iOS Autolayout relative to the sibling UIViews programatically - ios

I am trying to add 3 custom views (redView, greenView, yellowView) inside a container view (C1) such that all the custom views (redView, greenView, yellowView) are below each other using Auto layout constraints programatically. I want the container view (C1) to get the same size as the size of it subview, so the output should be like this.
The red, green and yellow views are just to show the expected result. Actually the custom view i have is like this.
I am using Auto Layout to do this. Here is my code to do this. RatingsSingleView is my custom view which are shown in the above image.
#interface ViewController ()
#property (weak, nonatomic) IBOutlet UIView *ratingsContainerView;
#end
#implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
UIView *previousTopView = self.ratingsContainerView;
for(int i = 0; i < 3; ++i) {
RatingsSingleView *view = [[RatingsSingleView alloc] init];
view.translatesAutoresizingMaskIntoConstraints = NO;
[self.ratingsContainerView addSubview:view];
NSLayoutConstraint *topConstraint = nil;
if(i == 0) {
// Making the first subview top aligned to the container View top
topConstraint = [NSLayoutConstraint constraintWithItem:view attribute:NSLayoutAttributeTop relatedBy:NSLayoutRelationEqual toItem:previousTopView attribute:NSLayoutAttributeTop multiplier:1.0 constant:10.0];
} else{
// Making the second and third subview top aligned to the view above it
topConstraint = [NSLayoutConstraint constraintWithItem:view attribute:NSLayoutAttributeTop relatedBy:NSLayoutRelationEqual toItem:previousTopView attribute:NSLayoutAttributeBottom multiplier:1.0 constant:10.0];
}
NSLayoutConstraint *leftConstraint = [NSLayoutConstraint constraintWithItem:view attribute:NSLayoutAttributeLeft relatedBy:NSLayoutRelationEqual toItem:self.ratingsContainerView attribute:NSLayoutAttributeLeft multiplier:1.0 constant:10.0];
NSLayoutConstraint *rightConstraint = [NSLayoutConstraint constraintWithItem:view attribute:NSLayoutAttributeRight relatedBy:NSLayoutRelationEqual toItem:self.ratingsContainerView attribute:NSLayoutAttributeRight multiplier:1.0 constant:10.0];
[self.ratingsContainerView addConstraint:topConstraint];
[self.ratingsContainerView addConstraint:leftConstraint];
[self.ratingsContainerView addConstraint:rightConstraint];
if(i == 2) {
// Adding last subview bottom to the container View bottom
NSLayoutConstraint *bottomConstraint = [NSLayoutConstraint constraintWithItem:view attribute:NSLayoutAttributeBottom relatedBy:NSLayoutRelationEqual toItem:self.ratingsContainerView attribute:NSLayoutAttributeBottom multiplier:1.0 constant:-10.0];
[self.ratingsContainerView addConstraint:bottomConstraint];
}
previousTopView = view;
}
}
#end
So the issue is i am not getting the expected result. I am pinned the container view to the left and right edges and set its height to 0 in the storyboard. once i run the above code i am getting the following result.
Can some body could guide me what i am doing wrong here. thanks

You have given some wrong constraints and I've corrected it try this...
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
UIView *previousTopView = self.ratingsContainerView;
for(int i = 0; i < 3; ++i) {
RatingsSingleView *view = [[RatingsSingleView alloc] init];
view.translatesAutoresizingMaskIntoConstraints = NO;
[self.ratingsContainerView addSubview:view];
NSLayoutConstraint *topConstraint = nil;
if(i == 0) {
// Making the first subview top aligned to the container View top
topConstraint = [NSLayoutConstraint constraintWithItem:view attribute:NSLayoutAttributeTop relatedBy:NSLayoutRelationEqual toItem:previousTopView attribute:NSLayoutAttributeTop multiplier:1.0 constant:10.0];
} else{
// Making the second and third subview top aligned to the view above it
topConstraint = [NSLayoutConstraint constraintWithItem:view attribute:NSLayoutAttributeTop relatedBy:NSLayoutRelationEqual toItem:previousTopView attribute:NSLayoutAttributeBottom multiplier:1.0 constant:10.0];
}
NSLayoutConstraint *leftConstraint = [NSLayoutConstraint constraintWithItem:view attribute:NSLayoutAttributeLeading relatedBy:NSLayoutRelationEqual toItem:self.ratingsContainerView attribute:NSLayoutAttributeLeading multiplier:1.0 constant:10.0];
NSLayoutConstraint *rightConstraint = [NSLayoutConstraint constraintWithItem:self.ratingsContainerView attribute:NSLayoutAttributeTrailing relatedBy:NSLayoutRelationEqual toItem:view attribute:NSLayoutAttributeTrailing multiplier:1.0 constant:10.0];
[self.ratingsContainerView addConstraint:topConstraint];
[self.ratingsContainerView addConstraint:leftConstraint];
[self.ratingsContainerView addConstraint:rightConstraint];
if(i == 2) {
// Adding last subview bottom to the container View bottom
NSLayoutConstraint *bottomConstraint = [NSLayoutConstraint constraintWithItem:self.ratingsContainerView attribute:NSLayoutAttributeBottom relatedBy:NSLayoutRelationEqual toItem:view attribute:NSLayoutAttributeBottom multiplier:1.0 constant:10.0];
[self.ratingsContainerView addConstraint:bottomConstraint];
}
previousTopView = view;
}

Related

How to add container view on scrollview using constraint with item formate

I am new for auto-layouts and i am trying to add one container view on ScrollView using auto-layouts "constraint with item" formate but I can't adding using my code.
I know how to add using visual formate but I want to do this process using constraint with item formate. Please help me!
My code:
#import "ViewController3.h"
#interface ViewController3 ()
{
UIScrollView * scrollView;
UIView * containerView;
}
#end
#implementation ViewController3
- (void)viewDidLoad {
[super viewDidLoad];
scrollView = [[UIScrollView alloc] init];
scrollView.backgroundColor = [UIColor lightGrayColor];
scrollView.translatesAutoresizingMaskIntoConstraints = NO;
[self.view addSubview:scrollView];
containerView = [[UIView alloc] init];
containerView.backgroundColor = [UIColor orangeColor];
containerView.translatesAutoresizingMaskIntoConstraints = NO;
[scrollView addSubview:containerView];
//Applying autolayouts for scrollview
NSLayoutConstraint * constraint1 = [NSLayoutConstraint constraintWithItem:scrollView attribute:NSLayoutAttributeTop relatedBy:NSLayoutRelationEqual toItem: self.view attribute:NSLayoutAttributeTop multiplier:1.0f constant:0.0f];
[self.view addConstraint:constraint1];
constraint1 = [NSLayoutConstraint constraintWithItem:scrollView attribute:NSLayoutAttributeLeading relatedBy:NSLayoutRelationEqual toItem:self.view attribute:NSLayoutAttributeLeading multiplier:1.0f constant:0.0f];
[self.view addConstraint:constraint1];
constraint1 = [NSLayoutConstraint constraintWithItem:scrollView attribute:NSLayoutAttributeTrailing relatedBy:NSLayoutRelationEqual toItem:self.view attribute:NSLayoutAttributeTrailing multiplier:1.0f constant:0.0f];
[self.view addConstraint:constraint1];
constraint1 = [NSLayoutConstraint constraintWithItem:scrollView attribute:NSLayoutAttributeBottom relatedBy:NSLayoutRelationEqual toItem:self.view attribute:NSLayoutAttributeBottom multiplier:1.0f constant:0.0f];
[self.view addConstraint:constraint1];
//Applying autolayouts for containerview
NSLayoutConstraint * constraint2 = [NSLayoutConstraint constraintWithItem:containerView attribute:NSLayoutAttributeTop relatedBy:NSLayoutRelationEqual toItem: scrollView attribute:NSLayoutAttributeTop multiplier:1.0f constant:0.0f];
[scrollView addConstraint:constraint2];
constraint2 = [NSLayoutConstraint constraintWithItem:containerView attribute:NSLayoutAttributeLeading relatedBy:NSLayoutRelationEqual toItem:scrollView attribute:NSLayoutAttributeLeading multiplier:1.0f constant:0.0f];
[scrollView addConstraint:constraint2];
constraint2 = [NSLayoutConstraint constraintWithItem:containerView attribute:NSLayoutAttributeTrailing relatedBy:NSLayoutRelationEqual toItem:scrollView attribute:NSLayoutAttributeTrailing multiplier:1.0f constant:0.0f];
[scrollView addConstraint:constraint2];
constraint2 = [NSLayoutConstraint constraintWithItem:containerView attribute:NSLayoutAttributeBottom relatedBy:NSLayoutRelationEqual toItem:scrollView attribute:NSLayoutAttributeBottom multiplier:1.0f constant:0.0f];
[scrollView addConstraint:constraint2];
}
With Autolayout, you don't need to set scrollview's contentSize explicitly, but you have to provide enough clues to let Autolayout system infer what exactly your scrollview's contentSize is.
There are generally two ways to layout UIScrollView with Autolayout, mixed or pure Autolayout.Check this:https://developer.apple.com/library/ios/technotes/tn2154/_index.html.
If it is pure Autolayout, you can achieve that by your containerView's subviews, that is, your subviews do not rely on the scroll view to get their size. Or you can just tie your containerView's width and height to any view outside your scrollview, like self.view, or to a fixed value.
E.g,
You can add four more lines :
constraint2 = [NSLayoutConstraint constraintWithItem:containerView attribute:NSLayoutAttributeWidth relatedBy:NSLayoutRelationEqual toItem:self.view attribute:NSLayoutAttributeWidth multiplier:1 constant:0];
[self.view addConstraint:constraint2];
constraint2 = [NSLayoutConstraint constraintWithItem:containerView attribute:NSLayoutAttributeHeight relatedBy:NSLayoutRelationEqual toItem:self.view attribute:NSLayoutAttributeHeight multiplier:1 constant:0];
[self.view addConstraint:constraint2];

Strange navigation controller behavior

I have a view that is pushed onto navigation stack like this:
FriendsDetailViewController *detail = [[FriendsDetailViewController alloc] init];
detail.user = selectedUser;
[self.navigationController pushViewController:detail animated:YES];
Inside a view controller, I have two elements: my custom controls view, that is a view with two buttons and a label inside, and a table view. I am setting constraints to them as shown:
-(void)setupView {
self.tableView = [[UITableView alloc] init];
self.tableView.dataSource = self;
self.tableView.translatesAutoresizingMaskIntoConstraints = NO;
self.tableView.backgroundColor = [UIColor lightGrayColor];
[self.view addSubview:self.tableView];
self.controlsView = [[ControlsView alloc] init];
self.controlsView.player = self.player;
self.controlsView.translatesAutoresizingMaskIntoConstraints = NO;
[self.view addSubview:self.controlsView];
[self setControlsViewConstraints];
[self setTableViewConstraints];
}
-(void)setTableViewConstraints {
NSLayoutConstraint *topConstraint = [NSLayoutConstraint constraintWithItem:self.tableView attribute:NSLayoutAttributeTop relatedBy:NSLayoutRelationEqual toItem:self.controlsView attribute:NSLayoutAttributeBottom multiplier:1.0 constant:0];
NSLayoutConstraint *leadingConstraint = [NSLayoutConstraint constraintWithItem:self.tableView attribute:NSLayoutAttributeLeading relatedBy:NSLayoutRelationEqual toItem:self.view attribute:NSLayoutAttributeLeading multiplier:1.0 constant:0];
NSLayoutConstraint *trailingConstraint = [NSLayoutConstraint constraintWithItem:self.tableView attribute:NSLayoutAttributeTrailing relatedBy:NSLayoutRelationEqual toItem:self.view attribute:NSLayoutAttributeTrailing multiplier:1.0 constant:0];
NSLayoutConstraint *bottomConstraint = [NSLayoutConstraint constraintWithItem:self.tableView attribute:NSLayoutAttributeBottom relatedBy:NSLayoutRelationEqual toItem:self.view attribute:NSLayoutAttributeBottom multiplier:1.0 constant:0];
[self.view addConstraints:#[topConstraint, leadingConstraint, trailingConstraint, bottomConstraint]];
}
-(void)setControlsViewConstraints {
NSLayoutConstraint *top = [NSLayoutConstraint constraintWithItem:self.controlsView attribute:NSLayoutAttributeTop relatedBy:NSLayoutRelationEqual toItem:self.topLayoutGuide attribute:NSLayoutAttributeBottom multiplier:1.0 constant:0];
NSLayoutConstraint *leading = [NSLayoutConstraint constraintWithItem:self.controlsView attribute:NSLayoutAttributeLeading relatedBy:NSLayoutRelationEqual toItem:self.view attribute:NSLayoutAttributeLeading multiplier:1.0 constant:0];
NSLayoutConstraint *trailing = [NSLayoutConstraint constraintWithItem:self.controlsView attribute:NSLayoutAttributeTrailing relatedBy:NSLayoutRelationEqual toItem:self.view attribute:NSLayoutAttributeTrailing multiplier:1.0 constant:0];
NSLayoutConstraint *height = [NSLayoutConstraint constraintWithItem:self.controlsView attribute:NSLayoutAttributeHeight relatedBy:NSLayoutRelationEqual toItem:nil attribute:NSLayoutAttributeNotAnAttribute multiplier:1.0 constant:30];
[self.view addConstraints:#[top, leading, trailing, height]];
}
But by the end I get unexpected result.
Firstly, my custom controls view is black, although in code the background color is set to white. Secondly, custom controls view is situated just as I expected, but my table View is messed up. Somehow it does not sit on the bottom of my controls view.
I have other view controller without an embedded navigation controller, and the layout is just fine.
It seems like I don't catch how navigation view is embedded in my view controller. I do the whole project without Interface builder, and this strange behavior is really confusing.
Since iOS7, view controllers set scrollViews insets if there's a navigation bar, to make the content go behind the blurred bar (see https://developer.apple.com/library/ios/documentation/UIKit/Reference/UIViewController_Class/index.html#//apple_ref/occ/instp/UIViewController/automaticallyAdjustsScrollViewInsets)
so to fix your tableView you just need to set self.automaticallyAdjustsScrollViewInsets = NO
For the color of the other view, it's weird, but nothing in the code you posted changes the backgroundColor, are you sure you're setting it somewhere else?

XIB view has larger bound values and doesn't fit the screen

I have a XIB view.
When i added it to my view, i want the width and height to fit the iOS device.
However, it doesn't fit.
If i use autolayout it would fit the screen. But how do i use it ?
In the code example below, it takes the Bounds of the XIB file. Therefore it doesn't fit the view. How can i solve this?
-(id)initWithFrame:(CGRect)frame{
self = [super initWithFrame:frame];
if (self) {
self.myView=[[[NSBundle mainBundle] loadNibNamed:#"MyView" owner:self options:nil] lastObject];
self.bounds=self.myView.bounds;
[self addSubview:self.myView];
}
return self;
}
Load your view, then
[_subview setTranslatesAutoresizingMaskIntoConstraints:NO];
[_contentView addSubview:_subview];
[self activateConstraintsForView:_subview respectToParentView:_contentView];
Use this function :
- (void)activateConstraintsForView:(UIView *)view respectToParentView:(UIView *)parentView
{
NSLayoutConstraint *bottomConstraint = [NSLayoutConstraint constraintWithItem:view
attribute:NSLayoutAttributeBottom
relatedBy:NSLayoutRelationEqual
toItem:parentView
attribute:NSLayoutAttributeBottom
multiplier:1.0
constant:0];
NSLayoutConstraint *topConstraint = [NSLayoutConstraint constraintWithItem:view
attribute:NSLayoutAttributeTop
relatedBy:NSLayoutRelationEqual
toItem:parentView
attribute:NSLayoutAttributeTop
multiplier:1.0
constant:0];
NSLayoutConstraint *leftConstraint = [NSLayoutConstraint constraintWithItem:view
attribute:NSLayoutAttributeLeft
relatedBy:NSLayoutRelationEqual
toItem:parentView
attribute:NSLayoutAttributeLeft
multiplier:1.0
constant:0];
NSLayoutConstraint *rightConstraint = [NSLayoutConstraint constraintWithItem:view
attribute:NSLayoutAttributeRight
relatedBy:NSLayoutRelationEqual
toItem:parentView
attribute:NSLayoutAttributeRight
multiplier:1.0
constant:0];
[NSLayoutConstraint activateConstraints:[NSArray arrayWithObjects:topConstraint, leftConstraint, bottomConstraint, rightConstraint, nil]] ;
}
Hope, it helps.
In your initWithFrame method add this at the end:
[self setConstraintsOfView:self.myView withRespectToParentView:self];
And add the method below at the end of your class:
-(void)setConstraintsOfView:(UIView *)subView withRespectToParentView:(UIView *)parentView
{
NSDictionary *viewsDictionary = #{#"subView":subView};
NSDictionary *metrics =#{#"offset":#0};
NSArray *heightConstraint = [NSLayoutConstraint constraintsWithVisualFormat:#"V:|-offset-[subView]-offset-|"
options:0
metrics:metrics
views:viewsDictionary];
NSArray *widthConstraint = [NSLayoutConstraint constraintsWithVisualFormat:#"H:|-offset-[subView]-offset-|"
options:0
metrics:metrics
views:viewsDictionary];
[parentView addConstraints:heightConstraint];
[parentView addConstraints:widthConstraint];
}
VFL is much easier than setting each constraints. This method sets the top, bottom, leading and trailing space = 0 of subview with respect to superview.
I think you want to achieve this though:
https://github.com/PrajeetShrestha/ConstraintTest

Add a number of buttons to view with X,Y,padding constraints using autolayout programatically

Let say I have a N numbers of buttons..
//---listOfServicesToDisplay is DYNAMIC
NSMutableArray * arrayOfButtons = [NSMutableArray array];
for (int i=0; i<[listOfServicesToDisplay count]; i++) {
UIButton *button = [UIButton buttonWithType:UIButtonTypeRoundedRect];
[arrayOfButtons addObject:button];
}
I want to add arrayOfButtons to my superView with a constraints of:
Center Y Alignment (Vertical)
Center X Alignment (Horizontal)
Leading and Trailing with 50 padding. H:|50-[BUTTON]50-|
Top and Bottom with padding 1
For the most Top/Bottom button its padding would be dynamic
If I do it on INTERFACE BUILDER It would be look like this..(hence that I NEED TO DO IT PROGRAMATICALLY)
I think this works, it sets up a wrapperView around the buttons, aligns the buttons inside this view and centers the wrapperView inside its superview.
UIView *buttonView = [UIView new];
[buttonView setTranslatesAutoresizingMaskIntoConstraints:NO];
[self.view addSubview:buttonView];
NSLayoutConstraint *horizontal = [NSLayoutConstraint constraintWithItem:buttonView
attribute:NSLayoutAttributeCenterX
relatedBy:NSLayoutRelationEqual
toItem:buttonView.superview
attribute:NSLayoutAttributeCenterX
multiplier:1.0
constant:0.0];
NSLayoutConstraint *vertical = [NSLayoutConstraint constraintWithItem:buttonView
attribute:NSLayoutAttributeCenterY
relatedBy:NSLayoutRelationEqual
toItem:buttonView.superview
attribute:NSLayoutAttributeCenterY
multiplier:1.0
constant:0];
NSLayoutConstraint *width = [NSLayoutConstraint constraintWithItem:buttonView
attribute:NSLayoutAttributeWidth
relatedBy:NSLayoutRelationEqual
toItem:buttonView.superview
attribute:NSLayoutAttributeWidth
multiplier:1.0
constant:-100];
// height will have to wait until we know what the buttons are up to
[buttonView.superview addConstraints:#[horizontal, vertical,width]];
CGFloat buttonHeight = 50;
CGFloat buttonSpace = 10;
NSInteger numberOfButtons = [buttons count]; // buttons = your array of buttons
for (NSInteger index = 0; index < numberOfButtons; index++) {
UIButton *button = [buttons objectAtIndex:index];
[buttonView addSubview:button];
NSLayoutConstraint *width = [NSLayoutConstraint constraintWithItem:button
attribute:NSLayoutAttributeWidth
relatedBy:NSLayoutRelationEqual
toItem:buttonView
attribute:NSLayoutAttributeWidth
multiplier:1.0
constant:0];
NSLayoutConstraint *height = [NSLayoutConstraint constraintWithItem:button
attribute:NSLayoutAttributeHeight
relatedBy:NSLayoutRelationEqual
toItem:Nil
attribute:NSLayoutAttributeNotAnAttribute
multiplier:1.0
constant:buttonHeight];
NSLayoutConstraint *horizontal = [NSLayoutConstraint constraintWithItem:button
attribute:NSLayoutAttributeCenterX
relatedBy:NSLayoutRelationEqual
toItem:buttonView
attribute:NSLayoutAttributeCenterX
multiplier:1.0
constant:0];
[buttonView addConstraints:#[ width, height, horizontal]];
// a bit clumsy here, due to the first button
if (index == 0) {
NSLayoutConstraint *vertical = [NSLayoutConstraint constraintWithItem:button
attribute:NSLayoutAttributeTop
relatedBy:NSLayoutRelationEqual
toItem:button.superview
attribute:NSLayoutAttributeTop
multiplier:1.0
constant:0];
[button.superview addConstraint:vertical];
} else{
UIButton *formerButton = [buttons objectAtIndex:index-1];
NSLayoutConstraint *vertical = [NSLayoutConstraint constraintWithItem:button
attribute:NSLayoutAttributeTop
relatedBy:NSLayoutRelationEqual
toItem:formerButton
attribute:NSLayoutAttributeBottom
multiplier:1.0
constant:buttonSpace];
[button.superview addConstraint:vertical];
}
}
UIButton *lastButton = [buttons lastObject];
CGFloat viewHeight = (buttonSpace + buttonHeight) * [buttons count];
NSLayoutConstraint *height = [NSLayoutConstraint constraintWithItem:buttonView
attribute:NSLayoutAttributeHeight
relatedBy:NSLayoutRelationEqual
toItem:nil
attribute:NSLayoutAttributeNotAnAttribute
multiplier:1.0
constant:viewHeight];
[buttonView addConstraint:height];
Now, I haven't attempted to clean this up at all and you'd certainly don't want to have this all in one block, but the concept is sound and you should be able to achieve what you want. Personally I often use a separate class to handle constraints to avoid duplication of code.

ios AutoLayout issue for flexible width?

I think this is an issue of autolayout.
I create a view, and create some subviews in it.
The content view contains the subviews, and the subviews lays all in one line.
I think I didn't do something wrong, but the content view 's frame always incorrect.
like this:
2013-08-29 14:13:34.688 AutoLayoutBugTest[4658:c07] pV_content.frame {{0, 208}, {319, 44}}
The content view's width is 319 but not 320, change the 'cnt' param in viewDidLoad function, the frame may worse.
code like this:
#interface ViewController ()
#property (nonatomic, strong) UIView *pV_content;
#property (nonatomic, strong) NSMutableArray *Arr_views;
#end
#implementation ViewController
- (void)removeConstraintForCustomView:(UIView *)customView
fromView:(UIView *)superView
{
NSMutableArray *pArr_constraint = [NSMutableArray array];
for (NSLayoutConstraint *constraint in superView.constraints) {
if ([constraint.firstItem isEqual:customView]) {
[pArr_constraint addObject:constraint];
}
}
[superView removeConstraints:pArr_constraint];
pArr_constraint = nil;
}
- (void)constraintCustomView:(UIView *)customView
matchWidthOfView:(UIView *)superView
withHeight:(CGFloat)height
{
[self removeConstraintForCustomView:customView fromView:superView];
customView.translatesAutoresizingMaskIntoConstraints = NO;
NSLayoutConstraint *constraint_y = [NSLayoutConstraint constraintWithItem:customView
attribute:NSLayoutAttributeCenterY
relatedBy:NSLayoutRelationEqual
toItem:superView
attribute:NSLayoutAttributeCenterY
multiplier:1.f
constant:0.f];
[superView addConstraint:constraint_y];
NSLayoutConstraint *constraint_height = [NSLayoutConstraint constraintWithItem:customView
attribute:NSLayoutAttributeHeight
relatedBy:NSLayoutRelationEqual
toItem:superView
attribute:NSLayoutAttributeHeight
multiplier:0.f
constant:height];
[superView addConstraint:constraint_height];
NSLayoutConstraint *constraint_left = [NSLayoutConstraint constraintWithItem:customView
attribute:NSLayoutAttributeLeft
relatedBy:NSLayoutRelationEqual
toItem:superView
attribute:NSLayoutAttributeLeft
multiplier:1.f
constant:0.f];
[superView addConstraint:constraint_left];
NSLayoutConstraint *constraint_width = [NSLayoutConstraint constraintWithItem:customView
attribute:NSLayoutAttributeWidth
relatedBy:NSLayoutRelationEqual
toItem:superView
attribute:NSLayoutAttributeWidth
multiplier:1.f
constant:0.f];
[superView addConstraint:constraint_width];
}
- (void)constraintCustomView:(UIView *)customView
matchWidthPercentOfView:(UIView *)superView
boxCount:(int)boxCount
boxIndex:(int)boxIndex
{
[self removeConstraintForCustomView:customView fromView:superView];
customView.translatesAutoresizingMaskIntoConstraints = NO;
NSLayoutConstraint *constraint_top = [NSLayoutConstraint constraintWithItem:customView
attribute:NSLayoutAttributeTop
relatedBy:NSLayoutRelationEqual
toItem:superView
attribute:NSLayoutAttributeTop
multiplier:1.f
constant:customView.frame.origin.y];
[superView addConstraint:constraint_top];
constraint_top.priority = UILayoutPriorityFittingSizeLevel;
NSLayoutConstraint *constraint_height = [NSLayoutConstraint constraintWithItem:customView
attribute:NSLayoutAttributeHeight
relatedBy:NSLayoutRelationEqual
toItem:superView
attribute:NSLayoutAttributeHeight
multiplier:0.f
constant:customView.frame.size.height];
[superView addConstraint:constraint_height];
constraint_height.priority = UILayoutPriorityFittingSizeLevel;
if (boxCount == 1) {
NSLayoutConstraint *constraint_percent_x = [NSLayoutConstraint constraintWithItem:customView
attribute:NSLayoutAttributeCenterX
relatedBy:NSLayoutRelationEqual
toItem:superView
attribute:NSLayoutAttributeCenterX
multiplier:1.f
constant:0.f];
[superView addConstraint:constraint_percent_x];
constraint_percent_x.priority = UILayoutPriorityFittingSizeLevel;
NSLayoutConstraint *constraint_width = [NSLayoutConstraint constraintWithItem:customView
attribute:NSLayoutAttributeWidth
relatedBy:NSLayoutRelationEqual
toItem:superView
attribute:NSLayoutAttributeWidth
multiplier:1.f
constant:-4.f];
[superView addConstraint:constraint_width];
constraint_width.priority = UILayoutPriorityFittingSizeLevel;
}
else {
if (boxIndex == 0) {
NSLayoutConstraint *constraint_left = [NSLayoutConstraint constraintWithItem:customView
attribute:NSLayoutAttributeLeft
relatedBy:NSLayoutRelationEqual
toItem:superView
attribute:NSLayoutAttributeLeft
multiplier:1.f
constant:0.f];
[superView addConstraint:constraint_left];
constraint_left.priority = UILayoutPriorityFittingSizeLevel;
NSLayoutConstraint *constraint_width = [NSLayoutConstraint constraintWithItem:customView
attribute:NSLayoutAttributeWidth
relatedBy:NSLayoutRelationEqual
toItem:superView
attribute:NSLayoutAttributeWidth
multiplier:(2.f / (CGFloat)(2 * boxCount + 1))
constant:-2.f];
[superView addConstraint:constraint_width];
constraint_width.priority = UILayoutPriorityFittingSizeLevel;
}
else if (boxIndex == boxCount - 1) {
NSLayoutConstraint *constraint_right = [NSLayoutConstraint constraintWithItem:customView
attribute:NSLayoutAttributeRight
relatedBy:NSLayoutRelationEqual
toItem:superView
attribute:NSLayoutAttributeRight
multiplier:1.f
constant:0.f];
[superView addConstraint:constraint_right];
constraint_right.priority = UILayoutPriorityFittingSizeLevel;
NSLayoutConstraint *constraint_width = [NSLayoutConstraint constraintWithItem:customView
attribute:NSLayoutAttributeWidth
relatedBy:NSLayoutRelationEqual
toItem:superView
attribute:NSLayoutAttributeWidth
multiplier:(2.f / (CGFloat)(2 * boxCount + 1))
constant:-2.f];
[superView addConstraint:constraint_width];
constraint_width.priority = UILayoutPriorityFittingSizeLevel;
}
else {
NSLayoutConstraint *constraint_percent_x = [NSLayoutConstraint constraintWithItem:customView
attribute:NSLayoutAttributeCenterX
relatedBy:NSLayoutRelationEqual
toItem:superView
attribute:NSLayoutAttributeCenterX
multiplier:(((CGFloat)(2 * boxIndex + 1)) / (CGFloat)boxCount)
constant:0.f];
[superView addConstraint:constraint_percent_x];
constraint_percent_x.priority = UILayoutPriorityFittingSizeLevel;
NSLayoutConstraint *constraint_width = [NSLayoutConstraint constraintWithItem:customView
attribute:NSLayoutAttributeWidth
relatedBy:NSLayoutRelationEqual
toItem:superView
attribute:NSLayoutAttributeWidth
multiplier:(2.f / (CGFloat)(2 * boxCount + 1))
constant:-2.f];
[superView addConstraint:constraint_width];
constraint_width.priority = UILayoutPriorityFittingSizeLevel;
}
}
}
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
self.view.backgroundColor = [UIColor whiteColor];
self.pV_content = [[UIView alloc] initWithFrame:CGRectMake(0.f,
0.f,
self.view.frame.size.width,
44.f)];
self.pV_content.backgroundColor = [UIColor lightGrayColor];
[self.view addSubview:self.pV_content];
[self constraintCustomView:self.pV_content
matchWidthOfView:self.view
withHeight:44.f];
int cnt = 5;
for (int i = 0; i < cnt; i++) {
UIView *pV_sub = [[UIView alloc] initWithFrame:CGRectMake(0.f,
5.f,
30.f,
35.f)];
pV_sub.backgroundColor = [UIColor redColor];
[self.pV_content addSubview:pV_sub];
[self constraintCustomView:pV_sub
matchWidthPercentOfView:self.pV_content
boxCount:cnt
boxIndex:i];
}
}
- (void)viewDidLayoutSubviews
{
[super viewDidLayoutSubviews];
NSLog(#"pV_content.frame %#", NSStringFromCGRect(self.pV_content.frame));
}
- (BOOL)shouldAutorotate
{
return YES;
}
- (NSUInteger)supportedInterfaceOrientations
{
return UIInterfaceOrientationMaskAll;
}
#end
From guide:
Constraints are of the form "view1.attr1 view2.attr2 * multiplier + constant". If the constraint you wish to express does not have a second view and attribute, use nil and NSLayoutAttributeNotAnAttribute.
And secondary: Try use
constraintsWithVisualFormat:options:metrics:views:
For example if you have a view testView:
[self addConstraints:[NSLayoutConstraint constraintsWithVisualFormat:#"H:|[testView]|" options:0 metrics:0 views:#{#"testView":self.testView}]];
in constraintsWithVisualFormat method you can set priority and variants like:#"H:|-(0#100)-[testView(100)]-(0#100)-|". This testView have hight priority, because priority parameter not set, but 2 constraints from left and right size to superview have priority 100, and your view testView not change self frame.
You can set format like this: [testView(50,100)] in this your code means: "testView widht can be 50 points or 100.
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