I am building an app using Delphi XE8 and FireMonkey.
I've got it working on Android and am trying to get it working on an iPad.
The iPad is running OS X 5.1.1.
I've got a Debug Provisioning profile.
First, when I tried to run the application on the iPad, I got the error message "Unable to install package. (e8000007)". According to Embarcadero's help page, this was because I was targetting higher versions. So I went to "Project -> Options -> Delphi Compiler -> Linking", found that the minimum target OS was 7.0, and set it to 5.1.1 instead.
Now I'm getting
Unable to launch process <ip address> using the parameters for the <profile name> profile.
The following error was returned: 'Unable to install package. (e8000067)'
This error code is not on the help page. I also don't find it when googling.
Since all these error codes start with "e", it's probably supposed to be a decimal number preceded by "e" for error. Searching for the hexadecimal equivalent of "8000067", i.e. "7A1243", only yields color codes.
I made a "Hello World" app, tried to run it on the iPad, and got the same problem.
What is Delphi error e8000067 ?
It seems that this happens when you're compiling/linking for a 64 bits device, when your device is 32 bits.
When I chose to compile/link for a 32 bit device, the error went away.
Related
I've run into this situation: the plugin and my code ran perfectly in Android, but in iOS these errors happened:
(Screenshot - my reputation is too low to post images. For easy reading I took the screenshot of VSCode debug console; the errors were the same while run it from Xcode)
https://user-images.githubusercontent.com/10349431/94634472-b2d42e80-0302-11eb-9dc7-fa2956511b82.png
It shows in the debug screenshot above exceptions took place while invoking method startMonitoring, but after I commented related codes it turned into other methods (e.g. stopMonitoring, addRegion, etc).
(BTW, the error messages may be as many as hundreds of lines - in the screenshot above, there were actually 381 lines of total error messages.)
My environment:
MacOS 10.15.7
iOS 12.4.8 (iPad) 13.3 (iPhone)
Android 8.0.0
Xcode 12.0.1 (12A7300)
VSCode 1.49.2
Android Studio 4.0.1 with all SDK after Android 5.1 Lollipop
Thanks for any help!
I got it... In this case, BeaconsPlugin.listenToBeacons should not be placed below addRegion or startMonitoring/stopMonitoring. It should be in the first line of all actions of this plugin in the initPlatformState scope, just like it has been in the example.
Sorry for dumb question.
This error mostly occurs when you try to Hot Reload or Hot Restart after just adding new package to your pubspec.yaml.
Just stop the running project(app) and then freshly run it again. So that the added package(which contains the implementations) also pushed to the device
please check : https://stackoverflow.com/a/60088062/11989529
and this : MissingPluginException while using plugin for flutter
the same problem
I’m getting some strange log on console window while working on project. These are mentioned below :
nw_parameters_set_source_application Failed to convert from PID (0) to UUID. This could lead to wrong data usage accounting.
PAC Fetch failed with error [NSURLErrorDomain:-1003]
nw_proxy_resolver_create_parsed_array PAC evaluation error
I”ve checked below links but didn’t found any useful.
Link 1
Link 2
Note : I’m using Xcode 8.3.2 with iPhone 6 Plus device (iOS 10.3) and Swift 3 language in Project. It seems that there is no issue with this.
These logs appears all of sudden although there is no change in my code.
Most important thing is that my project is working as usual. So why I’m getting this issue?
Apart from this will there be an issue when app is uploaded on AppStore?
It's system logs that does not make sense in 99% cases. You should disable this logs in scheme settings
Click on scheme icon -> Edit Scheme -> Arguments -> Environment Variables
And add that variable:
Thanks for reading my request for help.
Full error text:
Communications error: <OS_xpc_error: <error: 0x398bf654> { count = 1, contents =
"XPCErrorDescription" => <string: 0x398bf854> { length = 22, contents = "Connection interrupted" }
Here's what is going on. I have my software working on an iPad with XCode 8.3.2 in iOS 10.3. I have another iPad, an older one, that's running iOS 9.3. This iPad was the one I was developing on for awhile before I put the software on the newer iPad, and now I'm trying to get the software to work again on the older iPad. All this to say, the software used to work on the older iPad, though that was awhile ago (with some changes made to the software since then). This error I'm receiving, happens every time I push a particular button in the software; however the error occurs at different lines within the software so commenting a line out doesn't fix the bug. I think this might be some kind of version issue, but I think I have the settings correct for running on iOS 9.3. If someone can point out even just the meaning of the error code (I can't find it online) that would be tremendously helpful. I don't think my code is relevant, since even though it crashes with the same button push, it doesn't crash in the same line of code. In fact, it crashes at a different line each time. Any help would be great.
Sincerely,
Sean
I have an application in Windows Phone 8.1. I debug it in an actual device and it works ok. However, when I run the app outside the visual studio, sometimes (random) it crashes.
Is there any way to see if there is an exception? In Android and iOS you can see the log although application is not running on Debug.
I think maybe it could be a memory problem, I load a lot of data. How can I check if this is the problem?
Thank you very much
There is no automatic logging for you, but you can use the global exception event:
Application.Current.UnhandledException += ...
There you can get your exception: Put it in a log file, just show a message dialog, etc.
I found a solution, where I was getting not enough quota is available to process this command windows phone 8.1
Windows phone 8.1 have bug for navigate frame.
I replaced :
Frame.Navigate(typeof(SecondXAML));
To :
await Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () => Frame.Navigate(typeof(SecondXAML)));
guys now no above exception. not enough quota is available to process this command windows phone 8.1
Tested 100 times calling. not crashing.
As soon as I add a float or a double variable to my program, it stops working on BB models 8100 and 8800, both running OS 4.5.
I have a couple of newer phones with OS 5 and 6, respectively, and the same binary works just fine on those.
Why would this be?
Also, see "Float or double on Blackberry?" which led to this question.
When the application is started, before it really starts, it shows an error message to the effect of "modules bla blah can not verify blah". I'll update the message to the real one when I get a chance to start the broken app again.
Your quoted error message is still "modules bla blah can not verify blah", which is kind of vague, but it sounds like you are building against a SDK that is newer than BlackBerry OS 4.5, and then trying to deploy the app to a 4.5 device.
It's possible that float and double are the first references that pull in modules that don't exist on OS 4.5, so it appears to you that they are breaking your app, when it is really a build issue.