Different UUID in swift 2.2 - ios

Before Swift 2.2 the UUID value was the same every time I opened the app, now changes at every opening
I use this code:
UIDevice.currentDevice().identifierForVendor!.UUIDString
How can I do now to identify the user?

Every time you delete the app, the UUID may change.
If you just close and open the app, it's should be the same.
But if you delete the app (or install it again via xcode), it might change.

There are a couple of answers that explain why the UUID is resetting. There's one that offers a potential work around, but I'd consider it far from ideal. But I want to highlight something important about the way UUID's work that serves as a great workaround that has absolutely zero impact on the production OR debug version of your code base or compiled binary.
The value in this property remains the same while the app (or another app from the same vendor) is installed on the iOS device. The value changes when the user deletes all of that vendor’s apps from the device and subsequently reinstalls one or more of them.
All you have to do to prevent this value from changing while developing App-A is to simply install App-B from the same vendor (yourself) and keep it installed during the life time of App-A's development. This is literally as simple as starting a blank new iOS project and install the blank slate to your test device (using the same developer account & such), and then never uninstall it again during development.
App-B keeps a constant UUID for the vendor (yourself) so no matter how many times you delete and reinstall App-A, it will always keep the same UUID.

This actually seems to be a bug IMO. Everytime I run my app in the simulator it generates a new Vendor ID. You can probably get round it by storing the ID into NSUserDefaults on the first bootup then retrieving / comparing the value from NSUserDefaults instead of getting it from identifierForVendor. This will save a static vendor id in defaults but in theory the vendor id will still be changing every boot up.
Kind Regards,
Krivvenz.
Update: I can confirm I have installed multiple apps on the same simulator too but the vendor ID is still changing on every boot.
Update 2: - I have logged this as a bug with Apple - 26195931.

The value of this property is the same for apps that come from the
same vendor running on the same device. A different value is returned
for apps on the same device that come from different vendors, and for
apps on different devices regardless of vendor.
The value in this property remains the same while the app (or another
app from the same vendor) is installed on the iOS device. The value
changes when the user deletes all of that vendor’s apps from the
device and subsequently reinstalls one or more of them. The value can
also change when installing test builds using Xcode or when installing
an app on a device using ad-hoc distribution. Therefore, if your app
stores the value of this property anywhere, you should gracefully
handle situations where the identifier changes.
Refer this link for more info.

Related

Apple UUID while updating whole project with same bundle ID

I have an application written in mixed Obj-C/Swift, it uses UUID for identification of a device. I am rewriting whole application in Swift, using another project with same bundle ID. However when I try to update old project build with Xcode using new one build with Xcode too, new application UUID is different. What I am missing? Shouldn't it be the same because I am using same bundle ID?
Does UUID mean UIDevice.current.identifierForVendor?.uuidString ?
If so, it changes in some situations documented in Apple developer page.
https://developer.apple.com/documentation/uikit/uidevice/1620059-identifierforvendor
The value in this property remains the same while the app (or another app from the same vendor) is installed on the iOS device. The value changes when the user deletes all of that vendor’s apps from the device and subsequently reinstalls one or more of them. The value can also change when installing test builds using Xcode or when installing an app on a device using ad-hoc distribution. Therefore, if your app stores the value of this property anywhere, you should gracefully handle situations where the identifier changes.
My bad, it indeed stays the same, old application was saving one in keychain and using it even after reinstall.

How can I tell if my user upgraded to a new phone, or restored from a backup in iOS?

I want to make getting a new device as easy as possible in my iOS app.
However, I want to ensure that the old instance of the app (and more importantly the data) is no longer accessible on the old phone.
How can I track the uniqueness of a phone, and if the app has been installed on more than one device?
My goal isn't to control licensing, but rather to make sure the user knows what is "out there".
(My app stores private keys in the app container, and I want to ensure these keys don't fall into the wrong hands... hence the reason for my question)
UIDevice offers identifierForVendor
The value of this property is the same for apps that come from the same vendor running on the same device. A different value is returned for apps on the same device that come from different vendors, and for apps on different devices regardless of vendor.

Is identifierForVendor different between development and distribution versions?

I'm working on an update for one of my games. I had a version that I downloaded from the app store on my device, and I pressed Run in xcode... The app got updated, but I had a little scare when I noticed that the game's stats all disappeared.
Now, after looking over my code, my only theory that makes any sense is that identifierForVendor is different. I use this as part of the key to encrypt my game's data (to make it impossible to just copy data between users). If it changes, it makes perfect sense that the data is lost.
So before submitting my update, I wanted to verify that this is the case - does identifierForVendor change between development versions and distribution versions?
Thanks!
Found the answer - in the documentation, of all places :)
https://developer.apple.com/library/ios/documentation/UIKit/Reference/UIDevice_Class/index.html#//apple_ref/occ/instp/UIDevice/identifierForVendor
Normally, the vendor is determined by data provided by the App Store. If the app was not installed from the app store (such as enterprise apps and apps still in development), then a vendor identifier is calculated based on the app’s bundle ID. The bundle ID is assumed to be in reverse-DNS format.
So the answer is "yes".

identifierForVendor changes on reinstall

identifierForVendor is not supposed to change on reinstall of app:
The value in this property remains the same while the app (or another
app from the same vendor) is installed on the iOS device. The value
changes when the user deletes all of that vendor’s apps from the
device and subsequently reinstalls one or more of them. The value can
also change when installing test builds using Xcode or when installing
an app on a device using ad-hoc distribution. Therefore, if your app
stores the value of this property anywhere, you should gracefully
handle situations where the identifier changes.
https://developer.apple.com/reference/uikit/uidevice/1620059-identifierforvendor
However, I've just tested this with one of our live apps on the app store. Even with a number of other of our apps still installed on the device, if I reinstall app A the UUID returned from identifierForVendor changes every time.
It was not like this.
This used to work. But at some point, the UUID seems to have started changing on "simple reinstalls" (as stated above). Is this a known bug? Is identifierForVendor known to be broken versus the documentation above? Any workarounds (other than saving UUID to keychain, because that method breaks with iCloud syncing)?
It's a known bug. It seems like Apple made an update to AppStore that causes this new behavior for identifierForVendor around the 28:th May. If you search in the App Developer forum, there are other developers reporting the same problem.
The signature gc from Apple have replied on the issue with the following answer:
"Please file bug reports on this at https://developer.apple.com/bug-reporting>. We're aware of this issue and are investigating. There's no known workaround at this time."
identifierForVendor is expected to change when all vendor's apps are removed from the device. Also, it is bound to change if you're building and installing from Xcode directly.
The value in this property remains the same while the app (or another app from the same vendor) is installed on the iOS device. The value changes when the user deletes all of that vendor’s apps from the device and subsequently reinstalls one or more of them. The value can also change when installing test builds using Xcode or when installing an app on a device using ad-hoc distribution. Therefore, if your app stores the value of this property anywhere, you should gracefully handle situations where the identifier changes.
Source: UIKit/UIDevice/identifierForVendor
We are about to resubmit using an App Group entitlement to give us shared NSUserDefaults. It sounds like App Group NSUserDefaults (unlike keychain-access-group and iCloud key-value storage entitlements) are shared on the device, but not over the iCloud account. If the shared "deviceid" NSUserDefault key doesn't exist, we'll save the IdentifierForVendor ID and then use that for all our apps once it saved.

identifierForVendor behavior in debug

In Apple's documentation for [[UIDevice currentDevice] identifierForVendor], they state:
The value of this property is the same for apps that come from the same vendor running on the same device.
I take this to mean that if I have more than one app from me on a device, any of those apps should get the same value for this property across reinstalls of the app. But I'm not seeing that in debugging. I have a device with two different apps from me on it. I note the value in one of the apps, remove it, then reinstall it, and note a different value. Could this be because I'm debugging, or because there's something else going on? Can anyone confirm that this API does what it says it will? I've found at least one other post about problems here.
Further along in the same documentation:
The value changes when the user deletes all of that vendor’s apps from the device and subsequently reinstalls one or more of them. Therefore, if your app stores the value of this property anywhere, you should gracefully handle situations where the identifier changes.
From what I understand you install and app, remove it and reinstall it thus having deleted all the apps for a brief period of time which leads to a new identifier upon the next install.

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