How can a custom subview be added to the iOS keyboard for an app, not global using the custom keyboard?
I would like to add functionality to the keyboard in an app, such as stickers and an additional subview in between the text input area and the top of the key subview.
Should a new keyboard be created from scratch? Or can the keyboard be extended?
How are the custom subviews hooked up to a controller for handling? E.g. facebook or viber have stickers that can be selected, how are these subviews managed and connected to the VC?
Related
I am building a chat application and I have a UIViewController that contains a UITableView. I have a custom view that contains an autoexpanding UITextView and used it to override the inputAccessoryView in my view controller. The tableview has keyboardDismissMode as interactive. When I am trying to drag the keyboard up/down, I want to get the event so I can either update my tableview's bottom constraint or update my tableview's content inset. The notifications for keyboardWillShowNotification nad keyboardWillHideNotification only gives me the notification when the keyboard has finished showing and hiding. I need something that can notify me while the user is dragging the keyboard up/down. Just like how WhatsApp have in their chat screen.
I am writing an iOS App in Swift 4.
I need a custom button with SVG image inside it.
So, I added UIView in Storyboard scene > Changed it to UIControl as custom class > Traits: Button and User interaction Enabled.
Then I added SVGView (Macaw) inside it, Constraints 0,0,0,0 and unchecked all of its traits.
The issue is this button isn't taking any tap (TouchUpInside) gestures.
check is user interaction enabled for the image?
I want to add a keyboard icon to the bottom left grey square on UIKeyboardType.NumberPad. How can this be done?
Some ideas I have went through.
class that conforms to UITextInputTraits I couldn't figure out what was required to satisfy the protocol.
UIButton above the keyboard
subclass of UIView and not use a keyboard at all. This one seems the hardest.
If you want to show a custom view in the bottom, you have to add a subview to the keyboards window view so it overlays the keyboard.
The Keyboard is shown on a separate window UIRemoteKeyboardWindow
Run this code AFTER the keyboard gets shown:
let view = UIButton(frame: yourFrame)
UIApplication.sharedApplication().windows.last?.addSubview(view)
It's the cleanest solution that requires the least work.
I'm developing an iOS app with Xcode.
How can I create a button that holds a fixed position on the screen...even on a TableView?
One example is the blue round button that is at the bottom of the screen in some scenes on Foursquare app.
Add the button to the view that holds the tableView, not to the table view itself. Either bring it (the button) to front, or add it after the tableView so that it is in top of it.
Enter Account Number and Enter Branch Id Textfields are working well at portrait mode when keyboard is appearing.I dissmiss it in Verify button as i don't get return key at Number pad.i do it programmatically.
But in landscape mode the keyboard is hidding my TextFields.What to do now?Any help is a blessing.
This is a common problem, you can easily manage also. If the text fields are within the table view you can scroll the table view when the keyboard appears, if not you should embed the all the controls within a scroll view and scroll it. Use the keyboard notification to detect keyboard appearance and dismissal.
Basically, you register to receive the UIKeyboardWillShowNotification and the UIKeyboardWillHideNotification, then you manually scroll the view to compensate.
pls refer this link
Making a UITableView scroll when text field is selected