Landscape Orientation on iPad using Sencha Touch 2 - ios

I develop iPad app using Sencha Touch 2.4. My ipad using iOS 9. The problem is when I turn my iPad landscape and I open my app, the display of my app is a mess. like this
btw my screen app is the blue one.
But when I turn my iPad portrait then I open my app it's normal and when I turn my iPad landscape my app also turn landscape normally. Just when I open my app in landscape mode will be unnormal.
Please any body can help me?
Thanks,
Seno

i am also getting same issue. when i open landscape mode in iphone and ipad.
In config.xml file i set "default" only

Related

Frame issue in iPad pro of custom keyboard

custom keyboard is properly working Landscape and portrait mode in all iPhone and iPad device and simulator, when run keyboard in iPad Pro then properly work in portrait mode then i go to landscape mode in iPad pro so keyboard frame is ruined in all outer app like safari, message etc, this issue only iPad pro, so how can solve this.
this keyboard properly work portrait and landscape mode on my app like this
When i use safari or another app so landscape frame is ruined like this
this keyboard is woking proper in all device just problem in iPad pro.
Thanks in advance..

iOS 9 Multitasking feature enable but restrict iPhone app to support only Portrait mode

I have added support for multitasking feature in iOS 9. For that I have checked all orientations support in info.plist. My App is universal. For iPhone it only gives portrait mode support, but in that i have given all orientation support to one screen.
Now I always want to launch app in Portrait mode on iPhone. Its working in all iPhone models except iPhone 6+ , who is giving orientation support to springboard. Please help, I have tried all possible combination without any success.
In supported orientations in your info.plist make sure Potrait (bottom home button) is at item0. This will always launch application in Potrait.

Can't get AIR app to display in landscape mode in iOS (AS3)

This issue is happening in iOS ONLY, all android and pc versions of the app display in landscape mode fine with no issues
I am trying to get the app to display in landscape mode in iOS OR at the very least be able to orient to landscape mode when the iphone/ipad is tilted to landscape position
However no matter what I try the app will always open in portrait mode
The dimensions are 480x320 and I have tried setting the aspectratio in publish options to landscape, I have even tried
stage.setAspectRatio(StageAspectRatio.LANDSCAPE);
I have also tried adding "aspectRatio> landscape /aspectRatio>" to the XML file
I have been looking for DAYS for a fix on this issue and nothing works
Please some one help!
How are you publishing your app (i.e. FlashCC, FlashBuilder etc) and are you using the latest AIR SDK?
Publishing landscape only iOS apps is definitely possible with AIR so I suspect it's going to be an issue with how your settings currently are.
If you're targeting iPads perhaps try including a landscape default image.
Default-Landscape.png, Default-LandscapeRight.png etc.

How do I set the launch image to landscape on iPad in Xcode 6?

I am making an iOS 8 app written in Swift using Xcode 6. The app is going to run only in landscape mode. The only issue I am having is the launch image file 'storyboard' (.xib) is launching in portrait mode and the rest of the app is fine. I only have the problem on iPad, the iPhone launches the launch image file fine. I even have Landscape selected in the right pane:
Click on your project in the project navigation and go in the general tab and in Device orientation choose landscape

Incorrect stage orientation in Adobe AIR iOS publishing?

I'm developing a game in Adobe Flash, using Adobe AIR to publish a version for iOS devices. The issue I'm encountering is being unable to turn the stage's orientation to Landscape - it appears permanently stuck on Portrait. The publish settings make no difference to this, even when set to Landscape, the game doesn't turn. What is strange is that the iPhone menu at the top does orient to Landscape - so the clock reads landscape, whilst the game is still in portrait. Has anybody ever encountered this issue?
Do you use a framework that may change dynamicaly the orientation ?
Otherwise the right way to get Landscape only in a Air application is to set the following in your nameofyourapp-app.xml
<autoOrients>false</autoOrients>
<aspectRatio>landscape</aspectRatio>

Resources