I know to debug mobile safari you'll need a mac, but is it possible to debug ios version of chrome on a windows machine (via a usb cable)? seems like a simple question, but for some reason I can't find anything on it using google. everything I find always seems to point to debugging mobile safari via mac or debugging mobile chrome for mac users.
FYI: I plan on getting the device, but I need to know if the aforementioned is possible before getting the iphone.
Related
is there a way how to debug an iOS mobile app on Windows or Linux (Ubuntu)?
I have an application which runs fine on Android, but it has some flaws on iOS. For Android debugging, I always used the Chrome device inspector and I am wondering if it’s possible for iOS too?
The Webkit Adapter I found (https://github.com/RemoteDebug/remotedebug-ios-webkit-adapter) works for debugging websites opened on iPhone via SAFARI browser, but not for the mobile app. Any ideas?
Thanks a lot for any suggestions.
Yes, you can develop your own lldb to support debugging non-jailbroken iOS device on Window, like this
I have a website and client says it is not working on his iPhone6 browser. Tested layout with chrome dev tools, but most likely problem is not in layout, but some js error occurred.
I have a linux desktop and android device. Is there any way to install/emulate iOS anywhere?
UPD
Ok, this is impossible without device or laptop with iOS. I'll try to install it on vmware or virtualbox.
UPD2
One more way to see the error - setup sentry to log js errors and ask client to test it again
iOS could be emulated only through Xcode on Mac OS.
Even though, you always can emulate Mac OS ;)
I had the same problem. This website saved me: https://appetize.io/app/standalone_2p3b4d0weqbr42d31n6cfqby74?device=iphone8&scale=75&orientation=portrait&osVersion=13.7
The emulator that you see on the front page only works for 60 seconds but if you sign up (and don't choose a paid subscription) you can still test it for free in an emulator that can run for longer time. There you can also choose phone type, iOS version etc...
Normally I'm a JEE guy but these days I'm working on a mobile app. I chose PhoneGap because there are not so many needs to UI and I thought this would be the easiest way to serve the app on many platforms.
I'm wondering if my setup is good and if it's possible to get console output when running on the device. I'm working on MacOS and iPhone6.
I installed PhoneGap and Cordova via npm and serving the files with phonegap serve.
For local debugging I'm using the chrome plugin "Ripple".
For debugging on the device I'm using the PhoneGap Developer App from the AppStore, together with weinre on my Laptop to get some debugging data. In weinre I can see everything except console outputs. Is this normal? Or any idea how I could get the console to weinre, too?
I also found some tutorials on the web using XCode and some native iPhone emulator but didn't get this working yet. Which way is the more preferable way of debugging on device?
You don't need any tool for debugging cordova app. For iOS just start the app in stimulator and start safari. In safari go to Develop > 'your pc name' > ios simulator.
http://webdesign.tutsplus.com/articles/quick-tip-using-web-inspector-to-debug-mobile-safari--webdesign-8787
For Android run the app in your device and in the chrome go to http://chrome://inspect/#devices
Weinre is quite old and should not be be used anymore, instead, you want to use the remote debugging tools in your browser. For iOS, you can use Safari to debug your Cordova app. I've got a full article here, https://dzone.com/articles/overview-mobile-debugging, but the process involves doing one setting on your mobile device, and then simply opening up Safari and going to the debug menu. You can also do this with Chrome and Android apps.
Another option is GapDebug (https://www.genuitec.com/products/gapdebug/) which lets you do iOS and Android together in one Chrome tab.
We have a ASP.net web application integrated with DotNetNuke.
The mobile version uses jQuery mobile 1.6.X.
While trying to test the application it works well in Chrome simulator(our staging environment is publicly exposed). But it does not work in any of the actual device.
Can anyone suggest how to debug this ?
For Android you can attach the device to the pc and go to chrome-> developer tools -> inspect devices
Make sure your phone is set to developers mode with usb debugging on.
For iOS you can attach your phone to a mac and open safari, develop menu and then the device you want to inspect.
There you will find the javascript console, source, style and everything you normally need for website debugging.
I'm trying to debug my website, but Apple are douches. What do I do to enable the debug console if I don't have a Mac?
I installed Safari and the latest iTunes, but my iPhone doesn't show up in Safari developer thing.
You can try option of using Telerik AppBuilder (Windows client) as a replacement on Windows for Safari debugger on Mac when remote debugging. There's a nice blog post about the steps to do it in link below. I'd rather not repost the info as there are also screenshots and it's a lot of text. But essentially, you install app, open it, connect device via USB, then you can find it in the app and open up the developer tools/debugger for it. For non-public websites, you'll have to open up port 80 with some firewall configs documented in the post.
http://blog.falafel.com/Blogs/josh-eastburn/2014/03/04/ios-web-inspector-on-windows-with-telerik-appbuilder
The tool requires a license or you can use the trial, which becomes a basic edition afterwards. I think the basic edition will still allow you to do the debugging. I'm going to try it out myself.
You can also try these iOS apps too, you can find them in the iTunes App store. They give you a built in developer tools feature (right on iOS no remote debug) that mobile Safari doesn't offer.
MIH Tool - basic edition
https://itunes.apple.com/us/app/mihtool/id584739126?ls=1&mt=8
HTTPWatch Basic
https://itunes.apple.com/us/app/httpwatch-basic-http-sniffer/id658886056?mt=8
I gave them a try and they're at least better than the mobile Safari you get on iOS, unless one needs to target full mobile Safari compatibility. I'm guessing the pro/paid editions of those apps give you more/better features.
iOS Debugging with Safari is a featuere of the new Safari. As Safari for Windows is a outdated Version of Safari, debugging is not Implemented.
So debugging with Safari is only possible on a mac!
min requirements are: OS X 10.8 iOS 6
More Infos:
Safari Remote Debugging on Windows
Since that Question was asked i found another neat way to debug stuff on a not accessible Platform:
http://people.apache.org/~pmuellr/weinre-docs/latest/
It works like this:
You add the weinre.js to your project
You set up weinre on your main platform (pc)
Starting your project results in sending the Debug Information from your project to your Platform
It's not that easy to run and understand, but once it works its pretty nice.
Did you set up your phone to allow remote webview inspection?
http://moduscreate.com/enable-remote-web-inspector-in-ios-6/
As an alternative to Weinre, you can try Vanamco's Ghostlab as well, it supports JS console and parallel testing on multiple device.