I'm a newbie in swift, and i try to custom UITableViewCell, i see many tutorial in youtube and internet. But i can't do it, i tried to fix a lot of way but nothing is change.
here is my code :
class movieViewController: UIViewController,UITableViewDelegate,UITableViewDataSource {
var categories = ["Action", "Drama", "Science Fiction", "Kids", "Horror"]
#IBOutlet weak var tableView: UITableView!
#IBOutlet weak var btnMenu: UIBarButtonItem!
override func viewDidLoad() {
super.viewDidLoad()
btnMenu.target = self.revealViewController()
btnMenu.action = Selector("revealToggle:")
self.view.addGestureRecognizer(self.revealViewController().panGestureRecognizer())
self.revealViewController().rearViewRevealWidth = 200
self.tableView.registerClass(CategoryRow.self, forCellReuseIdentifier: "Cell")
// Do any additional setup after loading the view.
}
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return 1
}
func tableView(tableView: UITableView, titleForHeaderInSection section: Int) -> String? {
return categories[section]
}
func numberOfSectionsInTableView(tableView: UITableView) -> Int {
return categories.count
}
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell = self.tableView.dequeueReusableCellWithIdentifier("Cell", forIndexPath: indexPath) as! CategoryRow
cell.labelA.text = self.categories[indexPath.row]
cell.labelB.text = self.categories[indexPath.row]
return cell
}
CategoryRow.swift:
class CategoryRow: UITableViewCell {
var labelA: UILabel!
var labelB: UILabel!
override func awakeFromNib() {
super.awakeFromNib()
// Initialization code
}
override func setSelected(selected: Bool, animated: Bool) {
super.setSelected(selected, animated: animated)
// Configure the view for the selected state
}
}
and my bug :
It seem that you don't have xib. And you just declare your label but you don't init it. So labelA and labelB will nil. it make crash.
If you don't want xib, You must implement two function in CategoryRow like code below:
required init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
}
override init(style: UITableViewCellStyle, reuseIdentifier: String?) {
super.init(style: style, reuseIdentifier: reuseIdentifier)
self.labelA = UILabel(frame: CGRectMake(0,0, self.contentView.frame.size.width, self.contentView.frame.size.height))
//Same here for labelB
self.contentView.addSubview(labelA)
}
Another way is you create xib UITableCiewCell with name same with your class. And set this cell is your class. You design labelA and labelB in this xib and drage outlet into class. And you modify in viewDidLoad
self.tableView.registerNib(UINib(nibName: "nameYourxib"), forCellReuseIdentifier: "Cell")
You haven't linked labelA inStoryboard.
Creating an Outlet Connection
You have not allocate the labelA or labelB. Thats why show the error. Connect your label with you UI like this:
#vien vu answer is right but what to do without XIB ?? Here is the complete solution for Custom cell in swift
You need to add delegate a datasource in viewDidLoad
viewDidLoad() {
self.tableView.delegate = self
self.tableView.datasource = self
}
and you need to create the labelA and labelB by outlets not variables. Hold control and drag from Storyboard to the corisponding file and let go, choose outlet and give it the name labelA and labelB
Related
I have a custom TableViewCell. Inside of this, I want to put another TableView, but I'm having problems.
I have something like this:
import UIKit
class ByteCell: UITableViewCell, UITableViewDelegate, UITableViewDataSource {
#IBOutlet weak var title: UILabel!
#IBOutlet weak var game: UIImageView!
#IBOutlet weak var TableView: UIView!
override func awakeFromNib() {
super.awakeFromNib()
// Initialization code
}
override func setSelected(_ selected: Bool, animated: Bool) {
super.setSelected(selected, animated: animated)
// Configure the view for the selected state
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = UITableViewCell()
return cell
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return 5
}
}
First of all, I can't write:
tableView.delegate = self
tableView.dataSource = self
anywhere in here, so I can't modify the tableView at all.
Secondly, the TableView that does appear, doesn't have any rows, and can't be scrolled. I essentially want to make a scrollable TableView inside of a custom cell which is inside of a TableView.
Is this possible?
Thanks!
You can absolutely put a UITableView inside UITableViewCells
Where to put .delegate = self depends how you created the cell.
If you created it programmatically then use override init
override init(style: UITableViewCellStyle, reuseIdentifier: String?) {
super.init(style: style, reuseIdentifier: reuseIdentifier)
tableView = UITableView()
tableView.delegate = self
tableView.dataSource = self
}
If however your load the cell from nib or storyboard then use initWithCoder
-(id)initWithCoder:(NSCoder *)aDecoder
{
self = [super initWithCoder:aDecoder];
if (self) {
tableView = UITableView()
tableView.delegate = self
tableView.dataSource = self
}
return self;
}
Just a note, you are setting yourself up for a bumpy road. Its entirely possible nonetheless so good luck!
I'm trying to use Realm to store user data when they create something. I know that Realm is saving the right data and I can access the certain data I need, i.e. the name I'm trying to display on a label in the custom cell.
My code for the view controller
class MeetupListViewController: ToolbarTabSuper, UIViewControllerTransitioningDelegate, UITableViewDelegate, UITableViewDataSource {
#IBOutlet var tableView: UITableView!
#IBOutlet weak var toolbarView: UIToolbar!
var realm: Realm!
lazy var results: Results<Meetup> = { self.realm.objects(Meetup).sorted("meetupName") }()
var meetups = [Meetup]()
var items: [String] = ["We", "Heart", "Swift"]
override func viewDidLoad() {
super.viewDidLoad()
navigationItem.title = "Meetup List"
self.toolbarView.barTintColor = tabToolbarColor
}
override func viewWillAppear(animated: Bool) {
super.viewDidAppear(animated)
tableView.reloadData()
}
func tableView(tableView: UITableView, heightForRowAtIndexPath indexPath: NSIndexPath) -> CGFloat
{
return 60
}
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return self.results.count
}
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell = self.tableView.dequeueReusableCellWithIdentifier("cell") as! MeetupCellTableViewCell
let item = results[indexPath.row]
cell.label?.text = item.meetupName
return cell
}
My code for the custom cell
class MeetupCellTableViewCell: UITableViewCell {
var meetupName = UILabel()
#IBOutlet var label: UILabel!
override init(style: UITableViewCellStyle, reuseIdentifier: String?) {
super.init(style: style, reuseIdentifier: reuseIdentifier)
self.contentView.addSubview(meetupName)
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
override func awakeFromNib() {
super.awakeFromNib()
// Initialization code
}
override func setSelected(selected: Bool, animated: Bool) {
super.setSelected(selected, animated: animated)
// Configure the view for the selected state
}
}
The reuse identified is set in the storyboard where I created the label with an image I want to use. It seems the cellForRowAtIndexPath function isn't even being called. Everything seems to be working from what I've looked online, but it's simply not showing up.
You should set the delegate and the data source to self in order to hook up the tableView with your functions if you are using them inside a ViewController.
It should look like that:
self.tableView.delegate = self
self.tableView.dataSource = self
I have an UIViewController that creates a custom UITableViewCell and insert it into an array. Then I've a UITableViewController and I want to show cells from previous array. The problem is that in tableView(tableView:cellForRowAtIndexPath) I don't want to use dequeueReusableCellWithIdentifier because I just want to get the cells from the array and use them.
Unfortunately this doesn't work. I read dequeueReusableCellWithIdentifier permits to save in memory only the necessary cells.
I'm thinking about a method to "push" my custom cells in that queue but I can't find anything. So at the end I'm not able to show my custom cells.
Note: I can't obtain the cell using dequeueReusableCellWithIdentifier and than set each properties because one of them is a UIProgressView and it's updated within my custom cell class so I need to display that cell.
This is the code within the UIViewController which create the custom cell and set it into the array:
//here I create my custom cell (DownloadTVCell)
let cell = DownloadTVCell(style: UITableViewCellStyle.Default, reuseIdentifier: "DownloadRootTVC_IDcell")
cell.nomeFileInDownloadLabel.text = nomeCompletoMp3
//this is a method in DownloadTVCell that starts a download task
cell.createDownloadTask()
//here i got the navigationController in order to obtain the instance of
//the UITableViewController. In this method when a user tap on the
//UITableViewController it's already instantiated
let nc = self.tabBarController!.viewControllers![1] as! UINavigationController
let drtvc = nc.topViewController as! DownloadRootTVC
//now drtvc is the instance of DOwnloadRootTVC which is my custom UITableViewController
//add the cell to the array
drtvc.listOfCellsDownlaod.append(cell)
This is my custom cell:
class DownloadTVCell: MGSwipeTableCell, NSURLSessionDownloadDelegate {
//******************************************************************
// IBOUtlet
//******************************************************************
#IBOutlet var nomeFileInDownloadLabel: UILabel!
#IBOutlet var quantitaScaricataLabel: UILabel!
#IBOutlet var progressView: UIProgressView!
private var downloadTask: NSURLSessionDownloadTask?
//******************************************************************
// METODI
//******************************************************************
override init(style: UITableViewCellStyle, reuseIdentifier: String?) {
super.init(style: style, reuseIdentifier: reuseIdentifier)
log("ACTION", text: "Metodo chiamato")
build()
}
required init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
log("ACTION", text: "Metodo chiamato")
build()
}
override func awakeFromNib() {
super.awakeFromNib()
// Initialization code
}
private func build() {
self.nomeFileInDownloadLabel = UILabel()
self.quantitaScaricataLabel = UILabel()
self.progressView = UIProgressView()
}
override func setSelected(selected: Bool, animated: Bool) {
super.setSelected(selected, animated: animated)
// Configure the view for the selected state
}
//here there is some logic for download
...
}
And finally this is my custom UITableView:
class DownloadRootTVC: UITableViewController {
//******************************************************************
// PROPRIETA' GENERICHE
//******************************************************************
var listOfCellsDownlaod = [DownloadTVCell]()
//******************************************************************
// METODI
//******************************************************************
override func viewDidLoad() {
log(text: "self.listOfCellsDownlaod.count: \(self.listOfCellsDownlaod.count)")
self.tableView.delegate = self
self.tableView.dataSource = self
self.refreshControl?.addTarget(self, action: "refresh:", forControlEvents: UIControlEvents.ValueChanged)
NSNotificationCenter.defaultCenter().addObserver(self, selector: "reloadTableData:", name: "reload", object: nil)
//self.tableView.registerClass(DownloadTVCell.self, forCellReuseIdentifier: "DownloadRootTVC_IDcell")
super.viewDidLoad()
}
func refresh(sender:AnyObject) {
self.tableView.reloadData()
self.refreshControl?.endRefreshing()
}
func reloadTableData(notification: NSNotification) {
tableView.reloadData()
}
override func viewDidAppear(animated: Bool) {
self.tableView.reloadData()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
}
override func numberOfSectionsInTableView(tableView: UITableView) -> Int {
return 1
}
override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return self.listOfCellsDownlaod.count
}
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
//let cell = tableView.dequeueReusableCellWithIdentifier("DownloadRootTVC_IDcell", forIndexPath: indexPath) as! DownloadTVCell
//I just want to return my custom cell
return self.listOfCellsDownlaod[indexPath.row]
}
}
Instead of adding UITableViewCells to your array you should probably add only the cell identifiers and then dequeue the cells in cellForRowAtIndexPath and do the set up there. If you can't retrieve the information to populate the cells in cellForRowAtIndexPath, then create a class or object to save the cell identifiers together with all the info you need to populate the cells (texts for labels, image file names for image views, etc).
Remember that table view cells are view objects and you should not include logic in view objects. Put all the logic into a separate object and then just fill the cells as needed.
In my custom cell swift file CustomTableView.swift, I can create programmatically the labels for my TableView but when I use IBOutlet in Storyboard the label becomes always nil
I am very sure that my cell is not nil
import UIKit
class CustomTableViewCell: UITableViewCell {
#IBOutlet weak var lblPostDate: UILabel!
var message: UILabel = UILabel()
override init(style: UITableViewCellStyle, reuseIdentifier: String?) {
super.init(style: style, reuseIdentifier: reuseIdentifier)
self.message.frame = CGRectMake(0, 0, 100, 40);
self.message.backgroundColor = UIColor.brownColor()
self.message.text = "bla bla bla bla bla"
self.addSubview(self.message)
}
required init(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
}
override func awakeFromNib() {
super.awakeFromNib()
// Initialization code
}
override func setSelected(selected: Bool, animated: Bool) {
super.setSelected(selected, animated: animated)
// Configure the view for the selected state
}
func setCell(postDate: String)
{
self.lblPostDate?.text = postDate
}
}
In the above code, the message can be seen in the cells but lblPostDate which is the IBOutlet can not be seen
I am sure about the delegate and datasource and custom cell identifier what so ever but it seems that the IBOutlets don't get initialized correctly. I can see that lblPostDate becomes nil when I debug
Is this a bug of XCode 6?
Here is how I call from my Controller
import UIKit
class HomeViewController: UIViewController, UITableViewDataSource, UITableViewDelegate {
var items = ["one","two","three","four"]
let kCellIdentifier: String = "CustomCell"
#IBOutlet weak var mTableView: UITableView!
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
self.mTableView.registerClass(CustomTableViewCell.classForCoder(), forCellReuseIdentifier:kCellIdentifier)
//self.mTableView.registerClass(CustomTableViewCell.self, forCellReuseIdentifier: kCellIdentifier)
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
var cell:CustomTableViewCell! = tableView.dequeueReusableCellWithIdentifier(kCellIdentifier, forIndexPath: indexPath) as? CustomTableViewCell
if (cell == nil) {
self.mTableView.registerClass(CustomTableViewCell.classForCoder(), forCellReuseIdentifier: kCellIdentifier)
cell = CustomTableViewCell(style: UITableViewCellStyle.Default, reuseIdentifier: kCellIdentifier)
}
if var label = cell.lblPostDate{
label.text = items[indexPath.row]
}
else{
cell.setCell(items[indexPath.row])
}
return cell
}
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return items.count
}
func tableView(tableView: UITableView, heightForRowAtIndexPath indexPath: NSIndexPath) -> CGFloat {
return 44
}
}
You have to link the lblPostDate with one label in your cell xib file.
That is insane, I deleted the register class code and it worked, I can't believe it
//self.mTableView.registerClass(CustomTableViewCell.classForCoder(), forCellReuseIdentifier:kCellIdentifier)
After commenting out the registerClass in my Controller, it doesn't call anymore the init function but creates the lblPostDate correctly indeed
override init(style: UITableViewCellStyle, reuseIdentifier: String?) {
super.init(style: style, reuseIdentifier: reuseIdentifier)
self.message.frame = CGRectMake(0, 0, 100, 40);
self.message.backgroundColor = UIColor.brownColor()
self.message.text = "bla bla bla bla bla"
self.addSubview(self.message)
}
So I don't need anymore to create hard-code input objects.
It is interesting that all the tutorials, everywhere they suggest to register the class. Anyway,it worked!
I'm looking to programmatically create a UITableView and corresponding custom UITableViewCell in Swift. The table view is working great, but it doesn't seem like the cell labels are instantiating - they come back as nil.
I also don't know how to refer to the content view size when sizing elements.
UITableViewCell
import UIKit
class BusUITableViewCell: UITableViewCell {
var routeNumber: UILabel!
var routeName: UILabel!
required init(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
}
override init(style: UITableViewCellStyle, reuseIdentifier: String!) {
super.init(style: style, reuseIdentifier: reuseIdentifier)
}
override func awakeFromNib() {
super.awakeFromNib()
// Initialization code
routeName = UILabel(frame: CGRect(x: 0, y: 0, width: 200, height: 50)) // not sure how to refer to the cell size here
contentView.addSubview(routeNumber)
contentView.addSubview(routeName)
}
override func setSelected(selected: Bool, animated: Bool) {
super.setSelected(selected, animated: animated)
// Configure the view for the selected state
}
}
UITableView delegate and source
import Foundation
import UIKit
class BusUITableView: NSObject, UITableViewDelegate, UITableViewDataSource {
var routeService: RouteService = RouteService()
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
var busRoutes: [Route] = routeService.retrieve()
return busRoutes.count
}
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
var cell:BusUITableViewCell = tableView.dequeueReusableCellWithIdentifier("cell") as BusUITableViewCell
var busRoutes: [Route] = routeService.retrieve()
cell.routeName.text = "test" // test string doesn't work, returns nil
return cell
}
func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
}
}
View Controller
mainTableView.registerClass(BusUITableViewCell.self, forCellReuseIdentifier: "cell")
If you aren't linking to a prototype cell in a storyboard then you need to register the class for your cell against your tableView using registerClass(_ cellClass: AnyClass,
forCellReuseIdentifier identifier: String)
In your case you would use something like this
tableview.register(BusUITableViewCell.self, forCellReuseIdentifier:"cell")
Also, without a NIB file, awakeFromNib won't be invoked.
Edit: .registerClass() has been renamed to .register()
Considering you are doing this "programmatically" (no nib file), you're awakeFromNib() will never invoke. You can create a nib, and link it to this backing file, and still create and use the cell programmatically. Or ... choose a different place (like the initializer) to create and add subviews to the cell.