UIPickerView text plus image - ios

is it possible to create UIPickerView where there will be text and image in one row?
I know how to create it with text only:
class FirstViewController: UIViewController, UIPickerViewDataSource, UIPickerViewDelegate {
var currArray = ["USD","GBP"]
var flags = ["USD.jpg", "GBP.jpg"]
var picker = UIPickerView()
#IBOutlet weak var currencySelectorLabel: UITextField!
override func viewDidLoad() {
super.viewDidLoad()
picker.delegate = self
picker.dataSource = self
currencySelectorLabel.inputView = picker
}
override func touchesBegan(touches: Set<UITouch>, withEvent event: UIEvent?) {
self.view.endEditing(true)
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func numberOfComponentsInPickerView(pickerView: UIPickerView) -> Int {
return 1
}
func pickerView(pickerView: UIPickerView, numberOfRowsInComponent component: Int) -> Int {
return currArray.count
}
func pickerView(pickerView: UIPickerView, didSelectRow row: Int, inComponent component: Int) {
currencySelectorLabel.text = currArray[row]
}
func pickerView(pickerView: UIPickerView, titleForRow row: Int, forComponent component: Int) -> String? {
return currArray[row]
}
}
But I would like to have something like this:
Obviously instead of image files' names should be real images.
And I want to assign label text from UIPickerView as it is right now.
With help of this post How can I get images to appear in UI PickerView Component in Swift? everything seems to work!

Try this to implement title and image in PickerView
#IBOutlet weak var pickerView: UIPickerView!
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
picker.delegate = self
picker.dataSource = self
currencySelectorLabel.inputView = picker
}
// MARK: UIPickerViewDataSource
func numberOfComponents(in pickerView: UIPickerView) -> Int {
return 1
}
func pickerView(_ pickerView: UIPickerView, numberOfRowsInComponent component: Int) -> Int {
return currArray.count
}
func pickerView(_ pickerView: UIPickerView, titleForRow row: Int, forComponent component: Int) -> String? {
return currArray[row] as? String
}
// MARK: UIPickerViewDelegate
func pickerView(pickerView: UIPickerView, viewForRow row: Int, forComponent component: Int, reusingView view: UIView?) -> UIView {
let myView = UIView(frame: CGRect(x: 0, y: 0, width: pickerView.bounds.width - 50, height: 40))
let myImageView = UIImageView(frame: CGRect(x: 60, y: 0, width: 30, height: 30))
let countryLabel = UILabel(frame: CGRect(x: 110, y: 0, width: pickerView.bounds.width - 90, height: 40 ))
myImageView.image = flags[row]
countryLabel.font = UIFont.boldSystemFont(ofSize: 16.0)
countryLabel.textColor = UIColor.white
countryLabel.text = currArray[row] as? String
myView.addSubview(countryLabel)
myView.addSubview(myImageView)
return myView
}
func pickerView(pickerView: UIPickerView, didSelectRow row: Int, inComponent component: Int) {
// do something with selected row
}

Related

PickerView fontsize change accordingly iOS Swift

should look like this
In pickerView i want to change title font size, as I scroll the selected row title font will be of high font size and above selected title font size will be decreasing and same for below selected row.
import UIKit
Vc:
class ViewController: UIViewController {
#IBOutlet weak var pickerView: UIPickerView!
var pickerTitle = ["10:00","10:00","10:00","10:00","10:00","10:00","10:00","10:00","10:00","10:00","10:00","10:00","10:00","10:00","10:00","10:00","10:00","10:00","10:00","10:00","10:00","10:00","10:00","10:00"]. // time to display in pickerView
var fontSize = [4,6,8,10,12,14,16,18,20,22,24,26,24,22,20,18,16,14,12,10,8,6,4,2] // font size when view is loaded and when I scroll I need to change the font size so this won't work I guess
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
pickerView.delegate = self
pickerView.dataSource = self
pickerView.reloadAllComponents()
pickerView.selectRow(11, inComponent: 0, animated: true)
}
}
datasource and delete for pickerView:
extension ViewController: UIPickerViewDelegate,UIPickerViewDataSource {
func numberOfComponents(in pickerView: UIPickerView) -> Int {
return 1
}
func pickerView(_ pickerView: UIPickerView, numberOfRowsInComponent component: Int) -> Int {
return pickerTitle.count
}
func pickerView(_ pickerView: UIPickerView, viewForRow row: Int, forComponent component: Int, reusing view: UIView?) -> UIView {
let pickerLabel = UILabel()
let titleData = pickerTitle[row]
let myTitle = NSAttributedString(string: titleData, attributes: [NSAttributedString.Key.font:UIFont(name: "Georgia", size: CGFloat(fontSize[row]))!,NSAttributedString.Key.foregroundColor:UIColor.black])
pickerLabel.attributedText = myTitle
pickerLabel.textAlignment = .right
return pickerLabel
}
func pickerView(_ pickerView: UIPickerView, didSelectRow row: Int, inComponent component: Int) {
for var i in 0...row{
print(i)
}
for var i in row..<pickerTitle.count{
print(i)
}
pickerView.reloadAllComponents()
}
}
Not sure what your requirements are, and what you're doing in the code.
But what I could understand is that you want an increased font size for selected title in pickerView, and the rest unselected titles stays smaller; then here is the code:
(if not, please clarify further)
extension ViewController: UIPickerViewDelegate,UIPickerViewDataSource {
func numberOfComponents(in pickerView: UIPickerView) -> Int {
return 1
}
func pickerView(_ pickerView: UIPickerView, numberOfRowsInComponent component: Int) -> Int {
return pickerTitle.count
}
func pickerView(_ pickerView: UIPickerView, didSelectRow row: Int, inComponent component: Int) {
pickerView.reloadAllComponents()
}
func pickerView(_ pickerView: UIPickerView, viewForRow row: Int, forComponent component: Int, reusing view: UIView?) -> UIView {
var label = view as! UILabel?
if label == nil {
label = UILabel()
label?.textAlignment = .center
}
switch component {
case 0:
label?.text = pickerTitle[row]
if(pickerView.selectedRow(inComponent: 0) == row){
label?.font = UIFont(name: "Georgia", size: 26)
}
return label!
default:
return label!
}
}
}

Having multiple Picker Views

I am trying to have multiple picker views in one single view in swift.
So far I have created 2 different textfields and I want both of them to have different picker views if I click on them. so let us say if click on textfield #1 it opens the array #1 and textfields #2 the second.
I have already looked up these questions but they do not really answer my question or solve my problem:
Multiple Picker Views on a single view
Creating Multiple Dynamic Picker Views
so my View Controller looks like this:
how my viewController should look
and this is my piece of code:
let pickOption = ["kg","lb"] //first array for first textfield
let ageOption = ["0-5", "6-10", "11-15"] //array for 2nd textfield
let pickerView = UIPickerView()
//picker View functions
func numberOfComponents(in pickerView: UIPickerView) -> Int {
return 1
}
func pickerView(_ pickerView: UIPickerView, numberOfRowsInComponent component: Int) -> Int {
return pickOption.count
}
func pickerView(_ pickerView: UIPickerView, titleForRow row: Int, forComponent component: Int) -> String? {
return pickOption[row]
}
func pickerView(_ pickerView: UIPickerView, didSelectRow row: Int, inComponent component: Int) {
weightTextField.text = pickOption[row]
}
override func viewDidLoad() {
super.viewDidLoad()
pickerView.delegate = self
pickerView.dataSource = self
weightTextField.inputView = pickerView
weightTextField.text = pickOption[0]
}
so as mentioned before, the first textfield opens up the array 'pickOption' and the second array opens up 'ageOption'
EDIT: 'weightTextField' ist the first textfield which opens up the first array(pickOption)
We can do it for multiple UITextField from single PickerView, with the help of UITextFieldDelegate
let pickOption = ["kg","lb"] //first array for first textfield
let ageOption = ["0-5", "6-10", "11-15"] //array for 2nd textfield
let pickerView = UIPickerView()
var currentTxtFldTag : Int = 10
override func viewDidLoad() {
super.viewDidLoad()
pickerView.delegate = self
pickerView.dataSource = self
weightTextField.tag = 10
ageTextField.tag = 20
weightTextField.delegate = self
ageTextField.delegate = self
weightTextField.inputView = pickerView
weightTextField.text = pickOption[0]
ageTextField.inputView = pickerView
ageTextField.text = ageOption[0]
// Do any additional setup after loading the view.
}
func numberOfComponents(in pickerView: UIPickerView) -> Int {
return 1
}
func pickerView(_ pickerView: UIPickerView, numberOfRowsInComponent component: Int) -> Int {
if currentTxtFldTag == 10
{
return pickOption.count
}
else
{
return ageOption.count
}
}
func pickerView(_ pickerView: UIPickerView, titleForRow row: Int, forComponent component: Int) -> String? {
if currentTxtFldTag == 10
{
return pickOption[row]
}
else
{
return ageOption[row]
}
}
func pickerView(_ pickerView: UIPickerView, didSelectRow row: Int, inComponent component: Int) {
if currentTxtFldTag == 10
{
weightTextField.text = pickOption[row]
}
else
{
ageTextField.text = ageOption[row]
}
}
func textFieldShouldBeginEditing(_ textField: UITextField) -> Bool {
if textField.tag == 10 // WEIGHT OPTION
{
currentTxtFldTag = 10
}
else // AGE OPTION
{
currentTxtFldTag = 20
}
pickerView.reloadAllComponents()
return true
}
Output
Suppose that you have two pickerView controls: picker0 and picker1.
class HomeViewController: BasicViewController, UITextFieldDelegate, UITextViewDelegate, UIPickerViewDelegate, UIPickerViewDataSource {
let numberArray = [10, 20, 30, 40, 50, 60, 70, 80, 90, 100, 110, 120, 130, 140, 150, 160, 170, 180]
var areaArray = [String]()
#IBOutlet weak var picker0: UIPickerView!
#IBOutlet weak var picker1: UIPickerView!
override func viewDidLoad() {
super.viewDidLoad()
// area //
for i in 0..<11 {
let str = "Area "
let localStr = NSLocalizedString(str + String(i), comment: "")
areaArray.append(localStr)
}
}
// MARK: - Campaign duration & area
func numberOfComponents(in pickerView: UIPickerView) -> Int {
return 1
}
func pickerView(_ pickerView: UIPickerView, numberOfRowsInComponent component: Int) -> Int {
if pickerView == picker0 {
return numberArray.count
} else {
return areaArray.count
}
}
func pickerView(_ pickerView: UIPickerView, titleForRow row: Int, forComponent component: Int) -> String? {
if pickerView == picker0 {
return String(numberArray[row]) + " pieces"
} else {
return areaArray[row]
}
}
func pickerView(_ pickerView: UIPickerView, didSelectRow row: Int, inComponent component: Int) {
if pickerView == seventhPicker {
} else {
}
}
}
override func viewDidLoad() {
super.viewDidLoad()
pickerView.delegate = self
pickerView.dataSource = self
weightTextField.inputView = pickerView
}
let pickOption = ["kg","lb"] //first array for first textfield
let ageOption = ["0-5", "6-10", "11-15"] //array for 2nd textfield
let pickerView = UIPickerView()
//picker View functions
func numberOfComponents(in pickerView: UIPickerView) -> Int {
return 1
}
func pickerView(_ pickerView: UIPickerView, numberOfRowsInComponent component: Int) -> Int {
if weightTextField1.tag == 1 {
return pickOption.count
} else if weightTextField2.tag == itemPicker {
return ageOption.count
}
return 0
}
func pickerView(_ pickerView: UIPickerView, titleForRow row: Int, forComponent component: Int) -> String? {
if weightTextField1.tag == 1 {
return pickOption[row]
} else if weightTextField2.tag == 1 {
return ageOption[row]
}
return 0
}
func pickerView(_ pickerView: UIPickerView, didSelectRow row: Int, inComponent component: Int) {
if weightTextField1.tag == 1 {
weightTextField1.text = pickOption[row]
} else if weightTextField2.tag == 1 {
weightTextField2.text = ageOption[row]
}
}
////set delegate
func textFieldDidBeginEditing(textField: UITextField!) { //delegate method
if textField == weightTextField1
{
weightTextField1.atg = 1;
weightTextField2.atg = 0;
}
else if textField == weightTextField2
{
weightTextField1.atg = 0;
weightTextField2.atg = 1;
}
picker.reloadAllComponents()
}
}

add UIPickerView as subview, very weired

recently I need a solution to show a present-like pickerView for choosing data for some property, like profile.
what I did is
1, create a empty project
2, create a AViewController which will be used as subview. And I add a pickerView and a navigation bar into that view and adjust the view's height to around 260.
3, write code in that AViewController's class.
class APickerViewController: UIViewController, UIPickerViewDataSource, UIPickerViewDelegate {
#IBOutlet weak var pickerView:UIPickerView!
let dataList = [["a","b","c","d"]]
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
//pickerView.dataSource = self
//pickerView.delegate = self
}
func numberOfComponents(in pickerView: UIPickerView) -> Int {
return dataList.count
}
func pickerView(_ pickerView: UIPickerView, numberOfRowsInComponent component: Int) -> Int {
return dataList[component].count
}
func pickerView(_ pickerView: UIPickerView, titleForRow row: Int, forComponent component: Int) -> String? {
return dataList[component][row]
}
4, write code in Main ViewController to add the AViewController's View as subview.
class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
let pickerViewController = storyboard?.instantiateViewController(withIdentifier: String(APickerViewController.self)) as! APickerViewController
self.view.addSubview(pickerViewController.view)
self.view.bringSubview(toFront: pickerViewController.view)
pickerViewController.view.frame = CGRect(x: 0, y: self.view.frame.height - 300, width: self.view.frame.width, height: 300)
}
and also one question here actually I'm not that sure the difference.
A:
let pickerViewController = storyboard?.instantiateViewController(withIdentifier: String(APickerViewController.self)) as! APickerViewController
B:
let pickerViewController = APickerViewController()
What's the different of A and B ? If I do some #IBOutlet settings by Interface Builder will be affected or what ?
5, go and ... get weired ...
the function
func pickerView(_ pickerView: UIPickerView, numberOfRowsInComponent component: Int) -> Int {
return dataList[component].count
}
sometime's get called many times and sometimes not get called.
and the data was not show in pickerView and sometimes only show row 1,2 and no others and if I flick up or down those 1,2 row data disappeared.
if anyone have a better solution of using pickerView as option popup window ?
Help.
Thanks
class EditViewController: UIViewController,UITextFieldDelegate,UIPickerViewDelegate{
var picker : UIPickerView = UIPickerView()
var toolBar : UIToolbar = UIToolbar()
#IBOutlet var txtFieldState: UITextField!
var stateArray = ["Andaman & Nicobar Island","Andhra Pradesh","Arunachal Pradesh","Assam","Bihar","Chandigarh","Chhattisgarh","Dadra & Nagar"]
override func viewDidLoad() {
super.viewDidLoad()
txtFieldState.delegate = self
}
func textFieldDidBeginEditing(textField: UITextField) {
if textField == txtFieldState{
txtFieldState.inputView = picker
txtFieldState.inputAccessoryView = toolBar
self.configurePicker()
}
}
func configurePicker()
{
picker.alpha = 1.0
picker.backgroundColor = UIColor(red:241/255.0, green:241/255.0, blue:241/255.0, alpha: 1.0)
picker.showsSelectionIndicator = true
picker.delegate = self
picker.selectedRowInComponent(0)
let screenRect = self.view.frame
let pickerSize = picker.sizeThatFits(CGSizeZero)
let x = screenRect.origin.x + (screenRect.size.width / 2) - (pickerSize.width / 2)
let pickerRect = CGRectMake(x,
screenRect.origin.y + (screenRect.size.height) - (pickerSize.height),
pickerSize.width,
pickerSize.height)
picker.frame = pickerRect
let toolbarSize = toolBar.sizeThatFits(CGSizeZero)
toolBar.frame = CGRectMake(x,pickerRect.origin.y, // right under the picker
pickerSize.width, // make them the same width
toolbarSize.height)
}
func pickerView(pickerView: UIPickerView, didSelectRow row: Int, inComponent component: Int){
dropState = row
txtFieldState.text = "\(stateArray[row])"
}
func pickerView(pickerView: UIPickerView, titleForRow row: Int, forComponent component: Int) -> String?
{
return stateArray[row]
}
func pickerView(pickerView: UIPickerView, numberOfRowsInComponent component: Int) -> Int
{
return stateArray.count
}
func numberOfComponentsInPickerView(pickerView: UIPickerView) -> Int
{
return 1
}
}

IOS swift UIPickerview issue

How can I add other picker view in my view controller
import UIKit
class ViewController: UIViewController, UIPickerViewDelegate, UIPickerViewDataSource {
#IBOutlet weak var UnitTypeLabel: UILabel!
#IBOutlet weak var UnitTypeSelectBTN: UIButton!
#IBOutlet weak var UnitTypePicker: UIPickerView!
let UnitDataArray = ["Unit for Weight","Unit for Length","Unit for Area","Unit for Volume","Unit for Quantity"]
let UnitforLengthData = ["m","km","cm","mm","yd","ft","in"]
let UnitforWeightData = ["g","kg","m.t","l.t","sh.t","lb"]
func numberOfComponentsInPickerView(pickerView: UIPickerView) -> Int {
return 1
}
func pickerView(pickerView: UIPickerView, numberOfRowsInComponent component: Int) -> Int {
return UnitDataArray.count
}
func pickerView(pickerView: UIPickerView, titleForRow row: Int, forComponent component: Int) -> String? {
return UnitDataArray[row]
}
func pickerView(pickerView: UIPickerView, didSelectRow row: Int, inComponent component: Int) {
return UnitTypeLabel.text = UnitDataArray[row]
}
override func viewDidLoad() {
super.viewDidLoad()
//UnitTypePicker.hidden = true
UnitTypePicker.delegate = self
UnitTypePicker.dataSource = self
// Do any additional setup after loading the view, typically from a nib.
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}
Here is how it should be, you have to implement pickerView viewForRow method to achieve this:
import UIKit
class ViewController: UIViewController, UIPickerViewDelegate, UIPickerViewDataSource {
#IBOutlet weak var pickerView: UIPickerView!
let UnitDataArray = ["Unit for Weight","Unit for Length","Unit for Area","Unit for Volume","Unit for Quantity"]
override func viewDidLoad() {
super.viewDidLoad()
// pickerView delegate n dataSource
pickerView.dataSource = self
pickerView.delegate = self
}
func numberOfComponentsInPickerView(pickerView: UIPickerView) -> Int {
return 1
}
func pickerView(pickerView: UIPickerView, numberOfRowsInComponent component: Int) -> Int {
return UnitDataArray.count
}
//MARK: Delegates
func pickerView(pickerView: UIPickerView, titleForRow row: Int, forComponent component: Int) -> String! {
return UnitDataArray[row]
}
func pickerView(pickerView: UIPickerView, viewForRow row: Int, forComponent component: Int, reusingView view: UIView!) -> UIView
{
var pickerLabel = UILabel()
pickerLabel.textColor = UIColor.blackColor()
pickerLabel.text = UnitDataArray[row]
if let pickerViewFont = UIFont(name: "HelveticaNeue-Thin", size: 30) {
pickerLabel.font = pickerViewFont
}
pickerLabel.textAlignment = NSTextAlignment.Center
return pickerLabel
}
func pickerView(pickerView: UIPickerView, rowHeightForComponent component: Int) -> CGFloat {
return 40.0
}
}
If you want more number of pickerView then you will have to set those number of components in it like this:
func numberOfComponentsInPickerView(pickerView: UIPickerView!) -> Int {
return 2 //number of pickerViews
}
By changing the number, you can set those number of pickerView in same viewController.
But if you want to change only dataSet for only one pickerView after any action then you can see this How do I reload/refresh the UIPickerView (with new data array) based on button press?

How can I get images to appear in UI PickerView Component in Swift?

I am trying to use images in a Swift PickerView. I don't know how to get the images to actually appear in the component. I know how to do this using Strings with the titleForRow function but I don't know how to do this using images. Here is my code so far:
import UIKit
class ViewController: UIViewController, UIPickerViewDelegate {
#IBOutlet weak var pickerView: UIPickerView!
var imageArray: [UIImage] = [UIImage(named: "washington.jpg")!,
UIImage(named: "berlin.jpg")!, UIImage(named: "beijing.jpg")!,
UIImage(named: "tokyo.jpg")!]
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
// returns the number of 'columns' to display.
func numberOfComponentsInPickerView(pickerView: UIPickerView) -> Int{
return 1
}
// returns the # of rows in each component..
func pickerView(pickerView: UIPickerView, numberOfRowsInComponent component: Int) -> Int {
return imageArray.count
}
}// end of app
You will need to implement a couple more the delegate methods for the UIPickerViewDelegate protocol. In particular a rowHeight delegate method and a viewForRow delegate method.
Something like:
// MARK: UIPickerViewDataSource
func numberOfComponentsInPickerView(pickerView: UIPickerView) -> Int {
return 1
}
func pickerView(pickerView: UIPickerView, numberOfRowsInComponent component: Int) -> Int {
return 2
}
func pickerView(pickerView: UIPickerView, rowHeightForComponent component: Int) -> CGFloat {
return 60
}
// MARK: UIPickerViewDelegate
func pickerView(pickerView: UIPickerView, viewForRow row: Int, forComponent component: Int, reusingView view: UIView!) -> UIView {
var myView = UIView(frame: CGRectMake(0, 0, pickerView.bounds.width - 30, 60))
var myImageView = UIImageView(frame: CGRectMake(0, 0, 50, 50))
var rowString = String()
switch row {
case 0:
rowString = “Washington”
myImageView.image = UIImage(named:"washington.jpg")
case 1:
rowString = “Beijing”
myImageView.image = UIImage(named:"beijing.jpg")
case 2:
default:
rowString = "Error: too many rows"
myImageView.image = nil
}
let myLabel = UILabel(frame: CGRectMake(60, 0, pickerView.bounds.width - 90, 60 ))
myLabel.font = UIFont(name:some font, size: 18)
myLabel.text = rowString
myView.addSubview(myLabel)
myView.addSubview(myImageView)
return myView
}
func pickerView(pickerView: UIPickerView, didSelectRow row: Int, inComponent component: Int) {
// do something with selected row
}
Note that the label layout etc is just for demonstration, would need to be tweaked, or probably better to use Auto Layout ect.
I had this same question and did some research until I figured it out. Here's an example that works great for me. Just make sure your images in the Assets folder are all named the same as your case strings and you'll be set!
#IBOutlet weak var pickerView: UIPickerView!
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
pickerView.delegate = self
}
// MARK: UIPickerViewDataSource
func numberOfComponentsInPickerView(pickerView: UIPickerView) -> Int {
return 1
}
func pickerView(pickerView: UIPickerView, numberOfRowsInComponent component: Int) -> Int {
return 11
}
// MARK: UIPickerViewDelegate
func pickerView(pickerView: UIPickerView, viewForRow row: Int, forComponent component: Int, reusingView view: UIView?) -> UIView {
var myImageView = UIImageView()
switch row {
case 0:
myImageView = UIImageView(image: UIImage(named:"airplane"))
case 1:
myImageView = UIImageView(image: UIImage(named:"beach"))
case 2:
myImageView = UIImageView(image: UIImage(named:"bike"))
case 3:
myImageView = UIImageView(image: UIImage(named:"hiking"))
case 4:
myImageView = UIImageView(image: UIImage(named:"ironman"))
case 5:
myImageView = UIImageView(image: UIImage(named:"moneybag"))
case 6:
myImageView = UIImageView(image: UIImage(named:"moneybills"))
case 7:
myImageView = UIImageView(image: UIImage(named:"ninjaturtle"))
case 8:
myImageView = UIImageView(image: UIImage(named:"running"))
case 9:
myImageView = UIImageView(image: UIImage(named:"shoppingcart"))
case 10:
myImageView = UIImageView(image: UIImage(named:"workingout"))
default:
myImageView.image = nil
return myImageView
}
return myImageView
}
func pickerView(pickerView: UIPickerView, didSelectRow row: Int, inComponent component: Int) {
// do something with selected row
}
Making switch statements could be tedious when dealing with a lot of stuff.
Instead, use a for loop like this
for _ in 1..<imageArray.count {
myImageView.image = UIImage(named: imageArray[row])
}
You do not need to subclass UIPickerView (and in fact that is probably not a wise view to subclass anyhow). Instead you need to have an object that implements the UIPickerViewDelegate protocol. Within this object you would implement the method
optional func pickerView(_ pickerView: UIPickerView, viewForRow row: Int, forComponent component: Int, reusingView view: UIView!) -> UIView
This method provides the individual components' views. Within that method you would return the appropriate value from your image array.
var pickerDataSource = [UIImage(named:"house-7"),UIImage(named:"house-7"),UIImage(named:"house-7"),UIImage(named:"house-7"),UIImage(named:"house-7")]
func pickerView(_ pickerView: UIPickerView, viewForRow row: Int, forComponent component: Int, reusing view: UIView?) -> UIView {
let myImageView = UIImageView(frame: CGRect(x: 0, y: 0, width: 20, height: 61))
myImageView.image = pickerDataSource[row]
return myImageView
}

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