I am looking for a means to test my local visual studio build on ipad.
Currently we have to deploy the build to our dev environment and then test it on the ipad. Is there a way to deploy my local build on mac and run it on the ipad?
Else, is there a add on for Visual Studio 2015 which has a simulator for ipad?
This is for a Single Page App using ANgularjs.
Thanks,
SDD
The alpha version of Xamarin includes support for viewing the iOS simulator directly from the PC, as well as deploying builds to devices using the PC usb port.
https://developer.xamarin.com/guides/cross-platform/windows/ios-simulator/
Related
Xamarin makes it possible to connect to a remote iOS simulator:
The Remoted iOS Simulator for Windows allows you to test your apps on
an iOS simulator displayed in Windows alongside Visual Studio 2019 and
Visual Studio 2017.
Does a similar technology exist for flutter?
Specifically, I would like to integrate Android Studio on Linux with a remote Mac hosting Xcode Server.
The docs from Xamarin aren't explicit as to where an iOS device needs to be attached. I'm using VS to build a Xamarin app through a remote Mac Builder (connected via VPN) but my iphone is attached to my PC with Visual Studio. Its completely unclear as to whether or not you can deploy a compiled to from the PC you're running Visual Studio on or whether the iOS device needs to be USB'd to the remote Mac running the build.
Even though Xamarin offers developers the way to use C# creating native iOS applications, we also need to pair to a Mac which is required for compiling native iOS applications. So of course if you want to deploy on a real device, you need to connect it to the Mac.
It seems you have already known how to create a provisioning profile. This documentation tells you how to pair to a Mac to deploy applications. Also before doing that you also need to complete the following steps:
On a Windows machine, install Visual Studio 2017
On a Mac, install Xcode and Visual Studio for Mac
I m working on appium scripting for mobile application automation testing.
I m able to simulate android device using the emulator and run the script in the emulator.
Now my next task is to run in ios. Please let me know it is possible to do it in ios emulator in Windows machine. If so some headsup on it.
You can not. There are platforms like React Native, Flutter, Xamarin, etc which enables you develop iOS applications; but when it comes to debugging and deployment, you have to have a macOS, which in turn requires a Macintosh machine.
Yess you can use Remote simulator to windows by enabling it under
Tools >> Option >> Xamarin >> IOS setting >> Remote simulator to windows.
But you still need active mac agent connection to build your app
You can use Appium studio free community edition for testing iOS physical device from windows machine.
note:- I have tested appium studio personally and think it will be useful for others.
I'm currently discovering Visual Studio 2015 RC Community to develop mobile applications with Cordova.
I have a Mac (OS X Yosemite) with the necessary tools to use the iOS Remote Agent from within Visual Studio. I have an iPad connected to my Mac to deploy a basic Cordova application on this device.
Unfortunately I don't understand why in the list of iOS devices, I have no "remote device" (as shown in the screenshot tutorial https://msdn.microsoft.com/fr-fr/library/dn757056.aspx ) to deploy the application on the iPad connected to my Mac.
How can I resolve this problem?
Thank you for your answsers ;-).
Are you using a localized VS version as this is a known issue in localized version? If so, then as a workaround, can you try copying %PROGRAMFILES(X86)%\MSBuild\Microsoft\VisualStudio\v14.0\ApacheCordovaTools\vs-mda-targets\iOSRemotEDevice.xml into the fr-FR folder. The string wont be localized though.
I've Windows 8 and I'm trying to develop iphone application. I've downloaded and installed xamarin with ios development tools, started the visual studio 2012. So when I'am trying to create ios project, the window appears with message: "A Mac build host was not automatically detected". Can anybody help me? I searched the answer for a long time but did not succeed, thank's in advance!
Xamarin for Visual Studio still requires a Mac on the same network in order to build the app itself. iOS apps can't be built on Windows, currently.
From: http://xamarin.com/visual-studio
[...] with a networked Mac providing the build and deployment services.