Manual language selection in swift by using picker view - ios

I have a picker view which I want it to change the language of the app, I have localized my app with 3 languages and it switches to different languages when I change device language but how can I use the picker view to change the language of the app ?
I'm using Xcode 7 and swift 2.1

Short answer: You can't. The system is starting your localized app according to the device settings, which you cannot override.
Side note: If you opt to not use any localization features provided by apple and implement everything yourself, you may provide whatever means to change your own language setting in-app. But that is a real pain and you are likely to make mistakes, not taking into account anything.
If you want to go down that road, see semanticContentAttribute to help with problems regarding RTL languages.
Also, please note that this might become a problem in review. Most apps should not need to reinvent the wheel here.

Related

iOS custom keyboard base?

I need to create a custom keyboard that looks/feels pretty much the same like the system keyboards but is for a language that iOS doesn't have:
whenever I have to type using the system keyboard, I'm subject to the autocorrect, which not only gives wrong options, but also learns wrong words for that keyboard's language.
the language I need doesn't use 3 of the 26 Latin letters but it does need diacritics in some others as well as the ' quite often, so it would be nice to repurpose 3 of the keys for that.
My problem is that I'm not interested in creating a keyboard from bare UIViews just to do what in my opinion amount to tweaks to the existing system keyboards. I was dumbstruck when I found out that apparently I do have to recreate the whole experience myself instead of having some Apple-provided basis to build upon. I also can't see most developers being thrilled, so I began to think I may be wrong and there is something we can use after all. Can anyone enlighten me?

IOS Internalization MultiLanguage change by run time

I have an IOS app and i want to add multi language support. For Example; there are two button first for English and second for Dutch. If user presses the button English the app language change to English. The Dutch button for Dutch language. But there is some constraints. I search for many solutions.
I dont want to use the language option at Iphone "Settings"
The user wont restart the phone to see the changing language.
I need any help, i'm so desperate :(
This question was asked many times.
You can easily implement your own language system. The NSLocalizedString that Apple uses is a macro, which you could change or just make your own macro for localization. That way you can fully control what is being localized and what not and can change it at runtime. See those projects for example: TCLocalizer and DPLocalizationManager.
They both allow runtime localization of your view controllers. And there are many more, such as:
Qlovr/QVLocalization
illoyd/CAFLocalizables
mumensh/iOS-Localization
All these links and libraries should help you figure out what exactly do you need and how to accomplish it.

iOS localization for unsupported languages

I want to offer a “Nynorsk localization” option for my app. In the device settings there is no such option, but it looks like iOS actually supports this language, since availableLocaleIdentifiers do contain nn:
kCFLocaleCountryCodeKey = NO;
kCFLocaleLanguageCodeKey = nn;
So I'm confused, is Norwegian Nynorsk supported or not? It's not among device's international languages, but it is among availableLocaleIdentifiers.
I know there are some ways to make custom ‘localizable strings’ work, but so far I did not find a way to make iOS return proper strings for instance for system buttons (Delete button for UITableViewCell, UIBarButtonItem-s from initWithBarButtonSystemItem:target:action, etc).
So the question is if there is a way to indicate a locale for system controls.
Translating iOS app to unsupported/non-standard languages
Choosing localization for unsupported languages
http://applingua.com/supporting-unsupported-languages-in-ios/

Change language in iOS app

I display content in selected language which comes from the phone settings. Users may change the app language in settings of my app. I use NSUserDefaults to insert selected language to AppleLanguages key with setting objectAtIndex at 0. It works when application relaunches. But inside the app I cant see any change. I used NSUserDefaults syncronize but it is not working.
Simply I want to reload my tabbed app views with chosen language at runtime.
Firstly, this isn't great user experience - languages are there to be set by the user for their personal aptitude. Your app is trying to forcibly dictate a language to them - behaviour that is at best frowned upon by Apple, and at worst will see your app rejected. I know Id definitely delete an app that tried to change one of my settings for me, especially a global one like preferred languages.
That being said, you can manipulate the localisation system by only supporting specific languages - you should never have to support that kind of requirement. Simply limit the supported languages to the ones you are prepared to offer translations for.
Lastly, Id expect that firstly you can't manipulate global settings like that as it breaks the application sandbox, and that secondly even if you could you'd have to find a way of relaunching your app anyway - itself a difficult proposition.

How to add rtl support to my ios app

I am localizing my app and wanted to add some rtl support as well (my app is currently in ltr).
What would be the best approach for providing such localization? I was thinking of creating different xib's for rtl and ltr, but then how would I load the correct one?
I asked a question similar to yours not so long ago: How does waze change objects location with their localization?
Your best bet would be to use a different xibs \ StoryBoard and differentiate between the two after checking the local settings. You could also ask the user for his native language to trigger the right StoryBoard (some users like to have controler of the language they are getting, even if there phone is in another language)
If you are going to support iOS 6 and there is a way achieving the above with AutoLayout but I'm not sure that's what you are looking for.

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