on the reusable identifier.
From webservice tableView will get will get list of reusable identifiers and tableView will load all cells as per the identifier.
Here is my cellForRowAtIndex method
-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:[_cardsIdentifier objectAtIndex:indexPath.row]];//_cardsIdentifier is array of identifiers
if (cell == nil) {
// Load the top-level objects from the custom cell XIB.
NSArray *topLevelObjects = [[NSBundle mainBundle] loadNibNamed:[_cardsIdentifier objectAtIndex:indexPath.row] owner:self options:nil];
// Grab a pointer to the first object (presumably the custom cell, as that's all the XIB should contain).
cell = [topLevelObjects objectAtIndex:0];
}
NSLog(#"%#",cell.reuseIdentifier);
cell.selectionStyle = UITableViewCellSelectionStyleNone;
return cell;
}
As one can see i'm using same identifier for nib name as well.
It will work fine when reusable identifier and nib name is same,but it will crash if nib name is different from reusable identifier.
Can anyone suggest how can i remove this dependency of nib name.
Register your cell class
[self.tableView registerClass:[UITableViewCell class]
forCellReuseIdentifier:cellIdentifier];
And in your cellForRowAtIndexPath
UITableViewCell *cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:cellIdentifier];
You can set identify in .xib files.
Related
I have a project where I need to use a custom UITableViewCell. I'm designing the cell as a prototype in storyboard and it looks fine there. I assign the prototype to my custom UITableViewCell subclass, give it the same reuse identifier I'm using in my UITableView and link the UILabel on the prototype cell to an IBOutlet in my UITableViewCell subclass.
When I call it from the UITableView the cell is created and if I add labels and buttons in the code of that class (create them with a CGRect and all) they all work but the labels I've added in the storyboard never show up.
I don't understand how my subclass can be called and created successfully but its layout and subviews from the storyboard don't seem to exist as far as my app is concerned. What am I doing wrong?
Here's my cellForRowAtIndexPath code
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
MyTableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:#"cell" forIndexPath:indexPath];
// Configure the cell...
return cell;
}
I've run into this issue before, and in my case, the problem was that the auto-generated code for the view controller included a call to:
[UITableView registerClass:forCellReuseIdentifier:]
I would suggest checking for and removing any calls to the above, or to
[UITableView registerNib:forCellReuseIdentifier:]
and trying your original code again.
acreichman, add casting in cellForRow and put an NSLog in you cell's awakeFromNib to see if you get there. Let me know...
Your cellForIndexViewPath should look like this, to create a simple custom cell with label,
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *simpleTableIdentifier = #"SimpleTableCell";
SimpleTableCell *cell = (SimpleTableCell *)[tableView dequeueReusableCellWithIdentifier:simpleTableIdentifier];
if (cell == nil)
{
NSArray *nib = [[NSBundle mainBundle] loadNibNamed:#"SimpleTableCell" owner:self options:nil];
cell = [nib objectAtIndex:0];
}
cell.nameLabel.text = [tableData objectAtIndex:indexPath.row];
return cell;
}
Make sure that you have made all connections well, set datasource and delegate to table and then set the “Identifier” of the custom cell to "MyTableViewCell" in “Attributes Inspector” like this,
For storyboard:
Add "MyTableViewCell" instead of "SimpleTableCell" as shown in above screenshot.
I'm newbie in IOS and again i face another issue. How can i prevent data vanish from a table cell when i scroll a tableview.
I'm using the code below to load data on the table...Works fine but the data disappear when table cell go in not visible to the screen.
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
list = [self.listas objectAtIndex:[indexPath row]];
static NSString *CellIdentifier = #"drop";
item_drop *cell = (item_drop*) [tabela_listas dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
NSArray *nib = [[NSBundle mainBundle] loadNibNamed:#"item_drop" owner:self options:nil];
cell = [nib objectAtIndex:0];
}
cell.texto_drop.text = list.nome_lista;
return cell;
}
In android i used a holder to do it. There is anything similiar on IOS?
Since you are using reusable cells of a custom subclass of UITableViewCell, make sure you register the cell identifier in the UITableView, associating it to your custom cell type. i.e:
[yourTableView registerClass:[item_drop class] forCellReuseIdentifier:#"drop"];
You typically do this when you configure subviews in the UIViewController that controls the view your UITableView is a part of, in viewDidLoad.
With that in place, you should never hit the code inside if (cell == nil).
I am NOT using Storyboards. I have a UITableViewController and I would like to display a list of songs from user's library.
This is my code so far:
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
{
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
MPMediaQuery *songsQuery = [MPMediaQuery songsQuery];
NSArray *songs = [songsQuery items];
return [songs count];
}
But for this block, I do not know what to do. I found a tutorial for storyboards, but it is not valid here:
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath];
// Configure the cell...
MPMediaQuery *songsQuery = [MPMediaQuery songsQuery];
NSArray *songs = [songsQuery items];
MPMediaItem *rowItem = [songs objectAtIndex:indexPath.row];
cell.textLabel.text = [rowItem valueForProperty:MPMediaItemPropertyTitle];
cell.detailTextLabel.text = [rowItem valueForProperty:MPMediaItemPropertyArtist];
return cell;
}
This only works in Storyboard because I can click the cell in the storyboard and rename its identifier to 'Cell'. In the .xib/nib file in my project, all I see is a view filled with country's names. I cannot click a single cell, I can only edit the whole table.
My question is, what code must I put in - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath in order to display this list?
Thanks!
The basic problem you're encountering is that, when used in conjunction with a properly configured storyboard, dequeueReusableCell... will create a cell of the appropriate type if none is available to dequeue.
If you are using a standard UITableViewCell, you can use the following block to dequeue and/or create an appropriate cell:
static NSString* reuseIdentifier = #"Cell";
UITableViewCell* cell = [tableView dequeueReusableCellWithIdentifier:reuseIdentifier];
if(!cell)
{
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:reuseIdentifier];
}
If, on the other hand, you're loading your cells from a nib file, you can just add:
[self.tableView registerNib:[UINib nibWithNibName:nibName bundle:[NSBundle mainBundle]] reuseIdentifier:reuseIdentifier];
to your viewDidLoad.
Alternatively you can use registerClass:forCellReuseIdentifier: if you have a custom cell class that sets up it's own subviews.
First off, check if the cell being dequeued is nil or not.
The next thing I can see a problem with is the fact that you aren't really loading anything in cellForRowAtIndexPath:. Basically what this method does is dequeue some cell which has been marked for reuse in an attempt to save memory, and if you haven't set the proper Restoration Identifier in the Interface Builder, then there is no way to know which Nib you want initialized to use here.
What used to happen (or at least my understanding of it) is that in cellForRowAtIndexPath: you would have to check if the cell returned from dequeueReusableCellWithIdentifier: was nil, and if so, you'd have to create the cell from scratch using something like this:
SomeCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (!cell)
{
cell = [[[NSBundle mainBundle] loadNibNamed:#"SomeCellNib" owner:self options:nil] objectAtIndex:0];
}
and this would ensure that if no cell was dequeued that you would load up a fresh one from scratch, although I believe that Apple actually changed how dequeueReusableCellWithIdentifier: works, and as long as you've registered the Identifier, it will create a new cell for you.
For this reason I'm not sure what the problem is if you've set the Identifier properly, and all I can suggest is to try and manually load the cell.
EDIT: I forgot to mention where Restoration Identifiers can be set. The Restoration Identifer field is in the Identity tab, or the third tab in the Interface Builder:
To create a prototype cell inside a .nib, drag a UITableCellView out from the right sidebar. From there you can create your cell prototype, as well as set the cell reuse identifier.
I'm having a hard time understanding the following block of code inside cellForRowAtIndexPath:
NSString *uniqueIdentifier = #"SliderCellWithComments";
SliderCellWithComment *cell = nil;
cell = (SliderCellWithComment*) [tableView dequeueReusableCellWithIdentifier:uniqueIdentifier];
if(!cell)
{
NSArray *topLevelObjects = [[NSBundle mainBundle] loadNibNamed:#"SliderCellWithComment" owner:nil options:nil];
for (id currentObject in topLevelObjects)
{
if([currentObject isKindOfClass:[SliderCellWithComment class]])
{
cell = (SliderCellWithComment*)currentObject;
cell.delegationListener = self; //important!!
cell.indexPath = [indexPath copy]; //important!!
break;
}
}
[cell setNameLabelText:#"Days to display:"];
.
.
.
I got this code from StackOverflow and it worked fine until I tried running it on iOS 5.1, where it crashes with an error: 'NSInternalInconsistencyException', reason: 'The NIB data is invalid.'
But what I do not understand about the code is that it doesn't seem to really re-use anything.
For instance:
Why does this code assign a value to "cell" twice?
cell=(SliderCellWithComment*)[tableView dequeueReusableCellWithIdentifier:uniqueIdentifier];
cell = (SliderCellWithComment*)currentObject;
If 2 executes, according to me, nothing is being re-used since the cell is assigned a value from new nib.
I don't really get the use of the Array either, why does the following code render blank cells:
static NSString *CellIdentifier = #"SliderCellWithComments";
SliderCellWithComment *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil)
{
cell = [[SliderCellWithComment alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier];
}
[cell setNameLabelText:#"Days to display:"];
cell.delegationListener = self; //important!!
cell.indexPath = [indexPath copy]; //important!!
.
.
.
Actually the code is reusing cells. [tableView dequeueReusableCellWithIdentifier:uniqueIdentifier]; is asking the table view if he can find a cell with that identifier that can be reuse, if there is a cell that can be reused then the cell will not be nil and the code from the if(!cell){} will not be executed, if the table doesn't find a cell then the if(!cell){} block will be executed and a new custom cell will be created from a xib file.
I don't really get the use of the Array
What you are having there (that array) is a default way of loading a custom view from a xib file.
why does the following code render blank cells
Because in that piece of code you are calling a method from UITableViewCell that is probably not implemented in your custom cell because the custom cell initialization will be done using the xib file (that array that is mentioned in the first quote:)
I have a problem with my cell textfield values when scrolling on a UITableView. When I scroll down and hide a custom cell, the value of the textField is deleted. The dequeueReusableCellWithIdentifier method doesn't work. I have this:
- (UITableViewCell *)tableView:(UITableView *)tableView
cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *SectionsTableIdentifier = #"MyCustomCell";
MyCustomCell *cell = (MyCustomCell *) [tableView dequeueReusableCellWithIdentifier:SectionsTableIdentifier];
if (cell == nil) {
NSArray *objects = [[NSBundle mainBundle] loadNibNamed:#"MyCustomCell" owner:self options:nil];
cell = [objects objectAtIndex:0];
}
cell.labelCustomAttribute.text= #"Attribute Name";
cell.textFieldCustomAttribute.delegate = self;
return cell;
}
I find it easier to register the custom cell with the tableView in the viewDidLoad method and then simply use dequeueReusableCellWithIdentifier. If you register the cell, the dequeue method will automatically pick up a reusable cell OR allocate a new custom cell (if none is available).
Example:
-(void)viewDidLoad
{
[super viewDidLoad];
// Get a point to the customized table view cell for MyCustomCell
UINib *myCustomCellNib = [UINib nibWithNibName:#"MyCustomCell" bundle:nil];
// Register the MyCustomCell with tableview
[[self tableView] registerNib:myCustomCellNib forCellReuseIdentifier:#"MyCustomCell"];
}
-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *SectionsTableIdentifier = #"MyCustomCell";
MyCustomCell *cell = [tableView dequeueReusableCellWithIdentifier:SectionsTableIdentifier];
cell.labelCustomAttribute.text= #"Attribute Name";
cell.textFieldCustomAttribute.delegate = self;
return cell;
}
Normally the reuseIdentifier is assigned in the UITableViewCell's initWithStyle:reuseIdentifier: method, which you are not using because you are loading your view from a Nib.
You cannot set this property after because it is read only.
Maybe you can try instanciating the cell using the standard initWithStyle:reuseIdentifier: and add the view from your Nib as a subview of the cell's ContentView...
Now what is happening in your case is that you create a new cell every time that the Table View needs to display one. Clearly, this is not going to work. Actually, if you were reusing cells, you would have to also store the content of your text field somewhere (preferably in your data source) and put it when you reuse the cell. If you do not store it, when the cell is going to be reused, it will contain the data from the previous row in which it was displayed.