why will [2..3..10] be interpreted as [2;5;8] - f#

When I declare the following list
let list = [2..3..10]
F# interactive will interpret it as a list containing [2; 5; 8].
The console output would be:
let list = [2..3..10]
;;
val list : int list = [2; 5; 8]
What's the math behind? I don't see how the input is related to the output.

From The F# Language Specification :
Range expressions involving expr1 .. expr2 are translated to uses of
the (..) operator, and those involving expr1 .. expr1 .. expr3 are
translated to uses of the (.. ..) operator. The (.. ..) operator
generates an IEnumerable<_> for the range of values between the start
(expr1) and finish (expr3) values, using an increment of expr2.
or just:
[start .. step .. stop]

Related

How to parse a keyword that is also an operator

I am trying to parse the following code using parsec
for x = Int in [1, 2, 3]
print x + 1
The only part of the example that might be hard to understand is x = Int which means the variable x is defined as an Int. Syntactically Int here is an expression. It might just as well be replaced with a function call that returns a type.
So far I have been able to parse all the simple literals and operators. My problem now is that in this language in is a keyword as well as an operator and types (Int) are objects like any other (that can be in lists). E.g. the following code is perfectly valid and prints false
print (Int in [1, 2, 3])
So right now my parser parses for x = correctly and then it parses Int in [1, 2, 3] as ONE expression. How can I make the for parser grab the in instead of leaving it to the expression parser? I have a feeling that parsec has something like that built in, but I have no idea how to find it.
Edit: I changed the example to make more sense...
Edit: I have this difficulty in various places, the language is very complex. Another example is the else operator which returns it's second argument if it's first argument is null:
print (if true then (null else "hello") else "world")
# >> hello
print (if true then null else "hello" else "world")
# >> world
Thank you very much #talex and #n.m. for pointing me where I had to look. This is how I solved this specific problem:
I parameterized the expression parser (had to enable {-# LANGUAGE FlexibleContexts #-}) with a list of "eject" words and equally every relevant parser below it, specifically the binOperator parser
expression :: [String] -> MyParser AST
binOperator :: [String] -> MyParser AST
If one of the "eject"-words is encountered in the position of a binary operator, the binOperator parser fails (and with the chainl1 based parser that reads binary operations), thus leaving the "eject" word (in this case in) to the for parser to consume. This should work just as well with the if parser.
And I simply don't pass the eject words to the paren parser so there are no eject words recognized between ( and ) (and similar parsers like list).

Noob question about F# function parameter where the parameter is a list

I'm trying to play around with creating functions in F#, In the image below, I'm trying to create a function that takes a list of floats and sum the values in the list. I don't know how to pass a list as parameter in a function so I tried this to get the head of a list but the code doesn't work:
let sumlist l=
printf "%f" l.Head
Then I see some people does:
let sumlist l:float=
match l with
| [] -> 0.0
| e::li -> e + sumlist li
So is l:float the way you pass a list to a function? so like l:string would be a list of string?
But I saw list l has l.Head function to return the first element in the list(As it seems that we can't access arbitrary elements in the list like an array) but
let sumlist l:float=
printfn "%f" l.Head
gives type mismatch error.
I also don't understand the recursive code provided, I don't understand this line
| e::li -> e + sumlist li
What is ::? and Li?
Thank you for clarifying this for me!
So your first example doesn't return anything and that's because you're calling printfn which prints to the console instead of returning your types. e :: li here represents a list where e is the head and li is the rest of the list. The :: here lets the compiler know that you want to deconstruct the list.
//fully annotated
let s (l: float list) :float =
l.Head
//here the types can be inferred without any annotation
let rec sumlist l =
match l with
| [] -> 0.0
| e::li -> e + sumlist li
s [0.7]
//returns 0.7
sumlist [0.4;0.5;0.6]
//returns 1.5
In my first example if you try and remove the type annotations you'll notice that you get an error. This is because l.Head's type is ambiguous otherwise did you call l.Head on a list of strings, floats? In the sumlist function I provided you can see that I didn't need to annotate, and this is because I'm adding them up and that constrains the types.
Personally when starting I highly recommend always annotating the types. (l : float list) or (l: list<float>) is a way to say my input is a list of floats, and :float at the end how we say the return type is a float. You'll notice I put a rec keyword on our recursive function, it's better to explicitly declare whenever you make a recursive function.
Syntax questions
So is l:float the way you pass a list to a function?
No. Most of the time the compiler can figure out that you are passing a list without annotating the parameter as a list, but when it doesn't, you annotate is
l : 'a list // where 'a is generic type
// OR
l : float list // where type is specified as float
What is ::? and Li?
When pattern matching a list, [] matches to empty list, which here is used as the recursion end criteria. The other match separates head (e) from the rest of the list aka tail (li). If there is only one item in list, then li evaluates as [].
Additional note for your recursive code: You are missing the recursion keyword rec eg.
let rec sumlist ...
Recursive function implementation
The easiest way would be to use the sum function of List eg.
[0.4; 0.5; 0.6] |> List.sum // Returns 1.5
But, if you want to create this function yourself, consider using tail-recursion for better performance and to avoid stack overflow with bigger input lists.
let sumlist (values : float list) =
let rec sum (acc : float) (remaining : float list) =
match remaining with
| [] -> acc
| head :: tail -> sum (acc + head) tail
sum 0. values
Which is called
[0.4; 0.5; 0.6] |> sumlist // Returns 1.5
The difference here to a normal recursion is that each recursion calculates its own values and is not dependent on other recursions yet to come to finish its calculations.

F# infix overload doesn't work

let (->>>) lst exp = for i in lst do exp
let result = [0..5] ->>> ([1..5] ->>> printf "hi")
let result2 = for i in [0..5] do for x in [1..5] do printf "hi"
I was expecting result and result2 to do the same thing. But result prints hi just once. result2, however, prints it 30 times. What is missing here?
In your operator definition, exp is not necessarily a function. The way you defined the operator, exp is any value whatsoever. For example, you could do this:
[0..1] ->>> 42
This would compile and even run, because there is nothing in the definition of your operator that requires the exp parameter to be a function. Or anything else for that matter.
If you want to make exp evaluate over and over within the body of the loop, you need to make it a function and make sure that the body of the loop calls it. Since you don't have any requirements for it, the simplest one would be unit -> 'a. You don't really have to declare its type though, you can have the compiler infer it from its use:
let (->>>) lst exp = for i in lst do exp()
Notice the parentheses after exp - they signify a value of type unit, thus making expression exp() a function application (i.e. function exp applied to value ()).
Of course, with this definition, you won't be able to write [1..5] ->>> printf "hi", because printf "hi" is not a function. So instead you'll have to write:
[1..5] ->>> (fun() -> printf "hi")
Now you'll have five "hi"s printed out.
This is because the for .. do syntax is really a special part of the language, not "just another function" defined in the standard library. You can't really create same effect with clever function or operator definitions.
If you want a way to construct more complicated syntax than functions and operators, check out computation expressions.

How to use F# exponentiation operator (**) in prefix notation?

With most operators in F# I can use prefix or infix notation, for example:
let x = a + b
is equivalent to
let x = (+) a b
This does not work for the exponentation operator ** however, because the parenthesised version is treated as a comment. That is, (*this is a comment*) is F# syntax for a comment, so (**) is treated as an empty comment.
let x = a ** b // a raised to b
let x = (**) a b // empty comment, followed by function a applied to b
Is there an escape character I can use or is this simply a strange quirk of the language?
Try using spaces between the parentheses, as pointed by kvb in the comments:
let x = ( ** ) a b

Ranges A to B where A > B in F#

I've just found something I'd call a quirk in F# and would like to know whether it's by design or by mistake and if it's by design, why is it so...
If you write any range expression where the first term is greater than the second term the returned sequence is empty. A look at reflector suggests this is by design, but I can't really find a reason why it would have to be so.
An example to reproduce it is:
[1..10] |> List.length
[10..1] |> List.length
The first will print out 10 while the second will print out 0.
Tests were made in F# CTP 1.9.6.2.
EDIT: thanks for suggesting expliciting the range, but there's still one case (which is what inspired me to ask this question) that won't be covered. What if A and B are variables and none is constantly greater than the other although they're always different?
Considering that the range expression does not seem to get optimized at compiled time anyway, is there any good reason for the code which determines the step (not explicitly specified) in case A and B are ints not to allow negative steps?
As suggested by other answers, you can do
[10 .. -1 .. 1] |> List.iter (printfn "%A")
e.g.
[start .. step .. stop]
Adam Wright - But you should be able
to change the binding for types you're
interested in to behave in any way you
like (including counting down if x >
y).
Taking Adam's suggestion into code:
let (..) a b =
if a < b then seq { a .. b }
else seq { a .. -1 .. b }
printfn "%A" (seq { 1 .. 10 })
printfn "%A" (seq { 10 .. 1 })
This works for int ranges. Have a look at the source code for (..): you may be able to use that to work over other types of ranges, but not sure how you would get the right value of -1 for your specific type.
What "should" happen is, of course, subjective. Normal range notation in my mind defines [x..y] as the set of all elements greater than or equal to x AND less than or equal to y; an empty set if y < x. In this case, we need to appeal to the F# spec.
Range expressions expr1 .. expr2 are evaluated as a call to the overloaded operator (..), whose default binding is defined in Microsoft.FSharp.Core.Operators. This generates an IEnumerable<_> for the range of values between the given start (expr1) and finish (expr2) values, using an increment of 1. The operator requires the existence of a static member (..) (long name GetRange) on the static type of expr1 with an appropriate signature.
Range expressions expr1 .. expr2 .. expr3 are evaluated as a call to the overloaded operator (.. ..), whose default binding is defined in Microsoft.FSharp.Core.Operators. This generates an IEnumerable<_> for the range of values between the given start (expr1) and finish (expr3) values, using an increment of expr2. The operator requires the existence of a static member (..) (long name GetRange) on the static type of expr1 with an appropriate signature.
The standard doesn't seem to define the .. operator (a least, that I can find). But you should be able to change the binding for types you're interested in to behave in any way you like (including counting down if x > y).
In haskell, you can write [10, 9 .. 1]. Perhaps it works the same in F# (I haven't tried it)?
edit:
It seems that the F# syntax is different, maybe something like [10..-1..1]
Ranges are generally expressed (in the languages and frameworks that support them) like this:
low_value <to> high_value
Can you give a good argument why a range ought to be able to be expressed differently? Since you were requesting a range from a higher number to a lower number does it not stand to reason that the resulting range would have no members?

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