iOS PJSIP library not found when using AWS library with cocoa pods - ios

When i install AWS SDK in my xcode project, the reference of PJSIP libraries removed automatically. Below error comes over on console:
-library not found for -lpj-arm-apple-darwin9
What could be the issue or workaround!!

Related

FIRAnalyticsConnector.framework/FIRAnalyticsConnector' for architecture x86_64 building for Mac Catalyst

I run my project for mac with catalyst, I got a below error. for Firebase
Please see below link for pod file.
/Users/ios/Desktop/xxxxxx/Pods/FirebaseAnalytics/Frameworks/FIRAnalyticsConnector.framework/FIRAnalyticsConnector(FIRConnectorUtils_d79571aba36a7d46e5c6ca87a6fec1c1.o), building for Mac Catalyst, but linking in object file built for iOS Simulator, file '/Users/ios/Desktop/xxxxxx/Pods/FirebaseAnalytics/Frameworks/FIRAnalyticsConnector.framework/FIRAnalyticsConnector' for architecture x86_64
Remove pod Firebase/Analytics from the Podfile.
Firebase Analytics does not currently support Catalyst. Full details about Firebase support for Catalyst at https://github.com/firebase/firebase-ios-sdk#development-for-catalyst.
Add a thumbs-up to https://github.com/firebase/firebase-ios-sdk/issues/4563 to indicate interest in Analytics support.
In the meantime, a workaround to conditionally add Analytics only for iOS, see https://stackoverflow.com/a/58768815/556617
While Cocoapods is not yet supported, I've been able to install and run Firebase Analytics & Crashlytics in a Mac Catalyst app using Swift Package Manager (documentation here)
In Xcode, install the Firebase libraries by navigating to File > Swift Packages > Add Package Dependency…
In the prompt that appears, select the Firebase GitHub repository:
https://github.com/firebase/firebase-ios-sdk.git
Select the desired Frameworks (Analytics, Crashlytics...)
Make sure to add the same frameworks in Build Phases / Link Binary with Libraries of your target.

Integrate face detection through Carthage gives error

The Face detection SDK of firebase does not support Carthage installation. Whenever I am trying to integrate the firebase SDK through Carthage application crashes giving the error:
GTMSessionFetcher library not loaded in the bundle.
I have gone through the git documentation and other sites too where the firebase team said Carthage support is experimental.
Does anyone have a solution over it?
Note: I want to integrate it through Carthage only.

Firebase Unity iOS library

Unity 5.5.2, Firebase Unity SDK 4.0.3, Cocoapod 1.2.1. I have setup Firebase cloud messaging successfully under my Android build in Unity, but I am unable to make iOS build and getting this error
"ld: library not found for -lz} clang: error: linker command failed
with exit code 1 (use -v to see invocation)"
We fixed this issue in the 4.2.0 SDK https://firebase.google.com/support/release-notes/unity#4.2.0 and https://github.com/googlesamples/unity-jar-resolver/commit/7d8df60d6a401340f6de8972b45366b9185ee856 of the Play Services Resolver.
Cheers,
Stewart

Library not found for -lGTMSessionFetcher

Unity 5.6.2, Firebase Unity SDK 4.0.3, Cocoapod 1.3.1 I added Firebase Auth package to Unity Project and Android works fine. But when I run the same project on iOs, build in Unity runs fine, but fails in XCode during compilation
ld: library not found for -lGTMSessionFetcher clang: error: linker command failed with exit code 1
Any ideas how to fix it?
I've tried to add Firebase Auth form Unity SDK 4.1.0, but Unity started to fail due to:
iOS framework addition failed due to a Cocoapods installation failure.
Specs satisfying the 'Firebase/DynamicLinks (=4.0.4)' dependency were found, but they required a higher minimum deployment target
pod spec cat DynamicLinks output
"platforms": {
"ios": "7.0"
}
and I have 9.0 in my Unity project
This error happens when you open .xcodeproj instead of .xcworkspace.
as mentioned here

Can not build My iOS App use Google Sign In SDK (version 2.4.0)

My iOS App use Google Sign in SDK with Cocoapad
I recently updated Google Sign in SDK version 2.3.2 to versions 2.4.0 use Pod Update then My App does not build on Xcode with Build failed Message
ld: library not found for -lGIDExShared clang: error: linker command
failed with exit code 1 (use -v to see invocation)
Is there any way to bypass this and add support to the library if the developer of the library hasn't updated their library yet?
Thanks a lot for your help and time.
Update
I found solved the question.
remove "-lGIDExShared" in Xcode Build Setting, Other linker flag.
Thanks for all the answers.
Install it with
pod 'GoogleSignIn'
in your Podfile. It seems the name has changed. I tested this with Xcode 7.1 and CocoaPods 0.39.0.

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