This question already has answers here:
Starting iPhone app development in Linux? [closed]
(17 answers)
Closed 6 years ago.
I am building an app using phonegap. Since im on ubuntu i have to build my app each time using build.phonegap.com.
Now i want to test my application on my Iphone. And here comes the problem.
I need a certificate for it to build on IOS. So i went and created an account but quickly found out that i have to pay 99$ for the certificate.
Im not a professional app builder (yet) and all i want to do is to test my very unfinshed app.
Looking around the internet i found that i am able to get a certificate if i use xCode. However since i am on an ubuntu machine i am unable to download the program.
So my question is: is there another way around?
Unfortunately no. You NEED Xcode to build your app. Xcode now gives you one free certificate which you can use, but to distribute an app on the App Store you will need to pay the $99 (outside of using PhoneGap Build).
Related
This question already has answers here:
How can I develop for iPhone using a Windows development machine?
(42 answers)
Closed 6 years ago.
I want to create app for my website,I heard that IOS app development time is less than Android thats why I want to create android app.But I have not Mac,I want to learn swift and create IOS app.Is it possible on windows?(I heard that if I use virtual box to use mac it will be illegal thats why I think they will not allow me to put my app to appstore,is not it)?
App development time is not necessarily faster for iOS than it is on Android. It all depends on what kind of app you're building, your skill level, and many other factors.
Developing iOS apps on Windows is possible but not recommended unless you really know what you're doing. I'd suggest you try building an Android app, or look into one of the many cross-platform options, like PhoneGap or Xamarin.
This question already has answers here:
How do you beta test an iphone app?
(9 answers)
Closed 7 years ago.
I am building an iOS app and it is still in early stage for testing. My QA actually lives in another state and I can't install my app to his iOS device with physically connected option.
Is there a way that I can send the iOS app package to my QA and he can install it somehow in his physical device? Also, this app is still in early testing phase so I don't think we are ready for app store approval.
Start by reading Beta Testing iOS Apps. What you're after is Ad Hoc Distribution, and there's been plenty written and asked about it. In addition to the tools that Apple provides, including TestFlight, you might also take a look at HockeyApp.
This question already has answers here:
iOS In-House App Distribution
(2 answers)
Closed 8 years ago.
I am developing a test suit for iOS devices (not a consumer product), The app should run on a selected set of devices that are used for testing.
The App incorporate code that will not go through AppStore verification, eg. It is sending system-wide Key-Stroke events.
Using a developer account an app can be installed on a selected set of devices used for testing.
The App should be part of a Turn-Key solution, and thus, cannot require a dev account, while still, should be installable on an iOS device.
Having the above use-case in mind, is there any way of installing an App on a non JailBroken device w/o having a developer account ? ( Same as w/ Android )
Any help will be appreciated.
No code ever goes through App Store verification. Apps get verified. Code does not. No one at Apple can see your code even if they wanted to.
You can use Apple's enterprise stuff to do this. You can either distribute through the App Store (to a specific set of devices) or host it yourself.
If you look at the Apple enterprise stuff you can find more details.
Here you go... https://developer.apple.com/programs/ios/enterprise/
This question already has answers here:
Develop iPhone app without a Mac? [duplicate]
(10 answers)
Closed 9 years ago.
I want to create a mobile application for iPhone in Objective-C. The app should be equipped with a graphical user interface.
The problem is that I don't have a Mac computer so I have no access to the Xcode environment.
Is there any possibility to build my project with an online service (for example on a virtual server, remote control etc.) or can I use tools completely under Windows?
VirtualMacOSX.com have an offer for xCode development, from (as of now) $10 a month.
I am sure others have too.
Although not optimal you can run mac osx on vmware (on your windows machine), then install xcode on that. I did this for a while until I decided to bite the bullet and I bought a mac
Unfortunately there is no good way to do it, anyway you will need access to Mac computer (remote or physical, no difference).
This question already has answers here:
Closed 10 years ago.
Possible Duplicate:
iOS installing apps without app store
I have built an iOS app for a friend of mine who lives in a different city. I have a standard $99/year developer account that I used to build it. Is it possible to get it to his device over the air?
Thanks
Yes, it should be possible with TestFlight:
https://www.testflightapp.com/
Haven't tried it myself yet, but it looks promising.
Yes, there are a number of ways you can do it. You have to provision his device to test it, and then you can send him the IPA file(Created by using Archive in XCode), and have him install it through iTunes. Alternatively, you can sign up at TestFlight(http://www.testflightapp.com) and do the same thing with TestFlight. We use TestFlight because we have multiple beta testers, and it's a very useful service.