delphi component property: TObjectList<TPicture> - delphi

I'm trying to create a VCL component, that lets you insert multiple TImages of different sizes as properties.
I was told to best use a TObjectList ( Delphi component with a variable amount of TPictures ), but now I'm struggling to make the single TPictures assignable in the Property editor.
What i have at the moment: (it compiles)
unit ImageMultiStates;
interface
uses
Vcl.Graphics, Vcl.StdCtrls, System.SysUtils, System.Classes, Vcl.Controls, Vcl.ExtCtrls, Forms, Generics.Collections;
type
TImageMultiStates = class(TImage)
private
FPictures: TObjectList<TPicture>;
procedure SetPicture(Which: Integer; APicture: TPicture);
function GetPicture(Which: Integer): TPicture;
public
Count: integer;
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
procedure Activate(Which: Integer);
published
// property Pictures: TObjectList<TPicture> read GetPicture write SetPicture;
// property Pictures[Index: Integer]: TObjectList<TPicture> read GetPicture write SetPicture;
property Pictures: TObjectList<TPicture> read FPictures write FPictures;
end;
procedure Register;
implementation
constructor TImageMultiStates.Create(AOwner: TComponent);
begin
inherited Create(AOwner);
FPictures := TObjectList<TPicture>.Create;
end;
destructor TImageMultiStates.Destroy;
begin
FPictures.Free;
inherited Destroy;
end;
procedure TImageMultiStates.SetPicture(Which: Integer; APicture: TPicture);
begin
FPictures[Which] := APicture;
if Which=0 then
Picture.Assign(APicture);
end;
function TImageMultiStates.GetPicture(Which: Integer): TPicture;
begin
Result := FPictures[Which];
end;
procedure TImageMultiStates.Activate(Which: Integer);
begin
Picture.Assign(FPictures[Which]);
end;
procedure Register;
begin
RegisterComponents('Standard', [TImageMultiStates]);
end;
end.
What doesn't work is the final result in the PropertyEditor. It shows one single item named "Pictures", with the value "(TObjectList)". Clicking it doesn't do anything, i don't get a proper editor. Other ideas for the line in question have been commented out, they bring other errors:
The first one throws the compiler error "E2008 Incompatible Types", The second one throws "Published property 'Pictures' can not be of type ARRAY".

The IDE has no idea how to edit a TObjectList at design-time, and the DFM streaming system has no idea how to stream a TObjectList. You would have to implement a custom property editor and custom streaming logic. While that is certainly possible, it is a LOT of work.
What you are attempting to do is better handled by using System.Classes.TCollection instead. Both the IDE and the DFM streaming system have built-in support for handling TCollection editing and streaming automatically for you.
Try something more like this:
unit ImageMultiStates;
interface
uses
System.Classes, Vcl.Controls, Vcl.ExtCtrls, Vcl.Graphics;
type
TImagePictureItem = class(TCollectionItem)
private
FPicture: TPicture;
procedure PictureChanged(Sender: TObject);
procedure SetPicture(Value: TPicture);
public
constructor Create(Collection: TCollection); override;
destructor Destroy; override;
published
property Picture: TPicture read FPicture write SetPicture;
end;
TImagePictureEvent = procedure(Sender: TObject; Index: Integer) of object;
TImagePictures = class(TOwnedCollection)
private
FOnPictureChange: TImagePictureEvent;
function GetPicture(Index: Integer): TImagePictureItem;
procedure SetPicture(Index: Integer; Value: TImagePictureItem);
protected
procedure Update(Item: TCollectionItem); override;
public
constructor Create(Owner: TComponent); reintroduce;
property Pictures[Index: Integer]: TImagePictureItem read GetPicture write SetPicture; default;
property OnPictureChange: TImagePictureEvent read FOnPictureChange write FOnPictureChange;
end;
TImageMultiStates = class(TImage)
private
FActivePicture: Integer;
FPictures: TImagePictures;
function GetPicture(Index: Integer): TPicture;
procedure PictureChanged(Sender: TObject; Index: Integer);
procedure SetActivePicture(Index: Integer);
procedure SetPicture(Index: Integer; Value: TPicture);
procedure SetPictures(Value: TImagePictures);
protected
procedure Loaded; override;
public
constructor Create(Owner: TComponent); override;
function Count: integer;
property Pictures[Index: Integer]: TPicture read GetPicture write SetPicture;
published
property ActivePicture: Integer read FActivePicture write SetActivePicture default -1;
property Picture stored False;
property Pictures: TImagePictures read FPictures write SetPictures;
end;
procedure Register;
implementation
{ TImagePictureItem }
constructor TImagePictureItem.Create(Collection: TCollection);
begin
inherited Create(Collection);
FPicture := TPicture.Create;
FPicture.OnChange := PictureChanged;
end;
destructor TImagePictureItem.Destroy;
begin
FPicture.Free;
inherited;
end;
procedure TImagePictureItem.PictureChanged(Sender: TObject);
begin
Changed(False);
end;
procedure TImagePictureItem.SetPicture(Value: TPicture);
begin
FPicture.Assign(Value);
end;
{ TImagePictures }
constructor TImagePictures.Create(Owner: TComponent);
begin
inherited Create(Owner, TImagePictureItem);
end;
function TImagePictures.GetPicture(Index: Integer): TImagePictureItem;
begin
Result := TImagePictureItem(inherited GetItem(Index));
end;
procedure TImagePictures.SetPicture(Index: Integer; Value: TImagePictureItem);
begin
inherited SetItem(Index, Value);
end;
procedure TImagePictures.Update(Item: TCollectionItem);
begin
if Assigned(FOnPictureChange) then
begin
if Item <> nil then
FOnPictureChange(Self, Item.Index)
else
FOnPictureChange(Self, -1);
end;
end;
{ TImageMultiStates }
constructor TImageMultiStates.Create(Owner: TComponent);
begin
inherited Create(Owner);
FPictures := TImagePictures.Create(Self);
FPictures.OnPictureChange := PictureChanged;
FActivePicture := -1;
end;
procedure TImageMultiStates.Loaded;
begin
inherited;
PictureChanged(nil, FActivePicture);
end;
function TImageMultiStates.Count: Integer;
begin
Result := FPictures.Count;
end;
procedure TImageMultiStates.PictureChanged(Sender: TObject; Index: Integer);
begin
if (FActivePicture <> -1) and ((Index = -1) or (Index = FActivePicture)) then
Picture.Assign(GetPicture(FActivePicture));
end;
function TImageMultiStates.GetPicture(Index: Integer): TPicture;
begin
Result := FPictures[Index].Picture;
end;
procedure TImageMultiStates.SetPicture(Index: Integer; Value: TPicture);
begin
FPictures[Index].Picture.Assign(Value);
end;
procedure TImageMultiStates.SetActivatePicture(Value: Integer);
begin
if FActivePicture <> Value then
begin
if ComponentState * [csLoading, csReading] = [] then
Picture.Assign(GetPicture(Value));
FActivePicture := Value;
end;
end;
procedure Register;
begin
RegisterComponents('Standard', [TImageMultiStates]);
// the inherited TImage.Picture property is published, and you cannot
// decrease the visibility of an existing property. However, if you move
// this procedure into a separate design-time package, you can then use
// DesignIntf.UnlistPublishedProperty() to hide the inherited
// Picture property at design-time, at least:
//
// UnlistPublishedProperty(TImageMultiStates, 'Picture');
//
// Thus, users are forced to use the TImageMultiStates.Pictures and
// TImageMultiStates.ActivePicture at design-time. The inherited
// Picture property will still be accessible in code at runtime, though...
end;
end.

Related

Component with TStrings property has "Code Editor" disabled in String List Editor

I have written a Delphi component that has a property of type TStrings. All works well except that when the String List Editor is launched, the "Code Editor" button is disabled. Anyone know what I need to set to allow this?
Perhaps this is due to being called from the collection editor?
The entire component is is about 80 lines so I put it all here. It is a VCL component.
// Simple example of of creating a OwnedCollection of TStrings
unit TextStorageMin;
interface
uses
System.Classes, System.SysUtils, Winapi.Windows, System.Generics.Collections;
type
// Storage class to store TStrings
TStorageStrings = class(TCollectionItem)
private
FStrings: TStrings;
procedure SetStrings(const Value: TStrings);
public
published
constructor Create(Collection: TCollection); override;
destructor Destroy; override;
// Why, when this is brought up in the Strings List Editor, is
// the "Code Editor" not enabled.
property Strings: TStrings read FStrings write SetStrings;
end;
// Just simple Owned Collection
TStorageList = class(TOwnedCollection);
// This our component.
TTextStorageMin = class(TComponent)
private
FStorageList: TStorageList;
public
published
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
property Items: TStorageList read FStorageList write FStorageList;
end;
procedure Register;
implementation
// Register it
procedure Register;
begin
RegisterComponents('CompDev', [TTextStorageMin]);
end;
{ TTextStorage }
constructor TTextStorageMin.Create(AOwner: TComponent);
begin
inherited;
FStorageList := TStorageList.Create(AOwner, TStorageStrings);
end;
destructor TTextStorageMin.Destroy;
begin
FStorageList.Free;
inherited;
end;
{ TStorageStrings }
constructor TStorageStrings.Create(Collection: TCollection);
begin
inherited;
FStrings := TStringList.Create;
end;
destructor TStorageStrings.Destroy;
begin
FStrings.Free;
inherited;
end;
procedure TStorageStrings.SetStrings(const Value: TStrings);
begin
FStrings.Assign(Value);
end;
Your main component is coded all wrong. It is completely mismanaging the ownership of the TStorageList object. It is assigning the wrong Owner to the object, and there is no property setter implementee to avoid a memory leak and taking ownership of an external object (in this case, one created and destroyed by the IDE at design-time).
Also, your TStorageStrings class is missing an overload of Assign() (or AssignTo()), which also plays into the above mismanagement.
The code should look more like this instead:
// Simple example of of creating a OwnedCollection of TStrings
unit TextStorageMin;
interface
uses
System.Classes;
type
// Storage class to store TStrings
TStorageStrings = class(TCollectionItem)
private
FStrings: TStrings;
procedure SetStrings(const Value: TStrings);
public
constructor Create(Collection: TCollection); override;
destructor Destroy; override;
procedure Assign(ASource: TPersistent); override;
published
property Strings: TStrings read FStrings write SetStrings;
end;
// Just simple Owned Collection
TStorageList = class(TOwnedCollection);
// This our component.
TTextStorageMin = class(TComponent)
private
FStorageList: TStorageList;
procedure SetItems(const Value: TStorageList);
public
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
published
property Items: TStorageList read FStorageList write SetItems;
end;
procedure Register;
implementation
// Register it
procedure Register;
begin
RegisterComponents('CompDev', [TTextStorageMin]);
end;
{ TTextStorage }
constructor TTextStorageMin.Create(AOwner: TComponent);
begin
inherited Create(AOwner);
FStorageList := TStorageList.Create(Self, TStorageStrings);
end;
destructor TTextStorageMin.Destroy;
begin
FStorageList.Free;
inherited;
end;
procedure TTextStorageMin.SetItems(const Value: TStorageList);
begin
FStorageList.Assign(Value);
end;
{ TStorageStrings }
constructor TStorageStrings.Create(Collection: TCollection);
begin
inherited Create(Collection);
FStrings := TStringList.Create;
end;
destructor TStorageStrings.Destroy;
begin
FStrings.Free;
inherited;
end;
procedure TStorageStrings.Assign(ASource: TPersistent);
begin
if ASource is TStorageStrings then
FStrings.Assign(TStorageStrings(ASource).Strings)
else
inherited;
end;
procedure TStorageStrings.SetStrings(const Value: TStrings);
begin
FStrings.Assign(Value);
end;
end.

delphi component with a collection of TPictures

I'm trying to create a VCL component like TImage, that lets me add a variable amount of different sized TPictures.
The Goal is to be able to assign that number of TPictures through the VCL editor in the property list.
delphi component property: TObjectList<TPicture> here we came to the conclusion, that a TCollection with TCollectionItems should be used. This is what I'm trying to do now, but as many times before i end up with the compiler error: "Published property 'Pictures' can not be of Type ARRAY" in this line:
property Pictures[Index: Integer]: TPic read GetPic write SetPic;
unit ImageMultiStates;
interface
uses
Vcl.Graphics, Vcl.StdCtrls, System.SysUtils, System.Classes, Vcl.Controls, Vcl.ExtCtrls, Forms, Generics.Collections;
type
TPic = class(TCollectionItem)
private
FPicture: TPicture;
public
procedure Assign(Source: TPersistent); override;
constructor Create(Collection: TCollection); override;
destructor Destroy; override;
published
property Picture: TPicture read FPicture write FPicture;
end;
TPictures = class(TCollection)
private
function GetPic(Index: Integer): TPic;
procedure SetPic(Index: Integer; APicture: TPic);
public
constructor Create;
published
property Pictures[Index: Integer]: TPic read GetPic write SetPic;
end;
TImageMultiStates = class(TImage)
private
FPictures: TPictures;
public
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
procedure Activate(Index: Integer);
end;
procedure Register;
implementation
constructor TPic.Create(Collection: TCollection);
begin
inherited Create(Collection);
end;
destructor TPic.Destroy;
begin
FPicture.Free;
inherited Destroy;
end;
procedure TPic.Assign(Source: TPersistent);
begin
FPicture.Assign(Source);
end;
constructor TPictures.Create;
begin
inherited Create(TPic);
end;
procedure TPictures.SetPic(Index: Integer; APicture: TPic);
begin
Items[Index].Assign(APicture);
end;
function TPictures.GetPic(Index: Integer): TPic;
begin
Result := TPic(inherited Items[Index]);
end;
constructor TImageMultiStates.Create(AOwner: TComponent);
begin
inherited Create(AOwner);
end;
destructor TImageMultiStates.Destroy;
begin
FPictures.Free;
inherited Destroy;
end;
procedure TImageMultiStates.Activate(Index: Integer);
begin
Picture.Assign(FPictures.Items[Index]);
end;
procedure Register;
begin
RegisterComponents('Standard', [TImageMultiStates]);
end;
end.
Since noone seems to expect this error to be thrown, maybe it's related to my installed components? I used the internal GetIt Package-Manager to install the Jedi Code Library 2.8, Jedi Visual Component Library and PNGComponents 1.0. I guess that's about it as far as TImage-related components are concerned. Maybe one of these overrides some of my TImage contents with funky stuff...
I experimented a little and derived a TPicturePanel from TPanel. It has a Pictures property, which is a TPictures, a descendant of TOwnedCollection and which contains TPics. Each TPic has a Picture property. I can install this component, and it allows me to edit the Pictures collection using the so called Collection editor, which allows you to add or remove TPic instances. If you select a TPic in the Collection editor, you can assign a picture to its Picture property, i.e. load from file, etc.
Here is the working code for TPicturePanel. You can model your component after this:
unit PicturePanels;
interface
uses
System.SysUtils, System.Classes, Vcl.Controls, Vcl.ExtCtrls, Vcl.Graphics;
type
TPic = class(TCollectionItem)
private
FPicture: TPicture;
procedure SetPicture(const Value: TPicture);
public
procedure Assign(Source: TPersistent); override;
constructor Create(AOwner: TCollection); override;
destructor Destroy; override;
published
property Picture: TPicture read FPicture write SetPicture;
end;
TPictures = class(TOwnedCollection)
private
function GetItem(Index: Integer): TPic;
procedure SetItem(Index: Integer; const Value: TPic);
public
constructor Create(AOwner: TPersistent);
property Items[Index: Integer]: TPic read GetItem write SetItem;
end;
TPicturePanel = class(TPanel)
private
FPictures: TPictures;
procedure SetPictures(const Value: TPictures);
published
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
property Pictures: TPictures read FPictures write SetPictures;
end;
procedure Register;
implementation
procedure Register;
begin
RegisterComponents('Samples', [TPicturePanel]);
end;
{ TPicturePanel }
constructor TPicturePanel.Create(AOwner: TComponent);
begin
inherited;
FPictures := TPictures.Create(Self);
end;
destructor TPicturePanel.Destroy;
begin
FPictures.Free;
inherited;
end;
procedure TPicturePanel.SetPictures(const Value: TPictures);
begin
FPictures.Assign(Value);
end;
{ TPic }
procedure TPic.Assign(Source: TPersistent);
begin
inherited;
if Source is TPic then
FPicture.Assign(TPic(Source).FPicture);
end;
constructor TPic.Create(AOwner: TCollection);
begin
inherited;
FPicture := TPicture.Create;
end;
destructor TPic.Destroy;
begin
FPicture.Free;
inherited;
end;
procedure TPic.SetPicture(const Value: TPicture);
begin
FPicture.Assign(Value);
end;
{ TPictures }
constructor TPictures.Create(AOwner: TPersistent);
begin
inherited Create(AOwner, TPic);
end;
function TPictures.GetItem(Index: Integer): TPic;
begin
Result := inherited GetItem(Index) as TPic;
end;
procedure TPictures.SetItem(Index: Integer; const Value: TPic);
begin
inherited SetItem(Index, Value);
end;
end.
Your indexed property uses syntax that looks like it returns an array, but it doesn't do that. The pictures property returns an indexed TPic. It can only ever return one TPic at a time.
If you want to return an array you'll have to say so:
function GetPictures: TArray<TPicture>;
procedure SetPictures(const value: TArray<TPicture>);
property Pictures: TArray<TPicture> read GetPictures write SetPictures;
//GetPictures might look something like this:
function TMyClass.GetPictures: TArray<TPicture>;
var
i: integer;
begin
SetLength(Result, Self.FPictureCount);
for i:= 0 to FPictureCount - 1 do begin
Result[i]:= GetMyPicture[i];
end;
end;
I'm not sure how your TPic collection works, so you'll have to adjust it to suit your needs.
Obviously you can have an TArray<TArray<TPicture>> (aka: array of array of TPicture) if you so desire.

"Cannot create a method for an unnamed component"

The following code (when registered in a package) gives us a component called TParentComponent registered in the pallet Test.
However, when you create a Child object using the Property Editor (provided in the same code), the IDE displays the error message Cannot create a method for an unnamed component.
What's strange is that the Child object does indeed have a name.
Here's the source:
unit TestEditorUnit;
interface
uses
Classes, DesignEditors, DesignIntf;
type
TParentComponent = class;
TChildComponent = class(TComponent)
private
FParent: TParentComponent;
FOnTest: TNotifyEvent;
procedure SetParent(const Value: TParentComponent);
protected
procedure SetParentComponent(AParent: TComponent); override;
public
destructor Destroy; override;
function GetParentComponent: TComponent; override;
function HasParent: Boolean; override;
property Parent: TParentComponent read FParent write SetParent;
published
property OnTest: TNotifyEvent read FOnTest write FOnTest;
end;
TParentComponent = class(TComponent)
private
FChilds: TList;
protected
procedure GetChildren(Proc: TGetChildProc; Root: TComponent); override;
public
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
published
property Childs: TList read FChilds;
end;
TParentPropertyEditor = class(TPropertyEditor)
public
function GetAttributes: TPropertyAttributes; override;
function GetValue: string; override;
procedure Edit; override;
end;
procedure Register;
implementation
uses
ColnEdit;
type
TChildComponentCollectionItem = class(TCollectionItem)
private
FChildComponent: TChildComponent;
function GetName: string;
function GetOnTest: TNotifyEvent;
procedure SetName(const Value: string);
procedure SetOnTest(const Value: TNotifyEvent);
protected
property ChildComponent: TChildComponent read FChildComponent write FChildComponent;
function GetDisplayName: string; override;
public
constructor Create(Collection: TCollection); override;
destructor Destroy; override;
published
property Name: string read GetName write SetName;
property OnTest: TNotifyEvent read GetOnTest write SetOnTest;
end;
TChildComponentCollection = class(TOwnedCollection)
private
FDesigner: IDesigner;
public
property Designer: IDesigner read FDesigner write FDesigner;
end;
procedure Register;
begin
RegisterClass(TChildComponent);
RegisterNoIcon([TChildComponent]);
RegisterComponents('Test', [TParentComponent]);
RegisterPropertyEditor(TypeInfo(TList), TParentComponent, 'Childs', TParentPropertyEditor);
end;
{ TChildComponent }
destructor TChildComponent.Destroy;
begin
Parent := nil;
inherited;
end;
function TChildComponent.GetParentComponent: TComponent;
begin
Result := FParent;
end;
function TChildComponent.HasParent: Boolean;
begin
Result := Assigned(FParent);
end;
procedure TChildComponent.SetParent(const Value: TParentComponent);
begin
if FParent <> Value then
begin
if Assigned(FParent) then
FParent.FChilds.Remove(Self);
FParent := Value;
if Assigned(FParent) then
FParent.FChilds.Add(Self);
end;
end;
procedure TChildComponent.SetParentComponent(AParent: TComponent);
begin
if AParent is TParentComponent then
SetParent(AParent as TParentComponent);
end;
{ TParentComponent }
constructor TParentComponent.Create(AOwner: TComponent);
begin
inherited;
FChilds := TList.Create;
end;
destructor TParentComponent.Destroy;
var
I: Integer;
begin
for I := 0 to FChilds.Count - 1 do
TComponent(FChilds[0]).Free;
FChilds.Free;
inherited;
end;
procedure TParentComponent.GetChildren(Proc: TGetChildProc; Root: TComponent);
var
i: Integer;
begin
for i := 0 to FChilds.Count - 1 do
Proc(TComponent(FChilds[i]));
end;
{ TChildComponentCollectionItem }
constructor TChildComponentCollectionItem.Create(Collection: TCollection);
begin
inherited;
if Assigned(Collection) then
begin
FChildComponent := TChildComponent.Create(TComponent(TOwnedCollection(Collection).Owner).Owner);
FChildComponent.Name := TChildComponentCollection(Collection).Designer.UniqueName(TChildComponent.ClassName);
FChildComponent.Parent := TParentComponent(TComponent(TOwnedCollection(Collection).Owner));
end;
end;
destructor TChildComponentCollectionItem.Destroy;
begin
FChildComponent.Free;
inherited;
end;
function TChildComponentCollectionItem.GetDisplayName: string;
begin
Result := FChildComponent.Name;
end;
function TChildComponentCollectionItem.GetName: string;
begin
Result := FChildComponent.Name;
end;
function TChildComponentCollectionItem.GetOnTest: TNotifyEvent;
begin
Result := FChildComponent.OnTest;
end;
procedure TChildComponentCollectionItem.SetName(const Value: string);
begin
FChildComponent.Name := Value;
end;
procedure TChildComponentCollectionItem.SetOnTest(const Value: TNotifyEvent);
begin
FChildComponent.OnTest := Value;
end;
{ TParentPropertyEditor }
procedure TParentPropertyEditor.Edit;
var
LCollection: TChildComponentCollection;
i: Integer;
begin
LCollection := TChildComponentCollection.Create(GetComponent(0), TChildComponentCollectionItem);
LCollection.Designer := Designer;
for i := 0 to TParentComponent(GetComponent(0)).Childs.Count - 1 do
with TChildComponentCollectionItem.Create(nil) do
begin
ChildComponent := TChildComponent(TParentComponent(GetComponent(0)).Childs[i]);
Collection := LCollection;
end;
ShowCollectionEditorClass(Designer, TCollectionEditor, TComponent(GetComponent(0)), LCollection, 'Childs');
end;
function TParentPropertyEditor.GetAttributes: TPropertyAttributes;
begin
Result := [paDialog];
end;
function TParentPropertyEditor.GetValue: string;
begin
Result := 'Childs';
end;
end.
The above source was adapated from another answer here on StackOverflow.
Any ideas why I cannot create a method for OnTest?
Thanks in advance!
Design time requirement summary
You want or need a custom component that is capable of holding multiple child components.
Those child components are to be created by that custom component.
The child components need to be able to be referenced in code by their name as any normal component that is placed design time; thus not Form.CustomComponent.Children[0], but Form.Child1 instead.
Therefore, the child components need to be declared in - and thus added to - the source file of the module (a Form, Frame or DataModule).
The child components are to be managed by the default IDE collection editor.
Therefore, a child needs to completely be wrapped into a TCollectionItem.
Evaluation of current code
You are going quite well already, but besides your question, the code has a few points for improvement:
The collections you create are never freed.
A new collection is created every time you show the collection editor.
If you delete a child from the TreeView, then the old corresponding CollectionItem stays, resulting in an AV.
The design time and run time code is not split.
Solution
Here is a rewritten, working version of your code, with the following changes:
The special component is called Master, because Parent confuses too much with Delphi's Parent (there are two kind already). Therefore a child is called Slave.
Slaves are held in a TComponentList (unit Contnrs) to automatically update the list in case of individual slave destruction. The ComponentList owns the slaves.
For every single Master, only one Collection is created. These Master-Collection-combinations are held in a separate TStockItems ObjectList. The List owns the stock items, and the list is freed in the Finalization section.
GetNamePath is implemented so that a slave is shown as Slave1 in the Object Inspector, instead of as SlaveWrappers(0).
An extra property editor is added for the event of the TSlaveWrapper class. Somehow GetFormMethodName of the default TMethodProperty results in the error you are getting. The cause will ly in Designer.GetObjectName, but I do not know exactly why. Now GetFormMethodName is overriden, which solves the problem from your question.
Remarks
Changes made in the order of the items in the collection (with the arrow buttons of the collection editor) are not preserved yet. Try yourself to get that implemented.
In the TreeView, each Slave is now an immediate child of the Master, instead of being child of the Slaves property, as normally seen with collections:
For this to happen, I think TSlaves should descend from TPersistent, and the ComponentList would be wrapped inside it. That sure is another nice tryout.
Component code
unit MasterSlave;
interface
uses
Classes, Contnrs;
type
TMaster = class;
TSlave = class(TComponent)
private
FMaster: TMaster;
FOnTest: TNotifyEvent;
procedure SetMaster(Value: TMaster);
protected
procedure SetParentComponent(AParent: TComponent); override;
public
function GetParentComponent: TComponent; override;
function HasParent: Boolean; override;
property Master: TMaster read FMaster write SetMaster;
published
property OnTest: TNotifyEvent read FOnTest write FOnTest;
end;
TSlaves = class(TComponentList)
private
function GetItem(Index: Integer): TSlave;
procedure SetItem(Index: Integer; Value: TSlave);
public
property Items[Index: Integer]: TSlave read GetItem write SetItem; default;
end;
TMaster = class(TComponent)
private
FSlaves: TSlaves;
protected
procedure GetChildren(Proc: TGetChildProc; Root: TComponent); override;
public
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
published
property Slaves: TSlaves read FSlaves;
end;
implementation
{ TSlave }
function TSlave.GetParentComponent: TComponent;
begin
Result := FMaster;
end;
function TSlave.HasParent: Boolean;
begin
Result := FMaster <> nil;
end;
procedure TSlave.SetMaster(Value: TMaster);
begin
if FMaster <> Value then
begin
if FMaster <> nil then
FMaster.FSlaves.Remove(Self);
FMaster := Value;
if FMaster <> nil then
FMaster.FSlaves.Add(Self);
end;
end;
procedure TSlave.SetParentComponent(AParent: TComponent);
begin
if AParent is TMaster then
SetMaster(TMaster(AParent));
end;
{ TSlaves }
function TSlaves.GetItem(Index: Integer): TSlave;
begin
Result := TSlave(inherited Items[Index]);
end;
procedure TSlaves.SetItem(Index: Integer; Value: TSlave);
begin
inherited Items[Index] := Value;
end;
{ TMaster }
constructor TMaster.Create(AOwner: TComponent);
begin
inherited Create(AOwner);
FSlaves := TSlaves.Create(True);
end;
destructor TMaster.Destroy;
begin
FSlaves.Free;
inherited Destroy;
end;
procedure TMaster.GetChildren(Proc: TGetChildProc; Root: TComponent);
var
I: Integer;
begin
for I := 0 to FSlaves.Count - 1 do
Proc(FSlaves[I]);
end;
end.
Editor code
unit MasterSlaveEdit;
interface
uses
Classes, SysUtils, MasterSlave, Contnrs, DesignEditors, DesignIntf, ColnEdit;
type
TMasterEditor = class(TComponentEditor)
private
function Master: TMaster;
public
procedure ExecuteVerb(Index: Integer); override;
function GetVerb(Index: Integer): String; override;
function GetVerbCount: Integer; override;
end;
TMasterProperty = class(TPropertyEditor)
private
function Master: TMaster;
public
procedure Edit; override;
function GetAttributes: TPropertyAttributes; override;
function GetValue: String; override;
end;
TOnTestProperty = class(TMethodProperty)
private
function Slave: TSlave;
public
function GetFormMethodName: String; override;
end;
TSlaveWrapper = class(TCollectionItem)
private
FSlave: TSlave;
function GetName: String;
function GetOnTest: TNotifyEvent;
procedure SetName(const Value: String);
procedure SetOnTest(Value: TNotifyEvent);
protected
function GetDisplayName: String; override;
public
constructor Create(Collection: TCollection); override;
constructor CreateSlave(Collection: TCollection; ASlave: TSlave);
destructor Destroy; override;
function GetNamePath: String; override;
published
property Name: String read GetName write SetName;
property OnTest: TNotifyEvent read GetOnTest write SetOnTest;
end;
TSlaveWrappers = class(TOwnedCollection)
private
function GetItem(Index: Integer): TSlaveWrapper;
public
property Items[Index: Integer]: TSlaveWrapper read GetItem; default;
end;
implementation
type
TStockItem = class(TComponent)
protected
Collection: TSlaveWrappers;
Designer: IDesigner;
Master: TMaster;
procedure Notification(AComponent: TComponent; Operation: TOperation);
override;
public
destructor Destroy; override;
end;
TStockItems = class(TObjectList)
private
function GetItem(Index: Integer): TStockItem;
protected
function CollectionOf(AMaster: TMaster; Designer: IDesigner): TCollection;
function Find(ACollection: TCollection): TStockItem;
property Items[Index: Integer]: TStockItem read GetItem;
default;
end;
var
FStock: TStockItems = nil;
function Stock: TStockItems;
begin
if FStock = nil then
FStock := TStockItems.Create(True);
Result := FStock;
end;
{ TStockItem }
destructor TStockItem.Destroy;
begin
Collection.Free;
inherited Destroy;
end;
procedure TStockItem.Notification(AComponent: TComponent;
Operation: TOperation);
var
I: Integer;
begin
inherited Notification(AComponent, Operation);
if Operation = opRemove then
for I := 0 to Collection.Count - 1 do
if Collection[I].FSlave = AComponent then
begin
Collection[I].FSlave := nil;
Collection.Delete(I);
Break;
end;
end;
{ TStockItems }
function TStockItems.CollectionOf(AMaster: TMaster;
Designer: IDesigner): TCollection;
var
I: Integer;
Item: TStockItem;
begin
Result := nil;
for I := 0 to Count - 1 do
if Items[I].Master = AMaster then
begin
Result := Items[I].Collection;
Break;
end;
if Result = nil then
begin
Item := TStockItem.Create(nil);
Item.Master := AMaster;
Item.Designer := Designer;
Item.Collection := TSlaveWrappers.Create(AMaster, TSlaveWrapper);
for I := 0 to AMaster.Slaves.Count - 1 do
begin
TSlaveWrapper.CreateSlave(Item.Collection, AMaster.Slaves[I]);
Item.FreeNotification(AMaster.Slaves[I]);
end;
Add(Item);
Result := Item.Collection;
end;
end;
function TStockItems.GetItem(Index: Integer): TStockItem;
begin
Result := TStockItem(inherited Items[Index]);
end;
function TStockItems.Find(ACollection: TCollection): TStockItem;
var
I: Integer;
begin
Result := nil;
for I := 0 to Count - 1 do
if Items[I].Collection = ACollection then
begin
Result := Items[I];
Break;
end;
end;
{ TMasterEditor }
procedure TMasterEditor.ExecuteVerb(Index: Integer);
begin
case Index of
0: ShowCollectionEditor(Designer, Master,
Stock.CollectionOf(Master, Designer), 'Slaves');
end;
end;
function TMasterEditor.GetVerb(Index: Integer): String;
begin
case Index of
0: Result := 'Edit slaves...';
else
Result := '';
end;
end;
function TMasterEditor.GetVerbCount: Integer;
begin
Result := 1;
end;
function TMasterEditor.Master: TMaster;
begin
Result := TMaster(Component);
end;
{ TMasterProperty }
procedure TMasterProperty.Edit;
begin
ShowCollectionEditor(Designer, Master,
Stock.CollectionOf(Master, Designer), 'Slaves');
end;
function TMasterProperty.GetAttributes: TPropertyAttributes;
begin
Result := [paDialog];
end;
function TMasterProperty.GetValue: String;
begin
Result := Format('(%s)', [Master.Slaves.ClassName]);
end;
function TMasterProperty.Master: TMaster;
begin
Result := TMaster(GetComponent(0));
end;
{ TOnTestProperty }
function TOnTestProperty.GetFormMethodName: String;
begin
Result := Slave.Name + GetTrimmedEventName;
end;
function TOnTestProperty.Slave: TSlave;
begin
Result := TSlaveWrapper(GetComponent(0)).FSlave;
end;
{ TSlaveWrapper }
constructor TSlaveWrapper.Create(Collection: TCollection);
begin
CreateSlave(Collection, nil);
end;
constructor TSlaveWrapper.CreateSlave(Collection: TCollection; ASlave: TSlave);
var
Item: TStockItem;
begin
inherited Create(Collection);
if ASlave = nil then
begin
Item := Stock.Find(Collection);
FSlave := TSlave.Create(Item.Master.Owner);
FSlave.Name := Item.Designer.UniqueName(TSlave.ClassName);
FSlave.Master := Item.Master;
FSlave.FreeNotification(Item);
end
else
FSlave := ASlave;
end;
destructor TSlaveWrapper.Destroy;
begin
FSlave.Free;
inherited Destroy;
end;
function TSlaveWrapper.GetDisplayName: String;
begin
Result := Name;
end;
function TSlaveWrapper.GetName: String;
begin
Result := FSlave.Name;
end;
function TSlaveWrapper.GetNamePath: String;
begin
Result := FSlave.GetNamePath;
end;
function TSlaveWrapper.GetOnTest: TNotifyEvent;
begin
Result := FSlave.OnTest;
end;
procedure TSlaveWrapper.SetName(const Value: String);
begin
FSlave.Name := Value;
end;
procedure TSlaveWrapper.SetOnTest(Value: TNotifyEvent);
begin
FSlave.OnTest := Value;
end;
{ TSlaveWrappers }
function TSlaveWrappers.GetItem(Index: Integer): TSlaveWrapper;
begin
Result := TSlaveWrapper(inherited Items[Index]);
end;
initialization
finalization
FStock.Free;
end.
Registration code
unit MasterSlaveReg;
interface
uses
Classes, MasterSlave, MasterSlaveEdit, DesignIntf;
procedure Register;
implementation
procedure Register;
begin
RegisterClass(TSlave);
RegisterNoIcon([TSlave]);
RegisterComponents('Samples', [TMaster]);
RegisterComponentEditor(TMaster, TMasterEditor);
RegisterPropertyEditor(TypeInfo(TSlaves), TMaster, 'Slaves',
TMasterProperty);
RegisterPropertyEditor(TypeInfo(TNotifyEvent), TSlaveWrapper, 'OnTest',
TOnTestProperty);
end;
end.
Package code
requires
rtl,
DesignIDE;
contains
MasterSlave in 'MasterSlave.pas',
MasterSlaveEdit in 'MasterSlaveEdit.pas',
MasterSlaveReg in 'MasterSlaveReg.pas';
A sufficient "workaround" was found on About.com's "Creating Custom Delphi Components, Part 2, Page 4 of 5" article.
Full sample source is on their article, and works (seemingly) with all versions of Delphi.
However, it should be noted that this solution isn't perfect as it doesn't allow you to separate the Collection Editor from the Parent and Child components (meaning you have to produce the source for both components to enable the Collection Editor to work, and place that in your runtime package).
For my needs right now, this will do... but if anyone can find a better solution based directly on the example code posted in my question, that'd be great (and I'll mark that answer as Correct should anyone provide it).

Creating a component with named sub-components?

I need to know the basics behind making a component produce and manage sub-components. I originally tried this by creating a TCollection, and tried to put a name on each TCollectionItem. But I learned it's not that easy as I had hoped.
So now I am going to start this project from scratch again, and I'd like to get it right this time. These sub-components are not visual components, and should not have any display or window, just based off of TComponent. The main component holding these sub-components will also be based off of TComponent. So nothing here is visual at all, and I don't want a little icon on my form (in design time) for each of these sub-components.
I would like to be able to maintain and manage these sub-components in a collection-like fashion. The important thing is that these sub-components should be created, named and added to the form source, just like menu items are for example. This is the whole point of the idea in the first place, if they cannot be named, then this whole idea is kaput.
Oh, another important thing: the main component being the parent of all the sub-components needs to be able to save these sub-components to the DFM file.
EXAMPLE:
Instead of accessing one of these sub items like:
MyForm.MyItems[1].DoSomething();
I would instead like to do something like:
MyForm.MyItem2.DoSomething();
So I do not have to rely on knowing the ID of each sub item.
EDIT:
I felt it a little necessary to include my original code so it can be seen how the original collection works. Here's just the server side collection and collection item stripped from the full unit:
// Command Collections
// Goal: Allow entering pre-set commands with unique Name and ID
// Each command has its own event which is triggered when command is received
// TODO: Name each collection item as a named component in owner form
//Determines how commands are displayed in collection editor in design-time
TJDCmdDisplay = (cdName, cdID, cdCaption, cdIDName, cdIDCaption);
TJDScktSvrCmdEvent = procedure(Sender: TObject; Socket: TJDServerClientSocket;
const Data: TStrings) of object;
TSvrCommands = class(TCollection)
private
fOwner: TPersistent;
fOnUnknownCommand: TJDScktSvrCmdEvent;
fDisplay: TJDCmdDisplay;
function GetItem(Index: Integer): TSvrCommand;
procedure SetItem(Index: Integer; Value: TSvrCommand);
procedure SetDisplay(const Value: TJDCmdDisplay);
protected
function GetOwner: TPersistent; override;
public
constructor Create(AOwner: TPersistent);
destructor Destroy;
procedure DoCommand(const Socket: TJDServerClientSocket;
const Cmd: Integer; const Data: TStrings);
function Add: TSvrCommand;
property Items[Index: Integer]: TSvrCommand read GetItem write SetItem;
published
property Display: TJDCmdDisplay read fDisplay write SetDisplay;
property OnUnknownCommand: TJDScktSvrCmdEvent
read fOnUnknownCommand write fOnUnknownCommand;
end;
TSvrCommand = class(TCollectionItem)
private
fID: Integer;
fOnCommand: TJDScktSvrCmdEvent;
fName: String;
fParamCount: Integer;
fCollection: TSvrCommands;
fCaption: String;
procedure SetID(Value: Integer);
procedure SetName(Value: String);
procedure SetCaption(const Value: String);
protected
function GetDisplayName: String; override;
public
procedure Assign(Source: TPersistent); override;
constructor Create(Collection: TCollection); override;
destructor Destroy; override;
published
property ID: Integer read fID write SetID;
property Name: String read fName write SetName;
property Caption: String read fCaption write SetCaption;
property ParamCount: Integer read fParamCount write fParamCount;
property OnCommand: TJDScktSvrCmdEvent read fOnCommand write fOnCommand;
end;
////////////////////////////////////////////////////////////////////////////////
implementation
////////////////////////////////////////////////////////////////////////////////
{ TSvrCommands }
function TSvrCommands.Add: TSvrCommand;
begin
Result:= inherited Add as TSvrCommand;
end;
constructor TSvrCommands.Create(AOwner: TPersistent);
begin
inherited Create(TSvrCommand);
Self.fOwner:= AOwner;
end;
destructor TSvrCommands.Destroy;
begin
inherited Destroy;
end;
procedure TSvrCommands.DoCommand(const Socket: TJDServerClientSocket;
const Cmd: Integer; const Data: TStrings);
var
X: Integer;
C: TSvrCommand;
F: Bool;
begin
F:= False;
for X:= 0 to Self.Count - 1 do begin
C:= GetItem(X);
if C.ID = Cmd then begin
F:= True;
try
if assigned(C.fOnCommand) then
C.fOnCommand(Self, Socket, Data);
except
on e: exception do begin
raise Exception.Create(
'Failed to execute command '+IntToStr(Cmd)+': '+#10+e.Message);
end;
end;
Break;
end;
end;
if not F then begin
//Command not found
end;
end;
function TSvrCommands.GetItem(Index: Integer): TSvrCommand;
begin
Result:= TSvrCommand(inherited GetItem(Index));
end;
function TSvrCommands.GetOwner: TPersistent;
begin
Result:= fOwner;
end;
procedure TSvrCommands.SetDisplay(const Value: TJDCmdDisplay);
begin
fDisplay := Value;
end;
procedure TSvrCommands.SetItem(Index: Integer; Value: TSvrCommand);
begin
inherited SetItem(Index, Value);
end;
{ TSvrCommand }
procedure TSvrCommand.Assign(Source: TPersistent);
begin
inherited;
end;
constructor TSvrCommand.Create(Collection: TCollection);
begin
inherited Create(Collection);
fCollection:= TSvrCommands(Collection);
end;
destructor TSvrCommand.Destroy;
begin
inherited Destroy;
end;
function TSvrCommand.GetDisplayName: String;
begin
case Self.fCollection.fDisplay of
cdName: begin
Result:= fName;
end;
cdID: begin
Result:= '['+IntToStr(fID)+']';
end;
cdCaption: begin
Result:= fCaption;
end;
cdIDName: begin
Result:= '['+IntToStr(fID)+'] '+fName;
end;
cdIDCaption: begin
Result:= '['+IntToStr(fID)+'] '+fCaption;
end;
end;
end;
procedure TSvrCommand.SetCaption(const Value: String);
begin
fCaption := Value;
end;
procedure TSvrCommand.SetID(Value: Integer);
begin
fID:= Value;
end;
procedure TSvrCommand.SetName(Value: String);
begin
fName:= Value;
end;
This Thread helped me creating something as we discussed yesterday. I took the package posted there and modified it a bit. Here is the source:
TestComponents.pas
unit TestComponents;
interface
uses
Classes;
type
TParentComponent = class;
TChildComponent = class(TComponent)
private
FParent: TParentComponent;
procedure SetParent(const Value: TParentComponent);
protected
procedure SetParentComponent(AParent: TComponent); override;
public
destructor Destroy; override;
function GetParentComponent: TComponent; override;
function HasParent: Boolean; override;
property Parent: TParentComponent read FParent write SetParent;
end;
TParentComponent = class(TComponent)
private
FChilds: TList;
protected
procedure GetChildren(Proc: TGetChildProc; Root: TComponent); override;
public
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
property Childs: TList read FChilds;
end;
implementation
{ TChildComponent }
destructor TChildComponent.Destroy;
begin
Parent := nil;
inherited;
end;
function TChildComponent.GetParentComponent: TComponent;
begin
Result := FParent;
end;
function TChildComponent.HasParent: Boolean;
begin
Result := Assigned(FParent);
end;
procedure TChildComponent.SetParent(const Value: TParentComponent);
begin
if FParent <> Value then
begin
if Assigned(FParent) then
FParent.FChilds.Remove(Self);
FParent := Value;
if Assigned(FParent) then
FParent.FChilds.Add(Self);
end;
end;
procedure TChildComponent.SetParentComponent(AParent: TComponent);
begin
if AParent is TParentComponent then
SetParent(AParent as TParentComponent);
end;
{ TParentComponent }
constructor TParentComponent.Create(AOwner: TComponent);
begin
inherited;
FChilds := TList.Create;
end;
destructor TParentComponent.Destroy;
var
I: Integer;
begin
for I := 0 to FChilds.Count - 1 do
FChilds[0].Free;
FChilds.Free;
inherited;
end;
procedure TParentComponent.GetChildren(Proc: TGetChildProc; Root: TComponent);
var
i: Integer;
begin
for i := 0 to FChilds.Count - 1 do
Proc(TComponent(FChilds[i]));
end;
end.
TestComponentsReg.pas
unit TestComponentsReg;
interface
uses
Classes,
DesignEditors,
DesignIntf,
TestComponents;
type
TParentComponentEditor = class(TComponentEditor)
procedure ExecuteVerb(Index: Integer); override;
function GetVerb(Index: Integer): string; override;
function GetVerbCount: Integer; override;
end;
procedure Register;
implementation
uses
ColnEdit;
type
TChildComponentCollectionItem = class(TCollectionItem)
private
FChildComponent: TChildComponent;
function GetName: string;
procedure SetName(const Value: string);
protected
property ChildComponent: TChildComponent read FChildComponent write FChildComponent;
function GetDisplayName: string; override;
public
constructor Create(Collection: TCollection); override;
destructor Destroy; override;
published
property Name: string read GetName write SetName;
end;
TChildComponentCollection = class(TOwnedCollection)
private
FDesigner: IDesigner;
public
property Designer: IDesigner read FDesigner write FDesigner;
end;
procedure Register;
begin
RegisterClass(TChildComponent);
RegisterNoIcon([TChildComponent]);
RegisterComponents('Test', [TParentComponent]);
RegisterComponentEditor(TParentComponent, TParentComponentEditor);
end;
{ TParentComponentEditor }
procedure TParentComponentEditor.ExecuteVerb(Index: Integer);
var
LCollection: TChildComponentCollection;
i: Integer;
begin
LCollection := TChildComponentCollection.Create(Component, TChildComponentCollectionItem);
LCollection.Designer := Designer;
for i := 0 to TParentComponent(Component).Childs.Count - 1 do
with TChildComponentCollectionItem.Create(nil) do
begin
ChildComponent := TChildComponent(TParentComponent(Component).Childs[i]);
Collection := LCollection;
end;
ShowCollectionEditorClass(Designer, TCollectionEditor, Component, LCollection, 'Childs');
end;
function TParentComponentEditor.GetVerb(Index: Integer): string;
begin
Result := 'Edit Childs...';
end;
function TParentComponentEditor.GetVerbCount: Integer;
begin
Result := 1;
end;
{ TChildComponentCollectionItem }
constructor TChildComponentCollectionItem.Create(Collection: TCollection);
begin
inherited;
if Assigned(Collection) then
begin
FChildComponent := TChildComponent.Create(TComponent(TOwnedCollection(Collection).Owner).Owner);
FChildComponent.Name := TChildComponentCollection(Collection).Designer.UniqueName(TChildComponent.ClassName);
FChildComponent.Parent := TParentComponent(TComponent(TOwnedCollection(Collection).Owner));
end;
end;
destructor TChildComponentCollectionItem.Destroy;
begin
FChildComponent.Free;
inherited;
end;
function TChildComponentCollectionItem.GetDisplayName: string;
begin
Result := FChildComponent.Name;
end;
function TChildComponentCollectionItem.GetName: string;
begin
Result := FChildComponent.Name;
end;
procedure TChildComponentCollectionItem.SetName(const Value: string);
begin
FChildComponent.Name := Value;
end;
end.
The most important thing is the RegisterNoIcon which prevents showing the component on the form when you create it. The overridden methods in TChildComponent are causing them to be nested inside the TParentComponent.
Edit: I added a temporary collection to edit the items in the built-in TCollectionEditor instead of having to write an own one. The only disadvantage is that the TChildComponentCollectionItem has to publish every property that TChildComponent has published to be able to edit them inside the OI.
Use the TComponent.SetSubComponent routine:
type
TComponent1 = class(TComponent)
private
FSubComponent: TComponent;
procedure SetSubComponent(Value: TComponent);
public
constructor Create(AOwner: TComponent); override;
published
property SubComponent: TComponent read FSubComponent write SetSubComponent;
end;
procedure Register;
implementation
procedure Register;
begin
RegisterComponents('Samples', [TComponent1]);
end;
{ TComponent1 }
constructor TComponent1.Create(AOwner: TComponent);
begin
inherited Create(AOwner);
FSubComponent := TComponent.Create(Self); // Nót AOwner as owner here !!
FSubComponent.Name := 'MyName';
FSubComponent.SetSubComponent(True);
end;
procedure TComponent1.SetSubComponent(Value: TComponent);
begin
FSubComponent.Assign(Value);
end;
I now understand this sub component would be part of a collection item. In that case: no difference, use this method.
Implement TCollectionItem.GetDisplayName to "name" the collection items.
And concerning the collection: when this is a published property, the collection will automatically be named as the property name.
Be careful to implement GetOwner when you create properties of TPersistent.

Prevent Delphi IDE creating component icons at design time

I have created a custom control TOuterControl that is the parent for multiple TInnerControls.
Everything is working fine except that the IDE is creating icons for each the child TInnerControl's (InnerControl1 and InnerControl2 in the screenshot). How do I prevent the IDE from generating the icons?
unit TestControl;
interface
Procedure Register;
implementation
Uses
Classes,
Controls,
SysUtils,
DesignEditors,
DesignIntf,
VCLEditors;
Type
TOuterControl = Class;
TInnerControl = Class(TComponent)
Protected
FOuterControl : TOuterControl;
function GetParentComponent: TComponent; Override;
Function HasParent : Boolean; Override;
procedure SetParentComponent (Value: TComponent); Override;
End;
TOuterControl = Class(TCustomControl)
Protected
FInnerControls : TList;
Procedure Paint; Override;
Public
Constructor Create(AOwner : TComponent); Override;
Procedure AddInnerControl(AInnerControl : TInnerControl);
procedure GetChildren(Proc: TGetChildProc; Root: TComponent); override;
End;
TOuterControlEditor = Class(TDefaultEditor)
Public
Procedure ExecuteVerb(Index : Integer); Override;
Function GetVerb (Index : Integer) : String; Override;
Function GetVerbCount : Integer; Override;
End;
procedure TOuterControl.AddInnerControl(AInnerControl: TInnerControl);
begin
AInnerControl.FOuterControl := Self;;
FInnerControls.Add(AInnerControl);
Invalidate;
end;
constructor TOuterControl.Create(AOwner: TComponent);
begin
inherited;
FInnerControls := TList.Create;
end;
procedure TOuterControl.GetChildren(Proc: TGetChildProc; Root: TComponent);
var
I : Integer;
begin
inherited;
For I := 0 To FInnerControls.Count - 1 Do
Proc(FInnerControls[I]);
end;
procedure TOuterControl.Paint;
begin
inherited;
Canvas.FillRect(ClientRect);
Canvas.TextOut(0,0, Format('Inner Control Count = %d', [FInnerControls.Count]));
end;
function TInnerControl.GetParentComponent: TComponent;
begin
Result := FOuterControl;
end;
function TInnerControl.HasParent: Boolean;
begin
Result := True;
end;
procedure TInnerControl.SetParentComponent(Value: TComponent);
begin
If Value Is TOuterControl Then
If FOuterControl <> Value Then
Begin
FOuterControl := TOuterControl(Value);
FOuterControl.AddInnerControl(Self);
End;
end;
procedure TOuterControlEditor.ExecuteVerb(Index: Integer);
Var
OuterControl : TOuterControl;
InnerControl : TInnerControl;
begin
inherited;
OuterControl := TOuterControl(Component);
If Index = 0 Then
Begin
InnerControl := TInnerControl.Create(OuterControl.Owner);
OuterControl.AddInnerControl(InnerControl);
End;
end;
function TOuterControlEditor.GetVerb(Index: Integer): String;
begin
Result := 'Add Inner';
end;
function TOuterControlEditor.GetVerbCount: Integer;
begin
Result := 1;
end;
Procedure Register;
Begin
RegisterComponents('AA', [TOuterControl]);
RegisterComponentEditor(TOuterControl, TOuterControlEditor);
End;
Initialization
Classes.RegisterClasses([TInnerControl]);
end.
You can prevent them from appeaing on the form with:
RegisterNoIcon([TInnerControl]);
More info on RegisterNoIcon can be found at http://docwiki.embarcadero.com/VCL/e/index.php/Classes.RegisterNoIcon
It's a little confusing having classes with a name that end with "Control" that aren't normal visual controls though.
If TInnerControl is meant to be used only inside a TOuterControl, then you should call SetSubComponent(True) during/after the TInnerControl's creation.
When you create the inner controls, you tell them that their owner is the form (the owner of the outer control). Therefore, the form draws them, just like it draws all the other components it owns. You probably want the outer control to own the inner ones.

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