I wants to create a playlist named "My App Playlist" on apple music from my application. So that user can able to save tracks played from my application. How can i meet my requirement .
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I am working on an app that serves new movies every week and users have to buy a movie to be able to watch it. Once an user purchases a movie they can watch it any number of times. We have our own user registration and login system. I want to know do i have to create an In App Product on the iTunes Connect For every movie? We don't want to restore purchases to the different users using same apple id as well, will Apple allow that? I am really confused guys, I'd really appreciate some ideas.
I'm new to iOS development.I'm working on a music app that has provision for registered users to sell music (from web) and buy music from app.Means, registered users can upload their music from web side and can put a specific price for that music for others to pay and download.
My doubt is that,when i searched for it,i saw as per Apple guidelines,we can't include any payment gateways like paypal to purchase a function or service within the app.Here i think,i cant use paypal for buying a music of 2$ from app without using IAP.
But there are only a few pricing options available in IAP in itunes.
Then my question is,Is there any way to buy or download music with the price those music owners set for that particular music using IAP or using paypal or other gateways.
The price of music will be different as the one who uploaded it.how can buy those from iOS app.Please do help.thank you.
My app meta data was rejected by apple. They are asking that what is the purpose of this app?. I replied to the app review team with video attachments. My app status is currently " In Review ".I am thinking add youtube video link for my in description. My doubt is apple is allow to keep the youtube video link in description and can i add the extra data to the description at the app status is In Review.
I am working to develop an iOS mobile app version of an online game that uses in-game coins to enhance game play. Ideally, I would like to sell these coins through both IAP and through the user's account on the web version of the game. I am having a difficult time parsing together whether or not this is allowed by Apple and am wondering if anyone has similar experience.
According to Apple's terms:
11.2: Apps utilizing a system other than the In App Purchase API (IAP) to purchase content,
functionality, or services in an app will be rejected
But also:
11.14 Apps can read or play approved content (specifically magazines, newspapers, books, audio, music, and video) that is subscribed to or purchased outside of the app, as long as there is no button or external link in the app to purchase the approved content. Apple will not receive any portion of the revenues for approved content that is subscribed to or purchased outside of the app. [This last is from an earlier version of the rules, but it still seems to be the case -- I can purchase a subscription to Pandora on the web or through IAP, right?]
I know I can't put a link to the web version in the App, and I can't advertise within the app that they can purchase coins online, but is it possible to sync the two accounts across platforms? Will Apple allow this, or do we need to re-evaluate?
Thanks!
The current top-grossing game, Candy Crush Saga, appears to do this, so that seems to be a good precedent. It can be synced with the Facebook version of the game where items can also be purchased.
I'm working on a singing app where people can purchase both our currency and the background music for a song. It's obvious that the currency is in consumable type however I'm confused on the the background music (or beats) because I've the following conditions.
The background music has to be purchased with in app purchase , not in our currency (we have agreement with the music provider).
There may be hundreds out music updated frequently , I can't manually register them in itunes connect.
3 . We have a server store these music, an ideal flow will be the user purchase a particular bg music , he can then download it into device and we also keep record on server side.
I've first thought about create a general item as "Beat" . No matter what particular BG music user buy , I will treat it as purchase of this "Beat" item. If possible what type should the item be ? or is there another way I can register these music one by one automatically? (get product id)
The app is almost done except this part . I'm kinda worry now. thanks for help in advance.