Play Video When Notification fire - ios

I am making an app in which user select time and video. When notification fire than I want that the select video should be played . How can i achieve that?
Here is my notification code.
-(void) scheduleLocalNotificationWithDate:(NSDate *)fireDate
{
UILocalNotification *localNotif = [[UILocalNotification alloc] init];
localNotif.fireDate = fireDate;
localNotif.timeZone = [NSTimeZone localTimeZone];
localNotif.alertBody = #"Time to wake Up";
localNotif.alertAction = #"Show me";
localNotif.soundName = #"Tick-tock-sound.mp3";
localNotif.applicationIconBadgeNumber = 1;
localNotif.repeatInterval = NSCalendarUnitDay;
NSLog(#" date %lu",kCFCalendarUnitDay);
[[UIApplication sharedApplication] scheduleLocalNotification:localNotif];
}
Any Syggestion?

Your code for scheduling a local notification looks good. Probably you should also add some data in the userInfo property of the local notification, so that when it fires, you can check that property and do something different (play a specific video) according to the data inside the userInfo.
Example:
NSDictionary *infoDict = [NSDictionary dictionaryWithObject:#"video1" forKey:#"videoName"];
localNotif.userInfo = infoDict;
Make sure that you also request user permission for using local notifications, otherwise the local notification will not fire.
Example:
UIUserNotificationType types = UIUserNotificationTypeBadge | UIUserNotificationTypeSound | UIUserNotificationTypeAlert;
UIUserNotificationSettings *mySettings = [UIUserNotificationSettings settingsForTypes:types categories:nil];
[[UIApplication sharedApplication] registerUserNotificationSettings:mySettings];
Now you need to handle the firing of the local notification when your app is in the 3 states: foreground, background/suspended and not running.
The app is running in the foreground. The local notification fires at the date you set it to. The following delegate method will get called by the system in AppDelegate:
- (void)application:(UIApplication *)application didReceiveLocalNotification:(UILocalNotification *)notification {
NSString *videoName = [notification.userInfo objectForKey:#"videoName"];
//do something, probably play your specific video
}
The app is running in the background or is suspended. The local notification is shown to the user (it fired at the date you set it to) and the user taps on it. The same delegate method as above (didReceiveLocalNotification) will get called by the system in AppDelegate:
The app is not running, the local notification is shown to the user (it fired at the date you set it to) and the user taps on it. The following delegate method will get called by the system in AppDelegate:
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
UILocalNotification *localNotif = [launchOptions objectForKey:UIApplicationLaunchOptionsLocalNotificationKey];
if (localNotif)
{
//the app was launched by tapping on a local notification
NSString *videoName = [localNotif.userInfo objectForKey:#"videoName"];
// play your specific video
} else {
// the app wasn't launched by tapping on a local notification
// do your regular stuff here
}
}
I would recommend reading Apple's documentation regarding working with local notifications.
You can use the Media Player framework as recommended in Glorfindel's answer and you can find an example for playing a video in this StackOverflow answer.

Once the user opens your local notification, your app will be launched, and the - application:didFinishLaunchingWithOptions: of your UIApplicationDelegate will be called. The options dictionary will contain a UIApplicationLaunchOptionsLocalNotificationKey key, which contains the UILocalNotification. That should give you enough information to determine which video needs to be played, which you can do with the Media Player framework.

Related

iOS and local Notifications

Is there way to send local notification to the app from the app?
I need to send notification my app users every morning. So, can I add some code to the app, so after user launch that, every morning he or she will get badge/notification?
You can add local notifications to your iOS app by doing the following:
Step One
Register for local notifications in your App Delegate:
-(BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
// Register the app for local notifcations.
if ([application respondsToSelector:#selector(registerUserNotificationSettings:)]) {
[application registerUserNotificationSettings:[UIUserNotificationSettings settingsForTypes:UIUserNotificationTypeAlert | UIUserNotificationTypeBadge | UIUserNotificationTypeSound categories:nil]];
}
// Setup the local notification check.
UILocalNotification *notification = [launchOptions objectForKey:UIApplicationLaunchOptionsLocalNotificationKey];
// Check if a notifcation has been received.
if (notification) {
dispatch_async(dispatch_get_main_queue(), ^{
// Run the notifcation.
// Call your own custom method from here.
// Use [notification.userInfo valueForKey:#"notification_id"] to get the associated notification id (You will need to assign an ID, when creating the notification).
});
}
// Ensure the notifcation badge number is hidden.
application.applicationIconBadgeNumber = 0;
return YES;
}
Step Two
Use the following method to create the local notification:
-(void)saveNotification:(NSString *)description :(NSString *)notificationID :(BOOL)locationCheck {
// Create the notification info dictionary
// and set the notification ID string.
NSMutableDictionary *userInfo = [[NSMutableDictionary alloc] init];
[userInfo setObject:notificationID forKey:#"notification_id"];
// Setup the local notification.
UILocalNotification *localNotification = [[UILocalNotification alloc] init];
// Set the notification ID and type data.
localNotification.userInfo = userInfo;
// Set the notification description.
localNotification.alertBody = [NSString stringWithFormat:#"%#", description];
// Set the sound alert MP3 file.
localNotification.soundName = [NSString stringWithFormat:#"Notification_sound_file.mp3"];
// Set the date for the notification or set the
// location depending on the notification type.
if (locationCheck == NO) {
// Fire date of your choice.
NSDate *yourFireDate;
// Set the reminder date.
double interval = [yourFireDate timeIntervalSinceNow];
localNotification.fireDate = [[NSDate date] dateByAddingTimeInterval:interval];
localNotification.timeZone = [NSTimeZone systemTimeZone];
// Set the notifcation repeat interval.
localNotification.repeatInterval = 0; // No repeat.
//localNotification.repeatInterval = NSCalendarUnitHour; // Every hour.
//localNotification.repeatInterval = NSCalendarUnitDay; // Every day.
//localNotification.repeatInterval = NSCalendarUnitWeekOfYear; // Once a week.
//localNotification.repeatInterval = NSCalendarUnitMonth; // Once a month.
//localNotification.repeatInterval = NSCalendarUnitYear; // Once a year.
}
else if (locationCheck == YES) {
// Set the locaton to the selected address co-ordinates.
CLLocationCoordinate2D coordinates = CLLocationCoordinate2DMake(latitude, longitude);
CLCircularRegion *region = [[CLCircularRegion alloc] initWithCenter:coordinates radius:100 identifier:[NSString stringWithFormat:#"region_%#", notificationID]];
// Set the notification to be presented
// when the user arrives at the location.
[region setNotifyOnEntry:YES];
[region setNotifyOnExit:NO];
// Set the notification location data.
[localNotification setRegion:region];
[localNotification setRegionTriggersOnce:NO];
}
// Save the local notification.
[[UIApplication sharedApplication] scheduleLocalNotification:localNotification];
}
You will need to create your own unique id, in order to use this method. The id is important, because it will help you to distinguish between notifications (should you need to perform a specific action depending on the notification).
You can call the above method like so:
[self saveNotification:#"test notification hello world" :#"unique id" :NO];
Don't forget to replace latitude and longitude with your descried co-ordianted (if you need location based local notifications).
Step Three
If the app is currently open (in the foreground or via multitasking), you will need to implement another method in your app delegate, in order to handle notifications:
-(void)application:(UIApplication *)application didReceiveLocalNotification:(UILocalNotification *)notification {
// Check if a notifcation has been received.
if (application.applicationState == UIApplicationStateInactive) {
// You app in running in the background but will be active,
// should the user tap the iOS notification banner.
// Call your own custom method from here.
// Use [notification.userInfo valueForKey:#"notification_id"] to get the associated notification id (You will need to assign an ID, when creating the notification).
}
else if (application.applicationState == UIApplicationStateActive) {
// The app is open in the foreground
// you will need to display an alert or banner
// in your app to alert the user.
// Call your own custom method from here.
// Use [notification.userInfo valueForKey:#"notification_id"] to get the associated notification id (You will need to assign an ID, when creating the notification).
}
// Ensure the notifcation badge number is hidden.
application.applicationIconBadgeNumber = 0;
}
A few other points to keep in mind
You can only set a maximum of 64 local notifications.
(Notifications which repeat are counted as one local notification). https://developer.apple.com/library/ios/documentation/iPhone/Reference/UILocalNotification_Class/
A local notification cannot have a fireDate and location region. If you want the same notification to appear at a given time and location, you will have to create 2 separate local notifications with the same description (one with a date and the other with the location).
You can use the following methods to delete all local notifications (or a specific one):
-(void)deleteAllNotifications {
// Delete all the local notifications.
[[UIApplication sharedApplication] setApplicationIconBadgeNumber:0];
[[UIApplication sharedApplication] cancelAllLocalNotifications];
}
-(void)deleteSpecificNotification:(NSString *)inputID {
// Get the notification(s) data.
NSArray *notificationData = [[UIApplication sharedApplication] scheduledLocalNotifications];
// Loop through all the local notifcations and delete
// all the notifications that match the input id string.
for (int loop = 0; loop < [notificationData count]; loop++) {
// Get the notification object.
UILocalNotification *localNotification = [notificationData objectAtIndex:loop];
// If the notification id matches the input id then delete it.
if ([[localNotification.userInfo objectForKey:#"notification_id"] isEqualToString:inputID]) {
[[UIApplication sharedApplication] cancelLocalNotification: localNotification];
}
}
}

Local Notification Banner and sound not working in Foreground Objective-C

Im trying to implement the local notification to my app and I implemented the local notification but the problem is .... I'm not getting the Notification BANNER and SOUND when my app is in the foreground. But it is working good when my app is in background.
How to bring the notification banner and sound in foreground.. Is that possible?
this is my piece of code...
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
// Handle launching from a notification
UILocalNotification *locationNotification = [launchOptions objectForKey:UIApplicationLaunchOptionsLocalNotificationKey];
if (locationNotification) {
// Set icon badge number to zero
application.applicationIconBadgeNumber = 0;
}
}
- (void)application:(UIApplication*)application didReceiveRemoteNotification:(NSDictionary*)userInfo
{
if (application.applicationState == UIApplicationStateActive ) {
NSLog(#"it entered active push");
UILocalNotification *localNotification = [[UILocalNotification alloc] init];
localNotification.userInfo = userInfo;
localNotification.soundName = UILocalNotificationDefaultSoundName;
localNotification.alertBody = userInfo[#"aps"][#"alert"][#"body"];
localNotification.alertLaunchImage= userInfo[#"acme1"];
localNotification.fireDate = [NSDate date];
localNotification.applicationIconBadgeNumber = 1;
[[UIApplication sharedApplication] scheduleLocalNotification:localNotification];
}
}
- (void)applicationWillEnterForeground:(UIApplication *)application
{
// Remove the badge number
application.applicationIconBadgeNumber = 0;
}
-(void)application:(UIApplication*)application didReceiveLocalNotification:(UILocalNotification *)notification{
UIApplicationState state = [application applicationState];
if (state == UIApplicationStateActive) {
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"Reminder"
message:notification.alertBody
delegate:self cancelButtonTitle:#"OK"
otherButtonTitles:nil];
[alert show];
}
// Set icon badge number to zero
application.applicationIconBadgeNumber = 0;
}
If the app is active you will be notified by application:didReceiveLocalNotification: in app delegate only. There you can display custom banner like view on the top viewcontroller presented on the view hierarchy . Just look at the whatsapp notification when the app is open
If the application is active then you will not recieve any sound, badge or alert, however the application delegate application:didReceiveLocalNotification: will be called
From apple docs
If the application is foremost and visible when the system delivers the notification, no alert is shown, no icon is badged, and no sound is played. However, the application:didReceiveLocalNotification: is called if the application delegate implements it. The UILocalNotification instance is passed into this method, and the delegate can check its properties or access any custom data from the userInfo dictionary.
If your app is currently running and active (i.e. visible), you will not see the alert message. Instead iOS will deliver the notification to your app directly through the following method
- (void)application:(UIApplication *)application
didReceiveLocalNotification:(UILocalNotification *)notification
No it will not play a sound or show a banner. However in your apps delegate , did receive notification will still be called where you can then show an alert view if you wish to notify a user.
You can however add audio manually.
- (void) application:(UIApplication *)application didReceiveLocalNotification: (UILocalNotification *)notification
{
SystemSoundID systemSoundID;
NSURL *soundURL = [[NSBundle mainBundle] URLForResource:#"blip"
withExtension:#"mp3"];
AudioServicesCreateSystemSoundID((__bridge CFURLRef)soundURL, &systemSoundID);
AudioServicesPlaySystemSound(systemSoundID);
}
Local notification in Foreground

Is it possible to open browser via LocalNotification immediatly?

I send a LocalNotification like this:
UILocalNotification *notification = [UILocalNotification new];
notification.alertBody = #"Hello, open me";
notification.userInfo = #{#"TheKey": #"www.stackoverflow.com"};
notification.soundName = UILocalNotificationDefaultSoundName;
[[UIApplication sharedApplication] presentLocalNotificationNow:notification];
and in AppDelegate I do use:
-(void)application:(UIApplication *)application didReceiveLocalNotification:(UILocalNotification *)notification
{
NSDictionary *userInfo = notification.userInfo;
NSURL *siteURL = [NSURL URLWithString:[userInfo objectForKey:#"TheKey"]];
[[UIApplication sharedApplication] openURL:siteURL];
}
It opens the URL in new broswer window but it takes like 5-10 seconds for the app to take that action. Is it possible to open browser immediatly when LocalNotification is opened?
On iOS 7 and prior your approach would indeed be the only one. This is because UILocalNotification is only used to open your app, i.e. call the AppDelegate's method application:didReceiveLocalNotification:. So, the first place indeed for you to perform any actions would be that method.
However, with iOS 8 interactive notifications have been introduced. These allow the user to perform a specified action without opening the app.
In the screenshot you see that the user just received a notification and now has the option to perform certain actions on it, without actually going back into the app. You can find a great tutorial on how to implement interactive notifications here!

Is it possible to trigger a local notification after an event IOS?

Im working on an app that does some computationally heavy tasks that take a long time. I want to notify the user with a local push notification when the task is done. Is this possible? The only information I have been able to find online is to do with triggering notifications at certain times/dates or if the app has entered the background or terminated, all of which is done in the appDelegate. Is there a way to do this in my own classes?
Thanks.
I'm not 100% certain you're looking for a UILocalNotification example because the post title mentions push notifications. Either way, you can schedule local notifications from any class you want
- (void)throwLocalNotificationWithMessage:(NSString*)message {
UILocalNotification *localNotification = [[UILocalNotification alloc] init];
NSDate *now = [NSDate date];
localNotification.fireDate = now;
localNotification.alertBody = message;
localNotification.soundName = UILocalNotificationDefaultSoundName;
[[UIApplication sharedApplication] scheduleLocalNotification:localNotification];
[UIApplication sharedApplication].applicationIconBadgeNumber++;
}
Also, for my needs I throw these local notifications when region monitoring detects boundary enter/exit changes. This code runs while my app is in the background, as well, and in that case they appear like push notifications.
The above answer by Aaron works fine but don't forget to ask permission for Local Notification. In my case case I ask permission at AppDelegate under -
(BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
and here is the code for iOS8 and iOS9
if ([application respondsToSelector:#selector(registerUserNotificationSettings:)]) {
[application registerUserNotificationSettings:[UIUserNotificationSettings settingsForTypes:UIUserNotificationTypeAlert|UIUserNotificationTypeBadge|UIUserNotificationTypeSound categories:nil]];
}

Add my Push notification in Notification area

I got my push notification successfully in both background and foreground but my problem is when my application is in active state/foreground and push notification is arrived then i show this pushnotification message on alertview using didReceiveRemoteNotification method,
My alert view have two buttons
1) later
2) Ok.
If I press 1) "later" button then I want add this pushnotification message in notification area so after some time user can see and tap on that particular push notification and go with that and that record of push notification will remove from notification area.
This is not possible. There is no API to access notification are of iOS.
Alternative
What near alternative you can try is Local Notification. When user select later set Local Notification for that thing. You can add this Local Notification when user leave your app so that you don't get notification while user is continue with your application.
Better Approach
The most general approach for this problem is Notification screen in app. Your application has one screen which has list of received notification so that user can check that in you app. I suggest you to go with this. Because this is most common and clear idea.
You need to implement core data for Notifications but it can only happen when your Application is is Active state.
1-create a new identity everytime a new notification arrive.
2-save it.
-(void)application:(UIApplication *)application didReceiveRemoteNotification:(NSDictionary *)userInfo
{
NSDictionary *Notification = userInfo;
NSString *title = [(NSDictionary*)[(NSDictionary*)[Notification valueForKey:#"aps"] valueForKey:#"alert"] valueForKey:#"title"];
NSString *body = [(NSDictionary*)[(NSDictionary*)[Notification valueForKey:#"aps"] valueForKey:#"alert"] valueForKey:#"body"];
XXNotification *objNotification = [XXNotification create];
objNotification.title = title;
objNotification.detail = body;
[XXNotification save:nil];
NSArray *arrNotification =[XXNotification allUnRead:nil];
[UtilityFunctions setApplicationBadgeNumber:[arrNotification count]];//Utility functions is my class for common functions.
if ([[UIApplication sharedApplication] applicationState] == UIApplicationStateActive)
{
[UtilityFunctions showAlertView:title message:body delegate:self cancelButtonTitle:#"Ok" otherButtonTitle:#"Cancel" withTag:99 withAccessibilityHint:[NSString stringWithFormat:#"%#:|:%#", title,body]];
}
else if ([[UIApplication sharedApplication] applicationState] == UIApplicationStateInactive || [[UIApplication sharedApplication] applicationState] == UIApplicationStateBackground)
{
UILocalNotification *localNotification = [[UILocalNotification alloc] init];
localNotification.userInfo = userInfo;
localNotification.soundName = UILocalNotificationDefaultSoundName;
localNotification.alertBody = body;
localNotification.fireDate = [NSDate date];
[[UIApplication sharedApplication] scheduleLocalNotification:localNotification];
if (![IsLocationSaved isEqualToString:#"NO"])
{
[[NSNotificationCenter defaultCenter]postNotificationName:kNotificationForShowingNotification object: nil userInfo:nil];
}
}
}
On showing the UIAlertView, on its click event either delete that notification in DB or make a bool in it as isRead and make it YES. then save it,
On Notifications list Query the notification from DB or only those whose isRead = NO.
That is the way I did it in My Application.

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