NSURLErrorDomain Code=-1004 for few seconds after app start up - ios

I'm getting "NSURLErrorDomain Code=-1004" error with Alamofire API calls,
but only for few seconds after app started (or took a rest for few minutes while the app's opened and make a call after that)
If I try to make the same call after few seconds, everything works fine.
I searched all the Stack Overflow questions and checked all the possible causes below:
No problem with Internet connection
"App Transport Security Settings" are correct and server's using https (I also tried "NSAllowsArbitraryLoads=true" but that didn't help)
APIs working fine
My gut feeling is that getting the network settings takes few seconds and when I make an API call before that's done, it just fails immediately. OR.. I'm using a Websocket in background that could be related?
FAILURE: Error Domain=NSURLErrorDomain Code=-1004 "Could not connect to the server." UserInfo={NSUnderlyingError=0x137d39380 {Error Domain=kCFErrorDomainCFNetwork Code=-1004 "(null)" UserInfo={NSErrorPeerAddressKey={length = 16, capacity = 16, bytes = 0x100201bb341a9f540000000000000000}, _kCFStreamErrorCodeKey=-2200, _kCFStreamErrorDomainKey=4}}, NSErrorFailingURLStringKey=[FILTERED], NSErrorFailingURLKey=[FILTERED], _kCFStreamErrorDomainKey=4, _kCFStreamErrorCodeKey=-2200, NSLocalizedDescription=Could not connect to the server.}
Any suggestions?
UPDATED
Found that app makes 4 requests on launch, and 1 or 2 of them randomly fails, and I checked Nginx access and error log and there's no log for the failed calls at all.

We have the same issue here with Nginx 1.10.0 (and 1.9.15), iOS 9.3.1 using HTTP/2 with TLS 1.2.
The issue goes away with HTTP/1.1 and it's also working with HTTP/2 in Nginx version up to 1.9.14.

Nginx 1.11.0 Mainline is now available with the fix included mentioned earlier in this topic;
Change: HTTP/2 clients can now start sending request body
immediately; the "http2_body_preread_size" directive controls size of
the buffer used before nginx will start reading client request body.
I tested it and for me this release now works correctly again.

This seems like a confirmed bug in nginx 1.10. An issue about it can be found on the bug tracker of nginx at https://trac.nginx.org/nginx/ticket/979. The actual issue can be found at https://trac.nginx.org/nginx/ticket/959
You might want to consider switching to the 1.9 branch which has releases which do work. Hopefully nginx will release a 1.10.1 version soon which does not have this bug.
The issue actually only occurs on iOS; Android, Windows and OSX itself seem to have no problems negotiating a valid http2 connection.

I can also confirm that the nginx 1.9.15 not works correctly. Some calls always got "Could not connect to the server", and after revert to nginx 1.9.12 everything works fine.

These are the steps that I would try to follow:
1) test my app in the simulator and device
2) look if https is really needed instead of http
3) configure an alamofire manager and change timeout (for this step i
write some code):
var alamofireManager = Alamofire.Manager.sharedInstance
let configuration = NSURLSessionConfiguration.defaultSessionConfiguration()
configuration.HTTPMaximumConnectionsPerHost = 10
configuration.timeoutIntervalForRequest = 30
configuration.timeoutIntervalForResource = 30
alamofireManager.delegate.taskWillPerformHTTPRedirection = nil
(so whit this last step the next alamofire calls can be for example: alamofireManager.request(etc....)
4) test with hard link like http://www.google.com, if the same thing
dont happened nothing around your swift code are incorrect, try to
set your web server parameters..

Problem solved!!!
versions:
1. Nginx version: 1.10.2
2. IOS version: 9.3.2
When the config like this:
listen 443 ssl;
Have the same problem like you.
But !!!
When the config like this:
listen 443 ssl http2;
Problem solved!!

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Second,
Verify you have properly installed it. That is, make sure you did not install it via the Mobile Safari browser, as it won't be available to apps that way (see above link).

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