ReactiveUI Google Maps - xamarin.android

Question: I have a IReactiveDerivedList<SensorViewModel> in my ViewModel and want to subscribe to changes on it including what's already in the list before I observe it. This then gets fed into GoogleMaps for Xamarin Android.
This seems to work when I add something :
public void OnMapReady(GoogleMap map)
{
_itemsAdded = this.ViewModel.Sensors.ItemsAdded
.ObserveOn(RxApp.MainThreadScheduler)
.Select(s => new CircleOptions()
.InvokeCenter(new LatLng(s.Latitude, s.Longitude))
.InvokeRadius(1000)
.InvokeFillColor(Color.Blue.ToArgb())
.InvokeStrokeColor(Color.Red.ToArgb()))
.Subscribe(
Observer.Create<CircleOptions>(options => map.AddCircle(options)));
}
But I also need to keep track of the Circle returned from map.AddCircle so I can remove it from the map when the object goes away. What's the reactive way to handle a case like this?

I don't know if this is the most reactive way to do it but I figured something out that seems to work:
private IDisposable _itemsAdded;
private IDisposable _itemsRemoved;
private readonly Dictionary<string, Circle> _circleMap = new Dictionary<string, Circle>();
public void OnMapReady(GoogleMap map)
{
_circleMap.Clear();
_itemsAdded = this.ViewModel.Sensors.ItemsAdded
.StartWith(this.ViewModel.Sensors)
.Subscribe(s =>
{
var options = new CircleOptions()
.InvokeCenter(new LatLng(s.Latitude, s.Longitude))
.InvokeRadius(1000)
.InvokeFillColor(Color.Blue.ToArgb())
.InvokeStrokeColor(Color.Red.ToArgb());
var circle = map.AddCircle(options);
this._circleMap.Add(s.Id, circle);
});
_itemsRemoved = this.ViewModel.Sensors.ItemsRemoved
.Subscribe(s =>
{
Circle circle = null;
if (this._circleMap.TryGetValue(s.Id, out circle))
{
this._circleMap.Remove(s.Id);
circle.Remove();
}
});
}

Related

Pull firebase data that doesn't have key [duplicate]

I want to display only children of location i.e Sindh and Punjab (not their children). Is it possible, and if so how can I do it?
From Best practices for data structure in the docs:
Avoid nesting data
Because the Firebase Realtime Database allows nesting data up to 32
levels deep, you might be tempted to think that this should be the
default structure. However, when you fetch data at a location in your
database, you also retrieve all of its child nodes. In addition, when
you grant someone read or write access at a node in your database, you
also grant them access to all data under that node. Therefore, in
practice, it's best to keep your data structure as flat as possible.
That is how Firebase works: If you get an item, you get its children as well. If you don't want this, you should restructure the database.
Avoid Nesting Data
Because the Firebase Realtime Database allows nesting data up to 32 levels deep, you might be tempted to think that this should be the default structure. However, when you fetch data at a location in your database, you also retrieve all of its child nodes. In addition, when you grant someone read or write access at a node in your database, you also grant them access to all data under that node. Therefore, in practice, it's best to keep your data structure as flat as possible.
Below is a structure of yours on how to implement flat database as well as how to retrieve the location key.
{
"location": {
"punjab": {
"lahore": true,
"multan": true
},
"sindh": {
"karachi": true
}
},
"place": {
"lahore": {
"location": "punjab",
"details": {
"0": "model",
"1": "steel town"
}
},
"multan": {
"location": "punjab",
"contacts": {
"0": "myarea"
}
},
"karachi": {
"location": "sindh",
"contacts": {
"0": "hadeed",
"1": "Steel town"
}
}
}
}
Below is the code that you can use to retrieve the location key.
private DatabaseReference mDatabase;
// ...
mDatabase = FirebaseDatabase.getInstance().getReference();
mLocation = mDatabase.child("location");
mPlace = mDatabase.child("place");
ValueEventListener placeListener = new ValueEventListener() {
#Override
public void onDataChange(DataSnapshot dataSnapshot) {
// Get Post object and use the values to update the UI
Place place = dataSnapshot.getValue(Place.class);
String location = place.location;
System.out.println(location);
}
};
mPlace.addValueEventListener(placeListener);
For more information on Firebase:
Firebase Security & Rules
DatabaseReference databaseReference = FirebaseDatabase.getInstance().getReference().child("location");
final ArrayList<String> statesArrayList= new ArrayList<>();
databaseReference.addChildEventListener(new ChildEventListener() {
#Override
public void onChildAdded(DataSnapshot dataSnapshot, String s) {
statesArrayList.add(dataSnapshot.getKey());
}
#Override
public void onChildChanged(DataSnapshot dataSnapshot, String s) {
}
#Override
void onChildRemoved(DataSnapshot dataSnapshot) {
}
#Override
public void onChildMoved(DataSnapshot dataSnapshot, String s) {
}
#Override
public void onCancelled(DatabaseError databaseError) {
}
});
Yes, you can
ValueEventListener getValueListener = new ValueEventListener() {
#Override
public void onDataChange(DataSnapshot dataSnapshot) {
// Get data from firebase
Log.d("The name of child that you need:", dataSnapshot.getKey());
// ...
}
};
databaseReference.addValueEventListener(getValueListener );
Read more: https://firebase.google.com/docs/database/android/read-and-write#listen_for_value_events
Though nesting data is not recommended in NoSQL databases like Firebase, to get the name of child nodes your code will look like this
DatabaseReference mainRef = FirebaseDatabase.getInstance().getReference();
DatabaseReference locationref = mainRef.child("location");
final ArrayList<String> locationNames = new ArrayList<>();
locationref.addChildEventListener(new ChildEventListener() {
#Override
public void onChildAdded(DataSnapshot dataSnapshot, String s) {
locationNames.add(dataSnapshot.getKey());
}
#Override
public void onChildChanged(DataSnapshot dataSnapshot, String s) {
}
#Override
void onChildRemoved(DataSnapshot dataSnapshot) {
}
#Override
public void onChildMoved(DataSnapshot dataSnapshot, String s) {
}
#Override
public void onCancelled(DatabaseError databaseError) {
}
});
You can now use locationNames to do what you want.
Firebase can as quickly look up a node at level 1 as it can at level 32. Depth is not a factor that affects speed on a technical level but years of experience with Firebase has shown that deeply nested data often goes hand in hand with performance problems. As an example, i recomand you reading the offical documentation, Best practices for data structure in Firebase and Structuring your Firebase Data correctly for a Complex App.
If you don't want to change your actual database structure and assuming that location node is a direct child of your Firebase root, please see the code below:
DatabaseReference rootRef = FirebaseDatabase.getInstance().getReference();
DatabaseReference locationRef = rootRef.child("location");
ValueEventListener eventListener = new ValueEventListener() {
#Override
public void onDataChange(DataSnapshot dataSnapshot) {
for(DataSnapshot ds : dataSnapshot.getChildren()) {
String key = ds.getKey();
Log.d("TAG", key);
}
}
#Override
public void onCancelled(DatabaseError databaseError) {}
};
locationRef.addListenerForSingleValueEvent(eventListener);
Your output will be:
punjab
sindh
I know this question was asked a while ago and for android, but I was looking for a solution to this and came upon this question. I couldn't use the answers provided, so here is the solution I found. This will only get the children and nothing else.
This is in javascript, but you can use whichever method is the alternative in java to make a request from a REST endpoint.
const databaseURL = "https://example.firebaseio.com" // replace value with yours
const endpoint = "location"
const user = firebase.auth().currentUser
user.getIdToken()
.then(token => {
return fetch(`${databaseURL}/${endpoint}.json?auth=${token}&shallow=true`)
})
.then(response => {
return response.json()
})
.then(json => {
console.log({json}) // contains only the children
})
.catch(error => {
console.log(error.message)
})
The important bit here is the &shallow=true otherwise you get all the data in the children.
Using curl this would be
curl 'https://example.firebaseio.com/location.json?auth=INSERT_TOKEN&shallow=true'
This assumes location is a child of the root.
More details can be had by looking at the docs
Before calling this, you have to make sure you have the currentUser available in firebase.
Also, I would heed the warnings mentioned here about proper firebase realtime database structure. However, if you are already in this spot, then this can help.
This is how u can get child names
HashMap<String, Object> allData = (HashMap<String, Object>) dataSnapshot.getValue();
String[] yourChildArray = allData.keySet().toArray(new String[0]);

AutoBogus configuration and Bogus Determinism

When using the AutoBogus builder configurations with either the Create or Generate methods, I can't seem to find the way I can provide the deterministic way to seed random. UseSeed is not available.
For example:
var orderFaker = AutoFaker.Create(builder => builder.WithOverride(new OrderOverride()));
orderFaker
// .UseSeed(<int>) is not available on orderFaker
.Generate(5);
Similarly,
List<Order> sut = AutoFaker.Generate<Order>(5,
builder => builder.WithOverride(new OrderOverride())
);
Am I missing something or is it just not available at this level?
As a workaround, my override class just has a static method for the Rules being applied, making applicable in the override as well as when instantiating AutoFaker<Order>. This seems to be working, but just wondering if there's a better way...
Faker<Order> orderFaker = new AutoFaker<Order>().Rules(
OrderOverride.OrderGenerator);
List<Order> actual = orderFaker
// https://github.com/bchavez/Bogus/tree/cc2f894e46be08e3a1521f31b464017666f4f8c7#determinism
// UseSeed at the faker level ensures consistent output
.UseSeed(1338)
.Generate(5)
.ToList();
public class OrderOverride : AutoGeneratorOverride
{
public override bool CanOverride(AutoGenerateContext context)
{
return context.GenerateType == typeof(Order);
}
public override void Generate(AutoGenerateOverrideContext context)
{
var o = context.Instance as Order;
var f = context.Faker;
OrderGenerator(f, o);
}
public static void OrderGenerator(Faker f, Order o)
{
o.LineItems = new AutoFaker<OrderLineItem>().GenerateBetween(2, 5);
o.Notes = f.Lorem.Text();
}
}

Convert StackLayout as Image in Xamarin

I'm working on Xmarin Forms(PCL) project, I want to convert the StackLayout to Image / buffer and send it to printer for hard print.
Can anyone suggest how to do it in (Xamarin.Android & Xamarin.iOS).
You can't. Xamarin does not have that kind of feature. You should write a Renderer for your UIComponent.
Fortunately there is an Objective-C iOS implementation, and an Android one as well. You can inspire from them.
Taken from this link, which I have personally used, quite a while back though, the following code will take a screenshot of the entire page.
I ended up modifying the code to only take a screenshot of a specific view on the page and also changed a few other things but this example is what I based it off of, so let me know if you would rather see that code and/or if something below is not working for you.
First you create an interface in your Forms project, IScreenshotManager.cs for example:
public interface IScreenshotManager {
Task<byte[]> CaptureAsync();
}
Now we need to implement our interface in Android, ScreenshotManager.cs for example:
public class ScreenshotManager : IScreenshotManager {
public static Activity Activity { get; set; }
public async System.Threading.Tasks.Task<byte[]> CaptureAsync() {
if(Activity == null) {
throw new Exception("You have to set ScreenshotManager.Activity in your Android project");
}
var view = Activity.Window.DecorView;
view.DrawingCacheEnabled = true;
Bitmap bitmap = view.GetDrawingCache(true);
byte[] bitmapData;
using (var stream = new MemoryStream()) {
bitmap.Compress(Bitmap.CompressFormat.Png, 0, stream);
bitmapData = stream.ToArray();
}
return bitmapData;
}
}
Then set ScreenshotManager.Activity in MainActivity:
public class MainActivity : Xamarin.Forms.Platform.Android.FormsApplicationActivity {
protected override async void OnCreate(Android.OS.Bundle bundle) {
...
ScreenshotManager.Activity = this; //There are better ways to do this but this is what the example from the link suggests
...
}
}
Finally we implement this on iOS, ScreenshotManager.cs:
public class ScreenshotManager : IScreenshotManager {
public async System.Threading.Tasks.Task<byte[]> CaptureAsync() {
var view = UIApplication.SharedApplication.KeyWindow.RootViewController.View;
UIGraphics.BeginImageContext(view.Frame.Size);
view.DrawViewHierarchy(view.Frame, true);
var image = UIGraphics.GetImageFromCurrentImageContext();
UIGraphics.EndImageContext();
using(var imageData = image.AsPNG()) {
var bytes = new byte[imageData.Length];
System.Runtime.InteropServices.Marshal.Copy(imageData.Bytes, bytes, 0, Convert.ToInt32(imageData.Length));
return bytes;
}
}
}

Access a Xamarin Component's buttons (specifically the iOS card.io component)

The card.io component (http://components.xamarin.com/view/cardioios) has a fallback screen that has a Cancel and a Done button on them.
Neither of which actually do anything. I assume it is up to me to subscribe to and event, however, there is no event to subscribe to.
Here is the code:
var paymentDelegate = new PaymentViewControllerDelegate();
var paymentViewController = new Card.IO.PaymentViewController(paymentDelegate);
paymentDelegate.OnScanCompleted += (viewController, cardInfo) =>
{
viewController.DismissViewController(true, null);
if (cardInfo == null)
{
}
else
{
new UIAlertView("Card Scanned!", cardInfo.CardNumber, null, "OK", null).Show();
}
};
paymentViewController.AppToken = "app-token";
// Display the card.io interface
base.PresentViewController(paymentViewController, true, () => { });
There is a method on the PaymentViewControllerDelegate, but I can't figure out what to do with it:
public override void UserDidCancel(PaymentViewController paymentViewController);
public override void UserDidProvideCreditCardInfo(CreditCardInfo cardInfo, PaymentViewController paymentViewController);
I guess the problem is that the Component doesn't expose any events for the Fallback View.
You need to subclass PaymentViewControllerDelegate:
public class MyPaymentDelegate : PaymentViewControllerDelegate
{
public MyPaymentDelegate ()
{
}
public override void UserDidCancel (PaymentViewController paymentViewController)
{
// Implement on-cancel logic here...
base.UserDidCancel (paymentViewController);
}
public override void UserDidProvideCreditCardInfo (CreditCardInfo cardInfo, PaymentViewController paymentViewController)
{
// Implement logic for credit card info provided here...
base.UserDidProvideCreditCardInfo (cardInfo, paymentViewController);
}
}
And then provide an instance of this class into the constructor for Card.IO.PaymentViewController:
var paymentDelegate = new MyPaymentDelegate();
var paymentViewController = new Card.IO.PaymentViewController(paymentDelegate);
So, I figured this out by looking at the working sample application and comparing it to what I had done.
All I had to do was widen the scope of the paymentDelegate and paymentViewController variables.
If you look at the sample, you really just need to subscribe to the OnScanCompleted event which is called in both cases of UserDidCancel (where cardInfo will be null), and UserDidProvideCreditCardInfo (where it will not be null).
In fact, this is the code for the binding, so you can see the Event was made as a 'helper' to make it so you didn't have to make your own delegate implementation:
namespace Card.IO
{
public partial class PaymentViewControllerDelegate : BasePaymentViewControllerDelegate
{
public delegate void ScanCompleted(PaymentViewController viewController, CreditCardInfo cardInfo);
public event ScanCompleted OnScanCompleted;
public override void UserDidCancel (PaymentViewController paymentViewController)
{
var evt = OnScanCompleted;
if (evt != null)
evt(paymentViewController, null);
}
public override void UserDidProvideCreditCardInfo (CreditCardInfo cardInfo, PaymentViewController paymentViewController)
{
var evt = OnScanCompleted;
if (evt != null)
evt(paymentViewController, cardInfo);
}
}
}
If you still really want to implement the delegate yourself, subclass BasePaymentViewController instead, however I don't think you really need to make your own subclass of it...
Hopefully that helps!

Sharepoint 2007 - cant find my modifications to web.config in SpWebApplication.WebConfigModifications

I cant seem to find the modifications I made to web.config in my FeatureRecievers Activated event. I try to get the modifications from the SpWebApplication.WebConfigModifications collection in the deactivate event, but this is always empty.... And the strangest thing is that my changes are still reverted after deactivating the feature...
My question is, should I not be able to view all changes made to the web.config files when accessing the SpWebApplication.WebConfigModifications collection in the Deactivating event? How should I go about to remove my changes explicitly?
public class FeatureReciever : SPFeatureReceiver
{
private const string FEATURE_NAME = "HelloWorld";
private class Modification
{
public string Name;
public string XPath;
public string Value;
public SPWebConfigModification.SPWebConfigModificationType ModificationType;
public bool createOnly;
public Modification(string name, string xPath, string value, SPWebConfigModification.SPWebConfigModificationType modificationType, bool createOnly)
{
Name = name;
XPath = xPath;
Value = value;
ModificationType = modificationType;
this.createOnly = createOnly;
}
}
private Modification[] modifications =
{
new Modification("connectionStrings", "configuration", "<connectionStrings/>", SPWebConfigModification.SPWebConfigModificationType.EnsureChildNode, true),
new Modification("add[#name='ConnectionString'][#connectionString='Data Source=serverName;Initial Catalog=DBName;User Id=UserId;Password=Pass']", "configuration/connectionStrings", "<add name='ConnectionString' connectionString='Data Source=serverName;Initial Catalog=DBName;User Id=UserId;Password=Pass'/>", SPWebConfigModification.SPWebConfigModificationType.EnsureChildNode, false)
};
public override void FeatureActivated(SPFeatureReceiverProperties properties)
{
SPSite siteCollection = (properties.Feature.Parent as SPWeb).Site as SPSite;
SPWebApplication webApplication = siteCollection.WebApplication;
siteCollection.RootWeb.Title = "Set from activating code at " + DateTime.Now.ToString();
foreach (Modification entry in modifications)
{
SPWebConfigModification webConfigModification = CreateModification(entry);
webApplication.WebConfigModifications.Add(webConfigModification);
}
webApplication.Farm.Services.GetValue<SPWebService>().ApplyWebConfigModifications();
webApplication.WebService.Update();
}
public override void FeatureDeactivating(SPFeatureReceiverProperties properties)
{
SPSite siteCollection = (properties.Feature.Parent as SPWeb).Site as SPSite;
SPWebApplication webApplication = siteCollection.WebApplication;
siteCollection.RootWeb.Title = "Set from deactivating code at " + DateTime.Now.ToString();
IList<SPWebConfigModification> modifications = webApplication.WebConfigModifications;
foreach (SPWebConfigModification modification in modifications)
{
if (modification.Owner == FEATURE_NAME)
{
webApplication.WebConfigModifications.Remove(modification);
}
}
webApplication.Farm.Services.GetValue<SPWebService>().ApplyWebConfigModifications();
webApplication.WebService.Update();
}
public override void FeatureInstalled(SPFeatureReceiverProperties properties)
{
}
public override void FeatureUninstalling(SPFeatureReceiverProperties properties)
{
}
private SPWebConfigModification CreateModification(Modification entry)
{
SPWebConfigModification spWebConfigModification = new SPWebConfigModification()
{
Name = entry.Name,
Path = entry.XPath,
Owner = FEATURE_NAME,
Sequence = 0,
Type = entry.ModificationType,
Value = entry.Value
};
return spWebConfigModification;
}
}
Thanks for your time.
/Hans
Finally today I figured out what was wrong with my code (that is why the WebConfigModifications collection was empty when i queryied it in the deactivate event) it seems you must apply the changes in a different manner than I had done.
My original approach to applying the changes involved the following code:
Activate event
webApplication.Farm.Services.GetValue().ApplyWebConfigModifications();
webApplication.WebService.Update();
The "correct" way of doing it is this:
SPWebService.ContentService.ApplyWebConfigModifications();
webApplication.Update();
Although I am still at a loss why my original code did not work.. could someone with more knowlege of the configuration object in Sharepoint enlighten me?

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