Looking at the following open source CLient SDK that can be used in Xamarin. UA.NetLibrary
The problem is that not sure on how to build it. Any ideas? I can't open it either.
Then is there any SDKs that I can use for my Xamarin.Android project that is an OPC UA Client?
Related
Has anyone tried Android development using Microsoft Graph SDKs?
What is the preferred SDK for Android? There are two SDKs available - one for Java (msgraph-sdk-java) and one separately for Android (msgraph-sdk-android) and its very confusing to choose between two. No appropriate documentation available as well!
Sorry for the confusion Samhith. We are in the process of deprecating the Android SDK in favour of the Java SDK for Android. The docs here should have mentioned the correct configuration for using Java. That's on me to fix.
There is an example of creating a client for Android here but you are absolutely correct that the guidance is not clear.
There is a dedicated Android Authorization Prodvider that can be found here.
All future work will be in the Java SDK and we will support the Android platform via that SDK.
We are building a chat client in Xamarin Forms (.NET, PCL) for Windows 10 (UWP), Android, iOS and for Mac in future.
We are evaluating Twilio Programmable Chat as a platform to built on.
Is there a .NET SDK (PCL or non-PCL) that we can use to build the client?
Or can we built one of our own using a .NET socket library of our own?
There's no .NET SDK currently available, however Xamarin SDK is planned (no exact date, we'll try to get it going ASAP). You can always use generated wrappers to access the REST API from your application or write your own. The API documentation on the site should be sufficient to get you going, but if you have any specific questions - feel free to ask on SO or from Twilio Support.
Hope this helps.
I want to integrate TeamSpeak into my Unity 5 project. I downloaded TeamSpeak SDK for Unity from their website and everything worked great. I created my own TS server, but when I put adress, port and password into unity plugin, it said, that It can't reach server. I have readed somewhere, that it has to be SDK server, to be able to connect with TS SDK. How can I create this SDK server? Thanks.
The SDK server is inside the Unity SDK itself. You can find it in Assets\TeamSpeak\Example\SDK_Binaries_Win32
i've read this article but it uses xamarin
http://components.xamarin.com/view/signalr
So anyone have tried and tested a SWIFT library for build a signalr (versione 2.x) ios native app?
Thanks
There is a work on-going:
https://github.com/adamhartford/SwiftR
I wish Microsoft can build an official ios client for SignalR
No, because Xamarin is not capable of building a [static] library that can be consumed by a Swift app.
I want to access Jira through my Blackberry, but I'm not very interested in accessing web client through Blackberry browser. Are there any native solutions?
PuguaSoft LLC is developing a BlackBerry application for JIRA called PocketJIRA. It's still in development, but we're hoping to release a beta version for testing soon. For more information, please visit http://www.pocketjira.com.
Can't find any BlackBerry JIRA application. But I've found out there are RPC services in JIRA, so it's possible to implement such application with limited client functionality.