iOS 9 "Back-To-App" button quickly disappears - ios

I made an iPad app using Flash Builder and Adobe AIR and it has been working fine. Recently I updated to iOS 9.2, I noticed that when I launch my app from Safari, the button of "Back to Safari" only shows for less than half a second and quickly disappears. I tried this function in other apps, such as launching any app from iTunes, that button always sticks there for a long time.
I did some research and haven't found anything so far. I am hoping to get some help here. Thank you in advance.

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Previous screen flashing when restarting the app

Short description of the problem: First time when the app is opened the splash screen appears normally and than it is followed by the home screen. But after the app was closed from taskmanager (double click on home button and swipe up) and opened again, the previous(cached) home screen appears(flashing) for a very short time before the Splash screen appears. I think every iOS app running on iOS 11.4 (ios 9 and 10 not affected) is affected not just mine. As you can see below(slow motion video), I could reproduce it with the Twitter app also - firstly it opens normally and at the second time the problem appears.
My application is suffering constantly from this issue in a predictable way, but the Twitter and other apps are not. They produce this symptom every now and again but than nothing for the following 5-10 try. With normal usage - if I don't terminate the app manually or there are a few app opened between mine is closed and reopened - the problem is not appearing.
The question is, is there a workaround for this issue?
Try adding this line of code in didFinishLaunchingWithOptions:
UIApplication.shared.ignoreSnapshotOnNextApplicationLaunch()

Unity3d always shuts down when launching on iOS

I have a weird bug with my game on iOS platform.
When I build it from xCode it works great no matter how many times I run it. When I leave that build on iPhone 6s for one day it can't be opened anymore. When I click on icon it only shows black screen and then returns to home screen. If I double click menu button, the game is in active tasks and I can see that the game was loaded. But it cant be opened. Its like its always minimised or that graphics are failing.
I am using Unity 5.3.4f1 and graphic api is set to OpenGLES 2.0.
Has anyone else run to a problem like this?
Any suggestions or fix?
Edit:
So after testing it turns out it only happens with build from xCode and not with version that is on app store. So I guess it has something to do with provisioning profiles or similar.

Not able to check whether user opens app from lock screen OR from home button press on ios 8

I am developing an application where i want to know whether user opens the app from Home button press OR by auto lock/By pressing the Lock button of device. I was google for the things, but for the solutions are not compatible with ios 8.
I have gone through below link but not working in my case:
Detecting when app is becoming active from lockscreen vs other on iOS7.
please help me. Getting stuck on this point from couple of days.
Any help will be appreciated.

iOS Safari, when running our web-app in stand alone mode, crashes iOS in background

We're developing a web app that extensively uses Cavas 2D for some demos, and is successfully running on both iOS and Android devices. Recently we've added stand-alone mode for iOS devices, so user has to "Add-To-Home-Screen" and run it using screen icon, just like regular app.
What happens recently is that after 10-12 times we start the web app on iPhone4:
Status bar (initially set to 'black') suddenly turns white and we cannot exit Safari (by pressing home button).
If we try to make screen shot (home + power button), shutter sound is played as if screen shot was taken and saved.
If we try to lock the device (power button), screen turns black, but no action after that can bring unlock-screen or any screen for that matter - display remains black.
We can only do reset by pressing home + power for 10 seconds after this point.
If we do not lock the device, web app continuously work with no issues at all, it does not crash, but cannot exit it (double click on home button also has no result).
Has anyone experienced this with their web apps?
Any guidance in how to debug this would be highly appreciated. We've tried using Safari on OSX, connect iPhone to it and use Develop -> iPhone menu but no luck so far.
Thanks in advance!
I would start trying to debug by running XCode with the iPhone connected to the computer.
In XCode open "Organizer" and go to the tab "Devices".
You should see your device there, from which you can view the iOS console. That might be able to tell you what is going wrong with the phone stops responding.
I don't think you have to put the phone in development mode (or be a paid developer) to see the iOS console.

How to disable autoscreenshot of window when app switching in iOS 6?

How to disable autoscreenshot of window when app switching in iOS 6 ?
I am launching app in iOS 5, and switching to other app with 5 fingers (slide gesture). Then back to first app, and while app is scrolling, i see a Default.png image. This is good.
But in iOS 6, while app is coming, i see a screenshot of app window, it seems, which was made when app is go to background. This is bad, because screenshot was made in old time and showing to user wrong image, and after app is activating, image is changing at quickly to true. In some case, screenshot is actually, but after 2-3 tryes, screenshot is very old.
Anybody knows, how to disable autoscreenshot OR maybe resolve problem with screenshot, for screenshot will be do at every time, when app is switching?
Thanks

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