I'm working on an iOS app and need to implement user authentication over the internet. We are running an LDAP service on an IBM Domino backend. We are also using Swift for the app.
I have looked up many tutorials, examples, etc. about using openLDAP libraries, however the problem lies in the fact that everything is in Objective-C.
My question is: Is there anyway to implement LDAP user authentication over the internet in an iOS app written in Swift? An Apple library, openLDAP or something similar.
At the time of writing the question, I couldn't find anything online or in the Apple documentation.
Thank you
Related
I am trying to implement Google Drive SDK in my project but nothing seems to go well, i wanted to upload images and create folder on Google Drive but i am stuck with the error ,which i don't know how to get through, as i found nothing related to the following error.
I have strongly followed this link for code
Google has updated its security restrictions for OAuth flow. They are not going to allow native web-views to initiate OAuth flows. You will need to use the OS browsers to do so.
Modernizing OAuth interactions in Native Apps for Better Usability and Security
You may have to wait for google to update the sample code or figure out how to do it yourself sorry i am not an IOS developer so cant be of any help.
The issue is already logged on the issue forum for Google drive 4919
So my current task at the company I'm interning with is to create a mobile version (iOS) of a web app written using Flask, HTML & CSS that currently exists and is being hosted on AWS's EC2. Assume I'm a complete noob at AWS and only just learned that EC2 is a cloud computing service.
Essentially, I just want to be able to reflect what's currently on EC2 over to a mobile app in a secure fashion. I guess I'm just trying to avoid rebuilding something in Swift that's already been done. For those familiar with WebView in Xcode, I tried to use that to reflect the web page, but it didn't work (I assume because our web app on EC2 requires login credentials when you open it in a browser?).
I thought that maybe using AWS's SDK for iOS would net me some luck, so I installed cocoapods and setup a pod, but don't know how or which of these AWS services will help me achieve what I'm trying to do (from reading the documentation, it seems like their purpose is for building an app, not necessarily just projecting a webpage with data already in it).
For some more information, some key features that I think would be useful for our clients that would be using the app are:
The ability to persist data on the app when their device is offline
Some sort of temporary logins for the users. This app wouldn't be distributed through the app store; it would probably just have to be locally downloaded onto certain clients' devices
Lastly, I saw this post come up before creating this one: Does REST API for mobile apps hosted on https protocol web app will be slow? and I noticed that the asker of this question said "Lets say I have built a mobile app running on Android and iOS platform and REST API's for these apps lie under https based web application." This possibly sounds like something that could be helpful, and if anyone could explain what s/he meant by REST API's and what they are, I would be very grateful.
Any advice on how to proceed from here, using anything, would be much appreciated. Thanks!
My iOS app currently offers users the option to log in and sign up with their LinkedIn accounts. I am using this project for the LinkedIn log and OAuth: LinkedInOAuth
With the update to iOS 9, my app now occasionally crashes, when a user attempts to log in through LinkedIn using that project, with a runtime exception of WebThread(18): EXC_BAD_ACCESS(code=1, address=0x8)
To resolve this occasional crash, I turned to an updated version of the project I was using that conforms to ios 9 and linkedin's ios 9 SDK.
The issue is that while this new project has solved the WebThread crashing, it now requires users to download LinkedIn's app (if they don't have it) in order to log in to my app with LinkedIn.
The previous project never had such requirements and would present a webview that allowed anyone with a linkedin account to log in.
My question is am I wondering if it is possible to authenticate with LinkedIn in ios 9 without requiring the user to download the mobile app? My hopes are that it is possible to update the old project to conform to ios 9 while simply presenting a webvew. Thank you!
We only discussed this last week (at the time your question didn't have an answer, but happy to update you now—that is, if you haven't solved this in the meantime).
After scouring several sources I came across this:
Mobile vs server-side access tokens
Presently, there is no mechanism available to exchange them. If you
require tokens that can be used in both the mobile and server-side
environment, you will need to implement a traditional OAuth 2.0
solution within your iOS environment to acquire tokens that can be
leveraged in both situations.
from: https://developer.linkedin.com/docs/ios-sdk-auth
The premise being that via mobile solutions, they offer single sign-on thru their app. This works, but requires their app. Apple's approval process has swung both ways on this, and it appears that it is a flip of the coin as to whether they will allow this or not (the requirement of a third party app). #AroundThen didn't have any luck and his app was rejected due to the requirement, however, other users* have indicated Apple weren't adverse to it in their application processes.
Alternatively, their is the web logon process using OAuth2. This is pretty stock for their non-mobile solutions. Currently sharing the tokens between mobile and web solutions is not a default and if you want to share the same token their solution is that that is listed above.
In essence (and copied from my other answer here):
You can test for the presence of the linked-in app:
if it is not there: implement OAuth2 directly through your app
if it is there: use it or your OAuth2 implementation (which you'd probably err on the side of using their app for the link-ability between any features of the app you may need in yours).
Thereby avoiding the REQUIREMENT to have the app installed, but utilising it if it is.
This suggests that authentication away from the app is supported.
Reportedly, #AroundThen has had success with this process.
Good luck!
*1 I'm currently having trouble finding his post, but basically he provided login credentials that Apple attempted to use, but had locality issues and hence couldn't get in, but it was inferred they may have approved it if they had of.
I'm gonna make an native iOS app with Swift 2 and Xcode 7. The users should login using LinkedIn and OAuth 2 but I'm wondering how I should begin to set this up. I don't have many experience with OAuth 2.
Is there a good tutorial or a sample app? I saw the Ray Wenderlich post but that comes with an existing project. I want to build an app with LinkedIn login from scratch.
EDIT
I want to use the LinkedIn login to get the user's connections and send them notifications. I was researching this and I found some pages that said that connections can't be retrieved from the new LinkedIn API, is this true? It is not possible to get someone's connections from LinkedIn in a native iOS applications?
You should start with LinkedIn guide for LinkedIn and OAuth 2 .
But still if you need a sample for Authentication with OAuth 2 here it is .
For your second question related to the connection yes Linked have made changes but the API is still available but for the partners .
If you are an existing LinkedIn partner, these changes will not impact your existing partnership or the associated APIs that your partnership allows you to access.
If you are experiencing issues as a result of the May 12th changes, please reach out to your LinkedIn Business Development representative immediately.
For further details you can see Developer Program Transition Guide.
Check out this repo, I did this swift pre-2.0 but it shows you the basic algorithm. You can do it the with your secret hard coded or fetch it from the server. The key is getting the oath header just right which is a huge pain
https://github.com/GregPrice24/SwiftStream
Check this out: https://github.com/jeyben/IOSLinkedInAPI
I used this repo and successfully implement LinkedIn integration in my App. It is in Objective-C but you can use Cocoapods and import them as Frameworks and use in swift2 with no trouble.
Note: As of the 12´ May 2015 LinkedIn applied restrictions to API usage for all non partners: See: https://developer.linkedin.com/blog/posts/2015/developer-program-changes
So you can only get the basicprofile at the beginning, but you can apply for the partner program to get those extra information such as connections here: https://developer.linkedin.com/partner-programs
I have a few questions on Google's App Engine Mobile Backend Starter. The starter tutorial gives a sample client app but I am confused on how to build my own application to use Google's app engine mobile backend starter. Am I supposed to extend off the Object C code given in the sample app? Or is this documentation of the API sufficient to start my own app from scratch? Does anyone have any links to tutorials on things like this? The ones provided by google do not seem to be very helpful in these regards.