View outlets are nil on viewDidLoad - ios

My files owner has 3 outlets, and all of them are nil on viewDidLoad...
__weak IBOutlet UIView *mainImagePlaceholderView;
__weak IBOutlet UILabel *mainImageLabel;
__weak IBOutlet UIView *imageFilmstripPlaceholderView;
These are located in my .m file, ...
#implementation iRpImageViewerViewController
{
...
__weak IBOutlet UIView *mainImagePlaceholderView;
__weak IBOutlet UILabel *mainImageLabel;
__weak IBOutlet UIView *imageFilmstripPlaceholderView;
...
}
My class in question is iRpImageViewerViewController.xib
In IB, the 'files owner custom class' is 'iRpImageViewerViewController.m'
In IB, the nib 'view custom class' is UIView
Everything shows as hooked up properly.
I have cleaned my build folder.
I have cleared my derived data folder.
I even tried to trick the views into loading by referring to them in the init method and setting their backcolor.
-(void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view from its nib.
theMainImageGridviewControl = [[IGGridView alloc]initWithFrame:mainImagePlaceholderView.frame style:IGGridViewStyleSingleCellPaging];
// Set additional properties to configure the grid view
theMainImageGridviewControl.autoresizingMask = UIViewAutoresizingFlexibleHeight | UIViewAutoresizingFlexibleWidth;
theMainImageGridviewControl.selectionType = IGGridViewSelectionTypeCell;
theMainImageGridviewControl.contentInset = UIEdgeInsetsZero;
theMainImageGridviewControl.allowHorizontalBounce = NO;
theMainImageGridviewControl.alwaysBounceHorizontal = NO;
theMainImageGridviewControl.alwaysBounceVertical = NO;
[mainImagePlaceholderView addSubview:theMainImageGridviewControl];
// Setting a breakpoint here reveals that all the outlets are nil
[self addAChildViewController:theFilmstripViewController toViewWithTag:imageFilmstripPlaceholderView.tag];
[self constructAndConfigurePrimaryImageMarker];
}

Not sure exactly how you created the XIB and the view controller, but did you try adding the following to the initializer that you calling for the view controller:
self = [super initWithNibName:#"iRpImageViewerViewController" bundle:nil];

Related

Multiple XIBs embeded in UIStackViews displayed in one StoryBoard with UIStackViews

I am using multiple XIBs/Storyboards to build my application.
I have the views laid out in the XIBs. Some have UIStackView to help organize the layout.
My main storyboard has two views embedded in a UIStackView that pulls in those views that are created with the XIBs.
Nothing will display correctly. The views are mis-sized or do not show up at all, despite displaying properly in interface builder.
My suspicion is the views are being displayed, BEFORE they are fully loaded into the view causing the frames to be different sizes.
I've been told the best practice is to give views their own Storyboard/XIB for better merging, maintenance etc... So that is what I am trying to learn.
Does anyone know the proper way to accomplish what I am doing?
Here is what I am doing:
ViewController
#import "OrangeView.h"
#import "GreenView.h"
#interface ViewController () {
OrangeView *ov;
GreenView *gv;
}
#property (weak, nonatomic) IBOutlet UIView *viewOrange;
#property (weak, nonatomic) IBOutlet UIView *viewGreen;
#end
#implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
//Load Orange View
ov = [[OrangeView alloc] initWithFrame:_viewOrange.frame];
[_viewOrange addSubview:ov];
//Load GreenView
gv = [[GreenView alloc] initWithFrame:_viewGreen.frame];
[_viewGreen addSubview:gv];
}
Main Storyboard
OrangeView
GreenView (with multiple stackviews)
Overview
The contents of a .xib file are not "linked" to the class. That is, when you instantiate the class, that does not - by itself - also load the views and subviews you've laid out in the xib.
There are a couple ways to go about it. One method is to include the "load the elements" code inside your view class. That allows a more "conventional" approach of load/create a view instance, add as subview, set parameters (frame or constraints), etc.
Here is an example of subclassing UIView with the "xib-load" functions, and then making your actual class a sub-class of this "base":
//
// XIBViewBase.h
//
#import <UIKit/UIKit.h>
#interface XIBViewBase : UIView
#end
//
// XIBViewBase.m
//
#import "XIBViewBase.h"
#implementation XIBViewBase
- (id)initWithFrame:(CGRect)frame
{
self = [super initWithFrame:frame];
if (self) {
[self xibSetup];
}
return self;
}
- (id)initWithCoder:(NSCoder *)coder
{
self = [super initWithCoder:coder];
if (self) {
[self xibSetup];
}
return self;
}
- (void)awakeFromNib {
[super awakeFromNib];
[self xibSetup];
}
- (void)xibSetup {
// make sure we don't add the subviews more than once
if (!self.subviews.count) {
UIView *view = [self loadFromXIB];
view.frame = self.bounds;
view.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight;
[self addSubview:view];
[self sendSubviewToBack:view];
}
}
- (UIView *)loadFromXIB {
// Note: the .xib file MUST be named the same as the class for this to work
NSString *className = NSStringFromClass([self class]);
NSBundle *bundle = [NSBundle bundleForClass:[self class]];
UINib *nib = [UINib nibWithNibName:className bundle:bundle];
UIView *v = [nib instantiateWithOwner:self options:nil].firstObject;
return v;
}
#end
I put together an example of this (using your target) that you can take a look at. Might help you get a handle on it:
https://github.com/DonMag/SimpleXIB

UIView: Loading from custom XIB causing a crash

Hello StackOverflow.
I am trying to setup a UIView such that it loads itself from XIB
file in Xcode.
To do this, I went through the following initial steps:
Created empty UIView subclass.
Added a blank XIB file.
Then, I added all the subviews I wanted into the XIB file, and made corresponding IBOutlet Properties inside the UIView Subclass.
I watched this video to show me how to properly connect the outlets and set the files owner. The video instructs me to do the following things:
Do not set the UIView class to your subclass in XIB. Time link
Set the File's Owner to your UIView subclass in XIB:Time Link
Insert a IBOutlet into your UIView class of type UIView so your XIB file can load into that.Time link
Override initWithCoder like (image) if you intend to initialize the custom UIView within another XIB file.
Override initWithFrame like (image) if you intend to initialize the custom UIView programatically within another class file.
Cool, I have done all of these things, and am choosing to initialize my UIView programatically.
See my UIView subclass implementation file:
#import "CXHostsTableViewCellContentView.h"
#implementation CXHostsTableViewCellContentView
#pragma mark Custom Initializers
-(instancetype)initWithFrame:(CGRect)frame
{
self = [super initWithFrame:frame];
if (self)
{
[[NSBundle mainBundle]loadNibNamed:#"CXHostsTableViewCellContentView" owner:self options:nil];
[self setBounds:self.view.bounds];
[self addSubview:self.view];
}
return self;
}
-(instancetype)initWithCoder:(NSCoder *)aDecoder
{
self = [super initWithCoder:aDecoder];
if (self)
{
[[NSBundle mainBundle]loadNibNamed:#"CXHostsTableViewCellContentView" owner:self options:nil];
[self addSubview:self.view];
}
return self;
}
And of course, my header file:
#import <UIKit/UIKit.h>
#import "CXStyleView.h"
#interface CXHostsTableViewCellContentView : UIView
#pragma mark UIView Properties
#property (strong, nonatomic) IBOutlet UIView *view;
#property (nonatomic,weak)IBOutlet UIView *standardView;
#end
I also have an image here of the XIB file's owner and another of the IBOutlet link from the base UIView to the outlet on file's owner.
Right, so everything's looking pretty good, should be no problem running this right?
Nope, whenever I initialize this subview and present it, I get a crash:
CXHostsTableViewCellContentView *scrollContentView = [[CXHostsTableViewCellContentView alloc]init];
I've really got no idea how to solve this, as I'm sure I'm following all of these steps right. I've googled and come across this question which has the same symptoms, but the answer has identical code to what I'm using, and this question with a contradictory reply.
I'm not sure what to do at this point, or what is causing the crash. I know that if I have NO outlets linked at all, it works. But then again, nothing displays either.
I think that You will face Problem When You Allocate Memory to Your scrollContentView object.
so,Try To allocate Memory With Frame.
i.e
Write this in .m file
- (void)myAllocation {
//do your stuff
}
- (id)initWithFrame:(CGRect)aRect {
self = [super initWithFrame:aRect];
if (self) {
[self myAllocation];
}
return self;
}
- (id)initWithCoder:(NSCoder*)aDecoder {
self = [super initWithCoder:aDecoder];
if (self) {
[self myAllocation];
}
return self;
}
...
CXHostsTableViewCellContentView *scrollContentView = [[CXHostsTableViewCellContentView alloc] initWithFrame:CGRectMake(0, 10, 0, 20)];

Display nib above of my storyboard view

I'm trying to essentially load a nib into view when a certain criteria is met. I'm able to show the nib on my storyboard thought I cant seem to be able to execute any actions when the button is pressed.
Just to express my ultimate goal. I would like to create sort of a template with my nib view and then display the nib view from my storyboards but manipulate the labels in my nib view with values sent from the storyboard.
OK so I'll do my best to try and show my detail steps on how i try to accomplish this.
Firstly here are is a picture of my project.
my VCDemoView.h
#import <UIKit/UIKit.h>
#interface AppDelegate : UIResponder <UIApplicationDelegate>
#property (strong, nonatomic) UIWindow *window;
#end
VCDemoView.m
#import "VCDemoView.h"
#interface VCDemoView ()
#property(nonatomic) IBOutlet UIImageView *imageView;
#property(nonatomic) IBOutlet UILabel *titleLabel;
#property(nonatomic) IBOutlet UILabel *subtitleLabel;
#property(nonatomic) IBOutlet UIView *container;
//- (IBAction)changeLabel:(id)sender;
#end
#implementation VCDemoView
-(id)initWithFrame:(CGRect)frame
{
self = [super initWithFrame:frame];
if (self == nil) return nil;
[self initalizeSubviews];
return self;
}
-(id)initWithCoder:(NSCoder *)aDecoder
{
self = [super initWithCoder:aDecoder];
if (self == nil) return nil;
[self initalizeSubviews];
return self;
}
-(void)initalizeSubviews
{
//Load the contents of the nib
NSString *nibName = NSStringFromClass([self class]);
UINib *nib = [UINib nibWithNibName:nibName bundle:nil];
[nib instantiateWithOwner:self options:nil];
//Add the view loaded from the nib into self.
[self addSubview:self.container];
}
- (void)drawRect:(CGRect)rect
{
// Drawing code
}
*/
- (IBAction)changeLabel:(id)sender {
//[self.subtitleLabel.text = #"MIGUEL"];
_subtitleLabel.text = #"miguel";
}
#end
storyboard view controller.
#import "ViewController.h"
#import "VCDemoView.h"
#interface ViewController ()
#end
#implementation ViewController
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
VCDemoView * CustomView = [[VCDemoView alloc]init] ;//[[addMyLocation alloc]init];
[self.view addSubview:CustomView];
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
#end
Can anyone spot what I'm doing wrong? I cant seem to be able to communicate with the button? I'm sure is something silly.
here is a link to the dropbox project with all the source code if you prefer to see it that way.
https://www.dropbox.com/sh/23cbhs4qvsxwei0/AADFs6MN3eqJNK42Io2etuJea?dl=0
Thanks is advance guys.
You never set the frame of your VCDemoView. The frame defaults to CGRectZero.
A view doesn't clip its subviews by default, so you can still see the labels and the button, even though they're outside the bounds of the VCDemoView. But a view does not receive events outside its bounds, so when you tap on the button, the top-level view swallows the event because it finds that the event is outside the bounds of its one subview (the VCDemoView).
You can fix the frame of your VCDemoView like this:
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
VCDemoView * CustomView = [[VCDemoView alloc]init] ;//[[addMyLocation alloc]init];
CustomView.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight;
CustomView.frame = self.view.bounds;
Note that you can use autoresizing even though your storyboard uses autolayout constraints. Autolayout will turn the autoresizing mask into constraints for you.
Or you could just put your VCDemoView in your storyboard as a child of the root view and set up the constraints there.
You should not call and action inside a View this what the Controller should handle .
You need to change the fileOwner to be the controller and the View Class to be VCDemoView , connect the View to the controller in the IB , and load the nib from there , then add it as a subView to the ViewController's view .
this the edited code ,, I hope it helps .. https://dl.dropboxusercontent.com/u/33359624/demo-SO/Archive.zip
You are not set the CustomView frame so the default frame is CGRectZero. if you set the frame of the CustomView it will works fine.
#implementation ViewController
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
VCDemoView * CustomView = [[VCDemoView alloc]init] ;
CustomView.frame =self.view.frame;
[self.view addSubview:CustomView];
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
#end

How does loadNibNamed work? UIView outlets not initializing using loadNibNamed

I know this is quite straight forward but after too much hair-pulling I am nowhere near solution.
I have seen tutorials explaining how to create view using XIB and all. But none of them address the situation that I have here.
I have an XIB file, a custom UIView subclass that has few labels and buttons. The UIView subclass is reusable, and that is the reason I can't have outlets inside any single View controller. As a result I store individual controls (subviews) of this view inside my custom UIView itself. This is logical, as no view controller should own the subviews of this custom view which is to be included in every view controller.
The problem is, I don't know how to initialize the entire UI fully.
Here is my code for UIView Subclass:
#interface MCPTGenericView : UIView
+(id)createInstance : (bool) bPortrait;
#property (weak, nonatomic) IBOutlet UIView *topView;
#property (weak, nonatomic) IBOutlet UIView *titleView;
#property (weak, nonatomic) IBOutlet UILabel *titleLabel;
#property (weak, nonatomic) IBOutlet UIButton *logoButton;
#property (weak, nonatomic) IBOutlet UITextField *searchTextField;
#property (weak, nonatomic) IBOutlet UIButton *menuButton;
#end
Later on, I also plan to use this same XIB file for landscape orientation of this UIView too, and I plan to use the same above outlets with landscape oriented controls in same XIB.
And here is the implementation:
#implementation MCPTGenericView
//#synthesize topView, titleLabel, titleView;
+(id)createInstance : (bool) bPortrait
{
UIView * topLevelView = nil;
MCPTGenericView * instance = [MCPTGenericView new];
NSArray * views = [[NSBundle mainBundle] loadNibNamed:#"MoceptGenericView" owner:instance options:nil];
int baseTag = (bPortrait)?PORTRAIT_VIEW_TAG_OFFSET:LANDSCAPE_VIEW_TAG_OFFSET;
// make sure customView is not nil or the wrong class!
for (UIView * view in views)
{
if (view.tag == baseTag)
{
topLevelView = view;
break;
}
}
instance.topView = (MCPTGenericView *)[topLevelView viewWithTag:baseTag + 1];
instance.searchTextField = (UITextField *)[topLevelView viewWithTag:baseTag + 2];
instance.menuButton = (UIButton *)[topLevelView viewWithTag:baseTag + 3];
instance.logoButton = (UIButton *)[topLevelView viewWithTag:baseTag + 4];
instance.titleView = [topLevelView viewWithTag:baseTag + 5];
instance.titleLabel = (UILabel *)[topLevelView viewWithTag:baseTag + 6];
return instance;
}
-(id)initWithCoder:(NSCoder *)aDecoder
{
if ((self = [super initWithCoder:aDecoder]))
{
[self addSubview:[[[NSBundle mainBundle] loadNibNamed:#"MCPTGenericView" owner:self options:nil] objectAtIndex:0]];
}
return self;
}
-(void)awakeFromNib
{
[super awakeFromNib];
[self addSubview: self.titleView];
[self addSubview:self.topView];
}
- (id) init
{
self = [super init];
if (self)
{
[[NSBundle mainBundle] loadNibNamed:#"MCPTGenericView" owner:self options:nil];
[self addSubview:self.topView];
[self addSubview:self.titleView];
}
return self;
}
- (id)initWithFrame:(CGRect)frame
{
self = [super initWithFrame:frame];
if (self)
{
// Initialization code
[[NSBundle mainBundle] loadNibNamed:#"MCPTGenericView" owner:self options:nil];
[self addSubview:self.topView];
[self addSubview:self.titleView];
}
return self;
}
/*
// Only override drawRect: if you perform custom drawing.
// An empty implementation adversely affects performance during animation.
- (void)drawRect:(CGRect)rect
{
// Drawing code
}
*/
#end
Something that worked:
I succeeded in calling initWithFrame:frame from my viewcontroller. That way, I could see all controls properly initialized. But then, why should I be supplying a frame if I have already drawn an XIB? Shouldn't loadNibNamed be handling frame setting and layout stuff since that is the intended use of XIBs?
I am also baffled at the way loadNibNamed needs an owner object. Why do we already need an object to get the same object from XIB? That too, a half-baked one?
Please help...
What was baffling me was the way loadnibnamed loses xib layout & outlet information. I finally found a way to achieve it.
Here is a recap of what works:
1) Suppose MyCustomView is your custom view class - you design it and its subviews as part of XIBs. You do this via interface builder, so self-explanatory.
2) Add MyCustomView.h and MyCustomView.m (boilerplate) via Xcode -> File -> New -> Objective C Class.
3) Next, within MyCustomView.xib, set File's Owner = MyCustomView (class name just added). Do not touch top most View's custom class - leave it as UIView. Else it will end up in recursion!!!
4) In MyCustomView.h, create few outlets corresponding to subviews within MyCustomView.xib.
Such as:
#property (weak) IBOutlet UILabel * label1;
#property (weak) IBOutlet UIButton * button1;
5) Go to MyCustomView.xib. Select each subview (label, button), right click, drag from "New Referencing Outlet" and drag it up to File's Owner.
This will popup a list of outlets matching the subview's type from where you have dragged. If you dragged from a label, it will pop up label1, and so on. This shows that all you did up to this step is correct.
If you, on the other hand, screwed up in any step, no popup will appear. Check steps, especially 3 & 4.
If you do not perform this step correctly, Xcode will welcome you will following exception:
setValue:forUndefinedKey: this class is not key value coding-compliant for the key
6) In your MyCustomView.m, paste / overwrite following code:
-(id)initWithCoder:(NSCoder *)aDecoder
{
self = [super initWithCoder:aDecoder];
if (self)
{
NSString * nibName = #"MyCustomView";
[[[NSBundle mainBundle] loadNibNamed:nibName owner:self options:nil] firstObject];
[self addSubview:self.labelContinentName];
}
return self;
}
This step is crucial - it sets your outlet values (label1, button1) from nil to tangible subviews, and most importantly, sets their frame according to what you have set within MyCustomView.xib.
7) In your storyboard file, add view of type MyCustomView - just like any other view:
Drag a UIView in your View Controller main view rectangle
Select the newly added view
In Utilities -> Identity Inspector, set custom class value = MyCustomView.
It should be up & running no problem!
loadNibNamed does not handle frame setting, it only loads content and makes the objecet available to your code. initWithFrame: must be called to insert a new object to the view heirarchy of a window.

Custom UIView from nib inside another UIViewController's nib - IBOutlets are nil

I'm trying to create a custom UIView which holds references to its own IBOutlets. I then want to put this custom UIView into another nib.
I'm doing some additional logic in the custom UIView's awakeFromNib method. Unfortunately, when I try to access the IBOutlets in awakeFromNib, they are nil.
Here's the setup:
I have a UIView subclass, CustomView.
I have a custom .xib file with three subviews
In the other nib (that belongs to the view controller), I have dragged a UIView onto the view, and then changed the custom class to CustomView.
I tried setting the view in the CustomView nib in IB to a custom class CustomView and connecting the IBOutlets to the view, but they were still nil.
I tried setting file owner to CustomView and connecting the IBOutlets to file's owner, but they were still nil.
I also tried using another IBOutlet UIView *view and then adding that as a subview to self in awakeFromNib but that also didn't do anything.
Here's the code:
// CustomView.h
#interface CustomView : UIView
#property (nonatomic, retain) IBOutlet UITextField *textField;
#property (nonatomic, retain) IBOutlet UIView *subview1;
#property (nonatomic, retain) IBOutlet UIView *subview2;
// CustomView.m
#implementation CustomView
#synthesize textField, subview1, subview2;
- (id)initWithFrame:(CGRect)frame {
self = [super initWithFrame:frame];
if (self) {
[[NSBundle mainBundle] loadNibNamed:#"CustomView" owner:self options:nil];
}
return self;
}
- (id)initWithCoder:(NSCoder *)aDecoder {
self = [super initWithCoder:aDecoder];
if (self) {
}
return self;
}
- (void)awakeFromNib {
[super awakeFromNib];
[self setup];
}
- (void)setup {
// Fails because self.textField is nil
self.textField.text = #"foo";
}
I ended up using the steps in the most recent edit here and they worked beautifully.
You use a plain UIView as the top level view in the xib.
You then set file's owner to the custom subclass (CustomView).
Finally, you add a line:
[self addSubview:[[[UINib nibWithNibName:#"CustomView" bundle:nil] instantiateWithOwner:self options:nil] objectAtIndex:0]];
in the if (self != nil) block in both initWithCoder and initWithFrame.
Voila! The IBOutlets are hooked up and ready to go after the call. Really pleased with the solution, but it was very difficult to dig up.
Hope this helps anyone else.
EDIT: I updated the link to one that isn't dead. Since I never spelled out the full code, here is what it looks like after modification:
- (id)initWithFrame:(CGRect)frame {
self = [super initWithFrame:frame];
if (self) {
UIView *nib = [[[UINib nibWithNibName:#"CustomView" bundle:nil] instantiateWithOwner:self options:nil] objectAtIndex:0];
[self addSubview:nib];
}
return self;
}
- (id)initWithCoder:(NSCoder *)aDecoder {
self = [super initWithCoder:aDecoder];
if (self) {
UIView *nib = [[[UINib nibWithNibName:#"CustomView" bundle:nil] instantiateWithOwner:self options:nil] objectAtIndex:0];
[self addSubview:nib];
}
return self;
}
- (void)awakeFromNib {
[super awakeFromNib];
[self setup];
}
- (void)setup {
// Doesn't fail because life is awesome
self.textField.text = #"foo";
}
This pattern has become so common that I actually created a category on UIView called UIView+Nib, which implements the following method:
+ (UIView *)viewWithNibName:(NSString *)nibName owner:(id)owner {
return [[[UINib nibWithNibName:nibName bundle:nil]
instantiateWithOwner:owner options:nil]
objectAtIndex:0];
}
So the above code can be simplified to:
[self addSubview:[UIView viewWithNibName:#"CustomView" owner:self]];
Note also that the above code can be refactored even more, since the logic is exactly the same in initWithFrame: and initWithCoder:. Hope that helps!
As in Dr. Acula's answer, This is probably because custom view's nib is lazy loaded when loaded from another nib (Nested nib loading), so we need to instantiate it manually. In swift code will look like this :
override func awakeFromNib() {
super.awakeFromNib()
self.customview = UINib(nibName: "CustomViewNib", bundle: nil).instantiateWithOwner(self, options:nil)[0] as! UIView
self.customview?.frame = self.viewContainer.bounds
self.viewContainer.addSubview(self.customview!)
}
I am assuming the XIBs' structure is something like this
CustomView.xib
CustomView
UITextField -> linked to IBOutlet textField
other views
CustomViewController.xib
CustomView
If this is right, then your CustomView will be created but as it is not read from CustomView.xib it doesn't have any IBOutlets assigned.
However, if your CustomViewController.xib looks like following
CustomViewController.xib
CustomView
UITextField -> linked to IBOutlet textField of CustomView
then this should work. The IBOutlet of CustomView instance should be set by the CustomViewController.xib.
Better than setting any IBOutlets in the CustomViewController.xib would be to implement awakeAfterUsingCoder: in your CustomView and create a replacement object by loading your CustomView.xib in there. This way your CustomView remains truly custom and you don't have to edit other XIBs to change the structure, add/remove IBOutlets, etc.

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